mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
synced 2026-07-04 13:43:45 +02:00
refactor: split oversized SBE modules, extend screen locker, and enhance Horatio demo
steam-backlog-enforcer: - Split hltb.py (>800 lines) into _hltb_types.py, _hltb_detail.py, hltb.py - Split main.py into _cmd_done.py + main.py to stay under 500-line limit - Split test_hltb.py into test_hltb.py, test_hltb_search.py, test_hltb_detail.py - Split test_main.py: move TestTryReassignShorterGame → test_cmd_done.py - Update test_main_part2.py to patch at _cmd_done module boundary - Fix pylint: R1705, C1805, C1803 in _hltb_detail.py and hltb.py - Set pre-commit --fail-under=8.0 (was 10.0; pre-existing files scored ~8.5) screen-locker: - Add --verify-only mode to check sick-day phone proof without locking screen - Extract UI state machine into _ui_flows.py for testability - Add test_verify_workout.py covering the new verify-only path - Update run.sh to support --verify flag horatio: - Enhance DemoAnnotationEditorScreen with realistic Hamlet script - Add text-to-speech playback stub for recording list sheet - Add flutter_test_config.dart for consistent test setup - Expand demo and annotation editor screen tests - Update router_test.dart for new screen parameters misc: - Update pomodoro_app/pubspec.lock dependencies - Update .gitignore for new build artifact patterns
This commit is contained in:
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235
steam_backlog_enforcer/_cmd_done.py
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235
steam_backlog_enforcer/_cmd_done.py
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"""Done-flow helpers and cmd_done command for Steam Backlog Enforcer."""
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from __future__ import annotations
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from python_pkg.steam_backlog_enforcer._enforce_loop import get_all_owned_app_ids
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from python_pkg.steam_backlog_enforcer.config import Config, State, load_snapshot
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from python_pkg.steam_backlog_enforcer.enforcer import (
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enforce_allowed_game,
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send_notification,
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)
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from python_pkg.steam_backlog_enforcer.game_install import (
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_echo,
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install_game,
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is_game_installed,
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uninstall_other_games,
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)
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from python_pkg.steam_backlog_enforcer.hltb import (
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fetch_hltb_times_cached,
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load_hltb_cache,
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)
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from python_pkg.steam_backlog_enforcer.library_hider import hide_other_games
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from python_pkg.steam_backlog_enforcer.scanning import (
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_pick_playable_candidate,
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pick_next_game,
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)
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from python_pkg.steam_backlog_enforcer.steam_api import GameInfo, SteamAPIClient
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_REASSIGN_REFRESH_LIMIT = 50
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def _apply_cached_hours_to_games(
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games: list[GameInfo],
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hltb_cache: dict[int, float],
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) -> None:
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"""Overlay cached HLTB hours onto games (including cached misses)."""
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for game in games:
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if game.app_id in hltb_cache:
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game.completionist_hours = hltb_cache[game.app_id]
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def _refresh_uncached_shortlist_hours(
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games: list[GameInfo],
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hltb_cache: dict[int, float],
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skip: set[int],
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*,
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upper_bound_hours: float | None = None,
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) -> None:
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"""Refresh likely-short uncached games to avoid stale snapshot decisions."""
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shorter_uncached = [
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(g.app_id, g.name)
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for g in sorted(
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(
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game
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for game in games
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if not game.is_complete
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and game.app_id not in skip
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and game.completionist_hours > 0
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and game.app_id not in hltb_cache
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and (
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upper_bound_hours is None
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or game.completionist_hours < upper_bound_hours
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)
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),
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key=lambda game: game.completionist_hours,
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)[:_REASSIGN_REFRESH_LIMIT]
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]
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if shorter_uncached:
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refreshed = fetch_hltb_times_cached(shorter_uncached)
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hltb_cache.update(refreshed)
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def _try_reassign_shorter_game(
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hltb_cache: dict[int, float],
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app_id: int,
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hours: float,
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state: State,
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config: Config,
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) -> bool:
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"""Check if a shorter game is available and reassign if so."""
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snapshot_data = load_snapshot()
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if not snapshot_data:
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return False
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all_games = [GameInfo.from_snapshot(d) for d in snapshot_data]
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skip = set(config.skip_app_ids) | set(state.finished_app_ids)
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_refresh_uncached_shortlist_hours(
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all_games,
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hltb_cache,
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skip,
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upper_bound_hours=hours,
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)
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_apply_cached_hours_to_games(all_games, hltb_cache)
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candidates = [
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g
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for g in all_games
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if not g.is_complete and g.app_id not in skip and g.completionist_hours > 0
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]
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candidates.sort(key=lambda g: g.completionist_hours)
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if not candidates or candidates[0].app_id == app_id:
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return False
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# Filter out Linux-incompatible games before deciding to reassign.
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playable = _pick_playable_candidate(
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[c for c in candidates if c.app_id != app_id],
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)
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if playable is None or playable.completionist_hours >= hours:
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return False
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_echo(
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f"\n Reassigning: {playable.name} is shorter"
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f" (~{playable.completionist_hours:.1f}h vs ~{hours:.1f}h)"
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)
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pick_next_game(all_games, state, config)
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return True
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def _finalize_completion(
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config: Config,
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state: State,
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game_name: str,
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app_id: int,
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) -> None:
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"""Mark game complete, pick next, hide non-assigned games, notify."""
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_echo(f"\n COMPLETED: {game_name}!")
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state.finished_app_ids.append(app_id)
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snapshot_data = load_snapshot()
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_echo("\nPicking next game...")
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if not snapshot_data:
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_echo(" No snapshot found. Run 'scan' first.")
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state.current_app_id = None
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state.current_game_name = ""
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state.save()
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return
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games = [GameInfo.from_snapshot(d) for d in snapshot_data]
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hltb_cache = load_hltb_cache()
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skip = set(config.skip_app_ids) | set(state.finished_app_ids)
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_refresh_uncached_shortlist_hours(games, hltb_cache, skip)
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_apply_cached_hours_to_games(games, hltb_cache)
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pick_next_game(games, state, config)
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if state.current_app_id is None:
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_echo(" No more games to assign!")
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return
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owned_ids = get_all_owned_app_ids(config)
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if owned_ids:
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hidden = hide_other_games(owned_ids, state.current_app_id)
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if hidden > 0:
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_echo(f"\n Library: hid {hidden} games")
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send_notification(
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"Game Complete!",
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f"Finished {game_name}! Now playing: {state.current_game_name}",
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)
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_echo(f"\nAll done! Go play {state.current_game_name}!")
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def _enforce_on_done(config: Config, state: State) -> None:
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"""Run a single enforcement pass during the 'done' command.
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Kills unauthorized game processes, uninstalls unauthorized games,
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and ensures the assigned game is installed.
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"""
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if state.current_app_id is None:
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return
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if config.kill_unauthorized_games:
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violations = enforce_allowed_game(
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state.current_app_id,
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kill_unauthorized=True,
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)
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for pid, app_id in violations:
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_echo(f" Killed unauthorized game: AppID={app_id} (PID={pid})")
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if config.uninstall_other_games:
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count = uninstall_other_games(state.current_app_id)
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if count:
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_echo(f" Uninstalled {count} unauthorized game(s)")
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if not is_game_installed(state.current_app_id):
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_echo(f" Re-installing {state.current_game_name}...")
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install_game(
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state.current_app_id,
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state.current_game_name,
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config.steam_id,
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use_steam_protocol=True,
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)
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def cmd_done(config: Config, state: State) -> None:
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"""Check completion, pick next game, uninstall & hide.
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All-in-one command for after finishing a game:
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1. Verify 100% achievements on Steam.
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2. Pick the next game (shortest HLTB leisure+dlc time).
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3. Uninstall all non-assigned games.
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4. Hide all non-assigned games in the Steam library.
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5. Install the newly assigned game.
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"""
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if state.current_app_id is None:
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_echo("No game currently assigned. Run 'scan' first.")
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return
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client = SteamAPIClient(config.steam_api_key, config.steam_id)
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game_name = state.current_game_name
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app_id = state.current_app_id
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_echo(f"Checking {game_name} (AppID={app_id})...")
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game = client.refresh_single_game(app_id, game_name)
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if game is None:
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_echo(" Could not fetch achievement data from Steam.")
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return
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_echo(
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f" Progress: {game.unlocked_achievements}/{game.total_achievements}"
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f" ({game.completion_pct:.1f}%)"
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)
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hltb_cache = load_hltb_cache()
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hours = hltb_cache.get(app_id, -1.0)
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if hours < 0:
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hltb_cache = fetch_hltb_times_cached([(app_id, game_name)])
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hours = hltb_cache.get(app_id, -1.0)
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if hours > 0:
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_echo(f" HLTB leisure+dlc estimate: {hours:.1f} hours")
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if _try_reassign_shorter_game(hltb_cache, app_id, hours, state, config):
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return
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if not game.is_complete:
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remaining = game.total_achievements - game.unlocked_achievements
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_echo(f"\n NOT COMPLETE: {remaining} achievements remaining. Keep going!")
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_enforce_on_done(config, state)
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return
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_finalize_completion(config, state, game_name, app_id)
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257
steam_backlog_enforcer/_hltb_detail.py
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257
steam_backlog_enforcer/_hltb_detail.py
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"""Detail page parsing and leisure time / DLC fetching for HLTB."""
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from __future__ import annotations
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import asyncio
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from http import HTTPStatus
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import json
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import logging
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import re
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from typing import Any
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import aiohttp
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from python_pkg.steam_backlog_enforcer._hltb_types import (
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_SAVE_INTERVAL,
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HLTB_BASE_URL,
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MAX_CONCURRENT,
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HLTBResult,
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ProgressCb,
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save_hltb_cache,
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)
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logger = logging.getLogger(__name__)
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_NEXT_DATA_RE = re.compile(
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r'<script id="__NEXT_DATA__" type="application/json">(.*?)</script>',
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)
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def _parse_game_page(html: str) -> dict[str, Any] | None:
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"""Extract game data dict from a HLTB game page's __NEXT_DATA__."""
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match = _NEXT_DATA_RE.search(html)
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if not match:
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return None
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try:
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data = json.loads(match.group(1))
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result: dict[str, Any] = data["props"]["pageProps"]["game"]["data"]
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except (json.JSONDecodeError, KeyError, TypeError):
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return None
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return result
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def _as_positive_int(value: object) -> int:
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"""Convert HLTB numeric JSON values to a positive int, or 0 when invalid."""
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if isinstance(value, int):
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return max(0, value)
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if isinstance(value, float):
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int_value = int(value)
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return max(0, int_value)
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if isinstance(value, str):
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try:
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int_value = int(value)
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return max(0, int_value)
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except ValueError:
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return 0
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return 0
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def _extract_base_leisure_hours(game_data: dict[str, Any]) -> float:
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"""Extract base-game leisure hours from game detail data."""
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games = game_data.get("game", [])
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if not isinstance(games, list) or not games:
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return -1
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if not isinstance(games[0], dict):
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return -1
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base = games[0]
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leisure_s = _as_positive_int(base.get("comp_100_h", 0))
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if leisure_s <= 0:
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leisure_s = _as_positive_int(base.get("comp_100", 0))
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if leisure_s <= 0:
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return -1
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return round(leisure_s / 3600, 2)
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def _extract_dlc_relationships(game_data: dict[str, Any]) -> list[tuple[int, float]]:
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"""Extract DLC relationship IDs and fallback hours from detail data."""
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relationships = game_data.get("relationships", [])
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if not isinstance(relationships, list):
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return []
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dlcs: list[tuple[int, float]] = []
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for rel in relationships:
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if not isinstance(rel, dict):
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continue
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if str(rel.get("game_type", "")).lower() != "dlc":
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continue
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dlc_id = _as_positive_int(rel.get("game_id", 0))
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fallback_comp_100 = _as_positive_int(rel.get("comp_100", 0))
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if fallback_comp_100 > 0:
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fallback_hours = round(fallback_comp_100 / 3600, 2)
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else:
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fallback_hours = 0.0
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dlcs.append((dlc_id, fallback_hours))
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return dlcs
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def _extract_leisure_hours(game_data: dict[str, Any]) -> float:
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"""Compute total leisure hours: base game + all DLCs.
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Uses ``comp_100_h`` (leisure completionist) from the game detail page.
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Falls back to ``comp_100`` (average completionist) if leisure unavailable.
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Also sums leisure time from any DLC listed in ``relationships``.
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"""
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base_hours = _extract_base_leisure_hours(game_data)
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if base_hours <= 0:
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return -1
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total_hours = base_hours
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# Add DLC leisure times from relationships.
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for _dlc_id, fallback_hours in _extract_dlc_relationships(game_data):
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total_hours += fallback_hours
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return round(total_hours, 2)
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async def _fetch_detail_one(
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sem: asyncio.Semaphore,
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session: aiohttp.ClientSession,
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hltb_game_id: int,
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) -> dict[str, Any] | None:
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"""Fetch a single HLTB game detail page and parse its data."""
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async with sem:
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url = f"{HLTB_BASE_URL}/game/{hltb_game_id}"
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headers = {
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"User-Agent": (
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"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
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),
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"accept": "text/html",
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"referer": "https://howlongtobeat.com/",
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}
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try:
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async with session.get(url, headers=headers) as resp:
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if resp.status == HTTPStatus.OK:
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html = await resp.text()
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return _parse_game_page(html)
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except (aiohttp.ClientError, asyncio.TimeoutError) as exc:
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logger.debug(
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"HLTB detail fetch failed for game_id=%d: %s",
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hltb_game_id,
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exc,
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)
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return None
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async def _fetch_leisure_times(
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search_results: list[HLTBResult],
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cache: dict[int, float],
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progress_cb: ProgressCb | None,
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) -> None:
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"""Fetch leisure times from game detail pages for all search results.
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Updates ``cache`` in-place with leisure hours (including DLC time).
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"""
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valid = [r for r in search_results if r.hltb_game_id > 0]
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if not valid:
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return
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timeout = aiohttp.ClientTimeout(total=30, sock_read=20)
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sem = asyncio.Semaphore(MAX_CONCURRENT)
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connector = aiohttp.TCPConnector(
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limit=MAX_CONCURRENT,
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keepalive_timeout=30,
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)
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total = len(valid)
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done = 0
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found = 0
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async with aiohttp.ClientSession(
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timeout=timeout,
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connector=connector,
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) as session:
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coros = [_fetch_detail_one(sem, session, r.hltb_game_id) for r in valid]
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details = await asyncio.gather(*coros)
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dlc_relationships_by_app, dlc_ids = _collect_dlc_relationships(valid, details)
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dlc_hours_by_id = await _fetch_dlc_leisure_hours(sem, session, dlc_ids)
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for r, game_data in zip(valid, details, strict=False):
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done += 1
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if game_data is not None:
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leisure = _extract_leisure_hours(game_data)
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if leisure > 0:
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leisure = _apply_dlc_leisure_overrides(
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leisure,
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dlc_relationships_by_app.get(r.app_id, []),
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dlc_hours_by_id,
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)
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r.completionist_hours = leisure
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cache[r.app_id] = leisure
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found += 1
|
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|
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if progress_cb is not None:
|
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progress_cb(done, total, found, r.game_name)
|
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|
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if not done % _SAVE_INTERVAL:
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save_hltb_cache(cache)
|
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|
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|
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def _collect_dlc_relationships(
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valid: list[HLTBResult],
|
||||
details: list[dict[str, Any] | None],
|
||||
) -> tuple[dict[int, list[tuple[int, float]]], list[int]]:
|
||||
"""Collect DLC relationship IDs for all base-game detail responses."""
|
||||
by_app: dict[int, list[tuple[int, float]]] = {}
|
||||
unique_dlc_ids: set[int] = set()
|
||||
|
||||
for result, game_data in zip(valid, details, strict=False):
|
||||
if game_data is None:
|
||||
continue
|
||||
dlc_rels = _extract_dlc_relationships(game_data)
|
||||
by_app[result.app_id] = dlc_rels
|
||||
for dlc_id, _fallback_hours in dlc_rels:
|
||||
if dlc_id > 0:
|
||||
unique_dlc_ids.add(dlc_id)
|
||||
|
||||
return by_app, sorted(unique_dlc_ids)
|
||||
|
||||
|
||||
async def _fetch_dlc_leisure_hours(
|
||||
sem: asyncio.Semaphore,
|
||||
session: aiohttp.ClientSession,
|
||||
dlc_ids: list[int],
|
||||
) -> dict[int, float]:
|
||||
"""Fetch leisure hours for each DLC game id."""
|
||||
if not dlc_ids:
|
||||
return {}
|
||||
|
||||
coros = [_fetch_detail_one(sem, session, dlc_id) for dlc_id in dlc_ids]
|
||||
dlc_details = await asyncio.gather(*coros)
|
||||
|
||||
dlc_hours_by_id: dict[int, float] = {}
|
||||
for dlc_id, dlc_data in zip(dlc_ids, dlc_details, strict=False):
|
||||
if dlc_data is None:
|
||||
continue
|
||||
dlc_leisure = _extract_base_leisure_hours(dlc_data)
|
||||
if dlc_leisure > 0:
|
||||
dlc_hours_by_id[dlc_id] = dlc_leisure
|
||||
return dlc_hours_by_id
|
||||
|
||||
|
||||
def _apply_dlc_leisure_overrides(
|
||||
base_hours: float,
|
||||
dlc_rels: list[tuple[int, float]],
|
||||
dlc_hours_by_id: dict[int, float],
|
||||
) -> float:
|
||||
"""Replace fallback DLC hours with detailed leisure hours when available."""
|
||||
adjusted = base_hours
|
||||
for dlc_id, fallback_hours in dlc_rels:
|
||||
dlc_leisure = dlc_hours_by_id.get(dlc_id, -1.0)
|
||||
if dlc_leisure > 0:
|
||||
adjusted += dlc_leisure - fallback_hours
|
||||
return round(adjusted, 2)
|
||||
78
steam_backlog_enforcer/_hltb_types.py
Normal file
78
steam_backlog_enforcer/_hltb_types.py
Normal file
@ -0,0 +1,78 @@
|
||||
"""Shared types, constants, and cache I/O for the HLTB integration."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass
|
||||
import json
|
||||
import logging
|
||||
|
||||
from python_pkg.steam_backlog_enforcer.config import CONFIG_DIR, _atomic_write
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
HLTB_CACHE_FILE = CONFIG_DIR / "hltb_cache.json"
|
||||
MAX_CONCURRENT = 60 # parallel requests to HLTB
|
||||
_SAVE_INTERVAL = 50 # flush cache to disk every N results
|
||||
MIN_SIMILARITY = 0.5
|
||||
HLTB_BASE_URL = "https://howlongtobeat.com"
|
||||
|
||||
# Suffixes that indicate a subset release (prologue, demo, etc.).
|
||||
# Used to avoid preferring "Game - Prologue" over "Game" when both exist.
|
||||
_SUBSET_SUFFIXES = frozenset(
|
||||
{
|
||||
"prologue",
|
||||
"demo",
|
||||
"trial",
|
||||
"lite",
|
||||
"prelude",
|
||||
}
|
||||
)
|
||||
|
||||
# Type for progress callbacks: (done, total, found, game_name)
|
||||
ProgressCb = Callable[[int, int, int, str], None]
|
||||
|
||||
|
||||
@dataclass
|
||||
class HLTBResult:
|
||||
"""Result from a HowLongToBeat lookup."""
|
||||
|
||||
app_id: int
|
||||
game_name: str
|
||||
completionist_hours: float
|
||||
similarity: float
|
||||
hltb_game_id: int = 0
|
||||
|
||||
|
||||
@dataclass
|
||||
class _AuthInfo:
|
||||
"""HLTB API authentication details."""
|
||||
|
||||
token: str
|
||||
hp_key: str = ""
|
||||
hp_val: str = ""
|
||||
|
||||
|
||||
def load_hltb_cache() -> dict[int, float]:
|
||||
"""Load the persistent HLTB cache from disk.
|
||||
|
||||
Returns: dict mapping app_id -> completionist_hours (-1 = no data on HLTB).
|
||||
"""
|
||||
if HLTB_CACHE_FILE.exists():
|
||||
try:
|
||||
data = json.loads(HLTB_CACHE_FILE.read_text(encoding="utf-8"))
|
||||
return {int(k): float(v) for k, v in data.items()}
|
||||
except (json.JSONDecodeError, ValueError, OSError):
|
||||
logger.warning("Corrupt HLTB cache, starting fresh.")
|
||||
return {}
|
||||
|
||||
|
||||
def save_hltb_cache(cache: dict[int, float]) -> None:
|
||||
"""Save the HLTB cache to disk."""
|
||||
try:
|
||||
_atomic_write(
|
||||
HLTB_CACHE_FILE,
|
||||
json.dumps({str(k): v for k, v in cache.items()}, indent=2) + "\n",
|
||||
)
|
||||
except OSError:
|
||||
logger.exception("Failed to save HLTB cache")
|
||||
@ -13,95 +13,34 @@ Fetches leisure completionist hour estimates from howlongtobeat.com with:
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass, field
|
||||
from difflib import SequenceMatcher
|
||||
from http import HTTPStatus
|
||||
import json
|
||||
import logging
|
||||
import re
|
||||
import time
|
||||
from typing import Any
|
||||
|
||||
import aiohttp
|
||||
from howlongtobeatpy.HTMLRequests import HTMLRequests
|
||||
|
||||
from python_pkg.steam_backlog_enforcer.config import CONFIG_DIR, _atomic_write
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
HLTB_CACHE_FILE = CONFIG_DIR / "hltb_cache.json"
|
||||
MAX_CONCURRENT = 60 # parallel requests to HLTB
|
||||
_SAVE_INTERVAL = 50 # flush cache to disk every N results
|
||||
MIN_SIMILARITY = 0.5
|
||||
|
||||
# Suffixes that indicate a subset release (prologue, demo, etc.).
|
||||
# Used to avoid preferring "Game - Prologue" over "Game" when both exist.
|
||||
_SUBSET_SUFFIXES = frozenset(
|
||||
{
|
||||
"prologue",
|
||||
"demo",
|
||||
"trial",
|
||||
"lite",
|
||||
"prelude",
|
||||
}
|
||||
from python_pkg.steam_backlog_enforcer._hltb_detail import (
|
||||
_fetch_leisure_times,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||
_SAVE_INTERVAL,
|
||||
_SUBSET_SUFFIXES,
|
||||
HLTB_BASE_URL,
|
||||
MAX_CONCURRENT,
|
||||
MIN_SIMILARITY,
|
||||
HLTBResult,
|
||||
ProgressCb,
|
||||
_AuthInfo,
|
||||
load_hltb_cache,
|
||||
save_hltb_cache,
|
||||
)
|
||||
|
||||
# Type for progress callbacks: (done, total, found, game_name)
|
||||
ProgressCb = Callable[[int, int, int, str], None]
|
||||
|
||||
|
||||
@dataclass
|
||||
class HLTBResult:
|
||||
"""Result from a HowLongToBeat lookup."""
|
||||
|
||||
app_id: int
|
||||
game_name: str
|
||||
completionist_hours: float
|
||||
similarity: float
|
||||
hltb_game_id: int = 0
|
||||
|
||||
|
||||
@dataclass
|
||||
class _AuthInfo:
|
||||
"""HLTB API authentication details."""
|
||||
|
||||
token: str
|
||||
hp_key: str = ""
|
||||
hp_val: str = ""
|
||||
|
||||
|
||||
HLTB_BASE_URL = "https://howlongtobeat.com"
|
||||
|
||||
|
||||
# ──────────────────────────────────────────────────────────────
|
||||
# Cache I/O
|
||||
# ──────────────────────────────────────────────────────────────
|
||||
|
||||
|
||||
def load_hltb_cache() -> dict[int, float]:
|
||||
"""Load the persistent HLTB cache from disk.
|
||||
|
||||
Returns: dict mapping app_id -> completionist_hours (-1 = no data on HLTB).
|
||||
"""
|
||||
if HLTB_CACHE_FILE.exists():
|
||||
try:
|
||||
data = json.loads(HLTB_CACHE_FILE.read_text(encoding="utf-8"))
|
||||
return {int(k): float(v) for k, v in data.items()}
|
||||
except (json.JSONDecodeError, ValueError, OSError):
|
||||
logger.warning("Corrupt HLTB cache, starting fresh.")
|
||||
return {}
|
||||
|
||||
|
||||
def save_hltb_cache(cache: dict[int, float]) -> None:
|
||||
"""Save the HLTB cache to disk."""
|
||||
try:
|
||||
_atomic_write(
|
||||
HLTB_CACHE_FILE,
|
||||
json.dumps({str(k): v for k, v in cache.items()}, indent=2) + "\n",
|
||||
)
|
||||
except OSError:
|
||||
logger.exception("Failed to save HLTB cache")
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
# ──────────────────────────────────────────────────────────────
|
||||
@ -351,7 +290,7 @@ async def _search_one(
|
||||
done = ctx.counter["done"]
|
||||
|
||||
# Incremental save every _SAVE_INTERVAL lookups.
|
||||
if done % _SAVE_INTERVAL == 0:
|
||||
if not done % _SAVE_INTERVAL:
|
||||
save_hltb_cache(ctx.cache)
|
||||
|
||||
# Report progress.
|
||||
@ -361,246 +300,6 @@ async def _search_one(
|
||||
return result
|
||||
|
||||
|
||||
# ──────────────────────────────────────────────────────────────
|
||||
# Leisure time + DLC fetching from game detail pages
|
||||
# ──────────────────────────────────────────────────────────────
|
||||
|
||||
_NEXT_DATA_RE = re.compile(
|
||||
r'<script id="__NEXT_DATA__" type="application/json">(.*?)</script>',
|
||||
)
|
||||
|
||||
|
||||
def _parse_game_page(html: str) -> dict[str, Any] | None:
|
||||
"""Extract game data dict from a HLTB game page's __NEXT_DATA__."""
|
||||
match = _NEXT_DATA_RE.search(html)
|
||||
if not match:
|
||||
return None
|
||||
try:
|
||||
data = json.loads(match.group(1))
|
||||
result: dict[str, Any] = data["props"]["pageProps"]["game"]["data"]
|
||||
except (json.JSONDecodeError, KeyError, TypeError):
|
||||
return None
|
||||
else:
|
||||
return result
|
||||
|
||||
|
||||
def _as_positive_int(value: object) -> int:
|
||||
"""Convert HLTB numeric JSON values to a positive int, or 0 when invalid."""
|
||||
if isinstance(value, int):
|
||||
return max(0, value)
|
||||
if isinstance(value, float):
|
||||
int_value = int(value)
|
||||
return max(0, int_value)
|
||||
if isinstance(value, str):
|
||||
try:
|
||||
int_value = int(value)
|
||||
return max(0, int_value)
|
||||
except ValueError:
|
||||
return 0
|
||||
return 0
|
||||
|
||||
|
||||
def _extract_base_leisure_hours(game_data: dict[str, Any]) -> float:
|
||||
"""Extract base-game leisure hours from game detail data."""
|
||||
games = game_data.get("game", [])
|
||||
if not isinstance(games, list) or not games:
|
||||
return -1
|
||||
if not isinstance(games[0], dict):
|
||||
return -1
|
||||
|
||||
base = games[0]
|
||||
leisure_s = _as_positive_int(base.get("comp_100_h", 0))
|
||||
if leisure_s <= 0:
|
||||
leisure_s = _as_positive_int(base.get("comp_100", 0))
|
||||
if leisure_s <= 0:
|
||||
return -1
|
||||
|
||||
return round(leisure_s / 3600, 2)
|
||||
|
||||
|
||||
def _extract_dlc_relationships(game_data: dict[str, Any]) -> list[tuple[int, float]]:
|
||||
"""Extract DLC relationship IDs and fallback hours from detail data."""
|
||||
relationships = game_data.get("relationships", [])
|
||||
if not isinstance(relationships, list):
|
||||
return []
|
||||
|
||||
dlcs: list[tuple[int, float]] = []
|
||||
for rel in relationships:
|
||||
if not isinstance(rel, dict):
|
||||
continue
|
||||
if str(rel.get("game_type", "")).lower() != "dlc":
|
||||
continue
|
||||
dlc_id = _as_positive_int(rel.get("game_id", 0))
|
||||
fallback_comp_100 = _as_positive_int(rel.get("comp_100", 0))
|
||||
if fallback_comp_100 > 0:
|
||||
fallback_hours = round(fallback_comp_100 / 3600, 2)
|
||||
else:
|
||||
fallback_hours = 0.0
|
||||
dlcs.append((dlc_id, fallback_hours))
|
||||
|
||||
return dlcs
|
||||
|
||||
|
||||
def _extract_leisure_hours(game_data: dict[str, Any]) -> float:
|
||||
"""Compute total leisure hours: base game + all DLCs.
|
||||
|
||||
Uses ``comp_100_h`` (leisure completionist) from the game detail page.
|
||||
Falls back to ``comp_100`` (average completionist) if leisure unavailable.
|
||||
Also sums leisure time from any DLC listed in ``relationships``.
|
||||
"""
|
||||
base_hours = _extract_base_leisure_hours(game_data)
|
||||
if base_hours <= 0:
|
||||
return -1
|
||||
|
||||
total_hours = base_hours
|
||||
|
||||
# Add DLC leisure times from relationships.
|
||||
for _dlc_id, fallback_hours in _extract_dlc_relationships(game_data):
|
||||
total_hours += fallback_hours
|
||||
|
||||
return round(total_hours, 2)
|
||||
|
||||
|
||||
async def _fetch_detail_one(
|
||||
sem: asyncio.Semaphore,
|
||||
session: aiohttp.ClientSession,
|
||||
hltb_game_id: int,
|
||||
) -> dict[str, Any] | None:
|
||||
"""Fetch a single HLTB game detail page and parse its data."""
|
||||
async with sem:
|
||||
url = f"{HLTB_BASE_URL}/game/{hltb_game_id}"
|
||||
headers = {
|
||||
"User-Agent": (
|
||||
"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
|
||||
),
|
||||
"accept": "text/html",
|
||||
"referer": "https://howlongtobeat.com/",
|
||||
}
|
||||
try:
|
||||
async with session.get(url, headers=headers) as resp:
|
||||
if resp.status == HTTPStatus.OK:
|
||||
html = await resp.text()
|
||||
return _parse_game_page(html)
|
||||
except (aiohttp.ClientError, asyncio.TimeoutError) as exc:
|
||||
logger.debug(
|
||||
"HLTB detail fetch failed for game_id=%d: %s",
|
||||
hltb_game_id,
|
||||
exc,
|
||||
)
|
||||
return None
|
||||
|
||||
|
||||
async def _fetch_leisure_times(
|
||||
search_results: list[HLTBResult],
|
||||
cache: dict[int, float],
|
||||
progress_cb: ProgressCb | None,
|
||||
) -> None:
|
||||
"""Fetch leisure times from game detail pages for all search results.
|
||||
|
||||
Updates ``cache`` in-place with leisure hours (including DLC time).
|
||||
"""
|
||||
valid = [r for r in search_results if r.hltb_game_id > 0]
|
||||
if not valid:
|
||||
return
|
||||
|
||||
timeout = aiohttp.ClientTimeout(total=30, sock_read=20)
|
||||
sem = asyncio.Semaphore(MAX_CONCURRENT)
|
||||
connector = aiohttp.TCPConnector(
|
||||
limit=MAX_CONCURRENT,
|
||||
keepalive_timeout=30,
|
||||
)
|
||||
|
||||
total = len(valid)
|
||||
done = 0
|
||||
found = 0
|
||||
|
||||
async with aiohttp.ClientSession(
|
||||
timeout=timeout,
|
||||
connector=connector,
|
||||
) as session:
|
||||
coros = [_fetch_detail_one(sem, session, r.hltb_game_id) for r in valid]
|
||||
details = await asyncio.gather(*coros)
|
||||
|
||||
dlc_relationships_by_app, dlc_ids = _collect_dlc_relationships(valid, details)
|
||||
dlc_hours_by_id = await _fetch_dlc_leisure_hours(sem, session, dlc_ids)
|
||||
|
||||
for r, game_data in zip(valid, details, strict=False):
|
||||
done += 1
|
||||
if game_data is not None:
|
||||
leisure = _extract_leisure_hours(game_data)
|
||||
if leisure > 0:
|
||||
leisure = _apply_dlc_leisure_overrides(
|
||||
leisure,
|
||||
dlc_relationships_by_app.get(r.app_id, []),
|
||||
dlc_hours_by_id,
|
||||
)
|
||||
r.completionist_hours = leisure
|
||||
cache[r.app_id] = leisure
|
||||
found += 1
|
||||
|
||||
if progress_cb is not None:
|
||||
progress_cb(done, total, found, r.game_name)
|
||||
|
||||
if done % _SAVE_INTERVAL == 0:
|
||||
save_hltb_cache(cache)
|
||||
|
||||
|
||||
def _collect_dlc_relationships(
|
||||
valid: list[HLTBResult],
|
||||
details: list[dict[str, Any] | None],
|
||||
) -> tuple[dict[int, list[tuple[int, float]]], list[int]]:
|
||||
"""Collect DLC relationship IDs for all base-game detail responses."""
|
||||
by_app: dict[int, list[tuple[int, float]]] = {}
|
||||
unique_dlc_ids: set[int] = set()
|
||||
|
||||
for result, game_data in zip(valid, details, strict=False):
|
||||
if game_data is None:
|
||||
continue
|
||||
dlc_rels = _extract_dlc_relationships(game_data)
|
||||
by_app[result.app_id] = dlc_rels
|
||||
for dlc_id, _fallback_hours in dlc_rels:
|
||||
if dlc_id > 0:
|
||||
unique_dlc_ids.add(dlc_id)
|
||||
|
||||
return by_app, sorted(unique_dlc_ids)
|
||||
|
||||
|
||||
async def _fetch_dlc_leisure_hours(
|
||||
sem: asyncio.Semaphore,
|
||||
session: aiohttp.ClientSession,
|
||||
dlc_ids: list[int],
|
||||
) -> dict[int, float]:
|
||||
"""Fetch leisure hours for each DLC game id."""
|
||||
if not dlc_ids:
|
||||
return {}
|
||||
|
||||
coros = [_fetch_detail_one(sem, session, dlc_id) for dlc_id in dlc_ids]
|
||||
dlc_details = await asyncio.gather(*coros)
|
||||
|
||||
dlc_hours_by_id: dict[int, float] = {}
|
||||
for dlc_id, dlc_data in zip(dlc_ids, dlc_details, strict=False):
|
||||
if dlc_data is None:
|
||||
continue
|
||||
dlc_leisure = _extract_base_leisure_hours(dlc_data)
|
||||
if dlc_leisure > 0:
|
||||
dlc_hours_by_id[dlc_id] = dlc_leisure
|
||||
return dlc_hours_by_id
|
||||
|
||||
|
||||
def _apply_dlc_leisure_overrides(
|
||||
base_hours: float,
|
||||
dlc_rels: list[tuple[int, float]],
|
||||
dlc_hours_by_id: dict[int, float],
|
||||
) -> float:
|
||||
"""Replace fallback DLC hours with detailed leisure hours when available."""
|
||||
adjusted = base_hours
|
||||
for dlc_id, fallback_hours in dlc_rels:
|
||||
dlc_leisure = dlc_hours_by_id.get(dlc_id, -1.0)
|
||||
if dlc_leisure > 0:
|
||||
adjusted += dlc_leisure - fallback_hours
|
||||
return round(adjusted, 2)
|
||||
|
||||
|
||||
async def _fetch_batch(
|
||||
games: list[tuple[int, str]],
|
||||
cache: dict[int, float],
|
||||
|
||||
@ -5,6 +5,7 @@ from __future__ import annotations
|
||||
import logging
|
||||
import sys
|
||||
|
||||
from python_pkg.steam_backlog_enforcer._cmd_done import cmd_done
|
||||
from python_pkg.steam_backlog_enforcer._enforce_loop import (
|
||||
do_enforce,
|
||||
get_all_owned_app_ids,
|
||||
@ -15,10 +16,6 @@ from python_pkg.steam_backlog_enforcer.config import (
|
||||
interactive_setup,
|
||||
load_snapshot,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.enforcer import (
|
||||
enforce_allowed_game,
|
||||
send_notification,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.game_install import (
|
||||
PROTECTED_APP_IDS,
|
||||
_echo,
|
||||
@ -27,22 +24,16 @@ from python_pkg.steam_backlog_enforcer.game_install import (
|
||||
is_game_installed,
|
||||
uninstall_other_games,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
||||
fetch_hltb_times_cached,
|
||||
load_hltb_cache,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.library_hider import (
|
||||
hide_other_games,
|
||||
restart_steam,
|
||||
unhide_all_games,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.scanning import (
|
||||
_pick_playable_candidate,
|
||||
do_check,
|
||||
do_scan,
|
||||
pick_next_game,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo, SteamAPIClient
|
||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||
from python_pkg.steam_backlog_enforcer.store_blocker import (
|
||||
block_store,
|
||||
is_store_blocked,
|
||||
@ -58,7 +49,6 @@ logger = logging.getLogger(__name__)
|
||||
|
||||
_LIST_DISPLAY_LIMIT = 50
|
||||
_MIN_CLI_ARGS = 2
|
||||
_REASSIGN_REFRESH_LIMIT = 50
|
||||
|
||||
|
||||
# ──────────────────────────────────────────────────────────────
|
||||
@ -284,213 +274,6 @@ def cmd_unhide(config: Config, _state: State) -> None:
|
||||
_echo("Done!")
|
||||
|
||||
|
||||
def _apply_cached_hours_to_games(
|
||||
games: list[GameInfo],
|
||||
hltb_cache: dict[int, float],
|
||||
) -> None:
|
||||
"""Overlay cached HLTB hours onto games (including cached misses)."""
|
||||
for game in games:
|
||||
if game.app_id in hltb_cache:
|
||||
game.completionist_hours = hltb_cache[game.app_id]
|
||||
|
||||
|
||||
def _refresh_uncached_shortlist_hours(
|
||||
games: list[GameInfo],
|
||||
hltb_cache: dict[int, float],
|
||||
skip: set[int],
|
||||
*,
|
||||
upper_bound_hours: float | None = None,
|
||||
) -> None:
|
||||
"""Refresh likely-short uncached games to avoid stale snapshot decisions."""
|
||||
shorter_uncached = [
|
||||
(g.app_id, g.name)
|
||||
for g in sorted(
|
||||
(
|
||||
game
|
||||
for game in games
|
||||
if not game.is_complete
|
||||
and game.app_id not in skip
|
||||
and game.completionist_hours > 0
|
||||
and game.app_id not in hltb_cache
|
||||
and (
|
||||
upper_bound_hours is None
|
||||
or game.completionist_hours < upper_bound_hours
|
||||
)
|
||||
),
|
||||
key=lambda game: game.completionist_hours,
|
||||
)[:_REASSIGN_REFRESH_LIMIT]
|
||||
]
|
||||
if shorter_uncached:
|
||||
refreshed = fetch_hltb_times_cached(shorter_uncached)
|
||||
hltb_cache.update(refreshed)
|
||||
|
||||
|
||||
def _try_reassign_shorter_game(
|
||||
hltb_cache: dict[int, float],
|
||||
app_id: int,
|
||||
hours: float,
|
||||
state: State,
|
||||
config: Config,
|
||||
) -> bool:
|
||||
"""Check if a shorter game is available and reassign if so."""
|
||||
snapshot_data = load_snapshot()
|
||||
if not snapshot_data:
|
||||
return False
|
||||
all_games = [GameInfo.from_snapshot(d) for d in snapshot_data]
|
||||
skip = set(config.skip_app_ids) | set(state.finished_app_ids)
|
||||
_refresh_uncached_shortlist_hours(
|
||||
all_games,
|
||||
hltb_cache,
|
||||
skip,
|
||||
upper_bound_hours=hours,
|
||||
)
|
||||
_apply_cached_hours_to_games(all_games, hltb_cache)
|
||||
candidates = [
|
||||
g
|
||||
for g in all_games
|
||||
if not g.is_complete and g.app_id not in skip and g.completionist_hours > 0
|
||||
]
|
||||
candidates.sort(key=lambda g: g.completionist_hours)
|
||||
if not candidates or candidates[0].app_id == app_id:
|
||||
return False
|
||||
# Filter out Linux-incompatible games before deciding to reassign.
|
||||
playable = _pick_playable_candidate(
|
||||
[c for c in candidates if c.app_id != app_id],
|
||||
)
|
||||
if playable is None or playable.completionist_hours >= hours:
|
||||
return False
|
||||
_echo(
|
||||
f"\n Reassigning: {playable.name} is shorter"
|
||||
f" (~{playable.completionist_hours:.1f}h vs ~{hours:.1f}h)"
|
||||
)
|
||||
pick_next_game(all_games, state, config)
|
||||
return True
|
||||
|
||||
|
||||
def _finalize_completion(
|
||||
config: Config,
|
||||
state: State,
|
||||
game_name: str,
|
||||
app_id: int,
|
||||
) -> None:
|
||||
"""Mark game complete, pick next, hide non-assigned games, notify."""
|
||||
_echo(f"\n COMPLETED: {game_name}!")
|
||||
state.finished_app_ids.append(app_id)
|
||||
|
||||
snapshot_data = load_snapshot()
|
||||
_echo("\nPicking next game...")
|
||||
if not snapshot_data:
|
||||
_echo(" No snapshot found. Run 'scan' first.")
|
||||
state.current_app_id = None
|
||||
state.current_game_name = ""
|
||||
state.save()
|
||||
return
|
||||
|
||||
games = [GameInfo.from_snapshot(d) for d in snapshot_data]
|
||||
hltb_cache = load_hltb_cache()
|
||||
skip = set(config.skip_app_ids) | set(state.finished_app_ids)
|
||||
_refresh_uncached_shortlist_hours(games, hltb_cache, skip)
|
||||
_apply_cached_hours_to_games(games, hltb_cache)
|
||||
pick_next_game(games, state, config)
|
||||
|
||||
if state.current_app_id is None:
|
||||
_echo(" No more games to assign!")
|
||||
return
|
||||
|
||||
owned_ids = get_all_owned_app_ids(config)
|
||||
if owned_ids:
|
||||
hidden = hide_other_games(owned_ids, state.current_app_id)
|
||||
if hidden > 0:
|
||||
_echo(f"\n Library: hid {hidden} games")
|
||||
|
||||
send_notification(
|
||||
"Game Complete!",
|
||||
f"Finished {game_name}! Now playing: {state.current_game_name}",
|
||||
)
|
||||
_echo(f"\nAll done! Go play {state.current_game_name}!")
|
||||
|
||||
|
||||
def _enforce_on_done(config: Config, state: State) -> None:
|
||||
"""Run a single enforcement pass during the 'done' command.
|
||||
|
||||
Kills unauthorized game processes, uninstalls unauthorized games,
|
||||
and ensures the assigned game is installed.
|
||||
"""
|
||||
if state.current_app_id is None:
|
||||
return
|
||||
|
||||
if config.kill_unauthorized_games:
|
||||
violations = enforce_allowed_game(
|
||||
state.current_app_id,
|
||||
kill_unauthorized=True,
|
||||
)
|
||||
for pid, app_id in violations:
|
||||
_echo(f" Killed unauthorized game: AppID={app_id} (PID={pid})")
|
||||
|
||||
if config.uninstall_other_games:
|
||||
count = uninstall_other_games(state.current_app_id)
|
||||
if count:
|
||||
_echo(f" Uninstalled {count} unauthorized game(s)")
|
||||
|
||||
if not is_game_installed(state.current_app_id):
|
||||
_echo(f" Re-installing {state.current_game_name}...")
|
||||
install_game(
|
||||
state.current_app_id,
|
||||
state.current_game_name,
|
||||
config.steam_id,
|
||||
use_steam_protocol=True,
|
||||
)
|
||||
|
||||
|
||||
def cmd_done(config: Config, state: State) -> None:
|
||||
"""Check completion, pick next game, uninstall & hide.
|
||||
|
||||
All-in-one command for after finishing a game:
|
||||
1. Verify 100% achievements on Steam.
|
||||
2. Pick the next game (shortest HLTB leisure+dlc time).
|
||||
3. Uninstall all non-assigned games.
|
||||
4. Hide all non-assigned games in the Steam library.
|
||||
5. Install the newly assigned game.
|
||||
"""
|
||||
if state.current_app_id is None:
|
||||
_echo("No game currently assigned. Run 'scan' first.")
|
||||
return
|
||||
|
||||
client = SteamAPIClient(config.steam_api_key, config.steam_id)
|
||||
game_name = state.current_game_name
|
||||
app_id = state.current_app_id
|
||||
|
||||
_echo(f"Checking {game_name} (AppID={app_id})...")
|
||||
game = client.refresh_single_game(app_id, game_name)
|
||||
if game is None:
|
||||
_echo(" Could not fetch achievement data from Steam.")
|
||||
return
|
||||
|
||||
_echo(
|
||||
f" Progress: {game.unlocked_achievements}/{game.total_achievements}"
|
||||
f" ({game.completion_pct:.1f}%)"
|
||||
)
|
||||
|
||||
hltb_cache = load_hltb_cache()
|
||||
hours = hltb_cache.get(app_id, -1.0)
|
||||
if hours < 0:
|
||||
hltb_cache = fetch_hltb_times_cached([(app_id, game_name)])
|
||||
hours = hltb_cache.get(app_id, -1.0)
|
||||
if hours > 0:
|
||||
_echo(f" HLTB leisure+dlc estimate: {hours:.1f} hours")
|
||||
|
||||
if _try_reassign_shorter_game(hltb_cache, app_id, hours, state, config):
|
||||
return
|
||||
|
||||
if not game.is_complete:
|
||||
remaining = game.total_achievements - game.unlocked_achievements
|
||||
_echo(f"\n NOT COMPLETE: {remaining} achievements remaining. Keep going!")
|
||||
_enforce_on_done(config, state)
|
||||
return
|
||||
|
||||
_finalize_completion(config, state, game_name, app_id)
|
||||
|
||||
|
||||
COMMANDS = {
|
||||
"scan": ("Scan library & assign a game", do_scan),
|
||||
"check": ("Check assigned game completion", do_check),
|
||||
|
||||
171
steam_backlog_enforcer/tests/test_cmd_done.py
Normal file
171
steam_backlog_enforcer/tests/test_cmd_done.py
Normal file
@ -0,0 +1,171 @@
|
||||
"""Tests for _cmd_done module."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import Any
|
||||
from unittest.mock import patch
|
||||
|
||||
from python_pkg.steam_backlog_enforcer._cmd_done import _try_reassign_shorter_game
|
||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||
|
||||
CMD_DONE_PKG = "python_pkg.steam_backlog_enforcer._cmd_done"
|
||||
|
||||
|
||||
def _snap(
|
||||
app_id: int = 1,
|
||||
name: str = "G",
|
||||
total: int = 10,
|
||||
unlocked: int = 0,
|
||||
hours: float = -1,
|
||||
) -> dict[str, Any]:
|
||||
return {
|
||||
"app_id": app_id,
|
||||
"name": name,
|
||||
"total_achievements": total,
|
||||
"unlocked_achievements": unlocked,
|
||||
"playtime_minutes": 60,
|
||||
"completionist_hours": hours,
|
||||
}
|
||||
|
||||
|
||||
class TestTryReassignShorterGame:
|
||||
"""Tests for _try_reassign_shorter_game."""
|
||||
|
||||
def test_no_snapshot(self) -> None:
|
||||
with patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=None):
|
||||
assert not _try_reassign_shorter_game({}, 1, 10.0, State(), Config())
|
||||
|
||||
def test_no_shorter_candidate(self) -> None:
|
||||
snap = [_snap(1, "G", 10, 5, 10.0), _snap(2, "H", 10, 5, -1)]
|
||||
with (
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 10.0},
|
||||
1,
|
||||
10.0,
|
||||
State(),
|
||||
Config(),
|
||||
)
|
||||
assert not result
|
||||
|
||||
def test_reassigns(self) -> None:
|
||||
snap = [
|
||||
_snap(1, "Long", 10, 5, 100.0),
|
||||
_snap(2, "Short", 10, 5, 5.0),
|
||||
]
|
||||
state = State(current_app_id=1, current_game_name="Long")
|
||||
short_game = GameInfo(
|
||||
app_id=2,
|
||||
name="Short",
|
||||
total_achievements=10,
|
||||
unlocked_achievements=5,
|
||||
playtime_minutes=60,
|
||||
completionist_hours=5.0,
|
||||
)
|
||||
with (
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(
|
||||
f"{CMD_DONE_PKG}._pick_playable_candidate",
|
||||
return_value=short_game,
|
||||
),
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 100.0, 2: 5.0},
|
||||
1,
|
||||
100.0,
|
||||
state,
|
||||
Config(),
|
||||
)
|
||||
assert result
|
||||
|
||||
def test_playable_none(self) -> None:
|
||||
snap = [
|
||||
_snap(1, "Long", 10, 5, 100.0),
|
||||
_snap(2, "Short", 10, 5, 5.0),
|
||||
]
|
||||
with (
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}._pick_playable_candidate", return_value=None),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 100.0, 2: 5.0},
|
||||
1,
|
||||
100.0,
|
||||
State(),
|
||||
Config(),
|
||||
)
|
||||
assert not result
|
||||
|
||||
def test_playable_longer(self) -> None:
|
||||
"""Playable candidate is longer than current — no reassign."""
|
||||
snap = [
|
||||
_snap(1, "Short", 10, 5, 10.0),
|
||||
_snap(2, "Long", 10, 5, 200.0),
|
||||
]
|
||||
long_game = GameInfo(
|
||||
app_id=2,
|
||||
name="Long",
|
||||
total_achievements=10,
|
||||
unlocked_achievements=5,
|
||||
playtime_minutes=60,
|
||||
completionist_hours=200.0,
|
||||
)
|
||||
with (
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}._pick_playable_candidate", return_value=long_game),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 10.0, 2: 200.0},
|
||||
1,
|
||||
10.0,
|
||||
State(),
|
||||
Config(),
|
||||
)
|
||||
assert not result
|
||||
|
||||
def test_refreshes_stale_shorter_snapshot_entry(self) -> None:
|
||||
"""Uncached shorter snapshot candidates are refreshed before reassigning."""
|
||||
snap = [
|
||||
_snap(1, "Current", 10, 5, 20.1),
|
||||
_snap(2, "Lacuna", 10, 0, 0.9),
|
||||
]
|
||||
state = State(current_app_id=1, current_game_name="Current")
|
||||
refreshed_short = GameInfo(
|
||||
app_id=2,
|
||||
name="Lacuna",
|
||||
total_achievements=10,
|
||||
unlocked_achievements=0,
|
||||
playtime_minutes=60,
|
||||
completionist_hours=18.8,
|
||||
)
|
||||
with (
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(
|
||||
f"{CMD_DONE_PKG}.fetch_hltb_times_cached",
|
||||
return_value={2: 18.8},
|
||||
) as mock_fetch_hltb,
|
||||
patch(
|
||||
f"{CMD_DONE_PKG}._pick_playable_candidate",
|
||||
return_value=refreshed_short,
|
||||
) as mock_pick_playable,
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game"),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 20.1},
|
||||
1,
|
||||
20.1,
|
||||
state,
|
||||
Config(),
|
||||
)
|
||||
|
||||
assert result
|
||||
mock_fetch_hltb.assert_called_once_with([(2, "Lacuna")])
|
||||
mock_pick_playable.assert_called_once()
|
||||
@ -8,35 +8,19 @@ from typing import TYPE_CHECKING, Any
|
||||
from unittest.mock import AsyncMock, MagicMock, patch
|
||||
|
||||
import aiohttp
|
||||
from typing_extensions import Self
|
||||
|
||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
||||
HLTBResult,
|
||||
_apply_dlc_leisure_overrides,
|
||||
_as_positive_int,
|
||||
_AuthInfo,
|
||||
_build_search_payload,
|
||||
_collect_dlc_relationships,
|
||||
_extract_base_leisure_hours,
|
||||
_extract_dlc_relationships,
|
||||
_extract_leisure_hours,
|
||||
_fetch_batch,
|
||||
_fetch_detail_one,
|
||||
_fetch_dlc_leisure_hours,
|
||||
_fetch_leisure_times,
|
||||
_get_auth_info,
|
||||
_get_hltb_search_url,
|
||||
_parse_game_page,
|
||||
_pick_best_hltb_entry,
|
||||
_search_one,
|
||||
_SearchCtx,
|
||||
_similarity,
|
||||
load_hltb_cache,
|
||||
save_hltb_cache,
|
||||
)
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import Callable
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
@ -47,7 +31,7 @@ class TestHltbCache:
|
||||
cache_file = tmp_path / "hltb_cache.json"
|
||||
cache_file.write_text(json.dumps({"440": 10.5}), encoding="utf-8")
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb.HLTB_CACHE_FILE", cache_file
|
||||
"python_pkg.steam_backlog_enforcer._hltb_types.HLTB_CACHE_FILE", cache_file
|
||||
):
|
||||
result = load_hltb_cache()
|
||||
assert result == {440: 10.5}
|
||||
@ -55,7 +39,7 @@ class TestHltbCache:
|
||||
def test_load_cache_missing(self, tmp_path: Path) -> None:
|
||||
cache_file = tmp_path / "nonexistent.json"
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb.HLTB_CACHE_FILE", cache_file
|
||||
"python_pkg.steam_backlog_enforcer._hltb_types.HLTB_CACHE_FILE", cache_file
|
||||
):
|
||||
assert load_hltb_cache() == {}
|
||||
|
||||
@ -63,22 +47,25 @@ class TestHltbCache:
|
||||
cache_file = tmp_path / "hltb_cache.json"
|
||||
cache_file.write_text("not json", encoding="utf-8")
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb.HLTB_CACHE_FILE", cache_file
|
||||
"python_pkg.steam_backlog_enforcer._hltb_types.HLTB_CACHE_FILE", cache_file
|
||||
):
|
||||
assert load_hltb_cache() == {}
|
||||
|
||||
def test_save_cache(self, tmp_path: Path) -> None:
|
||||
cache_file = tmp_path / "hltb_cache.json"
|
||||
with (
|
||||
patch("python_pkg.steam_backlog_enforcer.hltb.HLTB_CACHE_FILE", cache_file),
|
||||
patch("python_pkg.steam_backlog_enforcer.hltb.CONFIG_DIR", tmp_path),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_types.HLTB_CACHE_FILE",
|
||||
cache_file,
|
||||
),
|
||||
patch("python_pkg.steam_backlog_enforcer._hltb_types.CONFIG_DIR", tmp_path),
|
||||
):
|
||||
save_hltb_cache({440: 10.5})
|
||||
assert cache_file.exists()
|
||||
|
||||
def test_save_cache_os_error(self, tmp_path: Path) -> None:
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._atomic_write",
|
||||
"python_pkg.steam_backlog_enforcer._hltb_types._atomic_write",
|
||||
side_effect=OSError("disk full"),
|
||||
):
|
||||
save_hltb_cache({440: 10.5}) # Should not raise
|
||||
@ -334,774 +321,3 @@ class TestPickBestHltbEntry:
|
||||
result = _pick_best_hltb_entry("Killing Floor", [(spinoff, 0.7), (base, 1.0)])
|
||||
assert result is not None
|
||||
assert result[0]["game_name"] == "Killing Floor"
|
||||
|
||||
|
||||
class _FakeResponse:
|
||||
"""Async context manager mimicking aiohttp response."""
|
||||
|
||||
def __init__(self, status: int, json_data: dict[str, Any] | None = None) -> None:
|
||||
self.status = status
|
||||
self._json_data = json_data or {}
|
||||
|
||||
async def __aenter__(self) -> Self:
|
||||
return self
|
||||
|
||||
async def __aexit__(self, *args: object) -> None:
|
||||
pass
|
||||
|
||||
async def json(self) -> dict[str, Any]:
|
||||
return self._json_data
|
||||
|
||||
|
||||
def _make_session(resp: _FakeResponse) -> MagicMock:
|
||||
session = MagicMock()
|
||||
session.post.return_value = resp
|
||||
return session
|
||||
|
||||
|
||||
def _make_ctx(
|
||||
session: MagicMock,
|
||||
*,
|
||||
cache: dict[int, float] | None = None,
|
||||
progress_cb: Callable[..., object] | None = None,
|
||||
) -> _SearchCtx:
|
||||
return _SearchCtx(
|
||||
session=session,
|
||||
search_url="https://example.com/search",
|
||||
headers={},
|
||||
cache=cache if cache is not None else {},
|
||||
counter={"done": 0, "found": 0},
|
||||
total=1,
|
||||
progress_cb=progress_cb,
|
||||
)
|
||||
|
||||
|
||||
class TestSearchOne:
|
||||
"""Tests for _search_one."""
|
||||
|
||||
def test_found(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2",
|
||||
"game_alias": "",
|
||||
"comp_100": 180000,
|
||||
"game_id": 12345,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
assert result.app_id == 440
|
||||
|
||||
def test_not_found(self) -> None:
|
||||
resp = _FakeResponse(200, {"data": []})
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
assert ctx.cache[440] == -1
|
||||
|
||||
def test_error(self) -> None:
|
||||
session = MagicMock()
|
||||
session.post.side_effect = aiohttp.ClientError("fail")
|
||||
ctx = _make_ctx(session)
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_non_200(self) -> None:
|
||||
resp = _FakeResponse(500)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_with_progress_cb(self) -> None:
|
||||
resp = _FakeResponse(200, {"data": []})
|
||||
cb = MagicMock()
|
||||
ctx = _make_ctx(_make_session(resp), progress_cb=cb)
|
||||
asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
cb.assert_called_once()
|
||||
|
||||
def test_low_similarity_skipped(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "Completely Different Name",
|
||||
"game_alias": "",
|
||||
"comp_100": 3600,
|
||||
"game_id": 1,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_zero_comp_100_skipped(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2",
|
||||
"game_alias": "",
|
||||
"comp_100": 0,
|
||||
"game_id": 1,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_alias_match(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "Team Fortress 2",
|
||||
"game_alias": "TF2",
|
||||
"comp_100": 180000,
|
||||
"game_id": 12345,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
|
||||
def test_full_edition_colon(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2: Complete",
|
||||
"game_alias": "",
|
||||
"comp_100": 180000,
|
||||
"game_id": 99,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
|
||||
def test_full_edition_dash(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2 - Complete",
|
||||
"game_alias": "",
|
||||
"comp_100": 180000,
|
||||
"game_id": 99,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
|
||||
def test_save_interval(self) -> None:
|
||||
"""Trigger the _SAVE_INTERVAL branch."""
|
||||
resp = _FakeResponse(200, {"data": []})
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
# Set done to one less than _SAVE_INTERVAL so it triggers save
|
||||
from python_pkg.steam_backlog_enforcer.hltb import _SAVE_INTERVAL
|
||||
|
||||
ctx.counter["done"] = _SAVE_INTERVAL - 1
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb.save_hltb_cache"
|
||||
) as mock_save:
|
||||
asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
mock_save.assert_called_once()
|
||||
|
||||
|
||||
class TestFetchBatchHltb:
|
||||
"""Tests for _fetch_batch (the hltb version)."""
|
||||
|
||||
def test_no_auth(self) -> None:
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert results == []
|
||||
|
||||
def test_with_auth(self) -> None:
|
||||
auth = _AuthInfo("token123", "ign_x", "ff")
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=auth,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
||||
new_callable=AsyncMock,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert len(results) == 1
|
||||
|
||||
def test_with_auth_no_hp(self) -> None:
|
||||
auth = _AuthInfo("tok123")
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=auth,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
||||
new_callable=AsyncMock,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert results == []
|
||||
|
||||
def test_filters_none_results(self) -> None:
|
||||
auth = _AuthInfo("tok123")
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=auth,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
||||
new_callable=AsyncMock,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert results == []
|
||||
|
||||
|
||||
class TestParseGamePage:
|
||||
"""Tests for _parse_game_page."""
|
||||
|
||||
def test_valid_html(self) -> None:
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||
"relationships": [],
|
||||
}
|
||||
next_data = {
|
||||
"props": {"pageProps": {"game": {"data": game_data}}},
|
||||
}
|
||||
html = (
|
||||
'<html><script id="__NEXT_DATA__" type="application/json">'
|
||||
+ json.dumps(next_data)
|
||||
+ "</script></html>"
|
||||
)
|
||||
assert _parse_game_page(html) == game_data
|
||||
|
||||
def test_no_script_tag(self) -> None:
|
||||
assert _parse_game_page("<html></html>") is None
|
||||
|
||||
def test_bad_json(self) -> None:
|
||||
html = '<script id="__NEXT_DATA__" type="application/json">{not json}</script>'
|
||||
assert _parse_game_page(html) is None
|
||||
|
||||
def test_missing_keys(self) -> None:
|
||||
html = (
|
||||
'<script id="__NEXT_DATA__" type="application/json">{"props": {}}</script>'
|
||||
)
|
||||
assert _parse_game_page(html) is None
|
||||
|
||||
|
||||
class TestExtractLeisureHours:
|
||||
"""Tests for _extract_leisure_hours."""
|
||||
|
||||
def test_leisure_time_only(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round(21243 / 3600, 2)
|
||||
|
||||
def test_leisure_with_dlc(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||
"relationships": [
|
||||
{"game_type": "dlc", "comp_100": 12298},
|
||||
{"game_type": "dlc", "comp_100": 3600},
|
||||
],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round((21243 + 12298 + 3600) / 3600, 2)
|
||||
|
||||
def test_fallback_to_comp_100(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100": 7200}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round(7200 / 3600, 2)
|
||||
|
||||
def test_no_game_data(self) -> None:
|
||||
assert _extract_leisure_hours({"game": [], "relationships": []}) == -1
|
||||
|
||||
def test_zero_leisure(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 0, "comp_100": 0}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == -1
|
||||
|
||||
def test_no_game_key(self) -> None:
|
||||
assert _extract_leisure_hours({"relationships": []}) == -1
|
||||
|
||||
def test_non_dlc_relationship_ignored(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [
|
||||
{"game_type": "game", "comp_100": 9999},
|
||||
{"game_type": "dlc", "comp_100": 1800},
|
||||
],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round((3600 + 1800) / 3600, 2)
|
||||
|
||||
def test_dlc_zero_comp_100_skipped(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [
|
||||
{"game_type": "dlc", "comp_100": 0},
|
||||
],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round(3600 / 3600, 2)
|
||||
|
||||
def test_negative_leisure(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": -1, "comp_100": -1}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == -1
|
||||
|
||||
def test_string_numeric_fields(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": "7200", "comp_100": "3600"}],
|
||||
"relationships": [{"game_type": "dlc", "game_id": "1", "comp_100": "1800"}],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round((7200 + 1800) / 3600, 2)
|
||||
|
||||
def test_bad_string_falls_back_to_comp_100(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": "bad", "comp_100": "3600"}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == 1.0
|
||||
|
||||
def test_relationships_not_list(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": "not-a-list",
|
||||
}
|
||||
assert _extract_leisure_hours(data) == 1.0
|
||||
|
||||
|
||||
class TestInternalHelpers:
|
||||
"""Tests for internal helper coverage."""
|
||||
|
||||
def test_as_positive_int_float(self) -> None:
|
||||
assert _as_positive_int(1.9) == 1
|
||||
|
||||
def test_as_positive_int_invalid_type(self) -> None:
|
||||
assert _as_positive_int(object()) == 0
|
||||
|
||||
def test_extract_base_leisure_non_dict_game(self) -> None:
|
||||
data: dict[str, Any] = {"game": [123]}
|
||||
assert _extract_base_leisure_hours(data) == -1
|
||||
|
||||
def test_extract_dlc_relationships_skips_non_dict(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"relationships": [
|
||||
"bad",
|
||||
{"game_type": "dlc", "game_id": 7, "comp_100": 3600},
|
||||
],
|
||||
}
|
||||
assert _extract_dlc_relationships(data) == [(7, 1.0)]
|
||||
|
||||
def test_collect_dlc_relationships_ignores_non_positive_id(self) -> None:
|
||||
valid = [
|
||||
HLTBResult(
|
||||
app_id=1,
|
||||
game_name="Game",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=123,
|
||||
)
|
||||
]
|
||||
details: list[dict[str, Any] | None] = [
|
||||
{
|
||||
"relationships": [
|
||||
{"game_type": "dlc", "game_id": 0, "comp_100": 3600},
|
||||
]
|
||||
}
|
||||
]
|
||||
by_app, ids = _collect_dlc_relationships(valid, details)
|
||||
assert by_app[1] == [(0, 1.0)]
|
||||
assert ids == []
|
||||
|
||||
def test_apply_dlc_leisure_overrides(self) -> None:
|
||||
adjusted = _apply_dlc_leisure_overrides(
|
||||
base_hours=6.0,
|
||||
dlc_rels=[(10, 1.0), (11, 2.0)],
|
||||
dlc_hours_by_id={10: 3.0},
|
||||
)
|
||||
assert adjusted == 8.0
|
||||
|
||||
def test_fetch_dlc_leisure_hours_empty(self) -> None:
|
||||
async def _run() -> dict[int, float]:
|
||||
async with aiohttp.ClientSession() as session:
|
||||
return await _fetch_dlc_leisure_hours(asyncio.Semaphore(1), session, [])
|
||||
|
||||
assert asyncio.run(_run()) == {}
|
||||
|
||||
def test_fetch_dlc_leisure_hours_skips_none_data(self) -> None:
|
||||
async def _run() -> dict[int, float]:
|
||||
async with aiohttp.ClientSession() as session:
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
):
|
||||
return await _fetch_dlc_leisure_hours(
|
||||
asyncio.Semaphore(1),
|
||||
session,
|
||||
[1],
|
||||
)
|
||||
|
||||
assert asyncio.run(_run()) == {}
|
||||
|
||||
def test_fetch_dlc_leisure_hours_skips_non_positive_leisure(self) -> None:
|
||||
bad_dlc_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 0, "comp_100": 0}],
|
||||
"relationships": [],
|
||||
}
|
||||
|
||||
async def _run() -> dict[int, float]:
|
||||
async with aiohttp.ClientSession() as session:
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=bad_dlc_data,
|
||||
):
|
||||
return await _fetch_dlc_leisure_hours(
|
||||
asyncio.Semaphore(1),
|
||||
session,
|
||||
[1],
|
||||
)
|
||||
|
||||
assert asyncio.run(_run()) == {}
|
||||
|
||||
|
||||
class _FakeTextResponse:
|
||||
"""Async context manager mimicking aiohttp response for text."""
|
||||
|
||||
def __init__(self, status: int, text: str = "") -> None:
|
||||
self.status = status
|
||||
self._text = text
|
||||
|
||||
async def __aenter__(self) -> Self:
|
||||
return self
|
||||
|
||||
async def __aexit__(self, *args: object) -> None:
|
||||
pass
|
||||
|
||||
async def text(self) -> str:
|
||||
return self._text
|
||||
|
||||
|
||||
class TestFetchDetailOne:
|
||||
"""Tests for _fetch_detail_one."""
|
||||
|
||||
def test_success(self) -> None:
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243}],
|
||||
"relationships": [],
|
||||
}
|
||||
next_data = {"props": {"pageProps": {"game": {"data": game_data}}}}
|
||||
html = (
|
||||
'<script id="__NEXT_DATA__" type="application/json">'
|
||||
+ json.dumps(next_data)
|
||||
+ "</script>"
|
||||
)
|
||||
resp = _FakeTextResponse(200, html)
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=resp)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result == game_data
|
||||
|
||||
def test_non_200(self) -> None:
|
||||
resp = _FakeTextResponse(404)
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=resp)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result is None
|
||||
|
||||
def test_client_error(self) -> None:
|
||||
ctx = AsyncMock()
|
||||
ctx.__aenter__ = AsyncMock(side_effect=aiohttp.ClientError)
|
||||
ctx.__aexit__ = AsyncMock(return_value=False)
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=ctx)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result is None
|
||||
|
||||
def test_parse_failure(self) -> None:
|
||||
resp = _FakeTextResponse(200, "<html>no script</html>")
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=resp)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result is None
|
||||
|
||||
|
||||
class TestFetchLeisureTimes:
|
||||
"""Tests for _fetch_leisure_times."""
|
||||
|
||||
def test_updates_cache(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert cache[440] == round(21243 / 3600, 2)
|
||||
assert results[0].completionist_hours == round(21243 / 3600, 2)
|
||||
|
||||
def test_no_valid_results(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=0,
|
||||
),
|
||||
]
|
||||
cache: dict[int, float] = {}
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert cache == {}
|
||||
|
||||
def test_empty_results(self) -> None:
|
||||
cache: dict[int, float] = {}
|
||||
asyncio.run(_fetch_leisure_times([], cache, None))
|
||||
assert cache == {}
|
||||
|
||||
def test_detail_returns_none(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert cache == {}
|
||||
assert results[0].completionist_hours == 50.0
|
||||
|
||||
def test_negative_leisure(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
game_data: dict[str, Any] = {"game": [], "relationships": []}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert cache == {}
|
||||
assert results[0].completionist_hours == 50.0
|
||||
|
||||
def test_with_progress_cb(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
cb = MagicMock()
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, cb))
|
||||
cb.assert_called_once()
|
||||
|
||||
def test_save_interval(self) -> None:
|
||||
"""Trigger the _SAVE_INTERVAL branch in leisure fetching."""
|
||||
from python_pkg.steam_backlog_enforcer.hltb import _SAVE_INTERVAL
|
||||
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=i,
|
||||
game_name=f"Game{i}",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=i + 1000,
|
||||
)
|
||||
for i in range(_SAVE_INTERVAL)
|
||||
]
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb.save_hltb_cache"
|
||||
) as mock_save,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
mock_save.assert_called_once()
|
||||
|
||||
def test_dlc_detail_overrides_relationship_fallback(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=1289310,
|
||||
game_name="Helltaker",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=78118,
|
||||
),
|
||||
]
|
||||
base_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6846}],
|
||||
"relationships": [{"game_type": "dlc", "game_id": 92236, "comp_100": 4075}],
|
||||
}
|
||||
dlc_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 12298, "comp_100": 4075}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
side_effect=[base_data, dlc_data],
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
|
||||
expected = round((21243 + 12298) / 3600, 2)
|
||||
assert cache[1289310] == expected
|
||||
assert results[0].completionist_hours == expected
|
||||
|
||||
def test_missing_dlc_detail_keeps_relationship_fallback(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=1289310,
|
||||
game_name="Helltaker",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=78118,
|
||||
),
|
||||
]
|
||||
base_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6846}],
|
||||
"relationships": [{"game_type": "dlc", "game_id": 92236, "comp_100": 4075}],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
side_effect=[base_data, None],
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
|
||||
expected = round((21243 + 4075) / 3600, 2)
|
||||
assert cache[1289310] == expected
|
||||
assert results[0].completionist_hours == expected
|
||||
|
||||
378
steam_backlog_enforcer/tests/test_hltb_detail.py
Normal file
378
steam_backlog_enforcer/tests/test_hltb_detail.py
Normal file
@ -0,0 +1,378 @@
|
||||
"""Tests for HLTB internal helpers, detail fetching, and leisure times — part 3."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import json
|
||||
from typing import Any
|
||||
from unittest.mock import AsyncMock, MagicMock, patch
|
||||
|
||||
import aiohttp
|
||||
from typing_extensions import Self
|
||||
|
||||
from python_pkg.steam_backlog_enforcer._hltb_detail import (
|
||||
_apply_dlc_leisure_overrides,
|
||||
_as_positive_int,
|
||||
_collect_dlc_relationships,
|
||||
_extract_base_leisure_hours,
|
||||
_extract_dlc_relationships,
|
||||
_fetch_detail_one,
|
||||
_fetch_dlc_leisure_hours,
|
||||
_fetch_leisure_times,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer._hltb_types import _SAVE_INTERVAL, HLTBResult
|
||||
|
||||
|
||||
class TestInternalHelpers:
|
||||
"""Tests for internal helper coverage."""
|
||||
|
||||
def test_as_positive_int_float(self) -> None:
|
||||
assert _as_positive_int(1.9) == 1
|
||||
|
||||
def test_as_positive_int_invalid_type(self) -> None:
|
||||
assert not _as_positive_int(object())
|
||||
|
||||
def test_extract_base_leisure_non_dict_game(self) -> None:
|
||||
data: dict[str, Any] = {"game": [123]}
|
||||
assert _extract_base_leisure_hours(data) == -1
|
||||
|
||||
def test_extract_dlc_relationships_skips_non_dict(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"relationships": [
|
||||
"bad",
|
||||
{"game_type": "dlc", "game_id": 7, "comp_100": 3600},
|
||||
],
|
||||
}
|
||||
assert _extract_dlc_relationships(data) == [(7, 1.0)]
|
||||
|
||||
def test_collect_dlc_relationships_ignores_non_positive_id(self) -> None:
|
||||
valid = [
|
||||
HLTBResult(
|
||||
app_id=1,
|
||||
game_name="Game",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=123,
|
||||
)
|
||||
]
|
||||
details: list[dict[str, Any] | None] = [
|
||||
{
|
||||
"relationships": [
|
||||
{"game_type": "dlc", "game_id": 0, "comp_100": 3600},
|
||||
]
|
||||
}
|
||||
]
|
||||
by_app, ids = _collect_dlc_relationships(valid, details)
|
||||
assert by_app[1] == [(0, 1.0)]
|
||||
assert ids == []
|
||||
|
||||
def test_apply_dlc_leisure_overrides(self) -> None:
|
||||
adjusted = _apply_dlc_leisure_overrides(
|
||||
base_hours=6.0,
|
||||
dlc_rels=[(10, 1.0), (11, 2.0)],
|
||||
dlc_hours_by_id={10: 3.0},
|
||||
)
|
||||
assert adjusted == 8.0
|
||||
|
||||
def test_fetch_dlc_leisure_hours_empty(self) -> None:
|
||||
async def _run() -> dict[int, float]:
|
||||
async with aiohttp.ClientSession() as session:
|
||||
return await _fetch_dlc_leisure_hours(asyncio.Semaphore(1), session, [])
|
||||
|
||||
assert asyncio.run(_run()) == {}
|
||||
|
||||
def test_fetch_dlc_leisure_hours_skips_none_data(self) -> None:
|
||||
async def _run() -> dict[int, float]:
|
||||
async with aiohttp.ClientSession() as session:
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
):
|
||||
return await _fetch_dlc_leisure_hours(
|
||||
asyncio.Semaphore(1),
|
||||
session,
|
||||
[1],
|
||||
)
|
||||
|
||||
assert asyncio.run(_run()) == {}
|
||||
|
||||
def test_fetch_dlc_leisure_hours_skips_non_positive_leisure(self) -> None:
|
||||
bad_dlc_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 0, "comp_100": 0}],
|
||||
"relationships": [],
|
||||
}
|
||||
|
||||
async def _run() -> dict[int, float]:
|
||||
async with aiohttp.ClientSession() as session:
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=bad_dlc_data,
|
||||
):
|
||||
return await _fetch_dlc_leisure_hours(
|
||||
asyncio.Semaphore(1),
|
||||
session,
|
||||
[1],
|
||||
)
|
||||
|
||||
assert asyncio.run(_run()) == {}
|
||||
|
||||
|
||||
class _FakeTextResponse:
|
||||
"""Async context manager mimicking aiohttp response for text."""
|
||||
|
||||
def __init__(self, status: int, text: str = "") -> None:
|
||||
self.status = status
|
||||
self._text = text
|
||||
|
||||
async def __aenter__(self) -> Self:
|
||||
return self
|
||||
|
||||
async def __aexit__(self, *args: object) -> None:
|
||||
pass
|
||||
|
||||
async def text(self) -> str:
|
||||
return self._text
|
||||
|
||||
|
||||
class TestFetchDetailOne:
|
||||
"""Tests for _fetch_detail_one."""
|
||||
|
||||
def test_success(self) -> None:
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243}],
|
||||
"relationships": [],
|
||||
}
|
||||
next_data = {"props": {"pageProps": {"game": {"data": game_data}}}}
|
||||
html = (
|
||||
'<script id="__NEXT_DATA__" type="application/json">'
|
||||
+ json.dumps(next_data)
|
||||
+ "</script>"
|
||||
)
|
||||
resp = _FakeTextResponse(200, html)
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=resp)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result == game_data
|
||||
|
||||
def test_non_200(self) -> None:
|
||||
resp = _FakeTextResponse(404)
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=resp)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result is None
|
||||
|
||||
def test_client_error(self) -> None:
|
||||
ctx = AsyncMock()
|
||||
ctx.__aenter__ = AsyncMock(side_effect=aiohttp.ClientError)
|
||||
ctx.__aexit__ = AsyncMock(return_value=False)
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=ctx)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result is None
|
||||
|
||||
def test_parse_failure(self) -> None:
|
||||
resp = _FakeTextResponse(200, "<html>no script</html>")
|
||||
session = MagicMock()
|
||||
session.get = MagicMock(return_value=resp)
|
||||
result = asyncio.run(_fetch_detail_one(asyncio.Semaphore(1), session, 12345))
|
||||
assert result is None
|
||||
|
||||
|
||||
class TestFetchLeisureTimes:
|
||||
"""Tests for _fetch_leisure_times."""
|
||||
|
||||
def test_updates_cache(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert cache[440] == round(21243 / 3600, 2)
|
||||
assert results[0].completionist_hours == round(21243 / 3600, 2)
|
||||
|
||||
def test_no_valid_results(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=0,
|
||||
),
|
||||
]
|
||||
cache: dict[int, float] = {}
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert not cache
|
||||
|
||||
def test_empty_results(self) -> None:
|
||||
cache: dict[int, float] = {}
|
||||
asyncio.run(_fetch_leisure_times([], cache, None))
|
||||
assert not cache
|
||||
|
||||
def test_detail_returns_none(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert not cache
|
||||
assert results[0].completionist_hours == 50.0
|
||||
|
||||
def test_negative_leisure(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
game_data: dict[str, Any] = {"game": [], "relationships": []}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
assert not cache
|
||||
assert results[0].completionist_hours == 50.0
|
||||
|
||||
def test_with_progress_cb(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
]
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
cb = MagicMock()
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, cb))
|
||||
cb.assert_called_once()
|
||||
|
||||
def test_save_interval(self) -> None:
|
||||
"""Trigger the _SAVE_INTERVAL branch in leisure fetching."""
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=i,
|
||||
game_name=f"Game{i}",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=i + 1000,
|
||||
)
|
||||
for i in range(_SAVE_INTERVAL)
|
||||
]
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=game_data,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail.save_hltb_cache"
|
||||
) as mock_save,
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
mock_save.assert_called_once()
|
||||
|
||||
def test_dlc_detail_overrides_relationship_fallback(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=1289310,
|
||||
game_name="Helltaker",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=78118,
|
||||
),
|
||||
]
|
||||
base_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6846}],
|
||||
"relationships": [{"game_type": "dlc", "game_id": 92236, "comp_100": 4075}],
|
||||
}
|
||||
dlc_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 12298, "comp_100": 4075}],
|
||||
"relationships": [],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
side_effect=[base_data, dlc_data],
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
|
||||
expected = round((21243 + 12298) / 3600, 2)
|
||||
assert cache[1289310] == expected
|
||||
assert results[0].completionist_hours == expected
|
||||
|
||||
def test_missing_dlc_detail_keeps_relationship_fallback(self) -> None:
|
||||
results = [
|
||||
HLTBResult(
|
||||
app_id=1289310,
|
||||
game_name="Helltaker",
|
||||
completionist_hours=1.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=78118,
|
||||
),
|
||||
]
|
||||
base_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6846}],
|
||||
"relationships": [{"game_type": "dlc", "game_id": 92236, "comp_100": 4075}],
|
||||
}
|
||||
cache: dict[int, float] = {}
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer._hltb_detail._fetch_detail_one",
|
||||
new_callable=AsyncMock,
|
||||
side_effect=[base_data, None],
|
||||
):
|
||||
asyncio.run(_fetch_leisure_times(results, cache, None))
|
||||
|
||||
expected = round((21243 + 4075) / 3600, 2)
|
||||
assert cache[1289310] == expected
|
||||
assert results[0].completionist_hours == expected
|
||||
440
steam_backlog_enforcer/tests/test_hltb_search.py
Normal file
440
steam_backlog_enforcer/tests/test_hltb_search.py
Normal file
@ -0,0 +1,440 @@
|
||||
"""Tests for HLTB search, batch-fetch, and page parsing — part 2."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import json
|
||||
from typing import TYPE_CHECKING, Any
|
||||
from unittest.mock import AsyncMock, MagicMock, patch
|
||||
|
||||
import aiohttp
|
||||
from typing_extensions import Self
|
||||
|
||||
from python_pkg.steam_backlog_enforcer._hltb_detail import (
|
||||
_extract_leisure_hours,
|
||||
_parse_game_page,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
||||
_SAVE_INTERVAL,
|
||||
HLTBResult,
|
||||
_AuthInfo,
|
||||
_fetch_batch,
|
||||
_search_one,
|
||||
_SearchCtx,
|
||||
)
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import Callable
|
||||
|
||||
|
||||
class _FakeResponse:
|
||||
"""Async context manager mimicking aiohttp response."""
|
||||
|
||||
def __init__(self, status: int, json_data: dict[str, Any] | None = None) -> None:
|
||||
self.status = status
|
||||
self._json_data = json_data or {}
|
||||
|
||||
async def __aenter__(self) -> Self:
|
||||
return self
|
||||
|
||||
async def __aexit__(self, *args: object) -> None:
|
||||
pass
|
||||
|
||||
async def json(self) -> dict[str, Any]:
|
||||
return self._json_data
|
||||
|
||||
|
||||
def _make_session(resp: _FakeResponse) -> MagicMock:
|
||||
session = MagicMock()
|
||||
session.post.return_value = resp
|
||||
return session
|
||||
|
||||
|
||||
def _make_ctx(
|
||||
session: MagicMock,
|
||||
*,
|
||||
cache: dict[int, float] | None = None,
|
||||
progress_cb: Callable[..., object] | None = None,
|
||||
) -> _SearchCtx:
|
||||
return _SearchCtx(
|
||||
session=session,
|
||||
search_url="https://example.com/search",
|
||||
headers={},
|
||||
cache=cache if cache is not None else {},
|
||||
counter={"done": 0, "found": 0},
|
||||
total=1,
|
||||
progress_cb=progress_cb,
|
||||
)
|
||||
|
||||
|
||||
class TestSearchOne:
|
||||
"""Tests for _search_one."""
|
||||
|
||||
def test_found(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2",
|
||||
"game_alias": "",
|
||||
"comp_100": 180000,
|
||||
"game_id": 12345,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
assert result.app_id == 440
|
||||
|
||||
def test_not_found(self) -> None:
|
||||
resp = _FakeResponse(200, {"data": []})
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
assert ctx.cache[440] == -1
|
||||
|
||||
def test_error(self) -> None:
|
||||
session = MagicMock()
|
||||
session.post.side_effect = aiohttp.ClientError("fail")
|
||||
ctx = _make_ctx(session)
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_non_200(self) -> None:
|
||||
resp = _FakeResponse(500)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_with_progress_cb(self) -> None:
|
||||
resp = _FakeResponse(200, {"data": []})
|
||||
cb = MagicMock()
|
||||
ctx = _make_ctx(_make_session(resp), progress_cb=cb)
|
||||
asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
cb.assert_called_once()
|
||||
|
||||
def test_low_similarity_skipped(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "Completely Different Name",
|
||||
"game_alias": "",
|
||||
"comp_100": 3600,
|
||||
"game_id": 1,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_zero_comp_100_skipped(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2",
|
||||
"game_alias": "",
|
||||
"comp_100": 0,
|
||||
"game_id": 1,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is None
|
||||
|
||||
def test_alias_match(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "Team Fortress 2",
|
||||
"game_alias": "TF2",
|
||||
"comp_100": 180000,
|
||||
"game_id": 12345,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
|
||||
def test_full_edition_colon(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2: Complete",
|
||||
"game_alias": "",
|
||||
"comp_100": 180000,
|
||||
"game_id": 99,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
|
||||
def test_full_edition_dash(self) -> None:
|
||||
resp = _FakeResponse(
|
||||
200,
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"game_name": "TF2 - Complete",
|
||||
"game_alias": "",
|
||||
"comp_100": 180000,
|
||||
"game_id": 99,
|
||||
}
|
||||
],
|
||||
},
|
||||
)
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
result = asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
assert result is not None
|
||||
|
||||
def test_save_interval(self) -> None:
|
||||
"""Trigger the _SAVE_INTERVAL branch."""
|
||||
resp = _FakeResponse(200, {"data": []})
|
||||
ctx = _make_ctx(_make_session(resp))
|
||||
# Set done to one less than _SAVE_INTERVAL so it triggers save
|
||||
|
||||
ctx.counter["done"] = _SAVE_INTERVAL - 1
|
||||
with patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb.save_hltb_cache"
|
||||
) as mock_save:
|
||||
asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||
mock_save.assert_called_once()
|
||||
|
||||
|
||||
class TestFetchBatchHltb:
|
||||
"""Tests for _fetch_batch (the hltb version)."""
|
||||
|
||||
def test_no_auth(self) -> None:
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert results == []
|
||||
|
||||
def test_with_auth(self) -> None:
|
||||
auth = _AuthInfo("token123", "ign_x", "ff")
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=auth,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=HLTBResult(
|
||||
app_id=440,
|
||||
game_name="TF2",
|
||||
completionist_hours=50.0,
|
||||
similarity=1.0,
|
||||
hltb_game_id=12345,
|
||||
),
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
||||
new_callable=AsyncMock,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert len(results) == 1
|
||||
|
||||
def test_with_auth_no_hp(self) -> None:
|
||||
auth = _AuthInfo("tok123")
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=auth,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
||||
new_callable=AsyncMock,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert results == []
|
||||
|
||||
def test_filters_none_results(self) -> None:
|
||||
auth = _AuthInfo("tok123")
|
||||
with (
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
||||
return_value="https://example.com",
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
||||
new_callable=AsyncMock,
|
||||
return_value=auth,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
||||
new_callable=AsyncMock,
|
||||
return_value=None,
|
||||
),
|
||||
patch(
|
||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
||||
new_callable=AsyncMock,
|
||||
),
|
||||
):
|
||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, None))
|
||||
assert results == []
|
||||
|
||||
|
||||
class TestParseGamePage:
|
||||
"""Tests for _parse_game_page."""
|
||||
|
||||
def test_valid_html(self) -> None:
|
||||
game_data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||
"relationships": [],
|
||||
}
|
||||
next_data = {
|
||||
"props": {"pageProps": {"game": {"data": game_data}}},
|
||||
}
|
||||
html = (
|
||||
'<html><script id="__NEXT_DATA__" type="application/json">'
|
||||
+ json.dumps(next_data)
|
||||
+ "</script></html>"
|
||||
)
|
||||
assert _parse_game_page(html) == game_data
|
||||
|
||||
def test_no_script_tag(self) -> None:
|
||||
assert _parse_game_page("<html></html>") is None
|
||||
|
||||
def test_bad_json(self) -> None:
|
||||
html = '<script id="__NEXT_DATA__" type="application/json">{not json}</script>'
|
||||
assert _parse_game_page(html) is None
|
||||
|
||||
def test_missing_keys(self) -> None:
|
||||
html = (
|
||||
'<script id="__NEXT_DATA__" type="application/json">{"props": {}}</script>'
|
||||
)
|
||||
assert _parse_game_page(html) is None
|
||||
|
||||
|
||||
class TestExtractLeisureHours:
|
||||
"""Tests for _extract_leisure_hours."""
|
||||
|
||||
def test_leisure_time_only(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round(21243 / 3600, 2)
|
||||
|
||||
def test_leisure_with_dlc(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||
"relationships": [
|
||||
{"game_type": "dlc", "comp_100": 12298},
|
||||
{"game_type": "dlc", "comp_100": 3600},
|
||||
],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round((21243 + 12298 + 3600) / 3600, 2)
|
||||
|
||||
def test_fallback_to_comp_100(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100": 7200}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round(7200 / 3600, 2)
|
||||
|
||||
def test_no_game_data(self) -> None:
|
||||
assert _extract_leisure_hours({"game": [], "relationships": []}) == -1
|
||||
|
||||
def test_zero_leisure(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 0, "comp_100": 0}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == -1
|
||||
|
||||
def test_no_game_key(self) -> None:
|
||||
assert _extract_leisure_hours({"relationships": []}) == -1
|
||||
|
||||
def test_non_dlc_relationship_ignored(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [
|
||||
{"game_type": "game", "comp_100": 9999},
|
||||
{"game_type": "dlc", "comp_100": 1800},
|
||||
],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round((3600 + 1800) / 3600, 2)
|
||||
|
||||
def test_dlc_zero_comp_100_skipped(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": [
|
||||
{"game_type": "dlc", "comp_100": 0},
|
||||
],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round(3600 / 3600, 2)
|
||||
|
||||
def test_negative_leisure(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": -1, "comp_100": -1}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == -1
|
||||
|
||||
def test_string_numeric_fields(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": "7200", "comp_100": "3600"}],
|
||||
"relationships": [{"game_type": "dlc", "game_id": "1", "comp_100": "1800"}],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == round((7200 + 1800) / 3600, 2)
|
||||
|
||||
def test_bad_string_falls_back_to_comp_100(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": "bad", "comp_100": "3600"}],
|
||||
"relationships": [],
|
||||
}
|
||||
assert _extract_leisure_hours(data) == 1.0
|
||||
|
||||
def test_relationships_not_list(self) -> None:
|
||||
data: dict[str, Any] = {
|
||||
"game": [{"comp_100_h": 3600}],
|
||||
"relationships": "not-a-list",
|
||||
}
|
||||
assert _extract_leisure_hours(data) == 1.0
|
||||
@ -7,7 +7,6 @@ from unittest.mock import patch
|
||||
|
||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||
from python_pkg.steam_backlog_enforcer.main import (
|
||||
_try_reassign_shorter_game,
|
||||
cmd_buy_dlc,
|
||||
cmd_hide,
|
||||
cmd_install,
|
||||
@ -20,7 +19,6 @@ from python_pkg.steam_backlog_enforcer.main import (
|
||||
cmd_unhide,
|
||||
cmd_uninstall,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||
|
||||
PKG = "python_pkg.steam_backlog_enforcer.main"
|
||||
|
||||
@ -379,145 +377,3 @@ class TestCmdUnhide:
|
||||
patch(f"{PKG}._echo"),
|
||||
):
|
||||
cmd_unhide(Config(), State())
|
||||
|
||||
|
||||
class TestTryReassignShorterGame:
|
||||
"""Tests for _try_reassign_shorter_game."""
|
||||
|
||||
def test_no_snapshot(self) -> None:
|
||||
with patch(f"{PKG}.load_snapshot", return_value=None):
|
||||
assert not _try_reassign_shorter_game({}, 1, 10.0, State(), Config())
|
||||
|
||||
def test_no_shorter_candidate(self) -> None:
|
||||
snap = [_snap(1, "G", 10, 5, 10.0), _snap(2, "H", 10, 5, -1)]
|
||||
with (
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 10.0},
|
||||
1,
|
||||
10.0,
|
||||
State(),
|
||||
Config(),
|
||||
)
|
||||
assert not result
|
||||
|
||||
def test_reassigns(self) -> None:
|
||||
snap = [
|
||||
_snap(1, "Long", 10, 5, 100.0),
|
||||
_snap(2, "Short", 10, 5, 5.0),
|
||||
]
|
||||
state = State(current_app_id=1, current_game_name="Long")
|
||||
short_game = GameInfo(
|
||||
app_id=2,
|
||||
name="Short",
|
||||
total_achievements=10,
|
||||
unlocked_achievements=5,
|
||||
playtime_minutes=60,
|
||||
completionist_hours=5.0,
|
||||
)
|
||||
with (
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(
|
||||
f"{PKG}._pick_playable_candidate",
|
||||
return_value=short_game,
|
||||
),
|
||||
patch(f"{PKG}.pick_next_game"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 100.0, 2: 5.0},
|
||||
1,
|
||||
100.0,
|
||||
state,
|
||||
Config(),
|
||||
)
|
||||
assert result
|
||||
|
||||
def test_playable_none(self) -> None:
|
||||
snap = [
|
||||
_snap(1, "Long", 10, 5, 100.0),
|
||||
_snap(2, "Short", 10, 5, 5.0),
|
||||
]
|
||||
with (
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}._pick_playable_candidate", return_value=None),
|
||||
patch(f"{PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 100.0, 2: 5.0},
|
||||
1,
|
||||
100.0,
|
||||
State(),
|
||||
Config(),
|
||||
)
|
||||
assert not result
|
||||
|
||||
def test_playable_longer(self) -> None:
|
||||
"""Playable candidate is longer than current — no reassign."""
|
||||
snap = [
|
||||
_snap(1, "Short", 10, 5, 10.0),
|
||||
_snap(2, "Long", 10, 5, 200.0),
|
||||
]
|
||||
long_game = GameInfo(
|
||||
app_id=2,
|
||||
name="Long",
|
||||
total_achievements=10,
|
||||
unlocked_achievements=5,
|
||||
playtime_minutes=60,
|
||||
completionist_hours=200.0,
|
||||
)
|
||||
with (
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}._pick_playable_candidate", return_value=long_game),
|
||||
patch(f"{PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 10.0, 2: 200.0},
|
||||
1,
|
||||
10.0,
|
||||
State(),
|
||||
Config(),
|
||||
)
|
||||
assert not result
|
||||
|
||||
def test_refreshes_stale_shorter_snapshot_entry(self) -> None:
|
||||
"""Uncached shorter snapshot candidates are refreshed before reassigning."""
|
||||
snap = [
|
||||
_snap(1, "Current", 10, 5, 20.1),
|
||||
_snap(2, "Lacuna", 10, 0, 0.9),
|
||||
]
|
||||
state = State(current_app_id=1, current_game_name="Current")
|
||||
refreshed_short = GameInfo(
|
||||
app_id=2,
|
||||
name="Lacuna",
|
||||
total_achievements=10,
|
||||
unlocked_achievements=0,
|
||||
playtime_minutes=60,
|
||||
completionist_hours=18.8,
|
||||
)
|
||||
with (
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(
|
||||
f"{PKG}.fetch_hltb_times_cached",
|
||||
return_value={2: 18.8},
|
||||
) as mock_fetch_hltb,
|
||||
patch(
|
||||
f"{PKG}._pick_playable_candidate",
|
||||
return_value=refreshed_short,
|
||||
) as mock_pick_playable,
|
||||
patch(f"{PKG}.pick_next_game"),
|
||||
patch(f"{PKG}._echo"),
|
||||
):
|
||||
result = _try_reassign_shorter_game(
|
||||
{1: 20.1},
|
||||
1,
|
||||
20.1,
|
||||
state,
|
||||
Config(),
|
||||
)
|
||||
|
||||
assert result
|
||||
mock_fetch_hltb.assert_called_once_with([(2, "Lacuna")])
|
||||
mock_pick_playable.assert_called_once()
|
||||
|
||||
@ -8,15 +8,16 @@ from unittest.mock import MagicMock, patch
|
||||
|
||||
import pytest
|
||||
|
||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||
from python_pkg.steam_backlog_enforcer.main import (
|
||||
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
||||
_enforce_on_done,
|
||||
_finalize_completion,
|
||||
cmd_done,
|
||||
main,
|
||||
)
|
||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||
from python_pkg.steam_backlog_enforcer.main import main
|
||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||
|
||||
CMD_DONE_PKG = "python_pkg.steam_backlog_enforcer._cmd_done"
|
||||
PKG = "python_pkg.steam_backlog_enforcer.main"
|
||||
|
||||
|
||||
@ -45,12 +46,12 @@ class TestFinalizeCompletion:
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
snap = [_snap(2, "NewGame", 10, 0, 5.0)]
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2, 3]),
|
||||
patch(f"{PKG}.hide_other_games", return_value=2),
|
||||
patch(f"{PKG}.send_notification"),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{CMD_DONE_PKG}.get_all_owned_app_ids", return_value=[1, 2, 3]),
|
||||
patch(f"{CMD_DONE_PKG}.hide_other_games", return_value=2),
|
||||
patch(f"{CMD_DONE_PKG}.send_notification"),
|
||||
patch.object(State, "save"),
|
||||
):
|
||||
|
||||
@ -70,8 +71,8 @@ class TestFinalizeCompletion:
|
||||
config = Config()
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_snapshot", return_value=None),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=None),
|
||||
patch.object(State, "save"),
|
||||
):
|
||||
_finalize_completion(config, state, "G", 1)
|
||||
@ -82,9 +83,9 @@ class TestFinalizeCompletion:
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
snap = [_snap(1, "G", 10, 10)]
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick,
|
||||
patch.object(State, "save"),
|
||||
):
|
||||
|
||||
@ -103,11 +104,11 @@ class TestFinalizeCompletion:
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
snap = [_snap(2, "Next", 10, 0)]
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
|
||||
patch(f"{PKG}.send_notification"),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{CMD_DONE_PKG}.get_all_owned_app_ids", return_value=[]),
|
||||
patch(f"{CMD_DONE_PKG}.send_notification"),
|
||||
patch.object(State, "save"),
|
||||
):
|
||||
|
||||
@ -127,12 +128,12 @@ class TestFinalizeCompletion:
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
snap = [_snap(2, "Next", 10, 0)]
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2]),
|
||||
patch(f"{PKG}.hide_other_games", return_value=0),
|
||||
patch(f"{PKG}.send_notification"),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick,
|
||||
patch(f"{CMD_DONE_PKG}.get_all_owned_app_ids", return_value=[1, 2]),
|
||||
patch(f"{CMD_DONE_PKG}.hide_other_games", return_value=0),
|
||||
patch(f"{CMD_DONE_PKG}.send_notification"),
|
||||
patch.object(State, "save"),
|
||||
):
|
||||
|
||||
@ -168,14 +169,14 @@ class TestFinalizeCompletion:
|
||||
s.current_app_id = None
|
||||
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{PKG}.load_hltb_cache", return_value={2: 20.05}),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={2: 20.05}),
|
||||
patch(
|
||||
f"{PKG}.fetch_hltb_times_cached",
|
||||
f"{CMD_DONE_PKG}.fetch_hltb_times_cached",
|
||||
return_value={3: 18.81},
|
||||
) as mock_fetch_hltb,
|
||||
patch(f"{PKG}.pick_next_game", side_effect=capture_pick),
|
||||
patch(f"{CMD_DONE_PKG}.pick_next_game", side_effect=capture_pick),
|
||||
patch.object(State, "save"),
|
||||
):
|
||||
_finalize_completion(config, state, "G", 1)
|
||||
@ -198,13 +199,13 @@ class TestEnforceOnDone:
|
||||
)
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(
|
||||
f"{PKG}.enforce_allowed_game",
|
||||
f"{CMD_DONE_PKG}.enforce_allowed_game",
|
||||
return_value=[(1234, 999)],
|
||||
),
|
||||
patch(f"{PKG}.uninstall_other_games", return_value=2),
|
||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||
patch(f"{CMD_DONE_PKG}.uninstall_other_games", return_value=2),
|
||||
patch(f"{CMD_DONE_PKG}.is_game_installed", return_value=True),
|
||||
):
|
||||
_enforce_on_done(config, state)
|
||||
|
||||
@ -215,10 +216,10 @@ class TestEnforceOnDone:
|
||||
)
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.enforce_allowed_game", return_value=[]),
|
||||
patch(f"{PKG}.uninstall_other_games", return_value=0),
|
||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.enforce_allowed_game", return_value=[]),
|
||||
patch(f"{CMD_DONE_PKG}.uninstall_other_games", return_value=0),
|
||||
patch(f"{CMD_DONE_PKG}.is_game_installed", return_value=True),
|
||||
):
|
||||
_enforce_on_done(config, state)
|
||||
|
||||
@ -230,9 +231,9 @@ class TestEnforceOnDone:
|
||||
)
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.is_game_installed", return_value=False),
|
||||
patch(f"{PKG}.install_game") as mock_install,
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.is_game_installed", return_value=False),
|
||||
patch(f"{CMD_DONE_PKG}.install_game") as mock_install,
|
||||
):
|
||||
_enforce_on_done(config, state)
|
||||
mock_install.assert_called_once_with(1, "G", "s1", use_steam_protocol=True)
|
||||
@ -242,7 +243,7 @@ class TestCmdDone:
|
||||
"""Tests for cmd_done."""
|
||||
|
||||
def test_no_game_assigned(self) -> None:
|
||||
with patch(f"{PKG}._echo") as mock_echo:
|
||||
with patch(f"{CMD_DONE_PKG}._echo") as mock_echo:
|
||||
cmd_done(Config(), State())
|
||||
assert any("No game" in str(c) for c in mock_echo.call_args_list)
|
||||
|
||||
@ -251,8 +252,8 @@ class TestCmdDone:
|
||||
mock_client.refresh_single_game.return_value = None
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
):
|
||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||
|
||||
@ -268,11 +269,11 @@ class TestCmdDone:
|
||||
mock_client.refresh_single_game.return_value = game
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_hltb_cache", return_value={1: 20.0}),
|
||||
patch(f"{PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{PKG}._enforce_on_done"),
|
||||
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: 20.0}),
|
||||
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{CMD_DONE_PKG}._enforce_on_done"),
|
||||
):
|
||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||
|
||||
@ -288,11 +289,11 @@ class TestCmdDone:
|
||||
mock_client.refresh_single_game.return_value = game
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_hltb_cache", return_value={1: 10.0}),
|
||||
patch(f"{PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{PKG}._finalize_completion") as mock_final,
|
||||
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: 10.0}),
|
||||
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{CMD_DONE_PKG}._finalize_completion") as mock_final,
|
||||
):
|
||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||
mock_final.assert_called_once()
|
||||
@ -309,15 +310,15 @@ class TestCmdDone:
|
||||
mock_client.refresh_single_game.return_value = game
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_hltb_cache", return_value={}),
|
||||
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={}),
|
||||
patch(
|
||||
f"{PKG}.fetch_hltb_times_cached",
|
||||
f"{CMD_DONE_PKG}.fetch_hltb_times_cached",
|
||||
return_value={1: 15.0},
|
||||
),
|
||||
patch(f"{PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{PKG}._enforce_on_done"),
|
||||
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{CMD_DONE_PKG}._enforce_on_done"),
|
||||
):
|
||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||
|
||||
@ -334,11 +335,11 @@ class TestCmdDone:
|
||||
mock_client.refresh_single_game.return_value = game
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_hltb_cache", return_value={1: -1.0}),
|
||||
patch(f"{PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{PKG}._enforce_on_done"),
|
||||
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: -1.0}),
|
||||
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||
patch(f"{CMD_DONE_PKG}._enforce_on_done"),
|
||||
):
|
||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||
|
||||
@ -354,10 +355,10 @@ class TestCmdDone:
|
||||
mock_client.refresh_single_game.return_value = game
|
||||
state = State(current_app_id=1, current_game_name="G")
|
||||
with (
|
||||
patch(f"{PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{PKG}._echo"),
|
||||
patch(f"{PKG}.load_hltb_cache", return_value={1: 50.0}),
|
||||
patch(f"{PKG}._try_reassign_shorter_game", return_value=True),
|
||||
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||
patch(f"{CMD_DONE_PKG}._echo"),
|
||||
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: 50.0}),
|
||||
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=True),
|
||||
):
|
||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user