Commit Graph

18 Commits

Author SHA1 Message Date
5d2ec62f08 feat: Adding SpriteNode.hpp 2022-01-24 10:05:34 +01:00
5e46729227 feat: Combining resources and scenenodes, adding absolute position functionality to scenenode, adding updates to sceneNode 2022-01-24 09:40:04 +01:00
1693bc6c4d fix: fixed compiling error, scene node now has a default constructor so it compiles with the entity.hpp 2022-01-24 08:38:14 +01:00
00fa8b926f fixme: adding public SceneNode to the entity class makes compilation impossible 2022-01-23 19:45:48 +01:00
fd449af98e feat: Adding draw method to the scenenode class 2022-01-23 19:30:18 +01:00
37e225b19c feat: adding entity, aircraft and scenenode classes 2022-01-23 19:13:38 +01:00
c035ebee9a feat: Added shader loading in resources 2022-01-22 11:53:03 +01:00
9b375abd65 feat: Generalizing resource handling 2022-01-22 11:49:18 +01:00
5ec8a86b02 feat: Divided resource.cpp file into resource.hpp and resource.inl 2022-01-22 11:37:35 +01:00
983dafa3a0 feat: Adding error handling for resources 2022-01-22 11:33:28 +01:00
83fc84ffb7 feat: Added compilation flags 2022-01-22 11:29:33 +01:00
8fe52fb50b Create LICENSE 2022-01-22 10:27:07 +01:00
2c80747710 feat: Adding resource handling Chapter 2, changed game.cpp so it comfors to the new way of handling textures 2022-01-22 09:38:29 +01:00
6d39483528 feat: Adding readme and sprites/textures handling 2022-01-21 07:15:38 +01:00
862090b43f feat: Fixed time steps 2022-01-21 06:56:16 +01:00
9f136ffd92 feat/bug: Fixed the initial values of mIsMoving* variables so that they are bool, added player movement 2022-01-21 06:11:39 +01:00
b652b42f32 feat: spliting files into folders, adding minimalExample code and chapter 1 from SFML Game Development 2022-01-21 05:52:14 +01:00
ba41614722 feat: Adding smfl hello world code 2022-01-21 03:42:58 +01:00