|
|
de4764a13b
|
fix: even uneven formations
|
2022-06-03 13:51:30 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
8b4b345e23
|
pathfinding wip
+ mostly works
- for some reason does not find finalNode
sometimes
|
2022-05-30 15:02:44 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
8589ee8007
|
basic movement done
+ soldier tries to move directly into the target position
- if it cannot move, it does nothing
|
2022-05-27 13:33:29 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
0ff19d299b
|
added more enemies to show the power of friendmaking
|
2022-05-27 12:34:22 +02:00 |
|
Maciekxdabu
|
200397a5eb
|
merloj: tilemap fixes in Main scene
|
2022-05-23 17:46:14 +02:00 |
|
Maciekxdabu
|
7cc7000a67
|
merloj: tilemapy stuffy
- collider tilempawoy
- rysowanie ustalonej wielkości mapy
|
2022-05-23 17:29:47 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
b3b8f4cb76
|
merge fix
|
2022-05-23 14:50:00 +02:00 |
|
Maciekxdabu
|
cc06fd99d9
|
merloj: base prefab in Manager
|
2022-05-23 14:31:46 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
a0564ec377
|
Merge branch 'SpartaqS-AddingSoldiersToSquad' into Development
|
2022-05-23 14:20:38 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
42452e6e64
|
Cleanup Soldiers and Bases (make Entity base class)
|
2022-05-23 14:04:53 +02:00 |
|
Maciekxdabu
|
5fb48804ad
|
merloj: final movement
|
2022-05-23 13:48:02 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
a4f64abb66
|
cleaned up OnDestroy()
|
2022-05-23 13:20:08 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
65899a25e5
|
WIP, before tilemap manager changes
|
2022-05-23 12:57:50 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
40dfa80f14
|
SquadManager progress
+ added prfab for squad manager
+ now squads are spawned dynamically by squad manager
|
2022-05-23 12:41:33 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
e9f69fbd88
|
added temp code for squad WIP for showcase
proabbly need to refactor stuff that starts with "Temp" and was added in this commit
|
2022-05-20 11:51:59 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
ee7c0fdfa1
|
added clicking on tiles to main scene
+ temp plane below tilemap to catch raycasts, need tofind a real way to do this on the tilemap itself (Tilemap2D collider does nto work)
|
2022-05-20 11:27:04 +02:00 |
|
Gabriel Ksawery Skowron-Rodriguez
|
de67d01f08
|
added hp display and improved main scene
|
2022-05-17 22:33:59 +02:00 |
|
Maciekxdabu
|
94a32459ea
|
merloj: finished demo 1
|
2022-05-17 22:22:04 +02:00 |
|
|
|
36b9de2d15
|
chore: rename project folder
|
2022-05-17 17:59:44 +02:00 |
|