testsAndMisc/scripts/misc/testsAndMisc-bash/mcp_readme.md
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8.1 KiB

How It Works

MCP for Unity connects your tools using two components:

  1. MCP for Unity Bridge: A Unity package running inside the Editor. (Installed via Package Manager).
  2. MCP for Unity Server: A Python server that runs locally, communicating between the Unity Bridge and your MCP Client. (Installed automatically by the package on first run or via Auto-Setup; manual setup is available as a fallback).
image

Installation ⚙️

Prerequisites

  • Python: Version 3.12 or newer. Download Python

  • Unity Hub & Editor: Version 2021.3 LTS or newer. Download Unity

  • uv (Python toolchain manager):

    # macOS / Linux
    curl -LsSf https://astral.sh/uv/install.sh | sh
    
    # Windows (PowerShell)
    winget install --id=astral-sh.uv  -e
    
    # Docs: https://docs.astral.sh/uv/getting-started/installation/
    
  • An MCP Client: : Claude Desktop | Claude Code | Cursor | Visual Studio Code Copilot | Windsurf | Others work with manual config

  • [Optional] Roslyn for Advanced Script Validation

    For Strict validation level that catches undefined namespaces, types, and methods:

    Method 1: NuGet for Unity (Recommended)

    1. Install NuGetForUnity
    2. Go to Window > NuGet Package Manager
    3. Search for Microsoft.CodeAnalysis, select version 4.14.0, and install the package
    4. Also install package SQLitePCLRaw.core and SQLitePCLRaw.bundle_e_sqlite3.
    5. Go to Player Settings > Scripting Define Symbols
    6. Add USE_ROSLYN
    7. Restart Unity

    Method 2: Manual DLL Installation

    1. Download Microsoft.CodeAnalysis.CSharp.dll and dependencies from NuGet
    2. Place DLLs in Assets/Plugins/ folder
    3. Ensure .NET compatibility settings are correct
    4. Add USE_ROSLYN to Scripting Define Symbols
    5. Restart Unity

    Note: Without Roslyn, script validation falls back to basic structural checks. Roslyn enables full C# compiler diagnostics with precise error reporting.


🚀 Arch Linux Quick Setup Script

If you're on Arch Linux and use Visual Studio Code as your MCP client, run the helper script in Bash/install_unity_mcp.sh to install the MCP server dependencies, clone the latest unity-mcp repository, and configure ~/.config/Code/User/mcp.json automatically:

chmod +x Bash/install_unity_mcp.sh
./Bash/install_unity_mcp.sh

The script requires sudo access for pacman and optionally uses yay or flatpak to install Unity Hub. After it finishes, continue with the Unity-side steps below to import the MCP for Unity Bridge package inside your project.


🌟 Step 1: Install the Unity Package

To install via Git URL

  1. Open your Unity project.
  2. Go to Window > Package Manager.
  3. Click + -> Add package from git URL....
  4. Enter:
    https://github.com/CoplayDev/unity-mcp.git?path=/UnityMcpBridge
    
  5. Click Add.
  6. The MCP server is installed automatically by the package on first run or via Auto-Setup. If that fails, use Manual Configuration (below).

To install via OpenUPM

  1. Install the OpenUPM CLI
  2. Open a terminal (PowerShell, Terminal, etc.) and navigate to your Unity project directory
  3. Run openupm add com.coplaydev.unity-mcp

Note: If you installed the MCP Server before Coplay's maintenance, you will need to uninstall the old package before re-installing the new one.

🛠️ Step 2: Configure Your MCP Client

Connect your MCP Client (Claude, Cursor, etc.) to the Python server set up in Step 1 (auto) or via Manual Configuration (below).

MCPForUnity-Readme-Image

Option A: Auto-Setup (Recommended for Claude/Cursor/VSC Copilot)

  1. In Unity, go to Window > MCP for Unity.
  2. Click Auto-Setup.
  3. Look for a green status indicator 🟢 and "Connected ✓". (This attempts to modify the MCP Client's config file automatically).
Client-specific troubleshooting
  • VSCode: uses Code/User/mcp.json with top-level servers.unityMCP and "type": "stdio". On Windows, MCP for Unity writes an absolute uv.exe (prefers WinGet Links shim) to avoid PATH issues.
  • Cursor / Windsurf (help link): if uv is missing, the MCP for Unity window shows "uv Not Found" with a quick [HELP] link and a "Choose uv Install Location" button.
  • Claude Code (help link): if claude isn't found, the window shows "Claude Not Found" with [HELP] and a "Choose Claude Location" button. Unregister now updates the UI immediately.

Option B: Manual Configuration

If Auto-Setup fails or you use a different client:

  1. Find your MCP Client's configuration file. (Check client documentation).
    • Claude Example (macOS): ~/Library/Application Support/Claude/claude_desktop_config.json
    • Claude Example (Windows): %APPDATA%\Claude\claude_desktop_config.json
  2. Edit the file to add/update the mcpServers section, using the exact paths from Step 1.
Click for Client-Specific JSON Configuration Snippets...

VSCode (all OS)

{
  "servers": {
    "unityMCP": {
      "command": "uv",
      "args": ["--directory","<ABSOLUTE_PATH_TO>/UnityMcpServer/src","run","server.py"],
      "type": "stdio"
    }
  }
}

Linux:

{
  "mcpServers": {
    "UnityMCP": {
      "command": "uv",
      "args": [
        "run",
        "--directory",
        "/home/YOUR_USERNAME/.local/share/UnityMCP/UnityMcpServer/src",
        "server.py"
      ]
    }
    // ... other servers might be here ...
  }
}

(Replace YOUR_USERNAME)


Usage ▶️

  1. Open your Unity Project. The MCP for Unity package should connect automatically. Check status via Window > MCP for Unity.

  2. Start your MCP Client (Claude, Cursor, etc.). It should automatically launch the MCP for Unity Server (Python) using the configuration from Installation Step 2.

  3. Interact! Unity tools should now be available in your MCP Client.

    Example Prompt: Create a 3D player controller, Create a tic-tac-toe game in 3D, Create a cool shader and apply to a cube.

Troubleshooting

Click to view common issues and fixes...
  • Unity Bridge Not Running/Connecting:
    • Ensure Unity Editor is open.
    • Check the status window: Window > MCP for Unity.
    • Restart Unity.
  • MCP Client Not Connecting / Server Not Starting:
    • Verify Server Path: Double-check the --directory path in your MCP Client's JSON config. It must exactly match the installation location:
      • Windows: %USERPROFILE%\AppData\Local\UnityMCP\UnityMcpServer\src
      • macOS: ~/Library/AppSupport/UnityMCP/UnityMcpServer\src
      • Linux: ~/.local/share/UnityMCP/UnityMcpServer\src
    • Verify uv: Make sure uv is installed and working (uv --version).
    • Run Manually: Try running the server directly from the terminal to see errors:
      cd /path/to/your/UnityMCP/UnityMcpServer/src
      uv run server.py
      
  • Auto-Configure Failed:
    • Use the Manual Configuration steps. Auto-configure might lack permissions to write to the MCP client's config file.