cosmetic fix

This commit is contained in:
Gabriel Ksawery Skowron-Rodriguez 2022-05-23 14:37:26 +02:00
parent 288e40e55e
commit 1c376a1da4

View File

@ -10,14 +10,13 @@ public class SquadManager : MonoBehaviour
Squad enemySquad;
private void Awake()
{
enemySquad = Instantiate(squadPrefab).GetComponent<Squad>();
enemySquad.gameObject.name = "Enemy Squad";
enemySquad.transform.SetParent(transform);
playerSquad = Instantiate(squadPrefab).GetComponent<Squad>();
playerSquad.gameObject.name = "Player Squad";
playerSquad.transform.SetParent(transform);
enemySquad = Instantiate(squadPrefab).GetComponent<Squad>();
enemySquad.gameObject.name = "Enemy Squad";
enemySquad.transform.SetParent(transform);
}
// Update is called once per frame
void Update()