Maciekxdabu
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db503cf069
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merloj: set soldier hp to 1
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2022-06-03 14:06:06 +02:00 |
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Maciekxdabu
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d5e2c9ae1b
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merloj: finished basic communication
- rough, working design for now, needs to be polished
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2022-06-03 13:53:29 +02:00 |
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Maciekxdabu
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ed8f316588
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Merge branch 'Development' into merloj-soldier_communication
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2022-06-03 13:31:20 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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72c3b3f5f8
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Soldier now knows their squad
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2022-06-03 13:27:36 +02:00 |
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Maciekxdabu
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8f0e1a45ac
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Merge branch 'Development' into merloj-soldier_communication
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2022-06-03 13:26:12 +02:00 |
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Maciekxdabu
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f24523da7c
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merloj: Communication p2
- can now find Soldiers in viewRange
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2022-06-03 13:26:03 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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fe056d660e
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added PathfindingSingleton to Main scene
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2022-06-03 13:20:35 +02:00 |
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Krzysztof Stefan Rudnicki
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a1c85a04e5
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Merge branch 'kuchy-robust-formation' into 'Development'
# Conflicts:
# theProject/Assets/Scripts/Managers/TilemapManager.cs
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2022-06-03 11:05:21 +00:00 |
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Gabriel Ksawery Skowron-Rodriguez
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b9b335be01
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preliminary final movement
+ path created
- path costs not working correctly
- only "whole map" path is generated
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2022-06-03 12:59:45 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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8b4b345e23
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pathfinding wip
+ mostly works
- for some reason does not find finalNode
sometimes
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2022-05-30 15:02:44 +02:00 |
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Maciekxdabu
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e627369767
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merloj: Communication class base
- also deleted unused Box Collider from Soldier prefab
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2022-05-30 15:02:13 +02:00 |
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0e36930777
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feat: reformat formation assignment
toDo: fix middle squares not being taken
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2022-05-30 15:00:56 +02:00 |
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Maciekxdabu
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f20a5b1e71
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merloj: TTLList
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2022-05-30 14:12:04 +02:00 |
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4cdc53a377
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feat: formation in middle
soldiers allign on the left and right of where we clicked
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2022-05-30 13:48:37 +02:00 |
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6146d64dba
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feat: detect edges in formation
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2022-05-30 13:13:39 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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635c7d2b0a
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small comment added
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2022-05-27 21:46:21 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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8589ee8007
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basic movement done
+ soldier tries to move directly into the target position
- if it cannot move, it does nothing
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2022-05-27 13:33:29 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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0ff19d299b
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added more enemies to show the power of friendmaking
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2022-05-27 12:34:22 +02:00 |
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Maciekxdabu
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5c5e4d47eb
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made soldiers spawn every 4/5 seconds
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2022-05-23 19:14:57 +02:00 |
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Maciekxdabu
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be14e2b26f
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The power of friendship
3 engingeers, 1 computer, like 5 bugs squashed.
SoldierCount++
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2022-05-23 19:07:14 +02:00 |
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Krzysztof Stefan Rudnicki
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ca123b397c
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Merge branch 'kuchy-formation' into 'Development'
Kuchy formation
See merge request gskowron/eopsy-lab-567-project!17
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2022-05-23 17:57:51 +02:00 |
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6fa16f12ac
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fix: fix formation
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2022-05-23 17:55:37 +02:00 |
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Maciekxdabu
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32b28cfdc6
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Merge branch 'Development' of https://gitlab-stud.elka.pw.edu.pl/gskowron/eopsy-lab-567-project into Development
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2022-05-23 17:46:26 +02:00 |
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Maciekxdabu
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200397a5eb
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merloj: tilemap fixes in Main scene
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2022-05-23 17:46:14 +02:00 |
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Krzysztof Stefan Rudnicki
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9df38ff1a6
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Merge branch 'kuchy-formation' into 'Development'
# Conflicts:
# theProject/Assets/Scripts/Squad.cs
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2022-05-23 15:41:53 +00:00 |
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Gabriel Ksawery Skowron-Rodriguez
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978329a9c7
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Merge branch 'SpartaqS-AddingSoldiersToSquad' into 'Development'
made usage of adding/removing soldiers to squad easier
See merge request gskowron/eopsy-lab-567-project!13
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2022-05-23 17:37:56 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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a0c9226757
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Soldiers are placed on tile and spawed periodically (when possible)
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2022-05-23 17:37:04 +02:00 |
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4ee480cdc0
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feat: add formation calculation
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2022-05-23 17:36:25 +02:00 |
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Maciekxdabu
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7cc7000a67
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merloj: tilemapy stuffy
- collider tilempawoy
- rysowanie ustalonej wielkości mapy
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2022-05-23 17:29:47 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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93ba29703e
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made usage of adding/removing soldiers to squad easier
+ now only add/remove soldier to squad once and this
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2022-05-23 16:27:39 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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ce3d7d69ee
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Adding initial soldiers to squads
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2022-05-23 15:13:48 +02:00 |
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Maciekxdabu
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39c0b33131
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Merge branch 'Development' into merloj-New_Input_System
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2022-05-23 15:01:28 +02:00 |
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Maciekxdabu
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f1fe305d79
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merloj: added input system
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2022-05-23 15:01:14 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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b3b8f4cb76
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merge fix
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2022-05-23 14:50:00 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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1c376a1da4
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cosmetic fix
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2022-05-23 14:37:26 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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288e40e55e
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Merge branch 'Development' into SpartaqS-AddingSoldiersToSquad
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2022-05-23 14:32:16 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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5ef45955fc
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removed debug logs from soldier
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2022-05-23 14:32:03 +02:00 |
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Maciekxdabu
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cc06fd99d9
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merloj: base prefab in Manager
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2022-05-23 14:31:46 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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530aee0cf8
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fixed merge
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2022-05-23 14:30:01 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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a0564ec377
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Merge branch 'SpartaqS-AddingSoldiersToSquad' into Development
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2022-05-23 14:20:38 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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28f7e76c0b
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sort of fix
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2022-05-23 14:15:06 +02:00 |
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Maciekxdabu
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3ea366e43f
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merloj: working movement on Development
- plus fixed text on Base prefab
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2022-05-23 14:12:29 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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42452e6e64
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Cleanup Soldiers and Bases (make Entity base class)
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2022-05-23 14:04:53 +02:00 |
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Maciekxdabu
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68a93d8891
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merloj: missing function fix (SetTileCoord())
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2022-05-23 14:00:59 +02:00 |
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Maciekxdabu
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ae04f9f4af
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Merge branch 'merloj-full_soldier_movement' into Development
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2022-05-23 13:52:24 +02:00 |
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Maciekxdabu
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5fb48804ad
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merloj: final movement
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2022-05-23 13:48:02 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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4ff01692aa
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Merge branch 'Development' into SpartaqS-AddingSoldiersToSquad
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2022-05-23 13:21:13 +02:00 |
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Gabriel Ksawery Skowron-Rodriguez
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a4f64abb66
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cleaned up OnDestroy()
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2022-05-23 13:20:08 +02:00 |
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f9804b48bb
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Soldier is a child of base
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2022-05-23 13:18:37 +02:00 |
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Krzysztof Stefan Rudnicki
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b41c920fb2
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Merge branch 'kuchy-enemy-base' into 'Development'
feat: add base
See merge request gskowron/eopsy-lab-567-project!10
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2022-05-23 13:00:08 +02:00 |
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