- Add _SUBSET_SUFFIXES filter in _pick_best_hltb_entry to avoid
matching prologue/demo/trial/lite/prelude entries (e.g. prevents
'A Space for the Unbound - Prologue' from matching over full game)
- Fix stale completionist_hours in snapshot used during reassignment:
refresh uncached shorter candidates from HLTB before comparing in
_try_reassign_shorter_game
- Fix same stale-hours issue in _finalize_completion: load HLTB cache,
refresh uncached shortlist, and apply cached hours before pick_next_game
- Add regression tests for all three fix paths (100% branch coverage)
The enforce daemon loaded state once at startup and never reloaded it.
When the CLI reassigned a game (e.g. via 'done'), the daemon kept
enforcing the old assignment and deleted the newly assigned game every
3 seconds as 'unauthorized'.
Fix: reload state from disk at the top of each enforce loop iteration
so CLI changes take effect within one cycle.
Also add steam://install protocol handler for interactive installs
(via xdg-open) so Steam determines the correct installdir from its
own metadata, avoiding 'Missing game executable' errors from guessed
directory names in fabricated appmanifests.