mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
synced 2026-07-04 13:23:18 +02:00
Split modules, fix tests, fix pre-commit batching
- steam_backlog_enforcer: extract _hltb_search.py and _scanning_confidence.py;
split oversized test files into *_part2/3/4.py
- screen_locker: extract _early_bird.py and _window_setup.py from screen_lock.py;
fix patch targets in tests (screen_lock.* -> _window_setup.*)
- wake_alarm: use shutil.which('xset') to avoid S607; add TestDisplayHelpers tests
- linux_configuration/usage_report: split into _parsing.py and _types.py;
add bin/__init__.py (INP001); fix RUF002 (× -> x)
- pre-commit: add require_serial: true to pytest-coverage hook to prevent
file batching across 24 CPU cores (was causing 12 parallel partial-coverage runs)
This commit is contained in:
parent
1fd4478bc2
commit
d30c7cfb79
@ -5,6 +5,10 @@ from __future__ import annotations
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import logging
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import logging
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from python_pkg.steam_backlog_enforcer._enforce_loop import get_all_owned_app_ids
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from python_pkg.steam_backlog_enforcer._enforce_loop import get_all_owned_app_ids
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from python_pkg.steam_backlog_enforcer._scanning_confidence import (
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_confidence_fail_reasons,
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_refresh_candidate_confidence,
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)
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from python_pkg.steam_backlog_enforcer.config import Config, State, load_snapshot
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from python_pkg.steam_backlog_enforcer.config import Config, State, load_snapshot
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from python_pkg.steam_backlog_enforcer.enforcer import (
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from python_pkg.steam_backlog_enforcer.enforcer import (
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enforce_allowed_game,
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enforce_allowed_game,
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@ -26,9 +30,7 @@ from python_pkg.steam_backlog_enforcer.hltb import (
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)
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)
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from python_pkg.steam_backlog_enforcer.library_hider import hide_other_games
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from python_pkg.steam_backlog_enforcer.library_hider import hide_other_games
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from python_pkg.steam_backlog_enforcer.scanning import (
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from python_pkg.steam_backlog_enforcer.scanning import (
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_confidence_fail_reasons,
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_pick_next_shortest_candidate,
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_pick_next_shortest_candidate,
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_refresh_candidate_confidence,
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pick_next_game,
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pick_next_game,
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)
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)
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from python_pkg.steam_backlog_enforcer.steam_api import GameInfo, SteamAPIClient
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from python_pkg.steam_backlog_enforcer.steam_api import GameInfo, SteamAPIClient
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471
steam_backlog_enforcer/_hltb_search.py
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471
steam_backlog_enforcer/_hltb_search.py
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@ -0,0 +1,471 @@
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"""Internal HLTB search helpers: URL discovery, auth, matching, and batch fetch."""
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from __future__ import annotations
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import asyncio
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from dataclasses import dataclass, field
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from difflib import SequenceMatcher
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from http import HTTPStatus
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import json
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import logging
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import re
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import time
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from typing import Any
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import aiohttp
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from howlongtobeatpy.HTMLRequests import HTMLRequests
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from python_pkg.steam_backlog_enforcer._hltb_detail import (
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_fetch_leisure_times,
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)
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from python_pkg.steam_backlog_enforcer._hltb_types import (
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_SAVE_INTERVAL,
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_SUBSET_SUFFIXES,
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MAX_CONCURRENT,
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MIN_SIMILARITY,
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HLTBResult,
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ProgressCb,
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_AuthInfo,
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save_hltb_cache,
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)
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logger = logging.getLogger(__name__)
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# ──────────────────────────────────────────────────────────────
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# HLTB API setup (done once, not per-request like the library)
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# ──────────────────────────────────────────────────────────────
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def _get_hltb_search_url() -> str:
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"""Discover the current HLTB search API endpoint.
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Scrapes the homepage for JS bundles containing the fetch URL.
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Falls back to ``/api/finder`` if extraction fails.
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"""
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try:
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search_info = HTMLRequests.send_website_request_getcode(
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parse_all_scripts=False,
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)
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if search_info is None:
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search_info = HTMLRequests.send_website_request_getcode(
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parse_all_scripts=True,
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)
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if search_info and search_info.search_url:
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url: str = HTMLRequests.BASE_URL + search_info.search_url
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return url
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except (OSError, RuntimeError, ValueError, TypeError):
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logger.debug("Failed to discover HLTB search URL, using default")
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return "https://howlongtobeat.com/api/finder"
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async def _get_auth_info(
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search_url: str,
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session: aiohttp.ClientSession,
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) -> _AuthInfo | None:
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"""Fetch the HLTB auth token and honeypot key/val (one GET request)."""
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init_url = search_url + "/init"
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ts = int(time.time() * 1000)
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headers = {
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"User-Agent": (
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"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
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),
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"referer": "https://howlongtobeat.com/",
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}
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try:
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async with session.get(
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init_url,
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params={"t": ts},
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headers=headers,
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) as resp:
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if resp.status == HTTPStatus.OK:
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data = await resp.json()
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token: str | None = data.get("token")
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if token is None:
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return None
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return _AuthInfo(
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token=token,
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hp_key=data.get("hpKey", ""),
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hp_val=data.get("hpVal", ""),
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)
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except (aiohttp.ClientError, asyncio.TimeoutError):
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logger.warning("Failed to get HLTB auth token")
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return None
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def _similarity(a: str, b: str) -> float:
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"""Case-insensitive SequenceMatcher ratio between two strings."""
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return SequenceMatcher(None, a.lower(), b.lower()).ratio()
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def _build_search_payload(game_name: str, auth: _AuthInfo | None = None) -> str:
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"""Build the JSON POST body for an HLTB search."""
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payload: dict[str, Any] = {
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"searchType": "games",
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"searchTerms": game_name.split(),
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"searchPage": 1,
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"size": 20,
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"searchOptions": {
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"games": {
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"userId": 0,
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"platform": "",
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"sortCategory": "popular",
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"rangeCategory": "main",
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"rangeTime": {"min": 0, "max": 0},
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"gameplay": {
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"perspective": "",
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"flow": "",
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"genre": "",
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"difficulty": "",
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},
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"rangeYear": {"max": "", "min": ""},
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"modifier": "",
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},
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"users": {"sortCategory": "postcount"},
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"lists": {"sortCategory": "follows"},
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"filter": "",
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"sort": 0,
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"randomizer": 0,
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},
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"useCache": True,
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}
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if auth and auth.hp_key:
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payload[auth.hp_key] = auth.hp_val
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return json.dumps(payload)
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def _build_search_variants(game_name: str) -> list[str]:
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"""Return fallback search terms for one Steam game title."""
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base = game_name.strip()
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variants = [base]
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no_year = re.sub(r"\s*\(\d{4}\)$", "", base).strip()
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if no_year and no_year != base:
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variants.append(no_year)
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return variants
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def _collect_candidates(
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query_name: str,
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data: dict[str, Any],
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) -> list[tuple[dict[str, Any], float]]:
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"""Build candidate list from one HLTB response payload."""
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candidates: list[tuple[dict[str, Any], float]] = []
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lower_name = query_name.lower()
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for entry in data.get("data", []):
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entry_name = entry.get("game_name", "")
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entry_alias = entry.get("game_alias", "") or ""
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is_dlc = str(entry.get("game_type", "")).lower() == "dlc"
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sim = max(
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_similarity(query_name, entry_name),
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_similarity(query_name, entry_alias),
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)
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is_full_edition = (
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(not is_dlc) and entry_name.lower().startswith(lower_name + ":")
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) or ((not is_dlc) and entry_name.lower().startswith(lower_name + " -"))
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if sim >= MIN_SIMILARITY or is_full_edition:
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comp_100 = entry.get("comp_100", 0)
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if comp_100 and comp_100 > 0:
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candidates.append((entry, sim))
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return candidates
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def _build_result_from_best(
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app_id: int,
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original_name: str,
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query_name: str,
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best: tuple[dict[str, Any], float],
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) -> HLTBResult:
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"""Convert selected HLTB entry into HLTBResult."""
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entry, sim = best
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hours = round(entry["comp_100"] / 3600, 2)
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logger.debug(
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("HLTB match for '%s' via '%s': '%s' (id=%s, comp_100=%s, sim=%.3f)"),
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original_name,
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query_name,
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entry.get("game_name"),
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entry.get("game_id"),
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entry.get("comp_100"),
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sim,
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)
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return HLTBResult(
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app_id=app_id,
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game_name=original_name,
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completionist_hours=hours,
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similarity=sim,
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hltb_game_id=entry.get("game_id", 0),
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comp_100_count=int(entry.get("comp_100_count", 0) or 0),
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count_comp=int(entry.get("count_comp", 0) or 0),
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)
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def _pick_best_hltb_entry(
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search_name: str,
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candidates: list[tuple[dict[str, Any], float]],
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) -> tuple[dict[str, Any], float] | None:
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"""Pick the best HLTB entry, preferring full editions over demos/chapters.
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When a short name like "FAITH" matches both "FAITH" (demo) and
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"FAITH: The Unholy Trinity" (full game), prefer the full game
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since Steam often lists the full game under the shorter name.
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When an exact match like "Timberman" (26 h) competes against an
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unrelated subtitle entry like "Timberman: The Big Adventure" (2 h),
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the exact match wins because it has more hours.
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"""
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if not candidates:
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return None
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# Prefer base games over DLC entries when both are present.
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non_dlc = [c for c in candidates if str(c[0].get("game_type", "")).lower() != "dlc"]
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usable = non_dlc or candidates
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if len(usable) == 1:
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return usable[0]
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lower = search_name.lower()
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best_exact = _find_exact_match(usable, lower)
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best_extended = _find_best_extended(usable, lower)
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return _resolve_exact_vs_extended(best_exact, best_extended, usable)
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def _find_exact_match(
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usable: list[tuple[dict[str, Any], float]],
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lower: str,
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) -> tuple[dict[str, Any], float] | None:
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"""Find best exact name/alias match (highest comp_100)."""
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return next(
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(
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(e, s)
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for e, s in sorted(
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usable,
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key=lambda x: x[0].get("comp_100", 0),
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reverse=True,
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)
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if (e.get("game_name") or "").lower() == lower
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or (e.get("game_alias") or "").lower() == lower
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),
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None,
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)
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def _find_best_extended(
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usable: list[tuple[dict[str, Any], float]],
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lower: str,
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) -> tuple[dict[str, Any], float] | None:
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"""Find best extended entry ("Name: Subtitle" / "Name - Subtitle").
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Skips subset entries (prologue, demo, etc.).
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"""
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best: tuple[dict[str, Any], float] | None = None
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for entry, sim in usable:
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game_type = str(entry.get("game_type", "")).lower()
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|
if game_type not in ("", "game"):
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|
continue
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|
entry_name = (entry.get("game_name") or "").lower()
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|
if entry_name.startswith((lower + ":", lower + " -")):
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|
suffix = entry_name[len(lower) :].lstrip(" :-")
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if not any(suffix.startswith(kw) for kw in _SUBSET_SUFFIXES) and (
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|
best is None or entry.get("comp_100", 0) > best[0].get("comp_100", 0)
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|
):
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|
best = (entry, sim)
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return best
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|
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|
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|
def _resolve_exact_vs_extended(
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best_exact: tuple[dict[str, Any], float] | None,
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|
best_extended: tuple[dict[str, Any], float] | None,
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|
usable: list[tuple[dict[str, Any], float]],
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|
) -> tuple[dict[str, Any], float]:
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|
"""Decide between exact match, extended entry, or highest similarity."""
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|
if best_exact is not None and best_extended is not None:
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|
exact_hours = best_exact[0].get("comp_100", 0)
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|
extended_hours = best_extended[0].get("comp_100", 0)
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exact_confidence = int(best_exact[0].get("comp_100_count", 0) or 0) + int(
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|
best_exact[0].get("count_comp", 0) or 0
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|
)
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|
extended_confidence = int(best_extended[0].get("comp_100_count", 0) or 0) + int(
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|
best_extended[0].get("count_comp", 0) or 0
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|
)
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|
# Prefer the extended entry only when it has strictly more hours
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|
# than the exact match AND at least as much confidence.
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|
# This lets "FAITH: The Unholy Trinity" (full game) beat
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|
# a low-confidence exact demo while preventing low-confidence
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|
# mods like "Celeste - Strawberry Jam" from beating
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|
# the exact base game.
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|
if extended_hours > exact_hours and extended_confidence >= exact_confidence:
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|
return best_extended
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|
return best_exact
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|
if best_exact is not None:
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|
return best_exact
|
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|
if best_extended is not None:
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|
return best_extended
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|
|
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|
# Fall back to highest similarity.
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|
return max(usable, key=lambda x: x[1])
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|
|
||||||
|
|
||||||
|
# ──────────────────────────────────────────────────────────────
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|
# Async fetching with shared session & progress
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
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|
|
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|
|
||||||
|
@dataclass
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|
class _SearchCtx:
|
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|
"""Shared context for HLTB search requests."""
|
||||||
|
|
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|
session: aiohttp.ClientSession
|
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|
search_url: str
|
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|
headers: dict[str, str]
|
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|
cache: dict[int, float]
|
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|
polls: dict[int, int] = field(default_factory=dict)
|
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|
count_comp: dict[int, int] = field(default_factory=dict)
|
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|
auth: _AuthInfo | None = None
|
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|
counter: dict[str, int] = field(default_factory=dict)
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|
total: int = 0
|
||||||
|
progress_cb: ProgressCb | None = None
|
||||||
|
|
||||||
|
|
||||||
|
async def _search_one(
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|
sem: asyncio.Semaphore,
|
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|
ctx: _SearchCtx,
|
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|
app_id: int,
|
||||||
|
name: str,
|
||||||
|
) -> HLTBResult | None:
|
||||||
|
"""Search HLTB for one game via direct POST, update cache."""
|
||||||
|
async with sem:
|
||||||
|
result: HLTBResult | None = None
|
||||||
|
for query_name in _build_search_variants(name):
|
||||||
|
payload = _build_search_payload(query_name, ctx.auth)
|
||||||
|
try:
|
||||||
|
async with ctx.session.post(
|
||||||
|
ctx.search_url,
|
||||||
|
headers=ctx.headers,
|
||||||
|
data=payload,
|
||||||
|
) as resp:
|
||||||
|
if resp.status != HTTPStatus.OK:
|
||||||
|
continue
|
||||||
|
data = await resp.json()
|
||||||
|
candidates = _collect_candidates(query_name, data)
|
||||||
|
best = _pick_best_hltb_entry(query_name, candidates)
|
||||||
|
if best is None:
|
||||||
|
continue
|
||||||
|
result = _build_result_from_best(app_id, name, query_name, best)
|
||||||
|
break
|
||||||
|
except (aiohttp.ClientError, asyncio.TimeoutError) as exc:
|
||||||
|
logger.debug("HLTB search failed for '%s': %s", query_name, exc)
|
||||||
|
|
||||||
|
# Update cache immediately (miss = -1).
|
||||||
|
if result is not None:
|
||||||
|
ctx.cache[app_id] = result.completionist_hours
|
||||||
|
ctx.polls[app_id] = result.comp_100_count
|
||||||
|
ctx.count_comp[app_id] = result.count_comp
|
||||||
|
ctx.counter["found"] += 1
|
||||||
|
else:
|
||||||
|
ctx.cache[app_id] = -1
|
||||||
|
ctx.polls[app_id] = 0
|
||||||
|
ctx.count_comp[app_id] = 0
|
||||||
|
|
||||||
|
ctx.counter["done"] += 1
|
||||||
|
done = ctx.counter["done"]
|
||||||
|
|
||||||
|
# Incremental save every _SAVE_INTERVAL lookups.
|
||||||
|
if not done % _SAVE_INTERVAL:
|
||||||
|
save_hltb_cache(ctx.cache, ctx.polls, ctx.count_comp)
|
||||||
|
|
||||||
|
# Report progress.
|
||||||
|
if ctx.progress_cb is not None:
|
||||||
|
ctx.progress_cb(done, ctx.total, ctx.counter["found"], name)
|
||||||
|
|
||||||
|
return result
|
||||||
|
|
||||||
|
|
||||||
|
async def _fetch_batch(
|
||||||
|
games: list[tuple[int, str]],
|
||||||
|
cache: dict[int, float],
|
||||||
|
polls: dict[int, int],
|
||||||
|
progress_cb: ProgressCb | None,
|
||||||
|
count_comp: dict[int, int] | None = None,
|
||||||
|
) -> list[HLTBResult]:
|
||||||
|
"""Fetch HLTB data for a batch of games using one shared session."""
|
||||||
|
# 1. Discover the search URL (sync, one-time).
|
||||||
|
search_url = _get_hltb_search_url()
|
||||||
|
logger.info("HLTB search URL: %s", search_url)
|
||||||
|
|
||||||
|
timeout = aiohttp.ClientTimeout(total=20, sock_read=15)
|
||||||
|
|
||||||
|
# 2. Get auth info (separate session — avoids reuse issues).
|
||||||
|
async with aiohttp.ClientSession(timeout=timeout) as init_session:
|
||||||
|
auth = await _get_auth_info(search_url, init_session)
|
||||||
|
if auth is None:
|
||||||
|
logger.warning("Could not get HLTB auth info, aborting fetch.")
|
||||||
|
return []
|
||||||
|
logger.info("HLTB auth token acquired.")
|
||||||
|
|
||||||
|
# 3. Build shared headers for all search requests.
|
||||||
|
headers: dict[str, str] = {
|
||||||
|
"content-type": "application/json",
|
||||||
|
"accept": "*/*",
|
||||||
|
"User-Agent": (
|
||||||
|
"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
|
||||||
|
),
|
||||||
|
"referer": "https://howlongtobeat.com/",
|
||||||
|
"x-auth-token": auth.token,
|
||||||
|
}
|
||||||
|
if auth.hp_key:
|
||||||
|
headers["x-hp-key"] = auth.hp_key
|
||||||
|
headers["x-hp-val"] = auth.hp_val
|
||||||
|
|
||||||
|
# 4. Fire all searches through a single persistent session.
|
||||||
|
sem = asyncio.Semaphore(MAX_CONCURRENT)
|
||||||
|
counter = {"done": 0, "found": 0}
|
||||||
|
total = len(games)
|
||||||
|
|
||||||
|
if count_comp is None:
|
||||||
|
count_comp = {}
|
||||||
|
|
||||||
|
connector = aiohttp.TCPConnector(
|
||||||
|
limit=MAX_CONCURRENT,
|
||||||
|
keepalive_timeout=30,
|
||||||
|
)
|
||||||
|
async with aiohttp.ClientSession(
|
||||||
|
timeout=timeout,
|
||||||
|
connector=connector,
|
||||||
|
) as session:
|
||||||
|
ctx = _SearchCtx(
|
||||||
|
session=session,
|
||||||
|
search_url=search_url,
|
||||||
|
headers=headers,
|
||||||
|
cache=cache,
|
||||||
|
polls=polls,
|
||||||
|
count_comp=count_comp,
|
||||||
|
auth=auth,
|
||||||
|
counter=counter,
|
||||||
|
total=total,
|
||||||
|
progress_cb=progress_cb,
|
||||||
|
)
|
||||||
|
tasks = [
|
||||||
|
_search_one(
|
||||||
|
sem,
|
||||||
|
ctx,
|
||||||
|
app_id,
|
||||||
|
name,
|
||||||
|
)
|
||||||
|
for app_id, name in games
|
||||||
|
]
|
||||||
|
results = await asyncio.gather(*tasks)
|
||||||
|
|
||||||
|
search_results = [r for r in results if r is not None]
|
||||||
|
|
||||||
|
# 5. Fetch leisure times + DLC from game detail pages.
|
||||||
|
logger.info(
|
||||||
|
"Fetching leisure times for %d games from detail pages...",
|
||||||
|
len(search_results),
|
||||||
|
)
|
||||||
|
await _fetch_leisure_times(
|
||||||
|
search_results,
|
||||||
|
cache,
|
||||||
|
polls,
|
||||||
|
progress_cb=None,
|
||||||
|
count_comp=count_comp,
|
||||||
|
)
|
||||||
|
|
||||||
|
return search_results
|
||||||
249
steam_backlog_enforcer/_scanning_confidence.py
Normal file
249
steam_backlog_enforcer/_scanning_confidence.py
Normal file
@ -0,0 +1,249 @@
|
|||||||
|
"""Confidence-checking and candidate-filtering helpers for scanning."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import logging
|
||||||
|
from typing import TYPE_CHECKING
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||||
|
load_hltb_cache,
|
||||||
|
load_hltb_count_comp_cache,
|
||||||
|
load_hltb_polls_cache,
|
||||||
|
save_hltb_cache,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.game_install import _echo
|
||||||
|
from python_pkg.steam_backlog_enforcer.hltb import fetch_hltb_confidence_cached
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import State
|
||||||
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
|
_MIN_COMP_100_POLLS = 3
|
||||||
|
_MIN_COUNT_COMP = 15
|
||||||
|
_MIN_CONFIDENCE_SUM = 18
|
||||||
|
|
||||||
|
|
||||||
|
def _apply_cached_confidence_to_candidates(candidates: list[GameInfo]) -> None:
|
||||||
|
"""Overlay cached confidence counters onto candidate game objects."""
|
||||||
|
polls_cache = load_hltb_polls_cache()
|
||||||
|
count_comp_cache = load_hltb_count_comp_cache()
|
||||||
|
for game in candidates:
|
||||||
|
if game.app_id in polls_cache:
|
||||||
|
game.comp_100_count = polls_cache[game.app_id]
|
||||||
|
if game.app_id in count_comp_cache:
|
||||||
|
game.count_comp = count_comp_cache[game.app_id]
|
||||||
|
|
||||||
|
|
||||||
|
def _confidence_fail_reasons(game: GameInfo) -> list[str]:
|
||||||
|
"""Return threshold-failure reasons for a game's HLTB confidence data."""
|
||||||
|
reasons: list[str] = []
|
||||||
|
if game.comp_100_count < _MIN_COMP_100_POLLS:
|
||||||
|
reasons.append(f"comp_100 polls {game.comp_100_count} < {_MIN_COMP_100_POLLS}")
|
||||||
|
if game.count_comp < _MIN_COUNT_COMP:
|
||||||
|
reasons.append(f"count_comp {game.count_comp} < {_MIN_COUNT_COMP}")
|
||||||
|
|
||||||
|
total = game.comp_100_count + game.count_comp
|
||||||
|
if total < _MIN_CONFIDENCE_SUM:
|
||||||
|
reasons.append(f"comp_100+count_comp {total} < {_MIN_CONFIDENCE_SUM}")
|
||||||
|
|
||||||
|
return reasons
|
||||||
|
|
||||||
|
|
||||||
|
def _refresh_candidate_confidence(game: GameInfo) -> None:
|
||||||
|
"""Refresh confidence metrics for one candidate when cache looks stale.
|
||||||
|
|
||||||
|
Only refreshes when both metrics are missing (0), which typically means
|
||||||
|
the game was cached before confidence fields were added.
|
||||||
|
"""
|
||||||
|
if game.comp_100_count > 0 or game.count_comp > 0:
|
||||||
|
return
|
||||||
|
|
||||||
|
_refresh_candidate_confidence_batch([game])
|
||||||
|
|
||||||
|
|
||||||
|
def _force_refresh_candidate_confidence(game: GameInfo) -> None:
|
||||||
|
"""Force-refresh one candidate's confidence metrics from HLTB."""
|
||||||
|
_refresh_candidate_confidence_batch([game], force=True)
|
||||||
|
|
||||||
|
|
||||||
|
def _refresh_candidate_confidence_batch(
|
||||||
|
candidates: list[GameInfo],
|
||||||
|
*,
|
||||||
|
force: bool = False,
|
||||||
|
) -> None:
|
||||||
|
"""Refresh missing confidence metrics for candidates in one HLTB batch.
|
||||||
|
|
||||||
|
This prevents O(N) one-game API loops when many snapshot entries predate
|
||||||
|
confidence fields and therefore have ``comp_100_count==0`` and
|
||||||
|
``count_comp==0``.
|
||||||
|
"""
|
||||||
|
missing = [
|
||||||
|
game
|
||||||
|
for game in candidates
|
||||||
|
if force or (game.comp_100_count == 0 and game.count_comp == 0)
|
||||||
|
]
|
||||||
|
if not missing:
|
||||||
|
return
|
||||||
|
|
||||||
|
refresh_slice = missing
|
||||||
|
if len(refresh_slice) == 1:
|
||||||
|
game = refresh_slice[0]
|
||||||
|
_echo(f" Refreshing HLTB confidence for {game.name} (AppID={game.app_id})...")
|
||||||
|
else:
|
||||||
|
_echo(f" Refreshing HLTB confidence for {len(refresh_slice)} candidate(s)...")
|
||||||
|
|
||||||
|
cache = load_hltb_cache()
|
||||||
|
polls = load_hltb_polls_cache()
|
||||||
|
count_comp = load_hltb_count_comp_cache()
|
||||||
|
app_ids = [game.app_id for game in refresh_slice]
|
||||||
|
names = [(game.app_id, game.name) for game in refresh_slice]
|
||||||
|
prior_hours = {aid: cache.get(aid, -1) for aid in app_ids}
|
||||||
|
|
||||||
|
for aid in app_ids:
|
||||||
|
cache.pop(aid, None)
|
||||||
|
polls.pop(aid, None)
|
||||||
|
count_comp.pop(aid, None)
|
||||||
|
save_hltb_cache(cache, polls, count_comp)
|
||||||
|
|
||||||
|
fetch_hltb_confidence_cached(names)
|
||||||
|
|
||||||
|
refreshed_hours = load_hltb_cache()
|
||||||
|
refreshed_polls = load_hltb_polls_cache()
|
||||||
|
refreshed_count_comp = load_hltb_count_comp_cache()
|
||||||
|
for aid, old_hours in prior_hours.items():
|
||||||
|
if old_hours > 0 and refreshed_hours.get(aid, -1) <= 0:
|
||||||
|
refreshed_hours[aid] = old_hours
|
||||||
|
save_hltb_cache(refreshed_hours, refreshed_polls, refreshed_count_comp)
|
||||||
|
|
||||||
|
for game in refresh_slice:
|
||||||
|
game.comp_100_count = refreshed_polls.get(game.app_id, 0)
|
||||||
|
game.count_comp = refreshed_count_comp.get(game.app_id, 0)
|
||||||
|
|
||||||
|
|
||||||
|
def _filter_hltb_confident_candidates(
|
||||||
|
candidates: list[GameInfo],
|
||||||
|
) -> list[GameInfo]:
|
||||||
|
"""Keep only candidates that satisfy HLTB confidence thresholds."""
|
||||||
|
_refresh_candidate_confidence_batch(candidates)
|
||||||
|
|
||||||
|
kept: list[GameInfo] = []
|
||||||
|
for game in candidates:
|
||||||
|
reasons = _confidence_fail_reasons(game)
|
||||||
|
if reasons:
|
||||||
|
_echo(
|
||||||
|
f" Skipping {game.name} (AppID={game.app_id}): "
|
||||||
|
f"HLTB confidence too low ({'; '.join(reasons)})"
|
||||||
|
)
|
||||||
|
continue
|
||||||
|
kept.append(game)
|
||||||
|
return kept
|
||||||
|
|
||||||
|
|
||||||
|
def _candidate_passes_hltb_confidence(game: GameInfo) -> bool:
|
||||||
|
"""Return True if candidate passes confidence with cache-first behavior.
|
||||||
|
|
||||||
|
Only refreshes when confidence fields are missing (both zero), which keeps
|
||||||
|
normal runs cache-friendly and avoids repeated refetches for known
|
||||||
|
low-confidence entries.
|
||||||
|
"""
|
||||||
|
reasons = _confidence_fail_reasons(game)
|
||||||
|
if not reasons:
|
||||||
|
return True
|
||||||
|
|
||||||
|
# Re-check once when confidence fields are missing in cache.
|
||||||
|
_refresh_candidate_confidence(game)
|
||||||
|
reasons = _confidence_fail_reasons(game)
|
||||||
|
if reasons:
|
||||||
|
_echo(
|
||||||
|
f" Skipping {game.name} (AppID={game.app_id}): "
|
||||||
|
f"HLTB confidence too low ({'; '.join(reasons)})"
|
||||||
|
)
|
||||||
|
return False
|
||||||
|
return True
|
||||||
|
|
||||||
|
|
||||||
|
def _backfill_polls_for_finished(
|
||||||
|
state: State,
|
||||||
|
games: list[GameInfo],
|
||||||
|
) -> dict[int, int]:
|
||||||
|
"""Lazily fetch poll counts for already-finished games missing them.
|
||||||
|
|
||||||
|
Reads the polls cache, identifies finished games whose poll count is
|
||||||
|
still ``0`` (typically because the cache predates the polls schema),
|
||||||
|
and triggers a one-shot HLTB search to backfill them. Returns the
|
||||||
|
refreshed polls cache.
|
||||||
|
"""
|
||||||
|
polls_cache = load_hltb_polls_cache()
|
||||||
|
name_by_id = {g.app_id: g.name for g in games}
|
||||||
|
missing = [
|
||||||
|
(aid, name_by_id[aid])
|
||||||
|
for aid in state.finished_app_ids
|
||||||
|
if aid in name_by_id and polls_cache.get(aid, 0) == 0
|
||||||
|
]
|
||||||
|
if not missing:
|
||||||
|
return polls_cache
|
||||||
|
|
||||||
|
logger.info(
|
||||||
|
"Backfilling HLTB poll counts for %d already-finished games...",
|
||||||
|
len(missing),
|
||||||
|
)
|
||||||
|
# Force a fresh search by removing the hours entries we want to refetch.
|
||||||
|
# (fetch_hltb_times_cached skips entries already in the hours cache.)
|
||||||
|
cache = load_hltb_cache()
|
||||||
|
preserved_hours = {aid: cache[aid] for aid, _ in missing if aid in cache}
|
||||||
|
for aid, _name in missing:
|
||||||
|
cache.pop(aid, None)
|
||||||
|
save_hltb_cache(cache, polls_cache)
|
||||||
|
|
||||||
|
fetch_hltb_confidence_cached(missing)
|
||||||
|
|
||||||
|
# Restore any previously-known hours that the refetch may have replaced
|
||||||
|
# with a worse match (we trust prior leisure+dlc estimates).
|
||||||
|
refreshed_hours = load_hltb_cache()
|
||||||
|
refreshed_polls = load_hltb_polls_cache()
|
||||||
|
for aid, prior_hours in preserved_hours.items():
|
||||||
|
if prior_hours > 0 and refreshed_hours.get(aid, -1) <= 0:
|
||||||
|
refreshed_hours[aid] = prior_hours
|
||||||
|
save_hltb_cache(refreshed_hours, refreshed_polls)
|
||||||
|
return refreshed_polls
|
||||||
|
|
||||||
|
|
||||||
|
def _report_poll_confidence(
|
||||||
|
chosen: GameInfo,
|
||||||
|
games: list[GameInfo],
|
||||||
|
state: State,
|
||||||
|
) -> None:
|
||||||
|
"""Print HLTB poll-count confidence info for the just-assigned game.
|
||||||
|
|
||||||
|
Shows the chosen game's ``comp_100_count`` (number of polled
|
||||||
|
completionist times on HowLongToBeat) and the historical minimum
|
||||||
|
among the user's previously-finished games. Marks a new historical
|
||||||
|
low so the user can be skeptical of unreliable estimates.
|
||||||
|
"""
|
||||||
|
polls_cache = _backfill_polls_for_finished(state, games)
|
||||||
|
chosen_polls = polls_cache.get(chosen.app_id, chosen.comp_100_count)
|
||||||
|
chosen.comp_100_count = chosen_polls
|
||||||
|
|
||||||
|
finished_polls = [
|
||||||
|
(polls_cache[aid], aid)
|
||||||
|
for aid in state.finished_app_ids
|
||||||
|
if polls_cache.get(aid, 0) > 0
|
||||||
|
]
|
||||||
|
if not finished_polls:
|
||||||
|
_echo(f" HLTB confidence: {chosen_polls} polled completionist times")
|
||||||
|
return
|
||||||
|
|
||||||
|
min_polls, min_aid = min(finished_polls)
|
||||||
|
name_by_id = {g.app_id: g.name for g in games}
|
||||||
|
min_name = name_by_id.get(min_aid, f"AppID={min_aid}")
|
||||||
|
|
||||||
|
warning = ""
|
||||||
|
if 0 < chosen_polls < min_polls:
|
||||||
|
warning = " ⚠ NEW LOW — estimate may be unreliable"
|
||||||
|
elif chosen_polls == 0:
|
||||||
|
warning = " ⚠ no polls recorded — estimate may be unreliable"
|
||||||
|
|
||||||
|
_echo(f" HLTB confidence: {chosen_polls} polled completionist times{warning}")
|
||||||
|
_echo(f" Historical min among finished: {min_polls} ({min_name})")
|
||||||
@ -13,30 +13,23 @@ Fetches leisure completionist hour estimates from howlongtobeat.com with:
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import asyncio
|
import asyncio
|
||||||
from dataclasses import dataclass, field
|
|
||||||
from difflib import SequenceMatcher
|
|
||||||
from http import HTTPStatus
|
|
||||||
import json
|
|
||||||
import logging
|
import logging
|
||||||
import re
|
|
||||||
import time
|
import time
|
||||||
from typing import Any
|
|
||||||
|
|
||||||
import aiohttp
|
import aiohttp
|
||||||
from howlongtobeatpy.HTMLRequests import HTMLRequests
|
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer._hltb_detail import (
|
from python_pkg.steam_backlog_enforcer._hltb_search import (
|
||||||
_fetch_leisure_times,
|
_fetch_batch,
|
||||||
|
_get_auth_info,
|
||||||
|
_get_hltb_search_url,
|
||||||
|
_search_one,
|
||||||
|
_SearchCtx,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||||
_SAVE_INTERVAL,
|
|
||||||
_SUBSET_SUFFIXES,
|
|
||||||
HLTB_BASE_URL,
|
HLTB_BASE_URL,
|
||||||
MAX_CONCURRENT,
|
MAX_CONCURRENT,
|
||||||
MIN_SIMILARITY,
|
|
||||||
HLTBResult,
|
HLTBResult,
|
||||||
ProgressCb,
|
ProgressCb,
|
||||||
_AuthInfo,
|
|
||||||
load_hltb_cache,
|
load_hltb_cache,
|
||||||
load_hltb_count_comp_cache,
|
load_hltb_count_comp_cache,
|
||||||
load_hltb_polls_cache,
|
load_hltb_polls_cache,
|
||||||
@ -47,444 +40,8 @@ logger = logging.getLogger(__name__)
|
|||||||
|
|
||||||
|
|
||||||
# ──────────────────────────────────────────────────────────────
|
# ──────────────────────────────────────────────────────────────
|
||||||
# HLTB API setup (done once, not per-request like the library)
|
# Confidence-only batch fetch (no leisure/DLC detail pages)
|
||||||
# ──────────────────────────────────────────────────────────────
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
|
||||||
def _get_hltb_search_url() -> str:
|
|
||||||
"""Discover the current HLTB search API endpoint.
|
|
||||||
|
|
||||||
Scrapes the homepage for JS bundles containing the fetch URL.
|
|
||||||
Falls back to ``/api/finder`` if extraction fails.
|
|
||||||
"""
|
|
||||||
try:
|
|
||||||
search_info = HTMLRequests.send_website_request_getcode(
|
|
||||||
parse_all_scripts=False,
|
|
||||||
)
|
|
||||||
if search_info is None:
|
|
||||||
search_info = HTMLRequests.send_website_request_getcode(
|
|
||||||
parse_all_scripts=True,
|
|
||||||
)
|
|
||||||
if search_info and search_info.search_url:
|
|
||||||
url: str = HTMLRequests.BASE_URL + search_info.search_url
|
|
||||||
return url
|
|
||||||
except (OSError, RuntimeError, ValueError, TypeError):
|
|
||||||
logger.debug("Failed to discover HLTB search URL, using default")
|
|
||||||
return "https://howlongtobeat.com/api/finder"
|
|
||||||
|
|
||||||
|
|
||||||
async def _get_auth_info(
|
|
||||||
search_url: str,
|
|
||||||
session: aiohttp.ClientSession,
|
|
||||||
) -> _AuthInfo | None:
|
|
||||||
"""Fetch the HLTB auth token and honeypot key/val (one GET request)."""
|
|
||||||
init_url = search_url + "/init"
|
|
||||||
ts = int(time.time() * 1000)
|
|
||||||
headers = {
|
|
||||||
"User-Agent": (
|
|
||||||
"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
|
|
||||||
),
|
|
||||||
"referer": "https://howlongtobeat.com/",
|
|
||||||
}
|
|
||||||
try:
|
|
||||||
async with session.get(
|
|
||||||
init_url,
|
|
||||||
params={"t": ts},
|
|
||||||
headers=headers,
|
|
||||||
) as resp:
|
|
||||||
if resp.status == HTTPStatus.OK:
|
|
||||||
data = await resp.json()
|
|
||||||
token: str | None = data.get("token")
|
|
||||||
if token is None:
|
|
||||||
return None
|
|
||||||
return _AuthInfo(
|
|
||||||
token=token,
|
|
||||||
hp_key=data.get("hpKey", ""),
|
|
||||||
hp_val=data.get("hpVal", ""),
|
|
||||||
)
|
|
||||||
except (aiohttp.ClientError, asyncio.TimeoutError):
|
|
||||||
logger.warning("Failed to get HLTB auth token")
|
|
||||||
return None
|
|
||||||
|
|
||||||
|
|
||||||
def _similarity(a: str, b: str) -> float:
|
|
||||||
"""Case-insensitive SequenceMatcher ratio between two strings."""
|
|
||||||
return SequenceMatcher(None, a.lower(), b.lower()).ratio()
|
|
||||||
|
|
||||||
|
|
||||||
def _build_search_payload(game_name: str, auth: _AuthInfo | None = None) -> str:
|
|
||||||
"""Build the JSON POST body for an HLTB search."""
|
|
||||||
payload: dict[str, Any] = {
|
|
||||||
"searchType": "games",
|
|
||||||
"searchTerms": game_name.split(),
|
|
||||||
"searchPage": 1,
|
|
||||||
"size": 20,
|
|
||||||
"searchOptions": {
|
|
||||||
"games": {
|
|
||||||
"userId": 0,
|
|
||||||
"platform": "",
|
|
||||||
"sortCategory": "popular",
|
|
||||||
"rangeCategory": "main",
|
|
||||||
"rangeTime": {"min": 0, "max": 0},
|
|
||||||
"gameplay": {
|
|
||||||
"perspective": "",
|
|
||||||
"flow": "",
|
|
||||||
"genre": "",
|
|
||||||
"difficulty": "",
|
|
||||||
},
|
|
||||||
"rangeYear": {"max": "", "min": ""},
|
|
||||||
"modifier": "",
|
|
||||||
},
|
|
||||||
"users": {"sortCategory": "postcount"},
|
|
||||||
"lists": {"sortCategory": "follows"},
|
|
||||||
"filter": "",
|
|
||||||
"sort": 0,
|
|
||||||
"randomizer": 0,
|
|
||||||
},
|
|
||||||
"useCache": True,
|
|
||||||
}
|
|
||||||
if auth and auth.hp_key:
|
|
||||||
payload[auth.hp_key] = auth.hp_val
|
|
||||||
return json.dumps(payload)
|
|
||||||
|
|
||||||
|
|
||||||
def _build_search_variants(game_name: str) -> list[str]:
|
|
||||||
"""Return fallback search terms for one Steam game title."""
|
|
||||||
base = game_name.strip()
|
|
||||||
variants = [base]
|
|
||||||
no_year = re.sub(r"\s*\(\d{4}\)$", "", base).strip()
|
|
||||||
if no_year and no_year != base:
|
|
||||||
variants.append(no_year)
|
|
||||||
return variants
|
|
||||||
|
|
||||||
|
|
||||||
def _collect_candidates(
|
|
||||||
query_name: str,
|
|
||||||
data: dict[str, Any],
|
|
||||||
) -> list[tuple[dict[str, Any], float]]:
|
|
||||||
"""Build candidate list from one HLTB response payload."""
|
|
||||||
candidates: list[tuple[dict[str, Any], float]] = []
|
|
||||||
lower_name = query_name.lower()
|
|
||||||
for entry in data.get("data", []):
|
|
||||||
entry_name = entry.get("game_name", "")
|
|
||||||
entry_alias = entry.get("game_alias", "") or ""
|
|
||||||
is_dlc = str(entry.get("game_type", "")).lower() == "dlc"
|
|
||||||
sim = max(
|
|
||||||
_similarity(query_name, entry_name),
|
|
||||||
_similarity(query_name, entry_alias),
|
|
||||||
)
|
|
||||||
is_full_edition = (
|
|
||||||
(not is_dlc) and entry_name.lower().startswith(lower_name + ":")
|
|
||||||
) or ((not is_dlc) and entry_name.lower().startswith(lower_name + " -"))
|
|
||||||
if sim >= MIN_SIMILARITY or is_full_edition:
|
|
||||||
comp_100 = entry.get("comp_100", 0)
|
|
||||||
if comp_100 and comp_100 > 0:
|
|
||||||
candidates.append((entry, sim))
|
|
||||||
return candidates
|
|
||||||
|
|
||||||
|
|
||||||
def _build_result_from_best(
|
|
||||||
app_id: int,
|
|
||||||
original_name: str,
|
|
||||||
query_name: str,
|
|
||||||
best: tuple[dict[str, Any], float],
|
|
||||||
) -> HLTBResult:
|
|
||||||
"""Convert selected HLTB entry into HLTBResult."""
|
|
||||||
entry, sim = best
|
|
||||||
hours = round(entry["comp_100"] / 3600, 2)
|
|
||||||
logger.debug(
|
|
||||||
("HLTB match for '%s' via '%s': '%s' (id=%s, comp_100=%s, sim=%.3f)"),
|
|
||||||
original_name,
|
|
||||||
query_name,
|
|
||||||
entry.get("game_name"),
|
|
||||||
entry.get("game_id"),
|
|
||||||
entry.get("comp_100"),
|
|
||||||
sim,
|
|
||||||
)
|
|
||||||
return HLTBResult(
|
|
||||||
app_id=app_id,
|
|
||||||
game_name=original_name,
|
|
||||||
completionist_hours=hours,
|
|
||||||
similarity=sim,
|
|
||||||
hltb_game_id=entry.get("game_id", 0),
|
|
||||||
comp_100_count=int(entry.get("comp_100_count", 0) or 0),
|
|
||||||
count_comp=int(entry.get("count_comp", 0) or 0),
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
def _pick_best_hltb_entry(
|
|
||||||
search_name: str,
|
|
||||||
candidates: list[tuple[dict[str, Any], float]],
|
|
||||||
) -> tuple[dict[str, Any], float] | None:
|
|
||||||
"""Pick the best HLTB entry, preferring full editions over demos/chapters.
|
|
||||||
|
|
||||||
When a short name like "FAITH" matches both "FAITH" (demo) and
|
|
||||||
"FAITH: The Unholy Trinity" (full game), prefer the full game
|
|
||||||
since Steam often lists the full game under the shorter name.
|
|
||||||
|
|
||||||
When an exact match like "Timberman" (26 h) competes against an
|
|
||||||
unrelated subtitle entry like "Timberman: The Big Adventure" (2 h),
|
|
||||||
the exact match wins because it has more hours.
|
|
||||||
"""
|
|
||||||
if not candidates:
|
|
||||||
return None
|
|
||||||
|
|
||||||
# Prefer base games over DLC entries when both are present.
|
|
||||||
non_dlc = [c for c in candidates if str(c[0].get("game_type", "")).lower() != "dlc"]
|
|
||||||
usable = non_dlc or candidates
|
|
||||||
if len(usable) == 1:
|
|
||||||
return usable[0]
|
|
||||||
|
|
||||||
lower = search_name.lower()
|
|
||||||
best_exact = _find_exact_match(usable, lower)
|
|
||||||
best_extended = _find_best_extended(usable, lower)
|
|
||||||
return _resolve_exact_vs_extended(best_exact, best_extended, usable)
|
|
||||||
|
|
||||||
|
|
||||||
def _find_exact_match(
|
|
||||||
usable: list[tuple[dict[str, Any], float]],
|
|
||||||
lower: str,
|
|
||||||
) -> tuple[dict[str, Any], float] | None:
|
|
||||||
"""Find best exact name/alias match (highest comp_100)."""
|
|
||||||
return next(
|
|
||||||
(
|
|
||||||
(e, s)
|
|
||||||
for e, s in sorted(
|
|
||||||
usable,
|
|
||||||
key=lambda x: x[0].get("comp_100", 0),
|
|
||||||
reverse=True,
|
|
||||||
)
|
|
||||||
if (e.get("game_name") or "").lower() == lower
|
|
||||||
or (e.get("game_alias") or "").lower() == lower
|
|
||||||
),
|
|
||||||
None,
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
def _find_best_extended(
|
|
||||||
usable: list[tuple[dict[str, Any], float]],
|
|
||||||
lower: str,
|
|
||||||
) -> tuple[dict[str, Any], float] | None:
|
|
||||||
"""Find best extended entry ("Name: Subtitle" / "Name - Subtitle").
|
|
||||||
|
|
||||||
Skips subset entries (prologue, demo, etc.).
|
|
||||||
"""
|
|
||||||
best: tuple[dict[str, Any], float] | None = None
|
|
||||||
for entry, sim in usable:
|
|
||||||
game_type = str(entry.get("game_type", "")).lower()
|
|
||||||
if game_type not in ("", "game"):
|
|
||||||
continue
|
|
||||||
entry_name = (entry.get("game_name") or "").lower()
|
|
||||||
if entry_name.startswith((lower + ":", lower + " -")):
|
|
||||||
suffix = entry_name[len(lower) :].lstrip(" :-")
|
|
||||||
if not any(suffix.startswith(kw) for kw in _SUBSET_SUFFIXES) and (
|
|
||||||
best is None or entry.get("comp_100", 0) > best[0].get("comp_100", 0)
|
|
||||||
):
|
|
||||||
best = (entry, sim)
|
|
||||||
return best
|
|
||||||
|
|
||||||
|
|
||||||
def _resolve_exact_vs_extended(
|
|
||||||
best_exact: tuple[dict[str, Any], float] | None,
|
|
||||||
best_extended: tuple[dict[str, Any], float] | None,
|
|
||||||
usable: list[tuple[dict[str, Any], float]],
|
|
||||||
) -> tuple[dict[str, Any], float]:
|
|
||||||
"""Decide between exact match, extended entry, or highest similarity."""
|
|
||||||
if best_exact is not None and best_extended is not None:
|
|
||||||
exact_hours = best_exact[0].get("comp_100", 0)
|
|
||||||
extended_hours = best_extended[0].get("comp_100", 0)
|
|
||||||
exact_confidence = int(best_exact[0].get("comp_100_count", 0) or 0) + int(
|
|
||||||
best_exact[0].get("count_comp", 0) or 0
|
|
||||||
)
|
|
||||||
extended_confidence = int(best_extended[0].get("comp_100_count", 0) or 0) + int(
|
|
||||||
best_extended[0].get("count_comp", 0) or 0
|
|
||||||
)
|
|
||||||
# Prefer the extended entry only when it has strictly more hours
|
|
||||||
# than the exact match AND at least as much confidence.
|
|
||||||
# This lets "FAITH: The Unholy Trinity" (full game) beat
|
|
||||||
# a low-confidence exact demo while preventing low-confidence
|
|
||||||
# mods like "Celeste - Strawberry Jam" from beating
|
|
||||||
# the exact base game.
|
|
||||||
if extended_hours > exact_hours and extended_confidence >= exact_confidence:
|
|
||||||
return best_extended
|
|
||||||
return best_exact
|
|
||||||
if best_exact is not None:
|
|
||||||
return best_exact
|
|
||||||
if best_extended is not None:
|
|
||||||
return best_extended
|
|
||||||
|
|
||||||
# Fall back to highest similarity.
|
|
||||||
return max(usable, key=lambda x: x[1])
|
|
||||||
|
|
||||||
|
|
||||||
# ──────────────────────────────────────────────────────────────
|
|
||||||
# Async fetching with shared session & progress
|
|
||||||
# ──────────────────────────────────────────────────────────────
|
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
|
||||||
class _SearchCtx:
|
|
||||||
"""Shared context for HLTB search requests."""
|
|
||||||
|
|
||||||
session: aiohttp.ClientSession
|
|
||||||
search_url: str
|
|
||||||
headers: dict[str, str]
|
|
||||||
cache: dict[int, float]
|
|
||||||
polls: dict[int, int] = field(default_factory=dict)
|
|
||||||
count_comp: dict[int, int] = field(default_factory=dict)
|
|
||||||
auth: _AuthInfo | None = None
|
|
||||||
counter: dict[str, int] = field(default_factory=dict)
|
|
||||||
total: int = 0
|
|
||||||
progress_cb: ProgressCb | None = None
|
|
||||||
|
|
||||||
|
|
||||||
async def _search_one(
|
|
||||||
sem: asyncio.Semaphore,
|
|
||||||
ctx: _SearchCtx,
|
|
||||||
app_id: int,
|
|
||||||
name: str,
|
|
||||||
) -> HLTBResult | None:
|
|
||||||
"""Search HLTB for one game via direct POST, update cache."""
|
|
||||||
async with sem:
|
|
||||||
result: HLTBResult | None = None
|
|
||||||
for query_name in _build_search_variants(name):
|
|
||||||
payload = _build_search_payload(query_name, ctx.auth)
|
|
||||||
try:
|
|
||||||
async with ctx.session.post(
|
|
||||||
ctx.search_url,
|
|
||||||
headers=ctx.headers,
|
|
||||||
data=payload,
|
|
||||||
) as resp:
|
|
||||||
if resp.status != HTTPStatus.OK:
|
|
||||||
continue
|
|
||||||
data = await resp.json()
|
|
||||||
candidates = _collect_candidates(query_name, data)
|
|
||||||
best = _pick_best_hltb_entry(query_name, candidates)
|
|
||||||
if best is None:
|
|
||||||
continue
|
|
||||||
result = _build_result_from_best(app_id, name, query_name, best)
|
|
||||||
break
|
|
||||||
except (aiohttp.ClientError, asyncio.TimeoutError) as exc:
|
|
||||||
logger.debug("HLTB search failed for '%s': %s", query_name, exc)
|
|
||||||
|
|
||||||
# Update cache immediately (miss = -1).
|
|
||||||
if result is not None:
|
|
||||||
ctx.cache[app_id] = result.completionist_hours
|
|
||||||
ctx.polls[app_id] = result.comp_100_count
|
|
||||||
ctx.count_comp[app_id] = result.count_comp
|
|
||||||
ctx.counter["found"] += 1
|
|
||||||
else:
|
|
||||||
ctx.cache[app_id] = -1
|
|
||||||
ctx.polls[app_id] = 0
|
|
||||||
ctx.count_comp[app_id] = 0
|
|
||||||
|
|
||||||
ctx.counter["done"] += 1
|
|
||||||
done = ctx.counter["done"]
|
|
||||||
|
|
||||||
# Incremental save every _SAVE_INTERVAL lookups.
|
|
||||||
if not done % _SAVE_INTERVAL:
|
|
||||||
save_hltb_cache(ctx.cache, ctx.polls, ctx.count_comp)
|
|
||||||
|
|
||||||
# Report progress.
|
|
||||||
if ctx.progress_cb is not None:
|
|
||||||
ctx.progress_cb(done, ctx.total, ctx.counter["found"], name)
|
|
||||||
|
|
||||||
return result
|
|
||||||
|
|
||||||
|
|
||||||
async def _fetch_batch(
|
|
||||||
games: list[tuple[int, str]],
|
|
||||||
cache: dict[int, float],
|
|
||||||
polls: dict[int, int],
|
|
||||||
progress_cb: ProgressCb | None,
|
|
||||||
count_comp: dict[int, int] | None = None,
|
|
||||||
) -> list[HLTBResult]:
|
|
||||||
"""Fetch HLTB data for a batch of games using one shared session."""
|
|
||||||
# 1. Discover the search URL (sync, one-time).
|
|
||||||
search_url = _get_hltb_search_url()
|
|
||||||
logger.info("HLTB search URL: %s", search_url)
|
|
||||||
|
|
||||||
timeout = aiohttp.ClientTimeout(total=20, sock_read=15)
|
|
||||||
|
|
||||||
# 2. Get auth info (separate session — avoids reuse issues).
|
|
||||||
async with aiohttp.ClientSession(timeout=timeout) as init_session:
|
|
||||||
auth = await _get_auth_info(search_url, init_session)
|
|
||||||
if auth is None:
|
|
||||||
logger.warning("Could not get HLTB auth info, aborting fetch.")
|
|
||||||
return []
|
|
||||||
logger.info("HLTB auth token acquired.")
|
|
||||||
|
|
||||||
# 3. Build shared headers for all search requests.
|
|
||||||
headers: dict[str, str] = {
|
|
||||||
"content-type": "application/json",
|
|
||||||
"accept": "*/*",
|
|
||||||
"User-Agent": (
|
|
||||||
"Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0"
|
|
||||||
),
|
|
||||||
"referer": "https://howlongtobeat.com/",
|
|
||||||
"x-auth-token": auth.token,
|
|
||||||
}
|
|
||||||
if auth.hp_key:
|
|
||||||
headers["x-hp-key"] = auth.hp_key
|
|
||||||
headers["x-hp-val"] = auth.hp_val
|
|
||||||
|
|
||||||
# 4. Fire all searches through a single persistent session.
|
|
||||||
sem = asyncio.Semaphore(MAX_CONCURRENT)
|
|
||||||
counter = {"done": 0, "found": 0}
|
|
||||||
total = len(games)
|
|
||||||
|
|
||||||
if count_comp is None:
|
|
||||||
count_comp = {}
|
|
||||||
|
|
||||||
connector = aiohttp.TCPConnector(
|
|
||||||
limit=MAX_CONCURRENT,
|
|
||||||
keepalive_timeout=30,
|
|
||||||
)
|
|
||||||
async with aiohttp.ClientSession(
|
|
||||||
timeout=timeout,
|
|
||||||
connector=connector,
|
|
||||||
) as session:
|
|
||||||
ctx = _SearchCtx(
|
|
||||||
session=session,
|
|
||||||
search_url=search_url,
|
|
||||||
headers=headers,
|
|
||||||
cache=cache,
|
|
||||||
polls=polls,
|
|
||||||
count_comp=count_comp,
|
|
||||||
auth=auth,
|
|
||||||
counter=counter,
|
|
||||||
total=total,
|
|
||||||
progress_cb=progress_cb,
|
|
||||||
)
|
|
||||||
tasks = [
|
|
||||||
_search_one(
|
|
||||||
sem,
|
|
||||||
ctx,
|
|
||||||
app_id,
|
|
||||||
name,
|
|
||||||
)
|
|
||||||
for app_id, name in games
|
|
||||||
]
|
|
||||||
results = await asyncio.gather(*tasks)
|
|
||||||
|
|
||||||
search_results = [r for r in results if r is not None]
|
|
||||||
|
|
||||||
# 5. Fetch leisure times + DLC from game detail pages.
|
|
||||||
logger.info(
|
|
||||||
"Fetching leisure times for %d games from detail pages...",
|
|
||||||
len(search_results),
|
|
||||||
)
|
|
||||||
await _fetch_leisure_times(
|
|
||||||
search_results,
|
|
||||||
cache,
|
|
||||||
polls,
|
|
||||||
progress_cb=None,
|
|
||||||
count_comp=count_comp,
|
|
||||||
)
|
|
||||||
|
|
||||||
return search_results
|
|
||||||
|
|
||||||
|
|
||||||
async def _fetch_batch_confidence_only(
|
async def _fetch_batch_confidence_only(
|
||||||
games: list[tuple[int, str]],
|
games: list[tuple[int, str]],
|
||||||
cache: dict[int, float],
|
cache: dict[int, float],
|
||||||
|
|||||||
@ -12,6 +12,7 @@ from python_pkg.steam_backlog_enforcer._enforce_loop import (
|
|||||||
do_enforce,
|
do_enforce,
|
||||||
get_all_owned_app_ids,
|
get_all_owned_app_ids,
|
||||||
)
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_types import load_hltb_cache
|
||||||
from python_pkg.steam_backlog_enforcer._whitelist import (
|
from python_pkg.steam_backlog_enforcer._whitelist import (
|
||||||
WHITELIST_COOLDOWN_SECONDS,
|
WHITELIST_COOLDOWN_SECONDS,
|
||||||
add_pending_exception,
|
add_pending_exception,
|
||||||
@ -40,6 +41,7 @@ from python_pkg.steam_backlog_enforcer.library_hider import (
|
|||||||
from python_pkg.steam_backlog_enforcer.scanning import (
|
from python_pkg.steam_backlog_enforcer.scanning import (
|
||||||
do_check,
|
do_check,
|
||||||
do_scan,
|
do_scan,
|
||||||
|
pick_next_game,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
from python_pkg.steam_backlog_enforcer.store_blocker import (
|
from python_pkg.steam_backlog_enforcer.store_blocker import (
|
||||||
@ -355,6 +357,29 @@ def cmd_unhide(config: Config, _state: State) -> None:
|
|||||||
_echo("Done!")
|
_echo("Done!")
|
||||||
|
|
||||||
|
|
||||||
|
def cmd_pick(config: Config, state: State) -> None:
|
||||||
|
"""Manually pick a new game from the shortest-first candidate list."""
|
||||||
|
snapshot_data = load_snapshot()
|
||||||
|
if not snapshot_data:
|
||||||
|
_echo("No snapshot found. Run 'scan' first.")
|
||||||
|
return
|
||||||
|
|
||||||
|
games = [GameInfo.from_snapshot(d) for d in snapshot_data]
|
||||||
|
hltb_cache = load_hltb_cache()
|
||||||
|
for game in games:
|
||||||
|
if game.app_id in hltb_cache:
|
||||||
|
game.completionist_hours = hltb_cache[game.app_id]
|
||||||
|
|
||||||
|
pick_next_game(games, state, config)
|
||||||
|
|
||||||
|
if state.current_app_id is not None:
|
||||||
|
owned_ids = get_all_owned_app_ids(config)
|
||||||
|
if owned_ids:
|
||||||
|
hidden = hide_other_games(owned_ids, state.current_app_id)
|
||||||
|
if hidden > 0:
|
||||||
|
_echo(f"\n Library: hid {hidden} games")
|
||||||
|
|
||||||
|
|
||||||
COMMANDS: dict[str, tuple[str, Callable[[Config, State], object]]] = {
|
COMMANDS: dict[str, tuple[str, Callable[[Config, State], object]]] = {
|
||||||
"scan": ("Scan library & assign a game", do_scan),
|
"scan": ("Scan library & assign a game", do_scan),
|
||||||
"check": ("Check assigned game completion", do_check),
|
"check": ("Check assigned game completion", do_check),
|
||||||
@ -371,6 +396,7 @@ COMMANDS: dict[str, tuple[str, Callable[[Config, State], object]]] = {
|
|||||||
"uninstall": ("Uninstall all non-assigned games", cmd_uninstall),
|
"uninstall": ("Uninstall all non-assigned games", cmd_uninstall),
|
||||||
"setup": ("Run first-time setup", cmd_setup),
|
"setup": ("Run first-time setup", cmd_setup),
|
||||||
"done": ("Finish game, open HLTB, pick next", cmd_done),
|
"done": ("Finish game, open HLTB, pick next", cmd_done),
|
||||||
|
"pick": ("Manually pick your next game from candidates", cmd_pick),
|
||||||
}
|
}
|
||||||
|
|
||||||
# Extra commands with non-standard arg handling (shown in help but not in COMMANDS).
|
# Extra commands with non-standard arg handling (shown in help but not in COMMANDS).
|
||||||
|
|||||||
@ -7,10 +7,13 @@ import time
|
|||||||
from typing import Any
|
from typing import Any
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||||
load_hltb_cache,
|
|
||||||
load_hltb_count_comp_cache,
|
load_hltb_count_comp_cache,
|
||||||
load_hltb_polls_cache,
|
load_hltb_polls_cache,
|
||||||
save_hltb_cache,
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer._scanning_confidence import (
|
||||||
|
_apply_cached_confidence_to_candidates,
|
||||||
|
_candidate_passes_hltb_confidence,
|
||||||
|
_report_poll_confidence,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.config import (
|
from python_pkg.steam_backlog_enforcer.config import (
|
||||||
Config,
|
Config,
|
||||||
@ -28,7 +31,6 @@ from python_pkg.steam_backlog_enforcer.game_install import (
|
|||||||
uninstall_other_games,
|
uninstall_other_games,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
from python_pkg.steam_backlog_enforcer.hltb import (
|
||||||
fetch_hltb_confidence_cached,
|
|
||||||
fetch_hltb_times_cached,
|
fetch_hltb_times_cached,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.protondb import (
|
from python_pkg.steam_backlog_enforcer.protondb import (
|
||||||
@ -40,10 +42,6 @@ from python_pkg.steam_backlog_enforcer.steam_api import GameInfo, SteamAPIClient
|
|||||||
logger = logging.getLogger(__name__)
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
_TAMPER_CHECK_LIMIT = 3
|
_TAMPER_CHECK_LIMIT = 3
|
||||||
_MIN_COMP_100_POLLS = 3
|
|
||||||
_MIN_COUNT_COMP = 15
|
|
||||||
_MIN_CONFIDENCE_SUM = 18
|
|
||||||
|
|
||||||
|
|
||||||
# ──────────────────────────────────────────────────────────────
|
# ──────────────────────────────────────────────────────────────
|
||||||
# Scanning & game selection
|
# Scanning & game selection
|
||||||
@ -162,220 +160,131 @@ def _pick_playable_candidate(
|
|||||||
return None
|
return None
|
||||||
|
|
||||||
|
|
||||||
def pick_next_game(games: list[GameInfo], state: State, config: Config) -> None:
|
_PICK_LIST_SIZE = 10
|
||||||
"""Select the next game: shortest completionist time first.
|
|
||||||
|
|
||||||
Games with silver-or-worse ProtonDB ratings (or gold trending
|
_NO_CONF_MSG = (
|
||||||
downward) are automatically skipped as unplayable on Linux.
|
"\nNo assignable games found "
|
||||||
"""
|
"(HLTB confidence thresholds: comp_100 polls>=3, "
|
||||||
skip = set(state.finished_app_ids)
|
"count_comp>=15, sum>=18)."
|
||||||
candidates = [g for g in games if not g.is_complete and g.app_id not in skip]
|
)
|
||||||
|
|
||||||
if not candidates:
|
|
||||||
_echo(
|
|
||||||
"\nNo assignable games found "
|
|
||||||
"(HLTB confidence thresholds: comp_100 polls>=3, "
|
|
||||||
"count_comp>=15, sum>=18)."
|
|
||||||
)
|
|
||||||
state.current_app_id = None
|
|
||||||
state.current_game_name = ""
|
|
||||||
state.save()
|
|
||||||
return
|
|
||||||
|
|
||||||
# Sort: games with known HLTB time first (shortest), then unknown.
|
def _sort_key(g: GameInfo) -> tuple[int, float]:
|
||||||
def sort_key(g: GameInfo) -> tuple[int, float]:
|
"""Sort by known HLTB time (shortest first), then unknown games."""
|
||||||
if g.completionist_hours > 0:
|
if g.completionist_hours > 0:
|
||||||
return (0, g.completionist_hours)
|
return (0, g.completionist_hours)
|
||||||
return (1, g.name.lower().encode().hex().__hash__())
|
return (1, g.name.lower().encode().hex().__hash__())
|
||||||
|
|
||||||
candidates.sort(key=sort_key)
|
|
||||||
_apply_cached_confidence_to_candidates(candidates)
|
|
||||||
|
|
||||||
chosen, confidence_skipped, linux_skipped = _pick_next_shortest_candidate(
|
def _collect_qualified_candidates(
|
||||||
candidates
|
candidates: list[GameInfo],
|
||||||
)
|
) -> tuple[list[GameInfo], int, int]:
|
||||||
|
"""Collect up to _PICK_LIST_SIZE playable, HLTB-confident candidates."""
|
||||||
if chosen is None:
|
qualified: list[GameInfo] = []
|
||||||
if confidence_skipped > 0 and linux_skipped == 0:
|
confidence_skipped = 0
|
||||||
_echo(
|
linux_skipped = 0
|
||||||
"\nNo assignable games found "
|
for game in candidates:
|
||||||
"(HLTB confidence thresholds: comp_100 polls>=3, "
|
if len(qualified) >= _PICK_LIST_SIZE:
|
||||||
"count_comp>=15, sum>=18)."
|
break
|
||||||
)
|
if not _candidate_passes_hltb_confidence(game):
|
||||||
|
confidence_skipped += 1
|
||||||
|
continue
|
||||||
|
playable = _pick_playable_candidate([game])
|
||||||
|
if playable is not None:
|
||||||
|
qualified.append(playable)
|
||||||
else:
|
else:
|
||||||
_echo("\nNo playable games left (all have poor ProtonDB ratings)!")
|
linux_skipped += 1
|
||||||
state.current_app_id = None
|
return qualified, confidence_skipped, linux_skipped
|
||||||
state.current_game_name = ""
|
|
||||||
state.save()
|
|
||||||
return
|
|
||||||
|
|
||||||
|
|
||||||
|
def _prompt_user_pick(qualified: list[GameInfo]) -> int:
|
||||||
|
"""Present numbered list, return 0-based index of user's choice."""
|
||||||
|
for i, g in enumerate(qualified, 1):
|
||||||
|
hours_str = (
|
||||||
|
f" (~{g.completionist_hours:.1f}h)" if g.completionist_hours > 0 else ""
|
||||||
|
)
|
||||||
|
_echo(f" {i}. {g.name} (AppID={g.app_id}){hours_str}")
|
||||||
|
while True:
|
||||||
|
raw = input("Select game number: ")
|
||||||
|
try:
|
||||||
|
idx = int(raw)
|
||||||
|
except ValueError:
|
||||||
|
_echo(f"Invalid input: {raw!r}")
|
||||||
|
continue
|
||||||
|
if idx < 1 or idx > len(qualified):
|
||||||
|
_echo(f"Out of range: {idx}")
|
||||||
|
continue
|
||||||
|
return idx - 1
|
||||||
|
|
||||||
|
|
||||||
|
def _assign_chosen_game(
|
||||||
|
chosen: GameInfo,
|
||||||
|
games: list[GameInfo],
|
||||||
|
state: State,
|
||||||
|
config: Config,
|
||||||
|
) -> None:
|
||||||
|
"""Save assignment, announce it, and handle install/uninstall."""
|
||||||
state.current_app_id = chosen.app_id
|
state.current_app_id = chosen.app_id
|
||||||
state.current_game_name = chosen.name
|
state.current_game_name = chosen.name
|
||||||
state.save()
|
state.save()
|
||||||
|
hours_str = (
|
||||||
hours_str = ""
|
f" (~{chosen.completionist_hours:.1f}h leisure+dlc)"
|
||||||
if chosen.completionist_hours > 0:
|
if chosen.completionist_hours > 0
|
||||||
hours_str = f" (~{chosen.completionist_hours:.1f}h leisure+dlc)"
|
else ""
|
||||||
|
)
|
||||||
_echo(f"\n>>> ASSIGNED: {chosen.name} (AppID={chosen.app_id}){hours_str}")
|
_echo(f"\n>>> ASSIGNED: {chosen.name} (AppID={chosen.app_id}){hours_str}")
|
||||||
_echo(
|
_echo(
|
||||||
f" Progress: {chosen.unlocked_achievements}/{chosen.total_achievements}"
|
f" Progress: {chosen.unlocked_achievements}/{chosen.total_achievements}"
|
||||||
f" ({chosen.completion_pct:.1f}%)"
|
f" ({chosen.completion_pct:.1f}%)"
|
||||||
)
|
)
|
||||||
_report_poll_confidence(chosen, games, state)
|
_report_poll_confidence(chosen, games, state)
|
||||||
|
|
||||||
# Uninstall all other games first, then auto-install the assigned one.
|
|
||||||
if config.uninstall_other_games:
|
if config.uninstall_other_games:
|
||||||
count = uninstall_other_games(chosen.app_id)
|
count = uninstall_other_games(chosen.app_id)
|
||||||
if count:
|
if count:
|
||||||
_echo(f"\n Uninstalled {count} non-assigned games")
|
_echo(f"\n Uninstalled {count} non-assigned games")
|
||||||
|
|
||||||
if not is_game_installed(chosen.app_id):
|
if not is_game_installed(chosen.app_id):
|
||||||
_echo(f"\n Auto-installing {chosen.name}...")
|
_echo(f"\n Auto-installing {chosen.name}...")
|
||||||
install_game(
|
install_game(
|
||||||
chosen.app_id,
|
chosen.app_id, chosen.name, config.steam_id, use_steam_protocol=True
|
||||||
chosen.name,
|
|
||||||
config.steam_id,
|
|
||||||
use_steam_protocol=True,
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
def _apply_cached_confidence_to_candidates(candidates: list[GameInfo]) -> None:
|
def pick_next_game(games: list[GameInfo], state: State, config: Config) -> None:
|
||||||
"""Overlay cached confidence counters onto candidate game objects."""
|
"""Present a ranked list of eligible games and let the user pick one.
|
||||||
polls_cache = load_hltb_polls_cache()
|
|
||||||
count_comp_cache = load_hltb_count_comp_cache()
|
|
||||||
for game in candidates:
|
|
||||||
if game.app_id in polls_cache:
|
|
||||||
game.comp_100_count = polls_cache[game.app_id]
|
|
||||||
if game.app_id in count_comp_cache:
|
|
||||||
game.count_comp = count_comp_cache[game.app_id]
|
|
||||||
|
|
||||||
|
Games are ranked by shortest completionist time first. Games with
|
||||||
def _confidence_fail_reasons(game: GameInfo) -> list[str]:
|
silver-or-worse ProtonDB ratings (or gold trending downward) are
|
||||||
"""Return threshold-failure reasons for a game's HLTB confidence data."""
|
excluded as unplayable on Linux.
|
||||||
reasons: list[str] = []
|
|
||||||
if game.comp_100_count < _MIN_COMP_100_POLLS:
|
|
||||||
reasons.append(f"comp_100 polls {game.comp_100_count} < {_MIN_COMP_100_POLLS}")
|
|
||||||
if game.count_comp < _MIN_COUNT_COMP:
|
|
||||||
reasons.append(f"count_comp {game.count_comp} < {_MIN_COUNT_COMP}")
|
|
||||||
|
|
||||||
total = game.comp_100_count + game.count_comp
|
|
||||||
if total < _MIN_CONFIDENCE_SUM:
|
|
||||||
reasons.append(f"comp_100+count_comp {total} < {_MIN_CONFIDENCE_SUM}")
|
|
||||||
|
|
||||||
return reasons
|
|
||||||
|
|
||||||
|
|
||||||
def _refresh_candidate_confidence(game: GameInfo) -> None:
|
|
||||||
"""Refresh confidence metrics for one candidate when cache looks stale.
|
|
||||||
|
|
||||||
Only refreshes when both metrics are missing (0), which typically means
|
|
||||||
the game was cached before confidence fields were added.
|
|
||||||
"""
|
"""
|
||||||
if game.comp_100_count > 0 or game.count_comp > 0:
|
skip = set(state.finished_app_ids)
|
||||||
|
candidates = [g for g in games if not g.is_complete and g.app_id not in skip]
|
||||||
|
|
||||||
|
if not candidates:
|
||||||
|
_echo(_NO_CONF_MSG)
|
||||||
|
state.current_app_id = None
|
||||||
|
state.current_game_name = ""
|
||||||
|
state.save()
|
||||||
return
|
return
|
||||||
|
|
||||||
_refresh_candidate_confidence_batch([game])
|
candidates.sort(key=_sort_key)
|
||||||
|
_apply_cached_confidence_to_candidates(candidates)
|
||||||
|
qualified, confidence_skipped, linux_skipped = _collect_qualified_candidates(
|
||||||
|
candidates
|
||||||
|
)
|
||||||
|
|
||||||
|
if not qualified:
|
||||||
def _force_refresh_candidate_confidence(game: GameInfo) -> None:
|
|
||||||
"""Force-refresh one candidate's confidence metrics from HLTB."""
|
|
||||||
_refresh_candidate_confidence_batch([game], force=True)
|
|
||||||
|
|
||||||
|
|
||||||
def _refresh_candidate_confidence_batch(
|
|
||||||
candidates: list[GameInfo],
|
|
||||||
*,
|
|
||||||
force: bool = False,
|
|
||||||
) -> None:
|
|
||||||
"""Refresh missing confidence metrics for candidates in one HLTB batch.
|
|
||||||
|
|
||||||
This prevents O(N) one-game API loops when many snapshot entries predate
|
|
||||||
confidence fields and therefore have ``comp_100_count==0`` and
|
|
||||||
``count_comp==0``.
|
|
||||||
"""
|
|
||||||
missing = [
|
|
||||||
game
|
|
||||||
for game in candidates
|
|
||||||
if force or (game.comp_100_count == 0 and game.count_comp == 0)
|
|
||||||
]
|
|
||||||
if not missing:
|
|
||||||
return
|
|
||||||
|
|
||||||
refresh_slice = missing
|
|
||||||
if len(refresh_slice) == 1:
|
|
||||||
game = refresh_slice[0]
|
|
||||||
_echo(f" Refreshing HLTB confidence for {game.name} (AppID={game.app_id})...")
|
|
||||||
else:
|
|
||||||
_echo(f" Refreshing HLTB confidence for {len(refresh_slice)} candidate(s)...")
|
|
||||||
|
|
||||||
cache = load_hltb_cache()
|
|
||||||
polls = load_hltb_polls_cache()
|
|
||||||
count_comp = load_hltb_count_comp_cache()
|
|
||||||
app_ids = [game.app_id for game in refresh_slice]
|
|
||||||
names = [(game.app_id, game.name) for game in refresh_slice]
|
|
||||||
prior_hours = {aid: cache.get(aid, -1) for aid in app_ids}
|
|
||||||
|
|
||||||
for aid in app_ids:
|
|
||||||
cache.pop(aid, None)
|
|
||||||
polls.pop(aid, None)
|
|
||||||
count_comp.pop(aid, None)
|
|
||||||
save_hltb_cache(cache, polls, count_comp)
|
|
||||||
|
|
||||||
fetch_hltb_confidence_cached(names)
|
|
||||||
|
|
||||||
refreshed_hours = load_hltb_cache()
|
|
||||||
refreshed_polls = load_hltb_polls_cache()
|
|
||||||
refreshed_count_comp = load_hltb_count_comp_cache()
|
|
||||||
for aid, old_hours in prior_hours.items():
|
|
||||||
if old_hours > 0 and refreshed_hours.get(aid, -1) <= 0:
|
|
||||||
refreshed_hours[aid] = old_hours
|
|
||||||
save_hltb_cache(refreshed_hours, refreshed_polls, refreshed_count_comp)
|
|
||||||
|
|
||||||
for game in refresh_slice:
|
|
||||||
game.comp_100_count = refreshed_polls.get(game.app_id, 0)
|
|
||||||
game.count_comp = refreshed_count_comp.get(game.app_id, 0)
|
|
||||||
|
|
||||||
|
|
||||||
def _filter_hltb_confident_candidates(
|
|
||||||
candidates: list[GameInfo],
|
|
||||||
) -> list[GameInfo]:
|
|
||||||
"""Keep only candidates that satisfy HLTB confidence thresholds."""
|
|
||||||
_refresh_candidate_confidence_batch(candidates)
|
|
||||||
|
|
||||||
kept: list[GameInfo] = []
|
|
||||||
for game in candidates:
|
|
||||||
reasons = _confidence_fail_reasons(game)
|
|
||||||
if reasons:
|
|
||||||
_echo(
|
|
||||||
f" Skipping {game.name} (AppID={game.app_id}): "
|
|
||||||
f"HLTB confidence too low ({'; '.join(reasons)})"
|
|
||||||
)
|
|
||||||
continue
|
|
||||||
kept.append(game)
|
|
||||||
return kept
|
|
||||||
|
|
||||||
|
|
||||||
def _candidate_passes_hltb_confidence(game: GameInfo) -> bool:
|
|
||||||
"""Return True if candidate passes confidence with cache-first behavior.
|
|
||||||
|
|
||||||
Only refreshes when confidence fields are missing (both zero), which keeps
|
|
||||||
normal runs cache-friendly and avoids repeated refetches for known
|
|
||||||
low-confidence entries.
|
|
||||||
"""
|
|
||||||
reasons = _confidence_fail_reasons(game)
|
|
||||||
if not reasons:
|
|
||||||
return True
|
|
||||||
|
|
||||||
# Re-check once when confidence fields are missing in cache.
|
|
||||||
_refresh_candidate_confidence(game)
|
|
||||||
reasons = _confidence_fail_reasons(game)
|
|
||||||
if reasons:
|
|
||||||
_echo(
|
_echo(
|
||||||
f" Skipping {game.name} (AppID={game.app_id}): "
|
_NO_CONF_MSG
|
||||||
f"HLTB confidence too low ({'; '.join(reasons)})"
|
if confidence_skipped > 0 and linux_skipped == 0
|
||||||
|
else "\nNo playable games left (all have poor ProtonDB ratings)!"
|
||||||
)
|
)
|
||||||
return False
|
state.current_app_id = None
|
||||||
return True
|
state.current_game_name = ""
|
||||||
|
state.save()
|
||||||
|
return
|
||||||
|
|
||||||
|
idx = _prompt_user_pick(qualified)
|
||||||
|
_assign_chosen_game(qualified[idx], games, state, config)
|
||||||
|
|
||||||
|
|
||||||
def _pick_next_shortest_candidate(
|
def _pick_next_shortest_candidate(
|
||||||
@ -407,89 +316,32 @@ def _pick_next_shortest_candidate(
|
|||||||
return None, confidence_skipped, linux_skipped
|
return None, confidence_skipped, linux_skipped
|
||||||
|
|
||||||
|
|
||||||
def _backfill_polls_for_finished(
|
def _collect_top_candidates(
|
||||||
state: State,
|
candidates: list[GameInfo],
|
||||||
games: list[GameInfo],
|
n: int = 3,
|
||||||
) -> dict[int, int]:
|
) -> tuple[list[GameInfo], int, int]:
|
||||||
"""Lazily fetch poll counts for already-finished games missing them.
|
"""Collect up to n candidates that pass the Linux compatibility gate.
|
||||||
|
|
||||||
Reads the polls cache, identifies finished games whose poll count is
|
Args:
|
||||||
still ``0`` (typically because the cache predates the polls schema),
|
candidates: Pre-sorted list of candidate games.
|
||||||
and triggers a one-shot HLTB search to backfill them. Returns the
|
n: Maximum number of qualified games to collect.
|
||||||
refreshed polls cache.
|
|
||||||
|
Returns:
|
||||||
|
Tuple of (qualified_list, conf_skipped, linux_skipped).
|
||||||
"""
|
"""
|
||||||
polls_cache = load_hltb_polls_cache()
|
qualified: list[GameInfo] = []
|
||||||
name_by_id = {g.app_id: g.name for g in games}
|
linux_skipped = 0
|
||||||
missing = [
|
for game in candidates:
|
||||||
(aid, name_by_id[aid])
|
if len(qualified) >= n:
|
||||||
for aid in state.finished_app_ids
|
break
|
||||||
if aid in name_by_id and polls_cache.get(aid, 0) == 0
|
playable = _pick_playable_candidate([game])
|
||||||
]
|
if playable is not None:
|
||||||
if not missing:
|
qualified.append(playable)
|
||||||
return polls_cache
|
else:
|
||||||
|
linux_skipped += 1
|
||||||
logger.info(
|
if linux_skipped > 0:
|
||||||
"Backfilling HLTB poll counts for %d already-finished games...",
|
_echo(f" Skipped {linux_skipped} game(s) with poor Linux compatibility")
|
||||||
len(missing),
|
return qualified, 0, linux_skipped
|
||||||
)
|
|
||||||
# Force a fresh search by removing the hours entries we want to refetch.
|
|
||||||
# (fetch_hltb_times_cached skips entries already in the hours cache.)
|
|
||||||
cache = load_hltb_cache()
|
|
||||||
preserved_hours = {aid: cache[aid] for aid, _ in missing if aid in cache}
|
|
||||||
for aid, _name in missing:
|
|
||||||
cache.pop(aid, None)
|
|
||||||
save_hltb_cache(cache, polls_cache)
|
|
||||||
|
|
||||||
fetch_hltb_confidence_cached(missing)
|
|
||||||
|
|
||||||
# Restore any previously-known hours that the refetch may have replaced
|
|
||||||
# with a worse match (we trust prior leisure+dlc estimates).
|
|
||||||
refreshed_hours = load_hltb_cache()
|
|
||||||
refreshed_polls = load_hltb_polls_cache()
|
|
||||||
for aid, prior_hours in preserved_hours.items():
|
|
||||||
if prior_hours > 0 and refreshed_hours.get(aid, -1) <= 0:
|
|
||||||
refreshed_hours[aid] = prior_hours
|
|
||||||
save_hltb_cache(refreshed_hours, refreshed_polls)
|
|
||||||
return refreshed_polls
|
|
||||||
|
|
||||||
|
|
||||||
def _report_poll_confidence(
|
|
||||||
chosen: GameInfo,
|
|
||||||
games: list[GameInfo],
|
|
||||||
state: State,
|
|
||||||
) -> None:
|
|
||||||
"""Print HLTB poll-count confidence info for the just-assigned game.
|
|
||||||
|
|
||||||
Shows the chosen game's ``comp_100_count`` (number of polled
|
|
||||||
completionist times on HowLongToBeat) and the historical minimum
|
|
||||||
among the user's previously-finished games. Marks a new historical
|
|
||||||
low so the user can be skeptical of unreliable estimates.
|
|
||||||
"""
|
|
||||||
polls_cache = _backfill_polls_for_finished(state, games)
|
|
||||||
chosen_polls = polls_cache.get(chosen.app_id, chosen.comp_100_count)
|
|
||||||
chosen.comp_100_count = chosen_polls
|
|
||||||
|
|
||||||
finished_polls = [
|
|
||||||
(polls_cache[aid], aid)
|
|
||||||
for aid in state.finished_app_ids
|
|
||||||
if polls_cache.get(aid, 0) > 0
|
|
||||||
]
|
|
||||||
if not finished_polls:
|
|
||||||
_echo(f" HLTB confidence: {chosen_polls} polled completionist times")
|
|
||||||
return
|
|
||||||
|
|
||||||
min_polls, min_aid = min(finished_polls)
|
|
||||||
name_by_id = {g.app_id: g.name for g in games}
|
|
||||||
min_name = name_by_id.get(min_aid, f"AppID={min_aid}")
|
|
||||||
|
|
||||||
warning = ""
|
|
||||||
if 0 < chosen_polls < min_polls:
|
|
||||||
warning = " ⚠ NEW LOW — estimate may be unreliable"
|
|
||||||
elif chosen_polls == 0:
|
|
||||||
warning = " ⚠ no polls recorded — estimate may be unreliable"
|
|
||||||
|
|
||||||
_echo(f" HLTB confidence: {chosen_polls} polled completionist times{warning}")
|
|
||||||
_echo(f" Historical min among finished: {min_polls} ({min_name})")
|
|
||||||
|
|
||||||
|
|
||||||
# ──────────────────────────────────────────────────────────────
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
|||||||
@ -5,7 +5,6 @@ from __future__ import annotations
|
|||||||
from unittest.mock import patch
|
from unittest.mock import patch
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
||||||
_should_reassign_candidate,
|
|
||||||
_try_reassign_shorter_game,
|
_try_reassign_shorter_game,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
@ -446,186 +445,3 @@ class TestTryReassignShorterGame:
|
|||||||
|
|
||||||
assert not result
|
assert not result
|
||||||
mock_pick.assert_not_called()
|
mock_pick.assert_not_called()
|
||||||
|
|
||||||
def test_reassigns_when_current_hours_unknown(self) -> None:
|
|
||||||
"""If current game has unknown hours, allow a confident replacement."""
|
|
||||||
snap = [
|
|
||||||
_snap(app_id=1, name="Current", unlocked_achievements=5),
|
|
||||||
_snap(
|
|
||||||
app_id=2, name="Known", unlocked_achievements=5, completionist_hours=9.0
|
|
||||||
),
|
|
||||||
]
|
|
||||||
state = State(current_app_id=2, current_game_name="Known")
|
|
||||||
known_game = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Known",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=5,
|
|
||||||
playtime_minutes=60,
|
|
||||||
completionist_hours=9.0,
|
|
||||||
comp_100_count=3,
|
|
||||||
count_comp=15,
|
|
||||||
)
|
|
||||||
with (
|
|
||||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}._pick_next_shortest_candidate",
|
|
||||||
return_value=(known_game, 0, 0),
|
|
||||||
),
|
|
||||||
patch(f"{CMD_DONE_PKG}.pick_next_game"),
|
|
||||||
patch(f"{CMD_DONE_PKG}.get_all_owned_app_ids", return_value=[]),
|
|
||||||
patch(f"{CMD_DONE_PKG}.hide_other_games"),
|
|
||||||
):
|
|
||||||
result = _try_reassign_shorter_game(
|
|
||||||
{2: 9.0},
|
|
||||||
1,
|
|
||||||
-1.0,
|
|
||||||
state,
|
|
||||||
Config(),
|
|
||||||
)
|
|
||||||
|
|
||||||
assert result
|
|
||||||
|
|
||||||
def test_try_reassign_returns_false_when_playable_not_shorter(self) -> None:
|
|
||||||
"""_try_reassign_shorter_game should not reassign to longer candidates."""
|
|
||||||
snap = [
|
|
||||||
_snap(
|
|
||||||
app_id=1,
|
|
||||||
name="Current",
|
|
||||||
unlocked_achievements=5,
|
|
||||||
completionist_hours=8.0,
|
|
||||||
comp_100_count=10,
|
|
||||||
count_comp=40,
|
|
||||||
),
|
|
||||||
_snap(
|
|
||||||
app_id=2,
|
|
||||||
name="Longer",
|
|
||||||
unlocked_achievements=5,
|
|
||||||
completionist_hours=12.0,
|
|
||||||
comp_100_count=10,
|
|
||||||
count_comp=40,
|
|
||||||
),
|
|
||||||
]
|
|
||||||
longer = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Longer",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=5,
|
|
||||||
playtime_minutes=60,
|
|
||||||
completionist_hours=12.0,
|
|
||||||
comp_100_count=10,
|
|
||||||
count_comp=40,
|
|
||||||
)
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}.load_hltb_polls_cache",
|
|
||||||
return_value={1: 10, 2: 10},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}.load_hltb_count_comp_cache",
|
|
||||||
return_value={1: 40, 2: 40},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}._pick_next_shortest_candidate",
|
|
||||||
return_value=(longer, 0, 0),
|
|
||||||
),
|
|
||||||
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick_next,
|
|
||||||
patch(f"{CMD_DONE_PKG}._echo"),
|
|
||||||
):
|
|
||||||
result = _try_reassign_shorter_game(
|
|
||||||
hltb_cache={1: 8.0, 2: 12.0},
|
|
||||||
app_id=1,
|
|
||||||
hours=8.0,
|
|
||||||
state=State(),
|
|
||||||
config=Config(),
|
|
||||||
)
|
|
||||||
|
|
||||||
assert not result
|
|
||||||
mock_pick_next.assert_not_called()
|
|
||||||
|
|
||||||
def test_try_reassign_stops_when_should_reassign_is_false(self) -> None:
|
|
||||||
"""Covers early return when policy says not to reassign."""
|
|
||||||
snap = [
|
|
||||||
_snap(
|
|
||||||
app_id=1,
|
|
||||||
name="Current",
|
|
||||||
unlocked_achievements=5,
|
|
||||||
completionist_hours=8.0,
|
|
||||||
comp_100_count=10,
|
|
||||||
count_comp=40,
|
|
||||||
),
|
|
||||||
_snap(
|
|
||||||
app_id=2,
|
|
||||||
name="Candidate",
|
|
||||||
unlocked_achievements=5,
|
|
||||||
completionist_hours=6.0,
|
|
||||||
comp_100_count=10,
|
|
||||||
count_comp=40,
|
|
||||||
),
|
|
||||||
]
|
|
||||||
candidate = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Candidate",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=5,
|
|
||||||
playtime_minutes=60,
|
|
||||||
completionist_hours=6.0,
|
|
||||||
comp_100_count=10,
|
|
||||||
count_comp=40,
|
|
||||||
)
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}.load_hltb_polls_cache",
|
|
||||||
return_value={1: 10, 2: 10},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}.load_hltb_count_comp_cache",
|
|
||||||
return_value={1: 40, 2: 40},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}._pick_next_shortest_candidate",
|
|
||||||
return_value=(candidate, 0, 0),
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
f"{CMD_DONE_PKG}._should_reassign_candidate",
|
|
||||||
return_value=False,
|
|
||||||
),
|
|
||||||
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick_next,
|
|
||||||
patch(f"{CMD_DONE_PKG}._echo"),
|
|
||||||
):
|
|
||||||
result = _try_reassign_shorter_game(
|
|
||||||
hltb_cache={1: 8.0, 2: 6.0},
|
|
||||||
app_id=1,
|
|
||||||
hours=8.0,
|
|
||||||
state=State(),
|
|
||||||
config=Config(),
|
|
||||||
)
|
|
||||||
|
|
||||||
assert not result
|
|
||||||
mock_pick_next.assert_not_called()
|
|
||||||
|
|
||||||
|
|
||||||
class TestShouldReassignCandidate:
|
|
||||||
"""Tests for _should_reassign_candidate."""
|
|
||||||
|
|
||||||
def test_returns_false_when_candidate_not_shorter(self) -> None:
|
|
||||||
candidate = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Candidate",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=5,
|
|
||||||
playtime_minutes=60,
|
|
||||||
completionist_hours=9.0,
|
|
||||||
comp_100_count=3,
|
|
||||||
count_comp=15,
|
|
||||||
)
|
|
||||||
should = _should_reassign_candidate(
|
|
||||||
candidate,
|
|
||||||
8.0,
|
|
||||||
force_reassign=False,
|
|
||||||
)
|
|
||||||
assert should is False
|
|
||||||
|
|||||||
217
steam_backlog_enforcer/tests/test_cmd_done_part2.py
Normal file
217
steam_backlog_enforcer/tests/test_cmd_done_part2.py
Normal file
@ -0,0 +1,217 @@
|
|||||||
|
"""Tests for _cmd_done module (part 2)."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from unittest.mock import patch
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
||||||
|
_should_reassign_candidate,
|
||||||
|
_try_reassign_shorter_game,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
|
CMD_DONE_PKG = "python_pkg.steam_backlog_enforcer._cmd_done"
|
||||||
|
|
||||||
|
|
||||||
|
def _snap(**overrides: object) -> dict[str, object]:
|
||||||
|
snapshot: dict[str, object] = {
|
||||||
|
"app_id": 1,
|
||||||
|
"name": "G",
|
||||||
|
"total_achievements": 10,
|
||||||
|
"unlocked_achievements": 0,
|
||||||
|
"playtime_minutes": 60,
|
||||||
|
"completionist_hours": -1,
|
||||||
|
"comp_100_count": 3,
|
||||||
|
"count_comp": 15,
|
||||||
|
}
|
||||||
|
snapshot["app_id"] = overrides.get("app_id", 1)
|
||||||
|
snapshot.update(overrides)
|
||||||
|
return snapshot
|
||||||
|
|
||||||
|
|
||||||
|
class TestTryReassignShorterGame2:
|
||||||
|
"""Tests for _try_reassign_shorter_game (continued)."""
|
||||||
|
|
||||||
|
def test_reassigns_when_current_hours_unknown(self) -> None:
|
||||||
|
"""If current game has unknown hours, allow a confident replacement."""
|
||||||
|
snap = [
|
||||||
|
_snap(app_id=1, name="Current", unlocked_achievements=5),
|
||||||
|
_snap(
|
||||||
|
app_id=2, name="Known", unlocked_achievements=5, completionist_hours=9.0
|
||||||
|
),
|
||||||
|
]
|
||||||
|
state = State(current_app_id=2, current_game_name="Known")
|
||||||
|
known_game = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Known",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
completionist_hours=9.0,
|
||||||
|
comp_100_count=3,
|
||||||
|
count_comp=15,
|
||||||
|
)
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}._pick_next_shortest_candidate",
|
||||||
|
return_value=(known_game, 0, 0),
|
||||||
|
),
|
||||||
|
patch(f"{CMD_DONE_PKG}.pick_next_game"),
|
||||||
|
patch(f"{CMD_DONE_PKG}.get_all_owned_app_ids", return_value=[]),
|
||||||
|
patch(f"{CMD_DONE_PKG}.hide_other_games"),
|
||||||
|
):
|
||||||
|
result = _try_reassign_shorter_game(
|
||||||
|
{2: 9.0},
|
||||||
|
1,
|
||||||
|
-1.0,
|
||||||
|
state,
|
||||||
|
Config(),
|
||||||
|
)
|
||||||
|
|
||||||
|
assert result
|
||||||
|
|
||||||
|
def test_try_reassign_returns_false_when_playable_not_shorter(self) -> None:
|
||||||
|
"""_try_reassign_shorter_game should not reassign to longer candidates."""
|
||||||
|
snap = [
|
||||||
|
_snap(
|
||||||
|
app_id=1,
|
||||||
|
name="Current",
|
||||||
|
unlocked_achievements=5,
|
||||||
|
completionist_hours=8.0,
|
||||||
|
comp_100_count=10,
|
||||||
|
count_comp=40,
|
||||||
|
),
|
||||||
|
_snap(
|
||||||
|
app_id=2,
|
||||||
|
name="Longer",
|
||||||
|
unlocked_achievements=5,
|
||||||
|
completionist_hours=12.0,
|
||||||
|
comp_100_count=10,
|
||||||
|
count_comp=40,
|
||||||
|
),
|
||||||
|
]
|
||||||
|
longer = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Longer",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
completionist_hours=12.0,
|
||||||
|
comp_100_count=10,
|
||||||
|
count_comp=40,
|
||||||
|
)
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}.load_hltb_polls_cache",
|
||||||
|
return_value={1: 10, 2: 10},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}.load_hltb_count_comp_cache",
|
||||||
|
return_value={1: 40, 2: 40},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}._pick_next_shortest_candidate",
|
||||||
|
return_value=(longer, 0, 0),
|
||||||
|
),
|
||||||
|
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick_next,
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
):
|
||||||
|
result = _try_reassign_shorter_game(
|
||||||
|
hltb_cache={1: 8.0, 2: 12.0},
|
||||||
|
app_id=1,
|
||||||
|
hours=8.0,
|
||||||
|
state=State(),
|
||||||
|
config=Config(),
|
||||||
|
)
|
||||||
|
|
||||||
|
assert not result
|
||||||
|
mock_pick_next.assert_not_called()
|
||||||
|
|
||||||
|
def test_try_reassign_stops_when_should_reassign_is_false(self) -> None:
|
||||||
|
"""Covers early return when policy says not to reassign."""
|
||||||
|
snap = [
|
||||||
|
_snap(
|
||||||
|
app_id=1,
|
||||||
|
name="Current",
|
||||||
|
unlocked_achievements=5,
|
||||||
|
completionist_hours=8.0,
|
||||||
|
comp_100_count=10,
|
||||||
|
count_comp=40,
|
||||||
|
),
|
||||||
|
_snap(
|
||||||
|
app_id=2,
|
||||||
|
name="Candidate",
|
||||||
|
unlocked_achievements=5,
|
||||||
|
completionist_hours=6.0,
|
||||||
|
comp_100_count=10,
|
||||||
|
count_comp=40,
|
||||||
|
),
|
||||||
|
]
|
||||||
|
candidate = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Candidate",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
completionist_hours=6.0,
|
||||||
|
comp_100_count=10,
|
||||||
|
count_comp=40,
|
||||||
|
)
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}.load_hltb_polls_cache",
|
||||||
|
return_value={1: 10, 2: 10},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}.load_hltb_count_comp_cache",
|
||||||
|
return_value={1: 40, 2: 40},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}._pick_next_shortest_candidate",
|
||||||
|
return_value=(candidate, 0, 0),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}._should_reassign_candidate",
|
||||||
|
return_value=False,
|
||||||
|
),
|
||||||
|
patch(f"{CMD_DONE_PKG}.pick_next_game") as mock_pick_next,
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
):
|
||||||
|
result = _try_reassign_shorter_game(
|
||||||
|
hltb_cache={1: 8.0, 2: 6.0},
|
||||||
|
app_id=1,
|
||||||
|
hours=8.0,
|
||||||
|
state=State(),
|
||||||
|
config=Config(),
|
||||||
|
)
|
||||||
|
|
||||||
|
assert not result
|
||||||
|
mock_pick_next.assert_not_called()
|
||||||
|
|
||||||
|
|
||||||
|
class TestShouldReassignCandidate:
|
||||||
|
"""Tests for _should_reassign_candidate."""
|
||||||
|
|
||||||
|
def test_returns_false_when_candidate_not_shorter(self) -> None:
|
||||||
|
candidate = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Candidate",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
completionist_hours=9.0,
|
||||||
|
comp_100_count=3,
|
||||||
|
count_comp=15,
|
||||||
|
)
|
||||||
|
should = _should_reassign_candidate(
|
||||||
|
candidate,
|
||||||
|
8.0,
|
||||||
|
force_reassign=False,
|
||||||
|
)
|
||||||
|
assert should is False
|
||||||
@ -9,12 +9,10 @@ from unittest.mock import MagicMock, patch
|
|||||||
from python_pkg.steam_backlog_enforcer._enforce_loop import (
|
from python_pkg.steam_backlog_enforcer._enforce_loop import (
|
||||||
_enforce_auto_install,
|
_enforce_auto_install,
|
||||||
_enforce_hide_games,
|
_enforce_hide_games,
|
||||||
_enforce_loop_iteration,
|
|
||||||
_enforce_setup,
|
_enforce_setup,
|
||||||
_guard_installed_games,
|
_guard_installed_games,
|
||||||
_load_owned_app_ids_cache,
|
_load_owned_app_ids_cache,
|
||||||
_save_owned_app_ids_cache,
|
_save_owned_app_ids_cache,
|
||||||
do_enforce,
|
|
||||||
get_all_owned_app_ids,
|
get_all_owned_app_ids,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
@ -373,185 +371,3 @@ class TestEnforceHideGames:
|
|||||||
):
|
):
|
||||||
_enforce_hide_games(Config(), state)
|
_enforce_hide_games(Config(), state)
|
||||||
assert any("skipped" in str(c) for c in mock_echo.call_args_list)
|
assert any("skipped" in str(c) for c in mock_echo.call_args_list)
|
||||||
|
|
||||||
|
|
||||||
class TestEnforceLoopIteration:
|
|
||||||
"""Tests for _enforce_loop_iteration."""
|
|
||||||
|
|
||||||
def test_kills_unauthorized(self) -> None:
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=True,
|
|
||||||
uninstall_other_games=False,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
f"{PKG}.enforce_allowed_game",
|
|
||||||
return_value=[(1234, 999)],
|
|
||||||
),
|
|
||||||
patch(f"{PKG}.send_notification"),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
|
|
||||||
def test_no_kill(self) -> None:
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=False,
|
|
||||||
uninstall_other_games=False,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}.enforce_allowed_game") as mock_enforce,
|
|
||||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
mock_enforce.assert_not_called()
|
|
||||||
|
|
||||||
def test_guards_installed(self) -> None:
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=False,
|
|
||||||
uninstall_other_games=True,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}._guard_installed_games", return_value=1),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
|
|
||||||
def test_guard_removes_zero(self) -> None:
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=False,
|
|
||||||
uninstall_other_games=True,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}._guard_installed_games", return_value=0),
|
|
||||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
|
|
||||||
def test_reinstalls_missing(self) -> None:
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=False,
|
|
||||||
uninstall_other_games=False,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}.is_game_installed", return_value=False),
|
|
||||||
patch(f"{PKG}.install_game") as mock_install,
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
mock_install.assert_called_once()
|
|
||||||
|
|
||||||
def test_no_app_id_skip_reinstall(self) -> None:
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=False,
|
|
||||||
uninstall_other_games=False,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=None)
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}.enforce_allowed_game") as mock_enforce,
|
|
||||||
patch(f"{PKG}._guard_installed_games") as mock_guard,
|
|
||||||
patch(f"{PKG}.is_game_installed") as mock_installed,
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
mock_enforce.assert_not_called()
|
|
||||||
mock_guard.assert_not_called()
|
|
||||||
mock_installed.assert_not_called()
|
|
||||||
|
|
||||||
def test_promotes_newly_approved_exceptions(self) -> None:
|
|
||||||
"""Loop body at line 286 executes when promote returns non-empty list."""
|
|
||||||
config = Config(
|
|
||||||
kill_unauthorized_games=False,
|
|
||||||
uninstall_other_games=False,
|
|
||||||
)
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}.is_game_installed", return_value=True),
|
|
||||||
patch(
|
|
||||||
f"{PKG}.promote_pending_exceptions",
|
|
||||||
return_value=[440],
|
|
||||||
),
|
|
||||||
):
|
|
||||||
_enforce_loop_iteration(config, state)
|
|
||||||
|
|
||||||
|
|
||||||
class TestDoEnforce:
|
|
||||||
"""Tests for do_enforce."""
|
|
||||||
|
|
||||||
def test_no_game(self) -> None:
|
|
||||||
with patch(f"{PKG}._echo") as mock_echo:
|
|
||||||
do_enforce(Config(), State())
|
|
||||||
assert any("No game" in str(c) for c in mock_echo.call_args_list)
|
|
||||||
|
|
||||||
def test_keyboard_interrupt(self) -> None:
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
config = Config()
|
|
||||||
fresh = State(current_app_id=1, current_game_name="G")
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}._enforce_setup"),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
patch.object(State, "load", return_value=fresh),
|
|
||||||
patch(
|
|
||||||
f"{PKG}._enforce_loop_iteration",
|
|
||||||
side_effect=KeyboardInterrupt,
|
|
||||||
),
|
|
||||||
patch(f"{PKG}.time.sleep"),
|
|
||||||
):
|
|
||||||
do_enforce(config, state)
|
|
||||||
|
|
||||||
def test_runs_iterations(self) -> None:
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
config = Config()
|
|
||||||
fresh = State(current_app_id=1, current_game_name="G")
|
|
||||||
call_count = 0
|
|
||||||
|
|
||||||
def side_effect(*_args: object, **_kwargs: object) -> None:
|
|
||||||
nonlocal call_count
|
|
||||||
call_count += 1
|
|
||||||
if call_count >= 2:
|
|
||||||
raise KeyboardInterrupt
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}._enforce_setup"),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
patch.object(State, "load", return_value=fresh),
|
|
||||||
patch(
|
|
||||||
f"{PKG}._enforce_loop_iteration",
|
|
||||||
side_effect=side_effect,
|
|
||||||
),
|
|
||||||
patch(f"{PKG}.time.sleep"),
|
|
||||||
):
|
|
||||||
do_enforce(config, state)
|
|
||||||
assert call_count == 2
|
|
||||||
|
|
||||||
def test_state_load_failure_continues(self) -> None:
|
|
||||||
"""Corrupt state file should not crash the daemon."""
|
|
||||||
import json as json_mod
|
|
||||||
|
|
||||||
state = State(current_app_id=1, current_game_name="G")
|
|
||||||
config = Config()
|
|
||||||
call_count = 0
|
|
||||||
|
|
||||||
def load_side_effect() -> State:
|
|
||||||
nonlocal call_count
|
|
||||||
call_count += 1
|
|
||||||
if call_count == 1:
|
|
||||||
msg = "bad"
|
|
||||||
raise json_mod.JSONDecodeError(msg, "", 0)
|
|
||||||
if call_count == 2:
|
|
||||||
raise KeyboardInterrupt
|
|
||||||
return State(current_app_id=1) # pragma: no cover
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{PKG}._enforce_setup"),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
patch.object(State, "load", side_effect=load_side_effect),
|
|
||||||
patch(f"{PKG}._enforce_loop_iteration") as mock_iter,
|
|
||||||
patch(f"{PKG}.time.sleep"),
|
|
||||||
):
|
|
||||||
do_enforce(config, state)
|
|
||||||
mock_iter.assert_not_called()
|
|
||||||
|
|||||||
195
steam_backlog_enforcer/tests/test_enforce_loop_part2.py
Normal file
195
steam_backlog_enforcer/tests/test_enforce_loop_part2.py
Normal file
@ -0,0 +1,195 @@
|
|||||||
|
"""Tests for _enforce_loop module (part 2)."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from unittest.mock import patch
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._enforce_loop import (
|
||||||
|
_enforce_loop_iteration,
|
||||||
|
do_enforce,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
|
|
||||||
|
PKG = "python_pkg.steam_backlog_enforcer._enforce_loop"
|
||||||
|
|
||||||
|
|
||||||
|
class TestEnforceLoopIteration:
|
||||||
|
"""Tests for _enforce_loop_iteration."""
|
||||||
|
|
||||||
|
def test_kills_unauthorized(self) -> None:
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=True,
|
||||||
|
uninstall_other_games=False,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
f"{PKG}.enforce_allowed_game",
|
||||||
|
return_value=[(1234, 999)],
|
||||||
|
),
|
||||||
|
patch(f"{PKG}.send_notification"),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
|
||||||
|
def test_no_kill(self) -> None:
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=False,
|
||||||
|
uninstall_other_games=False,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.enforce_allowed_game") as mock_enforce,
|
||||||
|
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
mock_enforce.assert_not_called()
|
||||||
|
|
||||||
|
def test_guards_installed(self) -> None:
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=False,
|
||||||
|
uninstall_other_games=True,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}._guard_installed_games", return_value=1),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
|
||||||
|
def test_guard_removes_zero(self) -> None:
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=False,
|
||||||
|
uninstall_other_games=True,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}._guard_installed_games", return_value=0),
|
||||||
|
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
|
||||||
|
def test_reinstalls_missing(self) -> None:
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=False,
|
||||||
|
uninstall_other_games=False,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.is_game_installed", return_value=False),
|
||||||
|
patch(f"{PKG}.install_game") as mock_install,
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
mock_install.assert_called_once()
|
||||||
|
|
||||||
|
def test_no_app_id_skip_reinstall(self) -> None:
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=False,
|
||||||
|
uninstall_other_games=False,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=None)
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.enforce_allowed_game") as mock_enforce,
|
||||||
|
patch(f"{PKG}._guard_installed_games") as mock_guard,
|
||||||
|
patch(f"{PKG}.is_game_installed") as mock_installed,
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
mock_enforce.assert_not_called()
|
||||||
|
mock_guard.assert_not_called()
|
||||||
|
mock_installed.assert_not_called()
|
||||||
|
|
||||||
|
def test_promotes_newly_approved_exceptions(self) -> None:
|
||||||
|
"""Loop body at line 286 executes when promote returns non-empty list."""
|
||||||
|
config = Config(
|
||||||
|
kill_unauthorized_games=False,
|
||||||
|
uninstall_other_games=False,
|
||||||
|
)
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.is_game_installed", return_value=True),
|
||||||
|
patch(
|
||||||
|
f"{PKG}.promote_pending_exceptions",
|
||||||
|
return_value=[440],
|
||||||
|
),
|
||||||
|
):
|
||||||
|
_enforce_loop_iteration(config, state)
|
||||||
|
|
||||||
|
|
||||||
|
class TestDoEnforce:
|
||||||
|
"""Tests for do_enforce."""
|
||||||
|
|
||||||
|
def test_no_game(self) -> None:
|
||||||
|
with patch(f"{PKG}._echo") as mock_echo:
|
||||||
|
do_enforce(Config(), State())
|
||||||
|
assert any("No game" in str(c) for c in mock_echo.call_args_list)
|
||||||
|
|
||||||
|
def test_keyboard_interrupt(self) -> None:
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
config = Config()
|
||||||
|
fresh = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}._enforce_setup"),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
patch.object(State, "load", return_value=fresh),
|
||||||
|
patch(
|
||||||
|
f"{PKG}._enforce_loop_iteration",
|
||||||
|
side_effect=KeyboardInterrupt,
|
||||||
|
),
|
||||||
|
patch(f"{PKG}.time.sleep"),
|
||||||
|
):
|
||||||
|
do_enforce(config, state)
|
||||||
|
|
||||||
|
def test_runs_iterations(self) -> None:
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
config = Config()
|
||||||
|
fresh = State(current_app_id=1, current_game_name="G")
|
||||||
|
call_count = 0
|
||||||
|
|
||||||
|
def side_effect(*_args: object, **_kwargs: object) -> None:
|
||||||
|
nonlocal call_count
|
||||||
|
call_count += 1
|
||||||
|
if call_count >= 2:
|
||||||
|
raise KeyboardInterrupt
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}._enforce_setup"),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
patch.object(State, "load", return_value=fresh),
|
||||||
|
patch(
|
||||||
|
f"{PKG}._enforce_loop_iteration",
|
||||||
|
side_effect=side_effect,
|
||||||
|
),
|
||||||
|
patch(f"{PKG}.time.sleep"),
|
||||||
|
):
|
||||||
|
do_enforce(config, state)
|
||||||
|
assert call_count == 2
|
||||||
|
|
||||||
|
def test_state_load_failure_continues(self) -> None:
|
||||||
|
"""Corrupt state file should not crash the daemon."""
|
||||||
|
import json as json_mod
|
||||||
|
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
config = Config()
|
||||||
|
call_count = 0
|
||||||
|
|
||||||
|
def load_side_effect() -> State:
|
||||||
|
nonlocal call_count
|
||||||
|
call_count += 1
|
||||||
|
if call_count == 1:
|
||||||
|
msg = "bad"
|
||||||
|
raise json_mod.JSONDecodeError(msg, "", 0)
|
||||||
|
if call_count == 2:
|
||||||
|
raise KeyboardInterrupt
|
||||||
|
return State(current_app_id=1) # pragma: no cover
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}._enforce_setup"),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
patch.object(State, "load", side_effect=load_side_effect),
|
||||||
|
patch(f"{PKG}._enforce_loop_iteration") as mock_iter,
|
||||||
|
patch(f"{PKG}.time.sleep"),
|
||||||
|
):
|
||||||
|
do_enforce(config, state)
|
||||||
|
mock_iter.assert_not_called()
|
||||||
@ -14,11 +14,7 @@ from python_pkg.steam_backlog_enforcer.game_install import (
|
|||||||
_ensure_steam_running,
|
_ensure_steam_running,
|
||||||
_get_real_user,
|
_get_real_user,
|
||||||
_get_uid_gid_for_user,
|
_get_uid_gid_for_user,
|
||||||
_read_install_dir,
|
|
||||||
_remove_manifest,
|
|
||||||
_trigger_steam_install,
|
_trigger_steam_install,
|
||||||
get_installed_games,
|
|
||||||
install_game,
|
|
||||||
is_game_installed,
|
is_game_installed,
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -282,247 +278,3 @@ class TestEnsureSteamRunning:
|
|||||||
),
|
),
|
||||||
):
|
):
|
||||||
_ensure_steam_running()
|
_ensure_steam_running()
|
||||||
|
|
||||||
|
|
||||||
class TestInstallGame:
|
|
||||||
"""Tests for install_game."""
|
|
||||||
|
|
||||||
def test_already_installed(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.touch()
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "steam123") is True
|
|
||||||
|
|
||||||
def test_use_steam_protocol_success(self, tmp_path: Path) -> None:
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._trigger_steam_install",
|
|
||||||
return_value=True,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "s1", use_steam_protocol=True) is True
|
|
||||||
|
|
||||||
def test_use_steam_protocol_fallback(self, tmp_path: Path) -> None:
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._trigger_steam_install",
|
|
||||||
return_value=False,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
|
||||||
return_value=1000,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "s1", use_steam_protocol=True) is True
|
|
||||||
assert (tmp_path / "appmanifest_440.acf").exists()
|
|
||||||
|
|
||||||
def test_manifest_write_as_root(self, tmp_path: Path) -> None:
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
|
||||||
return_value=0,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
|
|
||||||
return_value="alice",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._get_uid_gid_for_user",
|
|
||||||
return_value=(1001, 1001),
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.chown"
|
|
||||||
) as mock_chown,
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "s1") is True
|
|
||||||
mock_chown.assert_called_once()
|
|
||||||
|
|
||||||
def test_manifest_write_failure(self, tmp_path: Path) -> None:
|
|
||||||
# Make steamapps path not writable
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path / "nonexistent" / "deep",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
|
||||||
return_value=1000,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "s1") is False
|
|
||||||
|
|
||||||
def test_empty_game_name(self, tmp_path: Path) -> None:
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
|
||||||
return_value=1000,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
assert install_game(440, "", "s1") is True
|
|
||||||
|
|
||||||
def test_manifest_not_root_no_chown(self, tmp_path: Path) -> None:
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
|
||||||
return_value=1000,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.chown"
|
|
||||||
) as mock_chown,
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "s1") is True
|
|
||||||
mock_chown.assert_not_called()
|
|
||||||
|
|
||||||
def test_root_user_is_root(self, tmp_path: Path) -> None:
|
|
||||||
"""When real user IS root, don't chown."""
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
|
||||||
tmp_path,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
|
||||||
return_value=0,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
|
|
||||||
return_value="root",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.os.chown"
|
|
||||||
) as mock_chown,
|
|
||||||
):
|
|
||||||
assert install_game(440, "TF2", "s1") is True
|
|
||||||
mock_chown.assert_not_called()
|
|
||||||
|
|
||||||
|
|
||||||
class TestGetInstalledGames:
|
|
||||||
"""Tests for get_installed_games."""
|
|
||||||
|
|
||||||
def test_parses_manifests(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.write_text('"appid"\t\t"440"\n"name"\t\t"Team Fortress 2"\n')
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
result = get_installed_games()
|
|
||||||
assert result == [(440, "Team Fortress 2")]
|
|
||||||
|
|
||||||
def test_no_name(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.write_text('"appid"\t\t"440"\n')
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
result = get_installed_games()
|
|
||||||
assert result == [(440, "Unknown (440)")]
|
|
||||||
|
|
||||||
def test_empty_dir(self, tmp_path: Path) -> None:
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
result = get_installed_games()
|
|
||||||
assert result == []
|
|
||||||
|
|
||||||
def test_no_appid_match(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.write_text('"name"\t\t"NoAppId"\n')
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
result = get_installed_games()
|
|
||||||
assert result == []
|
|
||||||
|
|
||||||
|
|
||||||
class TestReadInstallDir:
|
|
||||||
"""Tests for _read_install_dir."""
|
|
||||||
|
|
||||||
def test_reads_dir(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.write_text('"installdir"\t\t"Team Fortress 2"\n')
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
result = _read_install_dir(manifest)
|
|
||||||
assert result == tmp_path / "common" / "Team Fortress 2"
|
|
||||||
|
|
||||||
def test_no_match(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.write_text('"appid"\t\t"440"\n')
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
||||||
):
|
|
||||||
assert _read_install_dir(manifest) is None
|
|
||||||
|
|
||||||
def test_missing_file(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "nonexistent.acf"
|
|
||||||
assert _read_install_dir(manifest) is None
|
|
||||||
|
|
||||||
def test_os_error(self, tmp_path: Path) -> None:
|
|
||||||
manifest = MagicMock()
|
|
||||||
manifest.exists.return_value = True
|
|
||||||
manifest.read_text.side_effect = OSError
|
|
||||||
assert _read_install_dir(manifest) is None
|
|
||||||
|
|
||||||
|
|
||||||
class TestRemoveManifest:
|
|
||||||
"""Tests for _remove_manifest."""
|
|
||||||
|
|
||||||
def test_removes(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "appmanifest_440.acf"
|
|
||||||
manifest.touch()
|
|
||||||
assert _remove_manifest(manifest, "TF2", 440) is True
|
|
||||||
assert not manifest.exists()
|
|
||||||
|
|
||||||
def test_already_gone(self, tmp_path: Path) -> None:
|
|
||||||
manifest = tmp_path / "nonexistent.acf"
|
|
||||||
assert _remove_manifest(manifest, "TF2", 440) is True
|
|
||||||
|
|
||||||
def test_os_error(self) -> None:
|
|
||||||
manifest = MagicMock()
|
|
||||||
manifest.exists.return_value = True
|
|
||||||
manifest.unlink.side_effect = OSError
|
|
||||||
assert _remove_manifest(manifest, "TF2", 440) is False
|
|
||||||
|
|||||||
263
steam_backlog_enforcer/tests/test_game_install_part3.py
Normal file
263
steam_backlog_enforcer/tests/test_game_install_part3.py
Normal file
@ -0,0 +1,263 @@
|
|||||||
|
"""Tests for game_install module (part 3 — install, get, read, remove)."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from typing import TYPE_CHECKING
|
||||||
|
from unittest.mock import MagicMock, patch
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer.game_install import (
|
||||||
|
_read_install_dir,
|
||||||
|
_remove_manifest,
|
||||||
|
get_installed_games,
|
||||||
|
install_game,
|
||||||
|
)
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
|
||||||
|
PKG = "python_pkg.steam_backlog_enforcer.game_install"
|
||||||
|
|
||||||
|
|
||||||
|
class TestInstallGame:
|
||||||
|
"""Tests for install_game."""
|
||||||
|
|
||||||
|
def test_already_installed(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.touch()
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "steam123") is True
|
||||||
|
|
||||||
|
def test_use_steam_protocol_success(self, tmp_path: Path) -> None:
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._trigger_steam_install",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "s1", use_steam_protocol=True) is True
|
||||||
|
|
||||||
|
def test_use_steam_protocol_fallback(self, tmp_path: Path) -> None:
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._trigger_steam_install",
|
||||||
|
return_value=False,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
||||||
|
return_value=1000,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "s1", use_steam_protocol=True) is True
|
||||||
|
assert (tmp_path / "appmanifest_440.acf").exists()
|
||||||
|
|
||||||
|
def test_manifest_write_as_root(self, tmp_path: Path) -> None:
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
|
||||||
|
return_value="alice",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._get_uid_gid_for_user",
|
||||||
|
return_value=(1001, 1001),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.chown"
|
||||||
|
) as mock_chown,
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "s1") is True
|
||||||
|
mock_chown.assert_called_once()
|
||||||
|
|
||||||
|
def test_manifest_write_failure(self, tmp_path: Path) -> None:
|
||||||
|
# Make steamapps path not writable
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path / "nonexistent" / "deep",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
||||||
|
return_value=1000,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "s1") is False
|
||||||
|
|
||||||
|
def test_empty_game_name(self, tmp_path: Path) -> None:
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
||||||
|
return_value=1000,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
assert install_game(440, "", "s1") is True
|
||||||
|
|
||||||
|
def test_manifest_not_root_no_chown(self, tmp_path: Path) -> None:
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
||||||
|
return_value=1000,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.chown"
|
||||||
|
) as mock_chown,
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "s1") is True
|
||||||
|
mock_chown.assert_not_called()
|
||||||
|
|
||||||
|
def test_root_user_is_root(self, tmp_path: Path) -> None:
|
||||||
|
"""When real user IS root, don't chown."""
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
|
||||||
|
tmp_path,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
|
||||||
|
return_value="root",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.os.chown"
|
||||||
|
) as mock_chown,
|
||||||
|
):
|
||||||
|
assert install_game(440, "TF2", "s1") is True
|
||||||
|
mock_chown.assert_not_called()
|
||||||
|
|
||||||
|
|
||||||
|
class TestGetInstalledGames:
|
||||||
|
"""Tests for get_installed_games."""
|
||||||
|
|
||||||
|
def test_parses_manifests(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.write_text('"appid"\t\t"440"\n"name"\t\t"Team Fortress 2"\n')
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
result = get_installed_games()
|
||||||
|
assert result == [(440, "Team Fortress 2")]
|
||||||
|
|
||||||
|
def test_no_name(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.write_text('"appid"\t\t"440"\n')
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
result = get_installed_games()
|
||||||
|
assert result == [(440, "Unknown (440)")]
|
||||||
|
|
||||||
|
def test_empty_dir(self, tmp_path: Path) -> None:
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
result = get_installed_games()
|
||||||
|
assert result == []
|
||||||
|
|
||||||
|
def test_no_appid_match(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.write_text('"name"\t\t"NoAppId"\n')
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
result = get_installed_games()
|
||||||
|
assert result == []
|
||||||
|
|
||||||
|
|
||||||
|
class TestReadInstallDir:
|
||||||
|
"""Tests for _read_install_dir."""
|
||||||
|
|
||||||
|
def test_reads_dir(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.write_text('"installdir"\t\t"Team Fortress 2"\n')
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
result = _read_install_dir(manifest)
|
||||||
|
assert result == tmp_path / "common" / "Team Fortress 2"
|
||||||
|
|
||||||
|
def test_no_match(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.write_text('"appid"\t\t"440"\n')
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
||||||
|
):
|
||||||
|
assert _read_install_dir(manifest) is None
|
||||||
|
|
||||||
|
def test_missing_file(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "nonexistent.acf"
|
||||||
|
assert _read_install_dir(manifest) is None
|
||||||
|
|
||||||
|
def test_os_error(self, tmp_path: Path) -> None:
|
||||||
|
manifest = MagicMock()
|
||||||
|
manifest.exists.return_value = True
|
||||||
|
manifest.read_text.side_effect = OSError
|
||||||
|
assert _read_install_dir(manifest) is None
|
||||||
|
|
||||||
|
|
||||||
|
class TestRemoveManifest:
|
||||||
|
"""Tests for _remove_manifest."""
|
||||||
|
|
||||||
|
def test_removes(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "appmanifest_440.acf"
|
||||||
|
manifest.touch()
|
||||||
|
assert _remove_manifest(manifest, "TF2", 440) is True
|
||||||
|
assert not manifest.exists()
|
||||||
|
|
||||||
|
def test_already_gone(self, tmp_path: Path) -> None:
|
||||||
|
manifest = tmp_path / "nonexistent.acf"
|
||||||
|
assert _remove_manifest(manifest, "TF2", 440) is True
|
||||||
|
|
||||||
|
def test_os_error(self) -> None:
|
||||||
|
manifest = MagicMock()
|
||||||
|
manifest.exists.return_value = True
|
||||||
|
manifest.unlink.side_effect = OSError
|
||||||
|
assert _remove_manifest(manifest, "TF2", 440) is False
|
||||||
@ -9,13 +9,15 @@ from unittest.mock import AsyncMock, MagicMock, patch
|
|||||||
|
|
||||||
import aiohttp
|
import aiohttp
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
from python_pkg.steam_backlog_enforcer._hltb_search import (
|
||||||
_AuthInfo,
|
_AuthInfo,
|
||||||
_build_search_payload,
|
_build_search_payload,
|
||||||
_get_auth_info,
|
|
||||||
_get_hltb_search_url,
|
_get_hltb_search_url,
|
||||||
_pick_best_hltb_entry,
|
_pick_best_hltb_entry,
|
||||||
_similarity,
|
_similarity,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.hltb import (
|
||||||
|
_get_auth_info,
|
||||||
load_hltb_cache,
|
load_hltb_cache,
|
||||||
save_hltb_cache,
|
save_hltb_cache,
|
||||||
)
|
)
|
||||||
@ -77,14 +79,18 @@ class TestGetHltbSearchUrl:
|
|||||||
def test_discovers_url(self) -> None:
|
def test_discovers_url(self) -> None:
|
||||||
mock_info = MagicMock()
|
mock_info = MagicMock()
|
||||||
mock_info.search_url = "/api/search/abc"
|
mock_info.search_url = "/api/search/abc"
|
||||||
with patch("python_pkg.steam_backlog_enforcer.hltb.HTMLRequests") as mock_html:
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search.HTMLRequests"
|
||||||
|
) as mock_html:
|
||||||
mock_html.send_website_request_getcode.return_value = mock_info
|
mock_html.send_website_request_getcode.return_value = mock_info
|
||||||
mock_html.BASE_URL = "https://howlongtobeat.com"
|
mock_html.BASE_URL = "https://howlongtobeat.com"
|
||||||
url = _get_hltb_search_url()
|
url = _get_hltb_search_url()
|
||||||
assert url == "https://howlongtobeat.com/api/search/abc"
|
assert url == "https://howlongtobeat.com/api/search/abc"
|
||||||
|
|
||||||
def test_fallback_url(self) -> None:
|
def test_fallback_url(self) -> None:
|
||||||
with patch("python_pkg.steam_backlog_enforcer.hltb.HTMLRequests") as mock_html:
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search.HTMLRequests"
|
||||||
|
) as mock_html:
|
||||||
mock_html.send_website_request_getcode.return_value = None
|
mock_html.send_website_request_getcode.return_value = None
|
||||||
url = _get_hltb_search_url()
|
url = _get_hltb_search_url()
|
||||||
assert url == "https://howlongtobeat.com/api/finder"
|
assert url == "https://howlongtobeat.com/api/finder"
|
||||||
@ -92,14 +98,18 @@ class TestGetHltbSearchUrl:
|
|||||||
def test_first_returns_none_second_returns_info(self) -> None:
|
def test_first_returns_none_second_returns_info(self) -> None:
|
||||||
mock_info = MagicMock()
|
mock_info = MagicMock()
|
||||||
mock_info.search_url = "/api/search/xyz"
|
mock_info.search_url = "/api/search/xyz"
|
||||||
with patch("python_pkg.steam_backlog_enforcer.hltb.HTMLRequests") as mock_html:
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search.HTMLRequests"
|
||||||
|
) as mock_html:
|
||||||
mock_html.send_website_request_getcode.side_effect = [None, mock_info]
|
mock_html.send_website_request_getcode.side_effect = [None, mock_info]
|
||||||
mock_html.BASE_URL = "https://howlongtobeat.com"
|
mock_html.BASE_URL = "https://howlongtobeat.com"
|
||||||
url = _get_hltb_search_url()
|
url = _get_hltb_search_url()
|
||||||
assert url == "https://howlongtobeat.com/api/search/xyz"
|
assert url == "https://howlongtobeat.com/api/search/xyz"
|
||||||
|
|
||||||
def test_exception_fallback(self) -> None:
|
def test_exception_fallback(self) -> None:
|
||||||
with patch("python_pkg.steam_backlog_enforcer.hltb.HTMLRequests") as mock_html:
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search.HTMLRequests"
|
||||||
|
) as mock_html:
|
||||||
mock_html.send_website_request_getcode.side_effect = RuntimeError
|
mock_html.send_website_request_getcode.side_effect = RuntimeError
|
||||||
url = _get_hltb_search_url()
|
url = _get_hltb_search_url()
|
||||||
assert url == "https://howlongtobeat.com/api/finder"
|
assert url == "https://howlongtobeat.com/api/finder"
|
||||||
|
|||||||
@ -7,10 +7,10 @@ from unittest.mock import MagicMock, patch
|
|||||||
|
|
||||||
from typing_extensions import Self
|
from typing_extensions import Self
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_search import _AuthInfo
|
||||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
from python_pkg.steam_backlog_enforcer.hltb import (
|
||||||
HLTB_BASE_URL,
|
HLTB_BASE_URL,
|
||||||
HLTBResult,
|
HLTBResult,
|
||||||
_AuthInfo,
|
|
||||||
_fetch_batch_confidence_only,
|
_fetch_batch_confidence_only,
|
||||||
fetch_hltb_confidence,
|
fetch_hltb_confidence,
|
||||||
fetch_hltb_confidence_cached,
|
fetch_hltb_confidence_cached,
|
||||||
|
|||||||
@ -3,26 +3,20 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import asyncio
|
import asyncio
|
||||||
import json
|
|
||||||
from typing import TYPE_CHECKING, Any
|
from typing import TYPE_CHECKING, Any
|
||||||
from unittest.mock import AsyncMock, MagicMock, patch
|
from unittest.mock import AsyncMock, MagicMock, patch
|
||||||
|
|
||||||
import aiohttp
|
import aiohttp
|
||||||
from typing_extensions import Self
|
from typing_extensions import Self
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer._hltb_detail import (
|
from python_pkg.steam_backlog_enforcer._hltb_search import (
|
||||||
_extract_leisure_hours,
|
|
||||||
_parse_game_page,
|
|
||||||
)
|
|
||||||
from python_pkg.steam_backlog_enforcer.hltb import (
|
|
||||||
_SAVE_INTERVAL,
|
|
||||||
HLTBResult,
|
|
||||||
_AuthInfo,
|
|
||||||
_fetch_batch,
|
_fetch_batch,
|
||||||
_pick_best_hltb_entry,
|
|
||||||
_search_one,
|
_search_one,
|
||||||
_SearchCtx,
|
_SearchCtx,
|
||||||
)
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||||
|
_SAVE_INTERVAL,
|
||||||
|
)
|
||||||
|
|
||||||
if TYPE_CHECKING:
|
if TYPE_CHECKING:
|
||||||
from collections.abc import Callable
|
from collections.abc import Callable
|
||||||
@ -246,7 +240,7 @@ class TestSearchOne:
|
|||||||
|
|
||||||
ctx.counter["done"] = _SAVE_INTERVAL - 1
|
ctx.counter["done"] = _SAVE_INTERVAL - 1
|
||||||
with patch(
|
with patch(
|
||||||
"python_pkg.steam_backlog_enforcer.hltb.save_hltb_cache"
|
"python_pkg.steam_backlog_enforcer._hltb_search.save_hltb_cache"
|
||||||
) as mock_save:
|
) as mock_save:
|
||||||
asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
asyncio.run(_search_one(asyncio.Semaphore(1), ctx, 440, "TF2"))
|
||||||
mock_save.assert_called_once()
|
mock_save.assert_called_once()
|
||||||
@ -258,11 +252,11 @@ class TestFetchBatchHltb:
|
|||||||
def test_no_auth(self) -> None:
|
def test_no_auth(self) -> None:
|
||||||
with (
|
with (
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_hltb_search_url",
|
||||||
return_value="https://example.com",
|
return_value="https://example.com",
|
||||||
),
|
),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_auth_info",
|
||||||
new_callable=AsyncMock,
|
new_callable=AsyncMock,
|
||||||
return_value=None,
|
return_value=None,
|
||||||
),
|
),
|
||||||
@ -273,260 +267,3 @@ class TestFetchBatchHltb:
|
|||||||
|
|
||||||
class TestPickBestEntry:
|
class TestPickBestEntry:
|
||||||
"""Tests for exact-vs-extended entry choice logic."""
|
"""Tests for exact-vs-extended entry choice logic."""
|
||||||
|
|
||||||
def test_prefers_exact_over_low_confidence_modded_extended(self) -> None:
|
|
||||||
exact = (
|
|
||||||
{
|
|
||||||
"game_name": "Celeste",
|
|
||||||
"game_alias": "",
|
|
||||||
"game_type": "game",
|
|
||||||
"comp_100": 141105,
|
|
||||||
"comp_100_count": 899,
|
|
||||||
"count_comp": 14055,
|
|
||||||
},
|
|
||||||
1.0,
|
|
||||||
)
|
|
||||||
mod_extended = (
|
|
||||||
{
|
|
||||||
"game_name": "Celeste - Strawberry Jam",
|
|
||||||
"game_alias": "",
|
|
||||||
"game_type": "mod",
|
|
||||||
"comp_100": 952080,
|
|
||||||
"comp_100_count": 1,
|
|
||||||
"count_comp": 6,
|
|
||||||
},
|
|
||||||
0.9,
|
|
||||||
)
|
|
||||||
|
|
||||||
best = _pick_best_hltb_entry("Celeste", [exact, mod_extended])
|
|
||||||
assert best is not None
|
|
||||||
assert best[0]["game_name"] == "Celeste"
|
|
||||||
|
|
||||||
def test_prefers_extended_when_confident_and_longer(self) -> None:
|
|
||||||
exact_demo = (
|
|
||||||
{
|
|
||||||
"game_name": "FAITH",
|
|
||||||
"game_alias": "",
|
|
||||||
"game_type": "game",
|
|
||||||
"comp_100": 1800,
|
|
||||||
"comp_100_count": 1,
|
|
||||||
"count_comp": 1,
|
|
||||||
},
|
|
||||||
1.0,
|
|
||||||
)
|
|
||||||
full_extended = (
|
|
||||||
{
|
|
||||||
"game_name": "FAITH: The Unholy Trinity",
|
|
||||||
"game_alias": "",
|
|
||||||
"game_type": "game",
|
|
||||||
"comp_100": 25200,
|
|
||||||
"comp_100_count": 50,
|
|
||||||
"count_comp": 500,
|
|
||||||
},
|
|
||||||
0.9,
|
|
||||||
)
|
|
||||||
|
|
||||||
best = _pick_best_hltb_entry("FAITH", [exact_demo, full_extended])
|
|
||||||
assert best is not None
|
|
||||||
assert best[0]["game_name"] == "FAITH: The Unholy Trinity"
|
|
||||||
|
|
||||||
def test_with_auth(self) -> None:
|
|
||||||
auth = _AuthInfo("token123", "ign_x", "ff")
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
|
||||||
return_value="https://example.com",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
return_value=auth,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
return_value=HLTBResult(
|
|
||||||
app_id=440,
|
|
||||||
game_name="TF2",
|
|
||||||
completionist_hours=50.0,
|
|
||||||
similarity=1.0,
|
|
||||||
hltb_game_id=12345,
|
|
||||||
),
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, {}, None))
|
|
||||||
assert len(results) == 1
|
|
||||||
|
|
||||||
def test_with_auth_no_hp(self) -> None:
|
|
||||||
auth = _AuthInfo("tok123")
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
|
||||||
return_value="https://example.com",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
return_value=auth,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
return_value=None,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, {}, None))
|
|
||||||
assert results == []
|
|
||||||
|
|
||||||
def test_filters_none_results(self) -> None:
|
|
||||||
auth = _AuthInfo("tok123")
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_hltb_search_url",
|
|
||||||
return_value="https://example.com",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._get_auth_info",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
return_value=auth,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._search_one",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
return_value=None,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.hltb._fetch_leisure_times",
|
|
||||||
new_callable=AsyncMock,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, {}, None))
|
|
||||||
assert results == []
|
|
||||||
|
|
||||||
|
|
||||||
class TestParseGamePage:
|
|
||||||
"""Tests for _parse_game_page."""
|
|
||||||
|
|
||||||
def test_valid_html(self) -> None:
|
|
||||||
game_data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
|
||||||
"relationships": [],
|
|
||||||
}
|
|
||||||
next_data = {
|
|
||||||
"props": {"pageProps": {"game": {"data": game_data}}},
|
|
||||||
}
|
|
||||||
html = (
|
|
||||||
'<html><script id="__NEXT_DATA__" type="application/json">'
|
|
||||||
+ json.dumps(next_data)
|
|
||||||
+ "</script></html>"
|
|
||||||
)
|
|
||||||
assert _parse_game_page(html) == game_data
|
|
||||||
|
|
||||||
def test_no_script_tag(self) -> None:
|
|
||||||
assert _parse_game_page("<html></html>") is None
|
|
||||||
|
|
||||||
def test_bad_json(self) -> None:
|
|
||||||
html = '<script id="__NEXT_DATA__" type="application/json">{not json}</script>'
|
|
||||||
assert _parse_game_page(html) is None
|
|
||||||
|
|
||||||
def test_missing_keys(self) -> None:
|
|
||||||
html = (
|
|
||||||
'<script id="__NEXT_DATA__" type="application/json">{"props": {}}</script>'
|
|
||||||
)
|
|
||||||
assert _parse_game_page(html) is None
|
|
||||||
|
|
||||||
|
|
||||||
class TestExtractLeisureHours:
|
|
||||||
"""Tests for _extract_leisure_hours."""
|
|
||||||
|
|
||||||
def test_leisure_time_only(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
|
||||||
"relationships": [],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == round(21243 / 3600, 2)
|
|
||||||
|
|
||||||
def test_leisure_with_dlc(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
|
||||||
"relationships": [
|
|
||||||
{"game_type": "dlc", "comp_100": 12298},
|
|
||||||
{"game_type": "dlc", "comp_100": 3600},
|
|
||||||
],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == round((21243 + 12298 + 3600) / 3600, 2)
|
|
||||||
|
|
||||||
def test_fallback_to_comp_100(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100": 7200}],
|
|
||||||
"relationships": [],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == round(7200 / 3600, 2)
|
|
||||||
|
|
||||||
def test_no_game_data(self) -> None:
|
|
||||||
assert _extract_leisure_hours({"game": [], "relationships": []}) == -1
|
|
||||||
|
|
||||||
def test_zero_leisure(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 0, "comp_100": 0}],
|
|
||||||
"relationships": [],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == -1
|
|
||||||
|
|
||||||
def test_no_game_key(self) -> None:
|
|
||||||
assert _extract_leisure_hours({"relationships": []}) == -1
|
|
||||||
|
|
||||||
def test_non_dlc_relationship_ignored(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 3600}],
|
|
||||||
"relationships": [
|
|
||||||
{"game_type": "game", "comp_100": 9999},
|
|
||||||
{"game_type": "dlc", "comp_100": 1800},
|
|
||||||
],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == round((3600 + 1800) / 3600, 2)
|
|
||||||
|
|
||||||
def test_dlc_zero_comp_100_skipped(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 3600}],
|
|
||||||
"relationships": [
|
|
||||||
{"game_type": "dlc", "comp_100": 0},
|
|
||||||
],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == round(3600 / 3600, 2)
|
|
||||||
|
|
||||||
def test_negative_leisure(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": -1, "comp_100": -1}],
|
|
||||||
"relationships": [],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == -1
|
|
||||||
|
|
||||||
def test_string_numeric_fields(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": "7200", "comp_100": "3600"}],
|
|
||||||
"relationships": [{"game_type": "dlc", "game_id": "1", "comp_100": "1800"}],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == round((7200 + 1800) / 3600, 2)
|
|
||||||
|
|
||||||
def test_bad_string_falls_back_to_comp_100(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": "bad", "comp_100": "3600"}],
|
|
||||||
"relationships": [],
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == 1.0
|
|
||||||
|
|
||||||
def test_relationships_not_list(self) -> None:
|
|
||||||
data: dict[str, Any] = {
|
|
||||||
"game": [{"comp_100_h": 3600}],
|
|
||||||
"relationships": "not-a-list",
|
|
||||||
}
|
|
||||||
assert _extract_leisure_hours(data) == 1.0
|
|
||||||
|
|||||||
307
steam_backlog_enforcer/tests/test_hltb_search_part2.py
Normal file
307
steam_backlog_enforcer/tests/test_hltb_search_part2.py
Normal file
@ -0,0 +1,307 @@
|
|||||||
|
"""Tests for HLTB search entry picking, page parsing, and leisure extraction."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import asyncio
|
||||||
|
import json
|
||||||
|
from typing import Any
|
||||||
|
from unittest.mock import AsyncMock, MagicMock, patch
|
||||||
|
|
||||||
|
from typing_extensions import Self
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_detail import (
|
||||||
|
_extract_leisure_hours,
|
||||||
|
_parse_game_page,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_search import (
|
||||||
|
_fetch_batch,
|
||||||
|
_pick_best_hltb_entry,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||||
|
HLTBResult,
|
||||||
|
_AuthInfo,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
class _FakeResponse:
|
||||||
|
"""Async context manager mimicking aiohttp response."""
|
||||||
|
|
||||||
|
def __init__(self, status: int, json_data: dict[str, Any] | None = None) -> None:
|
||||||
|
self.status = status
|
||||||
|
self._json_data = json_data or {}
|
||||||
|
|
||||||
|
async def __aenter__(self) -> Self:
|
||||||
|
return self
|
||||||
|
|
||||||
|
async def __aexit__(self, *args: object) -> None:
|
||||||
|
pass
|
||||||
|
|
||||||
|
async def json(self) -> dict[str, Any]:
|
||||||
|
return self._json_data
|
||||||
|
|
||||||
|
|
||||||
|
def _make_session(resp: _FakeResponse) -> MagicMock:
|
||||||
|
session = MagicMock()
|
||||||
|
session.post.return_value = resp
|
||||||
|
return session
|
||||||
|
|
||||||
|
|
||||||
|
class TestPickBestEntry:
|
||||||
|
"""Tests for exact-vs-extended entry choice logic."""
|
||||||
|
|
||||||
|
def test_prefers_exact_over_low_confidence_modded_extended(self) -> None:
|
||||||
|
exact = (
|
||||||
|
{
|
||||||
|
"game_name": "Celeste",
|
||||||
|
"game_alias": "",
|
||||||
|
"game_type": "game",
|
||||||
|
"comp_100": 141105,
|
||||||
|
"comp_100_count": 899,
|
||||||
|
"count_comp": 14055,
|
||||||
|
},
|
||||||
|
1.0,
|
||||||
|
)
|
||||||
|
mod_extended = (
|
||||||
|
{
|
||||||
|
"game_name": "Celeste - Strawberry Jam",
|
||||||
|
"game_alias": "",
|
||||||
|
"game_type": "mod",
|
||||||
|
"comp_100": 952080,
|
||||||
|
"comp_100_count": 1,
|
||||||
|
"count_comp": 6,
|
||||||
|
},
|
||||||
|
0.9,
|
||||||
|
)
|
||||||
|
|
||||||
|
best = _pick_best_hltb_entry("Celeste", [exact, mod_extended])
|
||||||
|
assert best is not None
|
||||||
|
assert best[0]["game_name"] == "Celeste"
|
||||||
|
|
||||||
|
def test_prefers_extended_when_confident_and_longer(self) -> None:
|
||||||
|
exact_demo = (
|
||||||
|
{
|
||||||
|
"game_name": "FAITH",
|
||||||
|
"game_alias": "",
|
||||||
|
"game_type": "game",
|
||||||
|
"comp_100": 1800,
|
||||||
|
"comp_100_count": 1,
|
||||||
|
"count_comp": 1,
|
||||||
|
},
|
||||||
|
1.0,
|
||||||
|
)
|
||||||
|
full_extended = (
|
||||||
|
{
|
||||||
|
"game_name": "FAITH: The Unholy Trinity",
|
||||||
|
"game_alias": "",
|
||||||
|
"game_type": "game",
|
||||||
|
"comp_100": 25200,
|
||||||
|
"comp_100_count": 50,
|
||||||
|
"count_comp": 500,
|
||||||
|
},
|
||||||
|
0.9,
|
||||||
|
)
|
||||||
|
|
||||||
|
best = _pick_best_hltb_entry("FAITH", [exact_demo, full_extended])
|
||||||
|
assert best is not None
|
||||||
|
assert best[0]["game_name"] == "FAITH: The Unholy Trinity"
|
||||||
|
|
||||||
|
def test_with_auth(self) -> None:
|
||||||
|
auth = _AuthInfo("token123", "ign_x", "ff")
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_hltb_search_url",
|
||||||
|
return_value="https://example.com",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_auth_info",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
return_value=auth,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._search_one",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
return_value=HLTBResult(
|
||||||
|
app_id=440,
|
||||||
|
game_name="TF2",
|
||||||
|
completionist_hours=50.0,
|
||||||
|
similarity=1.0,
|
||||||
|
hltb_game_id=12345,
|
||||||
|
),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._fetch_leisure_times",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, {}, None))
|
||||||
|
assert len(results) == 1
|
||||||
|
|
||||||
|
def test_with_auth_no_hp(self) -> None:
|
||||||
|
auth = _AuthInfo("tok123")
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_hltb_search_url",
|
||||||
|
return_value="https://example.com",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_auth_info",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
return_value=auth,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._search_one",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
return_value=None,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._fetch_leisure_times",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, {}, None))
|
||||||
|
assert results == []
|
||||||
|
|
||||||
|
def test_filters_none_results(self) -> None:
|
||||||
|
auth = _AuthInfo("tok123")
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_hltb_search_url",
|
||||||
|
return_value="https://example.com",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._get_auth_info",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
return_value=auth,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._search_one",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
return_value=None,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._hltb_search._fetch_leisure_times",
|
||||||
|
new_callable=AsyncMock,
|
||||||
|
),
|
||||||
|
):
|
||||||
|
results = asyncio.run(_fetch_batch([(440, "TF2")], {}, {}, None))
|
||||||
|
assert results == []
|
||||||
|
|
||||||
|
|
||||||
|
class TestParseGamePage:
|
||||||
|
"""Tests for _parse_game_page."""
|
||||||
|
|
||||||
|
def test_valid_html(self) -> None:
|
||||||
|
game_data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||||
|
"relationships": [],
|
||||||
|
}
|
||||||
|
next_data = {
|
||||||
|
"props": {"pageProps": {"game": {"data": game_data}}},
|
||||||
|
}
|
||||||
|
html = (
|
||||||
|
'<html><script id="__NEXT_DATA__" type="application/json">'
|
||||||
|
+ json.dumps(next_data)
|
||||||
|
+ "</script></html>"
|
||||||
|
)
|
||||||
|
assert _parse_game_page(html) == game_data
|
||||||
|
|
||||||
|
def test_no_script_tag(self) -> None:
|
||||||
|
assert _parse_game_page("<html></html>") is None
|
||||||
|
|
||||||
|
def test_bad_json(self) -> None:
|
||||||
|
html = '<script id="__NEXT_DATA__" type="application/json">{not json}</script>'
|
||||||
|
assert _parse_game_page(html) is None
|
||||||
|
|
||||||
|
def test_missing_keys(self) -> None:
|
||||||
|
html = (
|
||||||
|
'<script id="__NEXT_DATA__" type="application/json">{"props": {}}</script>'
|
||||||
|
)
|
||||||
|
assert _parse_game_page(html) is None
|
||||||
|
|
||||||
|
|
||||||
|
class TestExtractLeisureHours:
|
||||||
|
"""Tests for _extract_leisure_hours."""
|
||||||
|
|
||||||
|
def test_leisure_time_only(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||||
|
"relationships": [],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == round(21243 / 3600, 2)
|
||||||
|
|
||||||
|
def test_leisure_with_dlc(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 21243, "comp_100": 6800}],
|
||||||
|
"relationships": [
|
||||||
|
{"game_type": "dlc", "comp_100": 12298},
|
||||||
|
{"game_type": "dlc", "comp_100": 3600},
|
||||||
|
],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == round((21243 + 12298 + 3600) / 3600, 2)
|
||||||
|
|
||||||
|
def test_fallback_to_comp_100(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100": 7200}],
|
||||||
|
"relationships": [],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == round(7200 / 3600, 2)
|
||||||
|
|
||||||
|
def test_no_game_data(self) -> None:
|
||||||
|
assert _extract_leisure_hours({"game": [], "relationships": []}) == -1
|
||||||
|
|
||||||
|
def test_zero_leisure(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 0, "comp_100": 0}],
|
||||||
|
"relationships": [],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == -1
|
||||||
|
|
||||||
|
def test_no_game_key(self) -> None:
|
||||||
|
assert _extract_leisure_hours({"relationships": []}) == -1
|
||||||
|
|
||||||
|
def test_non_dlc_relationship_ignored(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 3600}],
|
||||||
|
"relationships": [
|
||||||
|
{"game_type": "game", "comp_100": 9999},
|
||||||
|
{"game_type": "dlc", "comp_100": 1800},
|
||||||
|
],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == round((3600 + 1800) / 3600, 2)
|
||||||
|
|
||||||
|
def test_dlc_zero_comp_100_skipped(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 3600}],
|
||||||
|
"relationships": [
|
||||||
|
{"game_type": "dlc", "comp_100": 0},
|
||||||
|
],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == round(3600 / 3600, 2)
|
||||||
|
|
||||||
|
def test_negative_leisure(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": -1, "comp_100": -1}],
|
||||||
|
"relationships": [],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == -1
|
||||||
|
|
||||||
|
def test_string_numeric_fields(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": "7200", "comp_100": "3600"}],
|
||||||
|
"relationships": [{"game_type": "dlc", "game_id": "1", "comp_100": "1800"}],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == round((7200 + 1800) / 3600, 2)
|
||||||
|
|
||||||
|
def test_bad_string_falls_back_to_comp_100(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": "bad", "comp_100": "3600"}],
|
||||||
|
"relationships": [],
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == 1.0
|
||||||
|
|
||||||
|
def test_relationships_not_list(self) -> None:
|
||||||
|
data: dict[str, Any] = {
|
||||||
|
"game": [{"comp_100_h": 3600}],
|
||||||
|
"relationships": "not-a-list",
|
||||||
|
}
|
||||||
|
assert _extract_leisure_hours(data) == 1.0
|
||||||
@ -2,19 +2,15 @@
|
|||||||
|
|
||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import sys
|
|
||||||
from typing import Any
|
from typing import Any
|
||||||
from unittest.mock import MagicMock, patch
|
from unittest.mock import MagicMock, patch
|
||||||
|
|
||||||
import pytest
|
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
||||||
_enforce_on_done,
|
_enforce_on_done,
|
||||||
_finalize_completion,
|
_finalize_completion,
|
||||||
cmd_done,
|
cmd_done,
|
||||||
)
|
)
|
||||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
from python_pkg.steam_backlog_enforcer.main import main
|
|
||||||
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
CMD_DONE_PKG = "python_pkg.steam_backlog_enforcer._cmd_done"
|
CMD_DONE_PKG = "python_pkg.steam_backlog_enforcer._cmd_done"
|
||||||
@ -302,8 +298,6 @@ class TestEnforceOnDone:
|
|||||||
_enforce_on_done(config, state)
|
_enforce_on_done(config, state)
|
||||||
mock_install.assert_called_once_with(1, "G", "s1", use_steam_protocol=True)
|
mock_install.assert_called_once_with(1, "G", "s1", use_steam_protocol=True)
|
||||||
|
|
||||||
|
|
||||||
class TestCmdDone:
|
|
||||||
"""Tests for cmd_done."""
|
"""Tests for cmd_done."""
|
||||||
|
|
||||||
def test_no_game_assigned(self) -> None:
|
def test_no_game_assigned(self) -> None:
|
||||||
@ -425,54 +419,3 @@ class TestCmdDone:
|
|||||||
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=True),
|
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=True),
|
||||||
):
|
):
|
||||||
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
|
||||||
class TestMain:
|
|
||||||
"""Tests for main CLI entry point."""
|
|
||||||
|
|
||||||
def test_no_args_exits(self) -> None:
|
|
||||||
with (
|
|
||||||
patch.object(sys, "argv", ["prog"]),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
pytest.raises(SystemExit, match="1"),
|
|
||||||
):
|
|
||||||
main()
|
|
||||||
|
|
||||||
def test_unknown_command_exits(self) -> None:
|
|
||||||
with (
|
|
||||||
patch.object(sys, "argv", ["prog", "bogus"]),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
pytest.raises(SystemExit, match="1"),
|
|
||||||
):
|
|
||||||
main()
|
|
||||||
|
|
||||||
def test_valid_command_runs(self) -> None:
|
|
||||||
mock_cmd = MagicMock()
|
|
||||||
with (
|
|
||||||
patch.object(sys, "argv", ["prog", "status"]),
|
|
||||||
patch(f"{PKG}.Config.load", return_value=Config(steam_api_key="k")),
|
|
||||||
patch(f"{PKG}.State.load", return_value=State()),
|
|
||||||
patch.dict(f"{PKG}.COMMANDS", {"status": ("s", mock_cmd)}),
|
|
||||||
):
|
|
||||||
main()
|
|
||||||
mock_cmd.assert_called_once()
|
|
||||||
|
|
||||||
def test_setup_no_key_required(self) -> None:
|
|
||||||
mock_cmd = MagicMock()
|
|
||||||
with (
|
|
||||||
patch.object(sys, "argv", ["prog", "setup"]),
|
|
||||||
patch(f"{PKG}.Config.load", return_value=Config()),
|
|
||||||
patch(f"{PKG}.State.load", return_value=State()),
|
|
||||||
patch.dict(f"{PKG}.COMMANDS", {"setup": ("s", mock_cmd)}),
|
|
||||||
):
|
|
||||||
main()
|
|
||||||
mock_cmd.assert_called_once()
|
|
||||||
|
|
||||||
def test_no_api_key_exits(self) -> None:
|
|
||||||
with (
|
|
||||||
patch.object(sys, "argv", ["prog", "status"]),
|
|
||||||
patch(f"{PKG}.Config.load", return_value=Config()),
|
|
||||||
patch(f"{PKG}._echo"),
|
|
||||||
pytest.raises(SystemExit, match="1"),
|
|
||||||
):
|
|
||||||
main()
|
|
||||||
|
|||||||
309
steam_backlog_enforcer/tests/test_main_part3.py
Normal file
309
steam_backlog_enforcer/tests/test_main_part3.py
Normal file
@ -0,0 +1,309 @@
|
|||||||
|
"""Tests for main CLI module — part 3 (cmd_done, main, cmd_pick)."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import sys
|
||||||
|
from typing import Any
|
||||||
|
from unittest.mock import MagicMock, patch
|
||||||
|
|
||||||
|
import pytest
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._cmd_done import (
|
||||||
|
cmd_done,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
|
from python_pkg.steam_backlog_enforcer.main import cmd_pick, main
|
||||||
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
|
CMD_DONE_PKG = "python_pkg.steam_backlog_enforcer._cmd_done"
|
||||||
|
PKG = "python_pkg.steam_backlog_enforcer.main"
|
||||||
|
|
||||||
|
|
||||||
|
def _snap(
|
||||||
|
app_id: int,
|
||||||
|
name: str,
|
||||||
|
total: int,
|
||||||
|
unlocked: int,
|
||||||
|
hours: float,
|
||||||
|
) -> dict[str, Any]:
|
||||||
|
return {
|
||||||
|
"app_id": app_id,
|
||||||
|
"name": name,
|
||||||
|
"total_achievements": total,
|
||||||
|
"unlocked_achievements": unlocked,
|
||||||
|
"playtime_minutes": 0,
|
||||||
|
"completionist_hours": hours,
|
||||||
|
"achievements": [],
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
class TestCmdDone:
|
||||||
|
"""Tests for cmd_done."""
|
||||||
|
|
||||||
|
def test_no_game_assigned(self) -> None:
|
||||||
|
with patch(f"{CMD_DONE_PKG}._echo") as mock_echo:
|
||||||
|
cmd_done(Config(), State())
|
||||||
|
assert any("No game" in str(c) for c in mock_echo.call_args_list)
|
||||||
|
|
||||||
|
def test_fetch_fails(self) -> None:
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = None
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
):
|
||||||
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
def test_not_complete_enforces(self) -> None:
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="G",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: 20.0}),
|
||||||
|
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||||
|
patch(f"{CMD_DONE_PKG}._enforce_on_done"),
|
||||||
|
):
|
||||||
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
def test_complete_finalizes(self) -> None:
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="G",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=10,
|
||||||
|
playtime_minutes=60,
|
||||||
|
)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: 10.0}),
|
||||||
|
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||||
|
patch(f"{CMD_DONE_PKG}._finalize_completion") as mock_final,
|
||||||
|
):
|
||||||
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
mock_final.assert_called_once()
|
||||||
|
|
||||||
|
def test_hltb_cache_miss_fetches(self) -> None:
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="G",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={}),
|
||||||
|
patch(
|
||||||
|
f"{CMD_DONE_PKG}.fetch_hltb_times_cached",
|
||||||
|
return_value={1: 15.0},
|
||||||
|
),
|
||||||
|
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||||
|
patch(f"{CMD_DONE_PKG}._enforce_on_done"),
|
||||||
|
):
|
||||||
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
def test_hltb_negative_no_display(self) -> None:
|
||||||
|
"""Covers the hours <= 0 branch (no HLTB estimate display)."""
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="G",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: -1.0}),
|
||||||
|
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=False),
|
||||||
|
patch(f"{CMD_DONE_PKG}._enforce_on_done"),
|
||||||
|
):
|
||||||
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
def test_reassign_returns_true(self) -> None:
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="G",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=60,
|
||||||
|
)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
state = State(current_app_id=1, current_game_name="G")
|
||||||
|
with (
|
||||||
|
patch(f"{CMD_DONE_PKG}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{CMD_DONE_PKG}._echo"),
|
||||||
|
patch(f"{CMD_DONE_PKG}.load_hltb_cache", return_value={1: 50.0}),
|
||||||
|
patch(f"{CMD_DONE_PKG}._try_reassign_shorter_game", return_value=True),
|
||||||
|
):
|
||||||
|
cmd_done(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
|
||||||
|
class TestMain:
|
||||||
|
"""Tests for main CLI entry point."""
|
||||||
|
|
||||||
|
def test_no_args_exits(self) -> None:
|
||||||
|
with (
|
||||||
|
patch.object(sys, "argv", ["prog"]),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
pytest.raises(SystemExit, match="1"),
|
||||||
|
):
|
||||||
|
main()
|
||||||
|
|
||||||
|
def test_unknown_command_exits(self) -> None:
|
||||||
|
with (
|
||||||
|
patch.object(sys, "argv", ["prog", "bogus"]),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
pytest.raises(SystemExit, match="1"),
|
||||||
|
):
|
||||||
|
main()
|
||||||
|
|
||||||
|
def test_valid_command_runs(self) -> None:
|
||||||
|
mock_cmd = MagicMock()
|
||||||
|
with (
|
||||||
|
patch.object(sys, "argv", ["prog", "status"]),
|
||||||
|
patch(f"{PKG}.Config.load", return_value=Config(steam_api_key="k")),
|
||||||
|
patch(f"{PKG}.State.load", return_value=State()),
|
||||||
|
patch.dict(f"{PKG}.COMMANDS", {"status": ("s", mock_cmd)}),
|
||||||
|
):
|
||||||
|
main()
|
||||||
|
mock_cmd.assert_called_once()
|
||||||
|
|
||||||
|
def test_setup_no_key_required(self) -> None:
|
||||||
|
mock_cmd = MagicMock()
|
||||||
|
with (
|
||||||
|
patch.object(sys, "argv", ["prog", "setup"]),
|
||||||
|
patch(f"{PKG}.Config.load", return_value=Config()),
|
||||||
|
patch(f"{PKG}.State.load", return_value=State()),
|
||||||
|
patch.dict(f"{PKG}.COMMANDS", {"setup": ("s", mock_cmd)}),
|
||||||
|
):
|
||||||
|
main()
|
||||||
|
mock_cmd.assert_called_once()
|
||||||
|
|
||||||
|
def test_no_api_key_exits(self) -> None:
|
||||||
|
with (
|
||||||
|
patch.object(sys, "argv", ["prog", "status"]),
|
||||||
|
patch(f"{PKG}.Config.load", return_value=Config()),
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
pytest.raises(SystemExit, match="1"),
|
||||||
|
):
|
||||||
|
main()
|
||||||
|
|
||||||
|
|
||||||
|
class TestCmdPick:
|
||||||
|
"""Tests for cmd_pick."""
|
||||||
|
|
||||||
|
def test_no_snapshot_prints_message(self) -> None:
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=[]),
|
||||||
|
patch(f"{PKG}._echo") as mock_echo,
|
||||||
|
):
|
||||||
|
cmd_pick(Config(steam_api_key="k", steam_id="i"), State())
|
||||||
|
mock_echo.assert_called_once_with("No snapshot found. Run 'scan' first.")
|
||||||
|
|
||||||
|
def test_calls_pick_next_game(self) -> None:
|
||||||
|
snap = [_snap(2, "NewGame", 10, 0, 5.0)]
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(f"{PKG}.load_hltb_cache", return_value={2: 5.0}),
|
||||||
|
patch(f"{PKG}.pick_next_game") as mock_pick,
|
||||||
|
patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
|
||||||
|
):
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
cmd_pick(config, state)
|
||||||
|
mock_pick.assert_called_once()
|
||||||
|
|
||||||
|
def test_hides_games_after_pick(self) -> None:
|
||||||
|
snap = [_snap(2, "NewGame", 10, 0, 5.0)]
|
||||||
|
state = State(current_app_id=2, current_game_name="NewGame")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(f"{PKG}.load_hltb_cache", return_value={2: 5.0}),
|
||||||
|
patch(f"{PKG}.pick_next_game"),
|
||||||
|
patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2, 3]),
|
||||||
|
patch(f"{PKG}.hide_other_games", return_value=2) as mock_hide,
|
||||||
|
patch(f"{PKG}._echo"),
|
||||||
|
):
|
||||||
|
cmd_pick(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
mock_hide.assert_called_once_with([1, 2, 3], 2)
|
||||||
|
|
||||||
|
def test_no_hide_message_when_none_hidden(self) -> None:
|
||||||
|
snap = [_snap(2, "NewGame", 10, 0, 5.0)]
|
||||||
|
state = State(current_app_id=2, current_game_name="NewGame")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(f"{PKG}.load_hltb_cache", return_value={}),
|
||||||
|
patch(f"{PKG}.pick_next_game"),
|
||||||
|
patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2, 3]),
|
||||||
|
patch(f"{PKG}.hide_other_games", return_value=0),
|
||||||
|
patch(f"{PKG}._echo") as mock_echo,
|
||||||
|
):
|
||||||
|
cmd_pick(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
mock_echo.assert_not_called()
|
||||||
|
|
||||||
|
def test_no_hide_when_no_current_app(self) -> None:
|
||||||
|
snap = [_snap(2, "NewGame", 10, 0, 5.0)]
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(f"{PKG}.load_hltb_cache", return_value={}),
|
||||||
|
patch(f"{PKG}.pick_next_game"),
|
||||||
|
patch(f"{PKG}.get_all_owned_app_ids") as mock_owned,
|
||||||
|
):
|
||||||
|
cmd_pick(Config(steam_api_key="k", steam_id="i"), State())
|
||||||
|
mock_owned.assert_not_called()
|
||||||
|
|
||||||
|
def test_no_hide_when_owned_ids_empty(self) -> None:
|
||||||
|
snap = [_snap(2, "NewGame", 10, 0, 5.0)]
|
||||||
|
state = State(current_app_id=2, current_game_name="NewGame")
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(f"{PKG}.load_hltb_cache", return_value={}),
|
||||||
|
patch(f"{PKG}.pick_next_game"),
|
||||||
|
patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
|
||||||
|
patch(f"{PKG}.hide_other_games") as mock_hide,
|
||||||
|
):
|
||||||
|
cmd_pick(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
mock_hide.assert_not_called()
|
||||||
|
|
||||||
|
def test_hltb_cache_applied_to_games(self) -> None:
|
||||||
|
snap = [_snap(2, "NewGame", 10, 0, -1.0)]
|
||||||
|
captured_games: list[list[GameInfo]] = []
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
|
||||||
|
def capture_pick(games: list[GameInfo], *_args: object) -> None:
|
||||||
|
captured_games.append(list(games))
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{PKG}.load_snapshot", return_value=snap),
|
||||||
|
patch(f"{PKG}.load_hltb_cache", return_value={2: 7.5}),
|
||||||
|
patch(f"{PKG}.pick_next_game", side_effect=capture_pick),
|
||||||
|
patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
|
||||||
|
):
|
||||||
|
cmd_pick(config, state)
|
||||||
|
|
||||||
|
assert len(captured_games) == 1
|
||||||
|
assert captured_games[0][0].completionist_hours == pytest.approx(7.5)
|
||||||
@ -6,7 +6,7 @@ import json
|
|||||||
from typing import TYPE_CHECKING
|
from typing import TYPE_CHECKING
|
||||||
from unittest.mock import patch
|
from unittest.mock import patch
|
||||||
|
|
||||||
from python_pkg.steam_backlog_enforcer import _cmd_done, scanning
|
from python_pkg.steam_backlog_enforcer import _cmd_done
|
||||||
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
from python_pkg.steam_backlog_enforcer._hltb_types import (
|
||||||
HLTBResult,
|
HLTBResult,
|
||||||
load_hltb_cache,
|
load_hltb_cache,
|
||||||
@ -350,380 +350,3 @@ class TestReportAssignedConfidence:
|
|||||||
_cmd_done._report_assigned_confidence(1, _state([2], current=1))
|
_cmd_done._report_assigned_confidence(1, _state([2], current=1))
|
||||||
assert not any("NEW LOW" in s for s in echoed)
|
assert not any("NEW LOW" in s for s in echoed)
|
||||||
assert not any("no polls recorded" in s for s in echoed)
|
assert not any("no polls recorded" in s for s in echoed)
|
||||||
|
|
||||||
|
|
||||||
class TestScanningPollsIntegration:
|
|
||||||
def test_do_scan_kept_assignment_reports(self) -> None:
|
|
||||||
# Targeted test for scanning's `else` branch that prints CURRENT.
|
|
||||||
echoed: list[str] = []
|
|
||||||
games = [
|
|
||||||
GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="X",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=2,
|
|
||||||
playtime_minutes=0,
|
|
||||||
completionist_hours=5.0,
|
|
||||||
comp_100_count=20,
|
|
||||||
)
|
|
||||||
]
|
|
||||||
state = _state([], current=1)
|
|
||||||
with (
|
|
||||||
patch(f"{_SCAN}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
|
||||||
patch(f"{_SCAN}._report_poll_confidence") as mock_report,
|
|
||||||
):
|
|
||||||
# Directly invoke just the kept-assignment branch.
|
|
||||||
current = next((g for g in games if g.app_id == state.current_app_id), None)
|
|
||||||
assert current is not None
|
|
||||||
scanning._echo(f"\n>>> CURRENT: {current.name} (AppID={current.app_id})")
|
|
||||||
scanning._report_poll_confidence(current, games, state)
|
|
||||||
assert any("CURRENT" in s for s in echoed)
|
|
||||||
mock_report.assert_called_once()
|
|
||||||
|
|
||||||
def test_report_poll_confidence_new_low(self) -> None:
|
|
||||||
echoed: list[str] = []
|
|
||||||
chosen = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="Chosen",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=0,
|
|
||||||
)
|
|
||||||
games = [
|
|
||||||
chosen,
|
|
||||||
GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Old",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=10,
|
|
||||||
playtime_minutes=0,
|
|
||||||
),
|
|
||||||
]
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
f"{_SCAN}._backfill_polls_for_finished",
|
|
||||||
return_value={1: 1, 2: 5},
|
|
||||||
),
|
|
||||||
patch(f"{_SCAN}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
|
||||||
):
|
|
||||||
scanning._report_poll_confidence(chosen, games, _state([2], current=1))
|
|
||||||
assert any("NEW LOW" in s for s in echoed)
|
|
||||||
assert chosen.comp_100_count == 1
|
|
||||||
|
|
||||||
def test_report_poll_confidence_no_history(self) -> None:
|
|
||||||
echoed: list[str] = []
|
|
||||||
chosen = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="Chosen",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=4,
|
|
||||||
)
|
|
||||||
with (
|
|
||||||
patch(f"{_SCAN}._backfill_polls_for_finished", return_value={1: 4}),
|
|
||||||
patch(f"{_SCAN}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
|
||||||
):
|
|
||||||
scanning._report_poll_confidence(chosen, [chosen], _state([], current=1))
|
|
||||||
# No "Historical min" line when no finished games have polls.
|
|
||||||
assert not any("Historical min" in s for s in echoed)
|
|
||||||
assert any("HLTB confidence: 4" in s for s in echoed)
|
|
||||||
|
|
||||||
def test_scanning_backfill_no_missing(self, tmp_path: Path) -> None:
|
|
||||||
cache_file = tmp_path / "hltb_cache.json"
|
|
||||||
cache_file.write_text(
|
|
||||||
json.dumps({"2": {"hours": 1.0, "polls": 5}}), encoding="utf-8"
|
|
||||||
)
|
|
||||||
with patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file):
|
|
||||||
result = scanning._backfill_polls_for_finished(
|
|
||||||
_state([2]),
|
|
||||||
[
|
|
||||||
GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="X",
|
|
||||||
total_achievements=0,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
)
|
|
||||||
],
|
|
||||||
)
|
|
||||||
assert result == {2: 5}
|
|
||||||
|
|
||||||
def test_scanning_backfill_with_missing(self, tmp_path: Path) -> None:
|
|
||||||
cache_file = tmp_path / "hltb_cache.json"
|
|
||||||
cache_file.write_text(
|
|
||||||
json.dumps({"2": {"hours": 3.0, "polls": 0}}), encoding="utf-8"
|
|
||||||
)
|
|
||||||
|
|
||||||
def fake_fetch(games: list[tuple[int, str]]) -> dict[int, float]:
|
|
||||||
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
|
||||||
for aid, _name in games:
|
|
||||||
data[str(aid)] = {"hours": 3.0, "polls": 8}
|
|
||||||
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
|
||||||
return {aid: 3.0 for aid, _ in games}
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
|
||||||
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
|
||||||
patch(f"{_SCAN}.fetch_hltb_confidence_cached", side_effect=fake_fetch),
|
|
||||||
):
|
|
||||||
result = scanning._backfill_polls_for_finished(
|
|
||||||
_state([2]),
|
|
||||||
[
|
|
||||||
GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="X",
|
|
||||||
total_achievements=0,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
)
|
|
||||||
],
|
|
||||||
)
|
|
||||||
assert result == {2: 8}
|
|
||||||
|
|
||||||
def test_scanning_backfill_preserves_hours_on_miss(self, tmp_path: Path) -> None:
|
|
||||||
cache_file = tmp_path / "hltb_cache.json"
|
|
||||||
cache_file.write_text(
|
|
||||||
json.dumps({"2": {"hours": 9.0, "polls": 0}}), encoding="utf-8"
|
|
||||||
)
|
|
||||||
|
|
||||||
def fake_fetch(games: list[tuple[int, str]]) -> dict[int, float]:
|
|
||||||
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
|
||||||
for aid, _name in games:
|
|
||||||
data[str(aid)] = {"hours": -1, "polls": 0}
|
|
||||||
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
|
||||||
return {aid: -1 for aid, _ in games}
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
|
||||||
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
|
||||||
patch(f"{_SCAN}.fetch_hltb_confidence_cached", side_effect=fake_fetch),
|
|
||||||
):
|
|
||||||
scanning._backfill_polls_for_finished(
|
|
||||||
_state([2]),
|
|
||||||
[
|
|
||||||
GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="X",
|
|
||||||
total_achievements=0,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
)
|
|
||||||
],
|
|
||||||
)
|
|
||||||
final = json.loads(cache_file.read_text(encoding="utf-8"))
|
|
||||||
assert final["2"]["hours"] == 9.0
|
|
||||||
|
|
||||||
def test_report_poll_confidence_chosen_zero_polls(self) -> None:
|
|
||||||
"""Covers scanning.py 301-302: 0-poll chosen with history yields warning."""
|
|
||||||
echoed: list[str] = []
|
|
||||||
chosen = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="Chosen",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=0,
|
|
||||||
)
|
|
||||||
old = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Old",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=10,
|
|
||||||
playtime_minutes=0,
|
|
||||||
)
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
f"{_SCAN}._backfill_polls_for_finished",
|
|
||||||
return_value={1: 0, 2: 5},
|
|
||||||
),
|
|
||||||
patch(f"{_SCAN}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
|
||||||
):
|
|
||||||
scanning._report_poll_confidence(
|
|
||||||
chosen, [chosen, old], _state([2], current=1)
|
|
||||||
)
|
|
||||||
assert any("no polls recorded" in s for s in echoed)
|
|
||||||
|
|
||||||
def test_do_scan_kept_assignment_missing_game(self) -> None:
|
|
||||||
"""Covers scanning.py 110->116: current_app_id set but game absent."""
|
|
||||||
from python_pkg.steam_backlog_enforcer.config import Config
|
|
||||||
from python_pkg.steam_backlog_enforcer.scanning import do_scan
|
|
||||||
|
|
||||||
other = GameInfo(
|
|
||||||
app_id=999,
|
|
||||||
name="Other",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=5,
|
|
||||||
playtime_minutes=0,
|
|
||||||
)
|
|
||||||
from unittest.mock import MagicMock
|
|
||||||
|
|
||||||
mock_client = MagicMock()
|
|
||||||
mock_client.build_game_list.return_value = [other]
|
|
||||||
with (
|
|
||||||
patch(f"{_SCAN}.SteamAPIClient", return_value=mock_client),
|
|
||||||
patch(f"{_SCAN}.fetch_hltb_times_cached", return_value={999: 10.0}),
|
|
||||||
patch(f"{_SCAN}.save_snapshot"),
|
|
||||||
patch(f"{_SCAN}.pick_next_game") as mock_pick,
|
|
||||||
patch(f"{_SCAN}._echo"),
|
|
||||||
patch(f"{_SCAN}._report_poll_confidence") as mock_report,
|
|
||||||
):
|
|
||||||
config = Config(steam_api_key="k", steam_id="i")
|
|
||||||
state = State(current_app_id=440) # not in games
|
|
||||||
do_scan(config, state)
|
|
||||||
mock_pick.assert_not_called()
|
|
||||||
mock_report.assert_not_called()
|
|
||||||
|
|
||||||
def test_cmd_done_no_finished_history_chosen_has_polls(self) -> None:
|
|
||||||
"""Covers _cmd_done.py 100->103: no finished history, chosen has >0 polls."""
|
|
||||||
echoed: list[str] = []
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
f"{_CMD}._backfill_polls_for_finished",
|
|
||||||
return_value={1: 7},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
f"{_CMD}.load_snapshot",
|
|
||||||
return_value=[
|
|
||||||
{"app_id": 1, "name": "Chosen"},
|
|
||||||
],
|
|
||||||
),
|
|
||||||
patch(f"{_CMD}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
|
||||||
):
|
|
||||||
_cmd_done._report_assigned_confidence(1, _state([], current=1))
|
|
||||||
assert any("HLTB confidence: 7" in s for s in echoed)
|
|
||||||
assert not any("NEW LOW" in s for s in echoed)
|
|
||||||
assert not any("no polls recorded" in s for s in echoed)
|
|
||||||
|
|
||||||
def test_report_poll_confidence_chosen_equals_min(self) -> None:
|
|
||||||
"""Covers scanning.py 301->304: chosen_polls >= min_polls, no warning."""
|
|
||||||
echoed: list[str] = []
|
|
||||||
chosen = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="Chosen",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=0,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=5,
|
|
||||||
)
|
|
||||||
old = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="Old",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=10,
|
|
||||||
playtime_minutes=0,
|
|
||||||
)
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
f"{_SCAN}._backfill_polls_for_finished",
|
|
||||||
return_value={1: 5, 2: 5},
|
|
||||||
),
|
|
||||||
patch(f"{_SCAN}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
|
||||||
):
|
|
||||||
scanning._report_poll_confidence(
|
|
||||||
chosen, [chosen, old], _state([2], current=1)
|
|
||||||
)
|
|
||||||
assert not any("NEW LOW" in s for s in echoed)
|
|
||||||
assert not any("no polls recorded" in s for s in echoed)
|
|
||||||
|
|
||||||
def test_refresh_candidate_confidence_noop_when_present(self) -> None:
|
|
||||||
game = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="Known",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=1,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=3,
|
|
||||||
count_comp=15,
|
|
||||||
)
|
|
||||||
with patch(f"{_SCAN}.fetch_hltb_confidence_cached") as mock_fetch:
|
|
||||||
scanning._refresh_candidate_confidence(game)
|
|
||||||
mock_fetch.assert_not_called()
|
|
||||||
|
|
||||||
def test_refresh_candidate_confidence_backfills_zeroes(
|
|
||||||
self, tmp_path: Path
|
|
||||||
) -> None:
|
|
||||||
cache_file = tmp_path / "hltb_cache.json"
|
|
||||||
cache_file.write_text(
|
|
||||||
json.dumps({"1": {"hours": 4.0, "polls": 0, "count_comp": 0}}),
|
|
||||||
encoding="utf-8",
|
|
||||||
)
|
|
||||||
game = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="NeedsRefresh",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=1,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=0,
|
|
||||||
count_comp=0,
|
|
||||||
)
|
|
||||||
|
|
||||||
def fake_fetch(_games: list[tuple[int, str]]) -> dict[int, float]:
|
|
||||||
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
|
||||||
data["1"] = {"hours": 4.0, "polls": 3, "count_comp": 15}
|
|
||||||
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
|
||||||
return {1: 4.0}
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
|
||||||
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
|
||||||
patch(f"{_SCAN}.fetch_hltb_confidence_cached", side_effect=fake_fetch),
|
|
||||||
patch(f"{_SCAN}._echo"),
|
|
||||||
):
|
|
||||||
scanning._refresh_candidate_confidence(game)
|
|
||||||
|
|
||||||
assert game.comp_100_count == 3
|
|
||||||
assert game.count_comp == 15
|
|
||||||
|
|
||||||
def test_filter_hltb_confidence_batches_refreshes(self, tmp_path: Path) -> None:
|
|
||||||
"""Filtering refreshes missing confidence in one batched cache lookup."""
|
|
||||||
cache_file = tmp_path / "hltb_cache.json"
|
|
||||||
cache_file.write_text(
|
|
||||||
json.dumps(
|
|
||||||
{
|
|
||||||
"1": {"hours": 4.0, "polls": 0, "count_comp": 0},
|
|
||||||
"2": {"hours": 5.0, "polls": 0, "count_comp": 0},
|
|
||||||
}
|
|
||||||
),
|
|
||||||
encoding="utf-8",
|
|
||||||
)
|
|
||||||
game_a = GameInfo(
|
|
||||||
app_id=1,
|
|
||||||
name="A",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=1,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=0,
|
|
||||||
count_comp=0,
|
|
||||||
)
|
|
||||||
game_b = GameInfo(
|
|
||||||
app_id=2,
|
|
||||||
name="B",
|
|
||||||
total_achievements=10,
|
|
||||||
unlocked_achievements=1,
|
|
||||||
playtime_minutes=0,
|
|
||||||
comp_100_count=0,
|
|
||||||
count_comp=0,
|
|
||||||
)
|
|
||||||
|
|
||||||
def fake_fetch(games: list[tuple[int, str]]) -> dict[int, float]:
|
|
||||||
assert sorted(games) == [(1, "A"), (2, "B")]
|
|
||||||
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
|
||||||
data["1"] = {"hours": 4.0, "polls": 3, "count_comp": 15}
|
|
||||||
data["2"] = {"hours": 5.0, "polls": 3, "count_comp": 15}
|
|
||||||
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
|
||||||
return {1: 4.0, 2: 5.0}
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
|
||||||
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
|
||||||
patch(
|
|
||||||
f"{_SCAN}.fetch_hltb_confidence_cached", side_effect=fake_fetch
|
|
||||||
) as mock_fetch,
|
|
||||||
patch(f"{_SCAN}._echo"),
|
|
||||||
):
|
|
||||||
kept = scanning._filter_hltb_confident_candidates([game_a, game_b])
|
|
||||||
|
|
||||||
assert [game.app_id for game in kept] == [1, 2]
|
|
||||||
mock_fetch.assert_called_once()
|
|
||||||
|
|||||||
417
steam_backlog_enforcer/tests/test_polls_tracking_part2.py
Normal file
417
steam_backlog_enforcer/tests/test_polls_tracking_part2.py
Normal file
@ -0,0 +1,417 @@
|
|||||||
|
"""Tests for HLTB poll-count tracking — scanning integration (part 2)."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import json
|
||||||
|
from typing import TYPE_CHECKING
|
||||||
|
from unittest.mock import MagicMock, patch
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer import _cmd_done, _scanning_confidence, scanning
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import State
|
||||||
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
_TYPES = "python_pkg.steam_backlog_enforcer._hltb_types"
|
||||||
|
_CMD = "python_pkg.steam_backlog_enforcer._cmd_done"
|
||||||
|
_SCAN = "python_pkg.steam_backlog_enforcer.scanning"
|
||||||
|
_SCANCONF = "python_pkg.steam_backlog_enforcer._scanning_confidence"
|
||||||
|
|
||||||
|
|
||||||
|
def _state(finished: list[int], current: int | None = None) -> State:
|
||||||
|
s = State()
|
||||||
|
s.finished_app_ids = list(finished)
|
||||||
|
s.current_app_id = current
|
||||||
|
s.current_game_name = ""
|
||||||
|
return s
|
||||||
|
|
||||||
|
|
||||||
|
class TestScanningPollsIntegration:
|
||||||
|
def test_do_scan_kept_assignment_reports(self) -> None:
|
||||||
|
# Targeted test for scanning's `else` branch that prints CURRENT.
|
||||||
|
echoed: list[str] = []
|
||||||
|
games = [
|
||||||
|
GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="X",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=2,
|
||||||
|
playtime_minutes=0,
|
||||||
|
completionist_hours=5.0,
|
||||||
|
comp_100_count=20,
|
||||||
|
)
|
||||||
|
]
|
||||||
|
state = _state([], current=1)
|
||||||
|
with (
|
||||||
|
patch(f"{_SCAN}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
||||||
|
patch(f"{_SCAN}._report_poll_confidence") as mock_report,
|
||||||
|
):
|
||||||
|
# Directly invoke just the kept-assignment branch.
|
||||||
|
current = next((g for g in games if g.app_id == state.current_app_id), None)
|
||||||
|
assert current is not None
|
||||||
|
scanning._echo(f"\n>>> CURRENT: {current.name} (AppID={current.app_id})")
|
||||||
|
scanning._report_poll_confidence(current, games, state)
|
||||||
|
assert any("CURRENT" in s for s in echoed)
|
||||||
|
mock_report.assert_called_once()
|
||||||
|
|
||||||
|
def test_report_poll_confidence_new_low(self) -> None:
|
||||||
|
echoed: list[str] = []
|
||||||
|
chosen = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="Chosen",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=0,
|
||||||
|
)
|
||||||
|
games = [
|
||||||
|
chosen,
|
||||||
|
GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Old",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=10,
|
||||||
|
playtime_minutes=0,
|
||||||
|
),
|
||||||
|
]
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._backfill_polls_for_finished",
|
||||||
|
return_value={1: 1, 2: 5},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
):
|
||||||
|
scanning._report_poll_confidence(chosen, games, _state([2], current=1))
|
||||||
|
assert any("NEW LOW" in s for s in echoed)
|
||||||
|
assert chosen.comp_100_count == 1
|
||||||
|
|
||||||
|
def test_report_poll_confidence_no_history(self) -> None:
|
||||||
|
echoed: list[str] = []
|
||||||
|
chosen = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="Chosen",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=4,
|
||||||
|
)
|
||||||
|
with (
|
||||||
|
patch(f"{_SCANCONF}._backfill_polls_for_finished", return_value={1: 4}),
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
):
|
||||||
|
scanning._report_poll_confidence(chosen, [chosen], _state([], current=1))
|
||||||
|
# No "Historical min" line when no finished games have polls.
|
||||||
|
assert not any("Historical min" in s for s in echoed)
|
||||||
|
assert any("HLTB confidence: 4" in s for s in echoed)
|
||||||
|
|
||||||
|
def test_scanning_backfill_no_missing(self, tmp_path: Path) -> None:
|
||||||
|
cache_file = tmp_path / "hltb_cache.json"
|
||||||
|
cache_file.write_text(
|
||||||
|
json.dumps({"2": {"hours": 1.0, "polls": 5}}), encoding="utf-8"
|
||||||
|
)
|
||||||
|
with patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file):
|
||||||
|
result = _scanning_confidence._backfill_polls_for_finished(
|
||||||
|
_state([2]),
|
||||||
|
[
|
||||||
|
GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="X",
|
||||||
|
total_achievements=0,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
)
|
||||||
|
],
|
||||||
|
)
|
||||||
|
assert result == {2: 5}
|
||||||
|
|
||||||
|
def test_scanning_backfill_with_missing(self, tmp_path: Path) -> None:
|
||||||
|
cache_file = tmp_path / "hltb_cache.json"
|
||||||
|
cache_file.write_text(
|
||||||
|
json.dumps({"2": {"hours": 3.0, "polls": 0}}), encoding="utf-8"
|
||||||
|
)
|
||||||
|
|
||||||
|
def fake_fetch(games: list[tuple[int, str]]) -> dict[int, float]:
|
||||||
|
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
||||||
|
for aid, _name in games:
|
||||||
|
data[str(aid)] = {"hours": 3.0, "polls": 8}
|
||||||
|
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
||||||
|
return {aid: 3.0 for aid, _ in games}
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
||||||
|
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
||||||
|
patch(f"{_SCANCONF}.fetch_hltb_confidence_cached", side_effect=fake_fetch),
|
||||||
|
):
|
||||||
|
result = _scanning_confidence._backfill_polls_for_finished(
|
||||||
|
_state([2]),
|
||||||
|
[
|
||||||
|
GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="X",
|
||||||
|
total_achievements=0,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
)
|
||||||
|
],
|
||||||
|
)
|
||||||
|
assert result == {2: 8}
|
||||||
|
|
||||||
|
def test_scanning_backfill_preserves_hours_on_miss(self, tmp_path: Path) -> None:
|
||||||
|
cache_file = tmp_path / "hltb_cache.json"
|
||||||
|
cache_file.write_text(
|
||||||
|
json.dumps({"2": {"hours": 9.0, "polls": 0}}), encoding="utf-8"
|
||||||
|
)
|
||||||
|
|
||||||
|
def fake_fetch(games: list[tuple[int, str]]) -> dict[int, float]:
|
||||||
|
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
||||||
|
for aid, _name in games:
|
||||||
|
data[str(aid)] = {"hours": -1, "polls": 0}
|
||||||
|
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
||||||
|
return {aid: -1 for aid, _ in games}
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
||||||
|
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
||||||
|
patch(f"{_SCANCONF}.fetch_hltb_confidence_cached", side_effect=fake_fetch),
|
||||||
|
):
|
||||||
|
_scanning_confidence._backfill_polls_for_finished(
|
||||||
|
_state([2]),
|
||||||
|
[
|
||||||
|
GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="X",
|
||||||
|
total_achievements=0,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
)
|
||||||
|
],
|
||||||
|
)
|
||||||
|
final = json.loads(cache_file.read_text(encoding="utf-8"))
|
||||||
|
assert final["2"]["hours"] == 9.0
|
||||||
|
|
||||||
|
def test_report_poll_confidence_chosen_zero_polls(self) -> None:
|
||||||
|
"""Covers scanning.py 301-302: 0-poll chosen with history yields warning."""
|
||||||
|
echoed: list[str] = []
|
||||||
|
chosen = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="Chosen",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=0,
|
||||||
|
)
|
||||||
|
old = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Old",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=10,
|
||||||
|
playtime_minutes=0,
|
||||||
|
)
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._backfill_polls_for_finished",
|
||||||
|
return_value={1: 0, 2: 5},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
):
|
||||||
|
scanning._report_poll_confidence(
|
||||||
|
chosen, [chosen, old], _state([2], current=1)
|
||||||
|
)
|
||||||
|
assert any("no polls recorded" in s for s in echoed)
|
||||||
|
|
||||||
|
def test_do_scan_kept_assignment_missing_game(self) -> None:
|
||||||
|
"""Covers scanning.py 110->116: current_app_id set but game absent."""
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import Config
|
||||||
|
from python_pkg.steam_backlog_enforcer.scanning import do_scan
|
||||||
|
|
||||||
|
other = GameInfo(
|
||||||
|
app_id=999,
|
||||||
|
name="Other",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=5,
|
||||||
|
playtime_minutes=0,
|
||||||
|
)
|
||||||
|
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.build_game_list.return_value = [other]
|
||||||
|
with (
|
||||||
|
patch(f"{_SCAN}.SteamAPIClient", return_value=mock_client),
|
||||||
|
patch(f"{_SCAN}.fetch_hltb_times_cached", return_value={999: 10.0}),
|
||||||
|
patch(f"{_SCAN}.save_snapshot"),
|
||||||
|
patch(f"{_SCAN}.pick_next_game") as mock_pick,
|
||||||
|
patch(f"{_SCAN}._echo"),
|
||||||
|
patch(f"{_SCAN}._report_poll_confidence") as mock_report,
|
||||||
|
):
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State(current_app_id=440) # not in games
|
||||||
|
do_scan(config, state)
|
||||||
|
mock_pick.assert_not_called()
|
||||||
|
mock_report.assert_not_called()
|
||||||
|
|
||||||
|
def test_cmd_done_no_finished_history_chosen_has_polls(self) -> None:
|
||||||
|
"""Covers _cmd_done.py 100->103: no finished history, chosen has >0 polls."""
|
||||||
|
echoed: list[str] = []
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
f"{_CMD}._backfill_polls_for_finished",
|
||||||
|
return_value={1: 7},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{_CMD}.load_snapshot",
|
||||||
|
return_value=[
|
||||||
|
{"app_id": 1, "name": "Chosen"},
|
||||||
|
],
|
||||||
|
),
|
||||||
|
patch(f"{_CMD}._echo", side_effect=lambda *a, **_: echoed.append(a[0])),
|
||||||
|
):
|
||||||
|
_cmd_done._report_assigned_confidence(1, _state([], current=1))
|
||||||
|
assert any("HLTB confidence: 7" in s for s in echoed)
|
||||||
|
assert not any("NEW LOW" in s for s in echoed)
|
||||||
|
assert not any("no polls recorded" in s for s in echoed)
|
||||||
|
|
||||||
|
def test_report_poll_confidence_chosen_equals_min(self) -> None:
|
||||||
|
"""Covers scanning.py 301->304: chosen_polls >= min_polls, no warning."""
|
||||||
|
echoed: list[str] = []
|
||||||
|
chosen = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="Chosen",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=0,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=5,
|
||||||
|
)
|
||||||
|
old = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="Old",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=10,
|
||||||
|
playtime_minutes=0,
|
||||||
|
)
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._backfill_polls_for_finished",
|
||||||
|
return_value={1: 5, 2: 5},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
):
|
||||||
|
scanning._report_poll_confidence(
|
||||||
|
chosen, [chosen, old], _state([2], current=1)
|
||||||
|
)
|
||||||
|
assert not any("NEW LOW" in s for s in echoed)
|
||||||
|
assert not any("no polls recorded" in s for s in echoed)
|
||||||
|
|
||||||
|
def test_refresh_candidate_confidence_noop_when_present(self) -> None:
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="Known",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=1,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=3,
|
||||||
|
count_comp=15,
|
||||||
|
)
|
||||||
|
with patch(f"{_SCANCONF}.fetch_hltb_confidence_cached") as mock_fetch:
|
||||||
|
_scanning_confidence._refresh_candidate_confidence(game)
|
||||||
|
mock_fetch.assert_not_called()
|
||||||
|
|
||||||
|
def test_refresh_candidate_confidence_backfills_zeroes(
|
||||||
|
self, tmp_path: Path
|
||||||
|
) -> None:
|
||||||
|
cache_file = tmp_path / "hltb_cache.json"
|
||||||
|
cache_file.write_text(
|
||||||
|
json.dumps({"1": {"hours": 4.0, "polls": 0, "count_comp": 0}}),
|
||||||
|
encoding="utf-8",
|
||||||
|
)
|
||||||
|
game = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="NeedsRefresh",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=1,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=0,
|
||||||
|
count_comp=0,
|
||||||
|
)
|
||||||
|
|
||||||
|
def fake_fetch(_games: list[tuple[int, str]]) -> dict[int, float]:
|
||||||
|
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
||||||
|
data["1"] = {"hours": 4.0, "polls": 3, "count_comp": 15}
|
||||||
|
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
||||||
|
return {1: 4.0}
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
||||||
|
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
||||||
|
patch(f"{_SCANCONF}.fetch_hltb_confidence_cached", side_effect=fake_fetch),
|
||||||
|
patch(f"{_SCANCONF}._echo"),
|
||||||
|
):
|
||||||
|
_scanning_confidence._refresh_candidate_confidence(game)
|
||||||
|
|
||||||
|
assert game.comp_100_count == 3
|
||||||
|
assert game.count_comp == 15
|
||||||
|
|
||||||
|
def test_filter_hltb_confidence_batches_refreshes(self, tmp_path: Path) -> None:
|
||||||
|
"""Filtering refreshes missing confidence in one batched cache lookup."""
|
||||||
|
cache_file = tmp_path / "hltb_cache.json"
|
||||||
|
cache_file.write_text(
|
||||||
|
json.dumps(
|
||||||
|
{
|
||||||
|
"1": {"hours": 4.0, "polls": 0, "count_comp": 0},
|
||||||
|
"2": {"hours": 5.0, "polls": 0, "count_comp": 0},
|
||||||
|
}
|
||||||
|
),
|
||||||
|
encoding="utf-8",
|
||||||
|
)
|
||||||
|
game_a = GameInfo(
|
||||||
|
app_id=1,
|
||||||
|
name="A",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=1,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=0,
|
||||||
|
count_comp=0,
|
||||||
|
)
|
||||||
|
game_b = GameInfo(
|
||||||
|
app_id=2,
|
||||||
|
name="B",
|
||||||
|
total_achievements=10,
|
||||||
|
unlocked_achievements=1,
|
||||||
|
playtime_minutes=0,
|
||||||
|
comp_100_count=0,
|
||||||
|
count_comp=0,
|
||||||
|
)
|
||||||
|
|
||||||
|
def fake_fetch(games: list[tuple[int, str]]) -> dict[int, float]:
|
||||||
|
assert sorted(games) == [(1, "A"), (2, "B")]
|
||||||
|
data = json.loads(cache_file.read_text(encoding="utf-8"))
|
||||||
|
data["1"] = {"hours": 4.0, "polls": 3, "count_comp": 15}
|
||||||
|
data["2"] = {"hours": 5.0, "polls": 3, "count_comp": 15}
|
||||||
|
cache_file.write_text(json.dumps(data), encoding="utf-8")
|
||||||
|
return {1: 4.0, 2: 5.0}
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(f"{_TYPES}.HLTB_CACHE_FILE", cache_file),
|
||||||
|
patch(f"{_TYPES}.CONFIG_DIR", tmp_path),
|
||||||
|
patch(
|
||||||
|
f"{_SCANCONF}.fetch_hltb_confidence_cached", side_effect=fake_fetch
|
||||||
|
) as mock_fetch,
|
||||||
|
patch(f"{_SCANCONF}._echo"),
|
||||||
|
):
|
||||||
|
kept = _scanning_confidence._filter_hltb_confident_candidates(
|
||||||
|
[game_a, game_b]
|
||||||
|
)
|
||||||
|
|
||||||
|
assert [game.app_id for game in kept] == [1, 2]
|
||||||
|
mock_fetch.assert_called_once()
|
||||||
@ -8,12 +8,7 @@ from unittest.mock import MagicMock, patch
|
|||||||
from python_pkg.steam_backlog_enforcer.config import Config, State
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
from python_pkg.steam_backlog_enforcer.protondb import ProtonDBRating
|
from python_pkg.steam_backlog_enforcer.protondb import ProtonDBRating
|
||||||
from python_pkg.steam_backlog_enforcer.scanning import (
|
from python_pkg.steam_backlog_enforcer.scanning import (
|
||||||
_filter_hltb_confident_candidates,
|
|
||||||
_force_refresh_candidate_confidence,
|
|
||||||
_pick_next_shortest_candidate,
|
|
||||||
_pick_playable_candidate,
|
_pick_playable_candidate,
|
||||||
_refresh_candidate_confidence_batch,
|
|
||||||
do_check,
|
|
||||||
do_scan,
|
do_scan,
|
||||||
pick_next_game,
|
pick_next_game,
|
||||||
)
|
)
|
||||||
@ -223,14 +218,12 @@ class TestPickNextGame:
|
|||||||
config = Config(steam_api_key="k", steam_id="i")
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
state = State()
|
state = State()
|
||||||
with (
|
with (
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._force_refresh_candidate_confidence"
|
|
||||||
),
|
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
side_effect=lambda c: c[0] if c else None,
|
side_effect=lambda c: c[0] if c else None,
|
||||||
),
|
),
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer._scanning_confidence._echo"),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
return_value=True,
|
return_value=True,
|
||||||
@ -239,6 +232,7 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
return_value=0,
|
return_value=0,
|
||||||
),
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([g1, g2], state, config)
|
pick_next_game([g1, g2], state, config)
|
||||||
assert state.current_app_id == 2
|
assert state.current_app_id == 2
|
||||||
@ -270,6 +264,7 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
return_value=0,
|
return_value=0,
|
||||||
),
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([g1, g2], state, config)
|
pick_next_game([g1, g2], state, config)
|
||||||
assert state.current_app_id == 2
|
assert state.current_app_id == 2
|
||||||
@ -293,14 +288,12 @@ class TestPickNextGame:
|
|||||||
config = Config(steam_api_key="k", steam_id="i", uninstall_other_games=True)
|
config = Config(steam_api_key="k", steam_id="i", uninstall_other_games=True)
|
||||||
state = State()
|
state = State()
|
||||||
with (
|
with (
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._force_refresh_candidate_confidence"
|
|
||||||
),
|
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
side_effect=lambda c: c[0] if c else None,
|
side_effect=lambda c: c[0] if c else None,
|
||||||
),
|
),
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer._scanning_confidence._echo"),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
return_value=2,
|
return_value=2,
|
||||||
@ -309,6 +302,7 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
return_value=True,
|
return_value=True,
|
||||||
),
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([g1], state, config)
|
pick_next_game([g1], state, config)
|
||||||
assert state.current_app_id == 1
|
assert state.current_app_id == 1
|
||||||
@ -318,14 +312,12 @@ class TestPickNextGame:
|
|||||||
config = Config(steam_api_key="k", steam_id="i", uninstall_other_games=False)
|
config = Config(steam_api_key="k", steam_id="i", uninstall_other_games=False)
|
||||||
state = State()
|
state = State()
|
||||||
with (
|
with (
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._force_refresh_candidate_confidence"
|
|
||||||
),
|
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
side_effect=lambda c: c[0] if c else None,
|
side_effect=lambda c: c[0] if c else None,
|
||||||
),
|
),
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer._scanning_confidence._echo"),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
return_value=False,
|
return_value=False,
|
||||||
@ -333,6 +325,7 @@ class TestPickNextGame:
|
|||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.install_game"
|
"python_pkg.steam_backlog_enforcer.scanning.install_game"
|
||||||
) as mock_install,
|
) as mock_install,
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([g1], state, config)
|
pick_next_game([g1], state, config)
|
||||||
mock_install.assert_called_once()
|
mock_install.assert_called_once()
|
||||||
@ -356,6 +349,7 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
return_value=0,
|
return_value=0,
|
||||||
),
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([g1, g2], state, config)
|
pick_next_game([g1, g2], state, config)
|
||||||
assert state.current_app_id == 2
|
assert state.current_app_id == 2
|
||||||
@ -379,6 +373,7 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
return_value=0,
|
return_value=0,
|
||||||
),
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([g1], state, config)
|
pick_next_game([g1], state, config)
|
||||||
assert state.current_app_id == 1
|
assert state.current_app_id == 1
|
||||||
@ -394,9 +389,6 @@ class TestPickNextGame:
|
|||||||
config = Config(steam_api_key="k", steam_id="i")
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
state = State()
|
state = State()
|
||||||
with (
|
with (
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._force_refresh_candidate_confidence"
|
|
||||||
),
|
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
side_effect=lambda c: c[0] if c else None,
|
side_effect=lambda c: c[0] if c else None,
|
||||||
@ -405,6 +397,10 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
||||||
side_effect=lambda *a, **_: echoed.append(a[0]),
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
),
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
return_value=True,
|
return_value=True,
|
||||||
@ -413,6 +409,7 @@ class TestPickNextGame:
|
|||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
return_value=0,
|
return_value=0,
|
||||||
),
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
):
|
):
|
||||||
pick_next_game([low, valid], state, config)
|
pick_next_game([low, valid], state, config)
|
||||||
assert state.current_app_id == 2
|
assert state.current_app_id == 2
|
||||||
@ -435,7 +432,8 @@ class TestPickNextGame:
|
|||||||
side_effect=lambda *a, **_: echoed.append(a[0]),
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
),
|
),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._force_refresh_candidate_confidence"
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
),
|
),
|
||||||
patch(
|
patch(
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
@ -446,350 +444,3 @@ class TestPickNextGame:
|
|||||||
assert state.current_app_id is None
|
assert state.current_app_id is None
|
||||||
mock_pick.assert_not_called()
|
mock_pick.assert_not_called()
|
||||||
assert any("No assignable games found" in line for line in echoed)
|
assert any("No assignable games found" in line for line in echoed)
|
||||||
|
|
||||||
def test_zero_confidence_is_refreshed_before_skipping(self) -> None:
|
|
||||||
"""Missing confidence fields are refreshed once before final skip decision."""
|
|
||||||
stale = _game(app_id=1, name="Celeste", hours=1.0)
|
|
||||||
stale.comp_100_count = 0
|
|
||||||
stale.count_comp = 0
|
|
||||||
fallback = _game(app_id=2, name="Fallback", hours=2.0)
|
|
||||||
|
|
||||||
config = Config(steam_api_key="k", steam_id="i")
|
|
||||||
state = State()
|
|
||||||
echoed: list[str] = []
|
|
||||||
|
|
||||||
def refresh_side_effect(game: GameInfo) -> None:
|
|
||||||
if game.app_id == 1:
|
|
||||||
game.comp_100_count = 899
|
|
||||||
game.count_comp = 14055
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._refresh_candidate_confidence",
|
|
||||||
side_effect=refresh_side_effect,
|
|
||||||
) as mock_refresh,
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
|
||||||
side_effect=lambda c: c[0] if c else None,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
|
||||||
side_effect=lambda *a, **_: echoed.append(a[0]),
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
|
||||||
return_value=True,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
|
||||||
return_value=0,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
pick_next_game([stale, fallback], state, config)
|
|
||||||
|
|
||||||
assert state.current_app_id == 1
|
|
||||||
mock_refresh.assert_called_once_with(stale)
|
|
||||||
assert not any("Skipping Celeste" in line for line in echoed)
|
|
||||||
|
|
||||||
def test_nonzero_low_confidence_does_not_force_refetch(self) -> None:
|
|
||||||
"""Non-zero low-confidence entries are skipped using cached values."""
|
|
||||||
low = _game(app_id=1, name="Low", hours=1.0)
|
|
||||||
low.comp_100_count = 1
|
|
||||||
low.count_comp = 8
|
|
||||||
fallback = _game(app_id=2, name="Fallback", hours=2.0)
|
|
||||||
|
|
||||||
config = Config(steam_api_key="k", steam_id="i")
|
|
||||||
state = State()
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._refresh_candidate_confidence_batch"
|
|
||||||
) as mock_refresh_batch,
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
|
||||||
side_effect=lambda c: c[0] if c else None,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
|
||||||
return_value=True,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
|
||||||
return_value=0,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
pick_next_game([low, fallback], state, config)
|
|
||||||
|
|
||||||
assert state.current_app_id == 2
|
|
||||||
mock_refresh_batch.assert_not_called()
|
|
||||||
|
|
||||||
def test_cached_confidence_overlay_avoids_refetch_for_zero_snapshot_fields(
|
|
||||||
self,
|
|
||||||
) -> None:
|
|
||||||
"""Use cached confidence before deciding whether refresh is needed."""
|
|
||||||
low = _game(app_id=1, name="Low", hours=1.0)
|
|
||||||
low.comp_100_count = 0
|
|
||||||
low.count_comp = 0
|
|
||||||
fallback = _game(app_id=2, name="Fallback", hours=2.0)
|
|
||||||
fallback.comp_100_count = 3
|
|
||||||
fallback.count_comp = 20
|
|
||||||
|
|
||||||
config = Config(steam_api_key="k", steam_id="i")
|
|
||||||
state = State()
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_hltb_polls_cache",
|
|
||||||
return_value={1: 1, 2: 3},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_hltb_count_comp_cache",
|
|
||||||
return_value={1: 8, 2: 20},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._refresh_candidate_confidence_batch"
|
|
||||||
) as mock_refresh_batch,
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
|
||||||
side_effect=lambda c: c[0] if c else None,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
|
||||||
return_value=True,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
|
||||||
return_value=0,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
pick_next_game([low, fallback], state, config)
|
|
||||||
|
|
||||||
assert state.current_app_id == 2
|
|
||||||
mock_refresh_batch.assert_not_called()
|
|
||||||
|
|
||||||
def test_stops_after_first_confident_assignment(self) -> None:
|
|
||||||
"""Only candidates up to the winning one are checked/skipped."""
|
|
||||||
low = _game(app_id=1, name="Low", hours=1.0)
|
|
||||||
low.comp_100_count = 1
|
|
||||||
low.count_comp = 2
|
|
||||||
good = _game(app_id=2, name="Good", hours=2.0)
|
|
||||||
good.comp_100_count = 10
|
|
||||||
good.count_comp = 50
|
|
||||||
never_checked = _game(app_id=3, name="NeverChecked", hours=3.0)
|
|
||||||
never_checked.comp_100_count = 0
|
|
||||||
never_checked.count_comp = 0
|
|
||||||
|
|
||||||
config = Config(steam_api_key="k", steam_id="i")
|
|
||||||
state = State()
|
|
||||||
echoed: list[str] = []
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._refresh_candidate_confidence"
|
|
||||||
) as mock_refresh,
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
|
||||||
side_effect=lambda c: c[0] if c else None,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
|
||||||
side_effect=lambda *a, **_: echoed.append(a[0]),
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
|
||||||
return_value=True,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
|
||||||
return_value=0,
|
|
||||||
),
|
|
||||||
):
|
|
||||||
pick_next_game([low, good, never_checked], state, config)
|
|
||||||
|
|
||||||
assert state.current_app_id == 2
|
|
||||||
mock_refresh.assert_called_once_with(low)
|
|
||||||
assert any("Skipping Low" in line for line in echoed)
|
|
||||||
assert not any("Skipping NeverChecked" in line for line in echoed)
|
|
||||||
|
|
||||||
|
|
||||||
class TestDoCheck:
|
|
||||||
"""Tests for do_check."""
|
|
||||||
|
|
||||||
def test_no_assignment(self) -> None:
|
|
||||||
with patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo:
|
|
||||||
do_check(Config(), State())
|
|
||||||
mock_echo.assert_called()
|
|
||||||
|
|
||||||
def test_fetch_fails(self) -> None:
|
|
||||||
mock_client = MagicMock()
|
|
||||||
mock_client.refresh_single_game.return_value = None
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
|
||||||
return_value=mock_client,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
|
||||||
):
|
|
||||||
state = State(current_app_id=440, current_game_name="TF2")
|
|
||||||
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
|
||||||
|
|
||||||
|
|
||||||
class TestConfidenceHelpers:
|
|
||||||
"""Coverage-focused tests for scanning confidence helper branches."""
|
|
||||||
|
|
||||||
def test_force_refresh_candidate_confidence_delegates(self) -> None:
|
|
||||||
game = _game(app_id=10, name="A")
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._refresh_candidate_confidence_batch",
|
|
||||||
) as mock_batch:
|
|
||||||
_force_refresh_candidate_confidence(game)
|
|
||||||
mock_batch.assert_called_once_with([game], force=True)
|
|
||||||
|
|
||||||
def test_refresh_candidate_confidence_batch_no_missing_skips_fetch(self) -> None:
|
|
||||||
game = _game(app_id=20, name="B", hours=12.0)
|
|
||||||
game.comp_100_count = 3
|
|
||||||
game.count_comp = 15
|
|
||||||
with patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.fetch_hltb_confidence_cached",
|
|
||||||
) as mock_fetch:
|
|
||||||
_refresh_candidate_confidence_batch([game], force=False)
|
|
||||||
mock_fetch.assert_not_called()
|
|
||||||
|
|
||||||
def test_refresh_candidate_confidence_batch_preserves_existing_hours(self) -> None:
|
|
||||||
game = _game(app_id=30, name="C", hours=9.5)
|
|
||||||
game.comp_100_count = 0
|
|
||||||
game.count_comp = 0
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_hltb_cache",
|
|
||||||
side_effect=[{30: 9.5}, {30: -1.0}],
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_hltb_polls_cache",
|
|
||||||
return_value={30: 0},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_hltb_count_comp_cache",
|
|
||||||
return_value={30: 0},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.fetch_hltb_confidence_cached",
|
|
||||||
return_value={30: -1.0},
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.save_hltb_cache",
|
|
||||||
) as mock_save,
|
|
||||||
):
|
|
||||||
_refresh_candidate_confidence_batch([game], force=True)
|
|
||||||
|
|
||||||
assert game.completionist_hours == 9.5
|
|
||||||
saved_cache = mock_save.call_args.args[0]
|
|
||||||
assert saved_cache[30] == 9.5
|
|
||||||
|
|
||||||
def test_filter_hltb_confident_candidates_skips_low_confidence(self) -> None:
|
|
||||||
low = _game(app_id=40, name="Low", hours=2.0)
|
|
||||||
low.comp_100_count = 1
|
|
||||||
low.count_comp = 2
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._refresh_candidate_confidence_batch",
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo,
|
|
||||||
):
|
|
||||||
result = _filter_hltb_confident_candidates([low])
|
|
||||||
assert result == []
|
|
||||||
assert mock_echo.called
|
|
||||||
|
|
||||||
def test_pick_next_shortest_candidate_logs_skipped_unplayable_batches(self) -> None:
|
|
||||||
bad = _game(app_id=50, name="Bad", hours=1.0)
|
|
||||||
good = _game(app_id=51, name="Good", hours=2.0)
|
|
||||||
bad.comp_100_count = 3
|
|
||||||
bad.count_comp = 15
|
|
||||||
good.comp_100_count = 3
|
|
||||||
good.count_comp = 15
|
|
||||||
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
|
||||||
side_effect=[None, good],
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo,
|
|
||||||
):
|
|
||||||
picked, skipped_low_conf, skipped_linux = _pick_next_shortest_candidate(
|
|
||||||
[bad, good],
|
|
||||||
)
|
|
||||||
|
|
||||||
assert picked is good
|
|
||||||
assert skipped_low_conf == 0
|
|
||||||
assert skipped_linux == 1
|
|
||||||
assert any(
|
|
||||||
"Skipped 1 game(s) with poor Linux compatibility" in str(call)
|
|
||||||
for call in mock_echo.call_args_list
|
|
||||||
)
|
|
||||||
|
|
||||||
def test_complete(self) -> None:
|
|
||||||
game = _game(app_id=440, name="TF2", total=5, unlocked=5)
|
|
||||||
mock_client = MagicMock()
|
|
||||||
mock_client.refresh_single_game.return_value = game
|
|
||||||
snap = [game.to_snapshot()]
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
|
||||||
return_value=mock_client,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.send_notification",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_snapshot",
|
|
||||||
return_value=snap,
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.pick_next_game",
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
|
||||||
):
|
|
||||||
state = State(current_app_id=440, current_game_name="TF2")
|
|
||||||
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
|
||||||
assert 440 in state.finished_app_ids
|
|
||||||
|
|
||||||
def test_complete_no_snapshot(self) -> None:
|
|
||||||
game = _game(app_id=440, name="TF2", total=5, unlocked=5)
|
|
||||||
mock_client = MagicMock()
|
|
||||||
mock_client.refresh_single_game.return_value = game
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
|
||||||
return_value=mock_client,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.send_notification",
|
|
||||||
),
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.load_snapshot",
|
|
||||||
return_value=None,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
|
||||||
):
|
|
||||||
state = State(current_app_id=440, current_game_name="TF2")
|
|
||||||
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
|
||||||
|
|
||||||
def test_not_complete(self) -> None:
|
|
||||||
game = _game(app_id=440, name="TF2", total=10, unlocked=5)
|
|
||||||
mock_client = MagicMock()
|
|
||||||
mock_client.refresh_single_game.return_value = game
|
|
||||||
with (
|
|
||||||
patch(
|
|
||||||
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
|
||||||
return_value=mock_client,
|
|
||||||
),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
|
||||||
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
|
||||||
):
|
|
||||||
state = State(current_app_id=440, current_game_name="TF2")
|
|
||||||
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
|
||||||
|
|||||||
280
steam_backlog_enforcer/tests/test_scanning_part3.py
Normal file
280
steam_backlog_enforcer/tests/test_scanning_part3.py
Normal file
@ -0,0 +1,280 @@
|
|||||||
|
"""Tests for scanning module (part 3): TestPickNextGame continued."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from unittest.mock import patch
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
|
from python_pkg.steam_backlog_enforcer.scanning import pick_next_game
|
||||||
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
|
|
||||||
|
def _game(
|
||||||
|
app_id: int = 1,
|
||||||
|
name: str = "G",
|
||||||
|
total: int = 10,
|
||||||
|
unlocked: int = 0,
|
||||||
|
hours: float = -1,
|
||||||
|
) -> GameInfo:
|
||||||
|
return GameInfo(
|
||||||
|
app_id=app_id,
|
||||||
|
name=name,
|
||||||
|
total_achievements=total,
|
||||||
|
unlocked_achievements=unlocked,
|
||||||
|
playtime_minutes=60,
|
||||||
|
completionist_hours=hours,
|
||||||
|
comp_100_count=3,
|
||||||
|
count_comp=15,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
class TestPickNextGame:
|
||||||
|
"""Tests for pick_next_game (continued from test_scanning.py)."""
|
||||||
|
|
||||||
|
def test_zero_confidence_is_refreshed_before_skipping(self) -> None:
|
||||||
|
"""Missing confidence fields are refreshed once before final skip decision."""
|
||||||
|
stale = _game(app_id=1, name="Celeste", hours=1.0)
|
||||||
|
stale.comp_100_count = 0
|
||||||
|
stale.count_comp = 0
|
||||||
|
fallback = _game(app_id=2, name="Fallback", hours=2.0)
|
||||||
|
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
echoed: list[str] = []
|
||||||
|
|
||||||
|
def refresh_side_effect(game: GameInfo) -> None:
|
||||||
|
if game.app_id == 1:
|
||||||
|
game.comp_100_count = 899
|
||||||
|
game.count_comp = 14055
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._refresh_candidate_confidence",
|
||||||
|
side_effect=refresh_side_effect,
|
||||||
|
) as mock_refresh,
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
|
):
|
||||||
|
pick_next_game([stale, fallback], state, config)
|
||||||
|
|
||||||
|
assert state.current_app_id == 1
|
||||||
|
mock_refresh.assert_called_once_with(stale)
|
||||||
|
assert not any("Skipping Celeste" in line for line in echoed)
|
||||||
|
|
||||||
|
def test_nonzero_low_confidence_does_not_force_refetch(self) -> None:
|
||||||
|
"""Non-zero low-confidence entries are skipped using cached values."""
|
||||||
|
low = _game(app_id=1, name="Low", hours=1.0)
|
||||||
|
low.comp_100_count = 1
|
||||||
|
low.count_comp = 8
|
||||||
|
fallback = _game(app_id=2, name="Fallback", hours=2.0)
|
||||||
|
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._refresh_candidate_confidence_batch"
|
||||||
|
) as mock_refresh_batch,
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
|
):
|
||||||
|
pick_next_game([low, fallback], state, config)
|
||||||
|
|
||||||
|
assert state.current_app_id == 2
|
||||||
|
mock_refresh_batch.assert_not_called()
|
||||||
|
|
||||||
|
def test_cached_confidence_overlay_avoids_refetch_for_zero_snapshot_fields(
|
||||||
|
self,
|
||||||
|
) -> None:
|
||||||
|
"""Use cached confidence before deciding whether refresh is needed."""
|
||||||
|
low = _game(app_id=1, name="Low", hours=1.0)
|
||||||
|
low.comp_100_count = 0
|
||||||
|
low.count_comp = 0
|
||||||
|
fallback = _game(app_id=2, name="Fallback", hours=2.0)
|
||||||
|
fallback.comp_100_count = 3
|
||||||
|
fallback.count_comp = 20
|
||||||
|
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.load_hltb_polls_cache",
|
||||||
|
return_value={1: 1, 2: 3},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.load_hltb_count_comp_cache",
|
||||||
|
return_value={1: 8, 2: 20},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._refresh_candidate_confidence_batch"
|
||||||
|
) as mock_refresh_batch,
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
|
):
|
||||||
|
pick_next_game([low, fallback], state, config)
|
||||||
|
|
||||||
|
assert state.current_app_id == 2
|
||||||
|
mock_refresh_batch.assert_not_called()
|
||||||
|
|
||||||
|
def test_stops_collecting_after_n_qualified(self) -> None:
|
||||||
|
"""Collection stops once _PICK_LIST_SIZE candidates are qualified."""
|
||||||
|
# Create 11 games that all pass filters; only the first 10 should be
|
||||||
|
# presented and the 11th should never trigger a ProtonDB call.
|
||||||
|
games = [_game(app_id=i, name=f"G{i}", hours=float(i)) for i in range(1, 12)]
|
||||||
|
protondb_call_count = 0
|
||||||
|
|
||||||
|
def playable_side_effect(c: list[GameInfo]) -> GameInfo | None:
|
||||||
|
nonlocal protondb_call_count
|
||||||
|
protondb_call_count += 1
|
||||||
|
return c[0] if c else None
|
||||||
|
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=playable_side_effect,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", return_value="1"),
|
||||||
|
):
|
||||||
|
pick_next_game(games, state, config)
|
||||||
|
|
||||||
|
assert state.current_app_id == 1
|
||||||
|
assert protondb_call_count == 10
|
||||||
|
|
||||||
|
def test_user_picks_second_candidate(self) -> None:
|
||||||
|
"""User can select a game other than the shortest one."""
|
||||||
|
g1 = _game(app_id=1, name="Short", hours=5.0)
|
||||||
|
g2 = _game(app_id=2, name="Medium", hours=15.0)
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", return_value="2"),
|
||||||
|
):
|
||||||
|
pick_next_game([g1, g2], state, config)
|
||||||
|
assert state.current_app_id == 2
|
||||||
|
|
||||||
|
def test_invalid_input_then_valid(self) -> None:
|
||||||
|
"""Non-numeric input prints error and loops until valid input."""
|
||||||
|
g1 = _game(app_id=1, name="G1", hours=5.0)
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
echoed: list[str] = []
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", side_effect=["abc", "1"]),
|
||||||
|
):
|
||||||
|
pick_next_game([g1], state, config)
|
||||||
|
assert state.current_app_id == 1
|
||||||
|
assert any("Invalid input" in line for line in echoed)
|
||||||
|
|
||||||
|
def test_out_of_range_then_valid(self) -> None:
|
||||||
|
"""Out-of-range number prints error and loops until valid input."""
|
||||||
|
g1 = _game(app_id=1, name="G1", hours=5.0)
|
||||||
|
config = Config(steam_api_key="k", steam_id="i")
|
||||||
|
state = State()
|
||||||
|
echoed: list[str] = []
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._echo",
|
||||||
|
side_effect=lambda *a, **_: echoed.append(a[0]),
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.is_game_installed",
|
||||||
|
return_value=True,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.uninstall_other_games",
|
||||||
|
return_value=0,
|
||||||
|
),
|
||||||
|
patch("builtins.input", side_effect=["99", "1"]),
|
||||||
|
):
|
||||||
|
pick_next_game([g1], state, config)
|
||||||
|
assert state.current_app_id == 1
|
||||||
|
assert any("Out of range" in line for line in echoed)
|
||||||
328
steam_backlog_enforcer/tests/test_scanning_part4.py
Normal file
328
steam_backlog_enforcer/tests/test_scanning_part4.py
Normal file
@ -0,0 +1,328 @@
|
|||||||
|
"""Scanning tests (part 4): collect_top_candidates, do_check, confidence."""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from unittest.mock import MagicMock, patch
|
||||||
|
|
||||||
|
from python_pkg.steam_backlog_enforcer._scanning_confidence import (
|
||||||
|
_filter_hltb_confident_candidates,
|
||||||
|
_force_refresh_candidate_confidence,
|
||||||
|
_refresh_candidate_confidence_batch,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.config import Config, State
|
||||||
|
from python_pkg.steam_backlog_enforcer.scanning import (
|
||||||
|
_collect_top_candidates,
|
||||||
|
_pick_next_shortest_candidate,
|
||||||
|
do_check,
|
||||||
|
)
|
||||||
|
from python_pkg.steam_backlog_enforcer.steam_api import GameInfo
|
||||||
|
|
||||||
|
|
||||||
|
def _game(
|
||||||
|
app_id: int = 1,
|
||||||
|
name: str = "G",
|
||||||
|
total: int = 10,
|
||||||
|
unlocked: int = 0,
|
||||||
|
hours: float = -1,
|
||||||
|
) -> GameInfo:
|
||||||
|
return GameInfo(
|
||||||
|
app_id=app_id,
|
||||||
|
name=name,
|
||||||
|
total_achievements=total,
|
||||||
|
unlocked_achievements=unlocked,
|
||||||
|
playtime_minutes=60,
|
||||||
|
completionist_hours=hours,
|
||||||
|
comp_100_count=3,
|
||||||
|
count_comp=15,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
class TestCollectTopCandidates:
|
||||||
|
"""Tests for _collect_top_candidates."""
|
||||||
|
|
||||||
|
def test_collects_up_to_n(self) -> None:
|
||||||
|
"""Returns at most n qualified candidates."""
|
||||||
|
games = [_game(app_id=i, name=f"G{i}", hours=float(i)) for i in range(1, 6)]
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
):
|
||||||
|
qualified, conf_skip, linux_skip = _collect_top_candidates(games, n=3)
|
||||||
|
assert len(qualified) == 3
|
||||||
|
assert [g.app_id for g in qualified] == [1, 2, 3]
|
||||||
|
assert conf_skip == 0
|
||||||
|
assert linux_skip == 0
|
||||||
|
|
||||||
|
def test_skips_linux_incompatible(self) -> None:
|
||||||
|
"""Games failing ProtonDB are counted in linux_skipped."""
|
||||||
|
g1 = _game(app_id=1, name="Borked", hours=1.0)
|
||||||
|
g2 = _game(app_id=2, name="Good", hours=2.0)
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: None if c[0].app_id == 1 else c[0],
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
):
|
||||||
|
qualified, conf_skip, linux_skip = _collect_top_candidates([g1, g2], n=10)
|
||||||
|
assert [g.app_id for g in qualified] == [2]
|
||||||
|
assert linux_skip == 1
|
||||||
|
assert conf_skip == 0
|
||||||
|
|
||||||
|
def test_empty_candidates(self) -> None:
|
||||||
|
qualified, conf_skip, linux_skip = _collect_top_candidates([])
|
||||||
|
assert qualified == []
|
||||||
|
assert conf_skip == 0
|
||||||
|
assert linux_skip == 0
|
||||||
|
|
||||||
|
def test_no_linux_skip_message_when_zero(self) -> None:
|
||||||
|
"""No skip message is printed when linux_skipped is 0."""
|
||||||
|
g = _game(app_id=1, name="Good", hours=1.0)
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=lambda c: c[0] if c else None,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo,
|
||||||
|
):
|
||||||
|
_collect_top_candidates([g], n=10)
|
||||||
|
mock_echo.assert_not_called()
|
||||||
|
|
||||||
|
|
||||||
|
class TestDoCheck:
|
||||||
|
"""Tests for do_check."""
|
||||||
|
|
||||||
|
def test_no_assignment(self) -> None:
|
||||||
|
with patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo:
|
||||||
|
do_check(Config(), State())
|
||||||
|
mock_echo.assert_called()
|
||||||
|
|
||||||
|
def test_fetch_fails(self) -> None:
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = None
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
||||||
|
return_value=mock_client,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
||||||
|
):
|
||||||
|
state = State(current_app_id=440, current_game_name="TF2")
|
||||||
|
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
|
||||||
|
class TestConfidenceHelpers:
|
||||||
|
"""Coverage-focused tests for scanning confidence helper branches."""
|
||||||
|
|
||||||
|
def test_force_refresh_candidate_confidence_delegates(self) -> None:
|
||||||
|
game = _game(app_id=10, name="A")
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._refresh_candidate_confidence_batch",
|
||||||
|
) as mock_batch:
|
||||||
|
_force_refresh_candidate_confidence(game)
|
||||||
|
mock_batch.assert_called_once_with([game], force=True)
|
||||||
|
|
||||||
|
def test_refresh_candidate_confidence_batch_no_missing_skips_fetch(self) -> None:
|
||||||
|
game = _game(app_id=20, name="B", hours=12.0)
|
||||||
|
game.comp_100_count = 3
|
||||||
|
game.count_comp = 15
|
||||||
|
with patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.fetch_hltb_confidence_cached",
|
||||||
|
) as mock_fetch:
|
||||||
|
_refresh_candidate_confidence_batch([game], force=False)
|
||||||
|
mock_fetch.assert_not_called()
|
||||||
|
|
||||||
|
def test_refresh_candidate_confidence_batch_preserves_existing_hours(self) -> None:
|
||||||
|
game = _game(app_id=30, name="C", hours=9.5)
|
||||||
|
game.comp_100_count = 0
|
||||||
|
game.count_comp = 0
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.load_hltb_cache",
|
||||||
|
side_effect=[{30: 9.5}, {30: -1.0}],
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.load_hltb_polls_cache",
|
||||||
|
return_value={30: 0},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.load_hltb_count_comp_cache",
|
||||||
|
return_value={30: 0},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.fetch_hltb_confidence_cached",
|
||||||
|
return_value={30: -1.0},
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence.save_hltb_cache",
|
||||||
|
) as mock_save,
|
||||||
|
):
|
||||||
|
_refresh_candidate_confidence_batch([game], force=True)
|
||||||
|
|
||||||
|
assert game.completionist_hours == 9.5
|
||||||
|
saved_cache = mock_save.call_args.args[0]
|
||||||
|
assert saved_cache[30] == 9.5
|
||||||
|
|
||||||
|
def test_filter_hltb_confident_candidates_skips_low_confidence(self) -> None:
|
||||||
|
low = _game(app_id=40, name="Low", hours=2.0)
|
||||||
|
low.comp_100_count = 1
|
||||||
|
low.count_comp = 2
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._refresh_candidate_confidence_batch",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._echo"
|
||||||
|
) as mock_echo,
|
||||||
|
):
|
||||||
|
result = _filter_hltb_confident_candidates([low])
|
||||||
|
assert result == []
|
||||||
|
assert mock_echo.called
|
||||||
|
|
||||||
|
def test_pick_next_shortest_candidate_logs_skipped_unplayable_batches(self) -> None:
|
||||||
|
bad = _game(app_id=50, name="Bad", hours=1.0)
|
||||||
|
good = _game(app_id=51, name="Good", hours=2.0)
|
||||||
|
bad.comp_100_count = 3
|
||||||
|
bad.count_comp = 15
|
||||||
|
good.comp_100_count = 3
|
||||||
|
good.count_comp = 15
|
||||||
|
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
side_effect=[None, good],
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo,
|
||||||
|
):
|
||||||
|
picked, skipped_low_conf, skipped_linux = _pick_next_shortest_candidate(
|
||||||
|
[bad, good],
|
||||||
|
)
|
||||||
|
|
||||||
|
assert picked is good
|
||||||
|
assert skipped_low_conf == 0
|
||||||
|
assert skipped_linux == 1
|
||||||
|
assert any(
|
||||||
|
"Skipped 1 game(s) with poor Linux compatibility" in str(call)
|
||||||
|
for call in mock_echo.call_args_list
|
||||||
|
)
|
||||||
|
|
||||||
|
def test_pick_next_shortest_candidate_no_echo_when_linux_skipped_zero(
|
||||||
|
self,
|
||||||
|
) -> None:
|
||||||
|
"""Covers 419->423: no echo printed when linux_skipped == 0."""
|
||||||
|
good = _game(app_id=51, name="Good", hours=2.0)
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
return_value=good,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo,
|
||||||
|
):
|
||||||
|
picked, _skipped_low_conf, skipped_linux = _pick_next_shortest_candidate(
|
||||||
|
[good],
|
||||||
|
)
|
||||||
|
assert picked is good
|
||||||
|
assert skipped_linux == 0
|
||||||
|
mock_echo.assert_not_called()
|
||||||
|
|
||||||
|
def test_pick_next_shortest_candidate_skips_low_confidence(self) -> None:
|
||||||
|
"""Covers lines 413-414: confidence_skipped += 1; continue."""
|
||||||
|
low_conf = _game(app_id=10, name="Low", hours=1.0)
|
||||||
|
low_conf.comp_100_count = 0
|
||||||
|
low_conf.count_comp = 0
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer._scanning_confidence._refresh_candidate_confidence"
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
):
|
||||||
|
picked, skipped_low_conf, skipped_linux = _pick_next_shortest_candidate(
|
||||||
|
[low_conf],
|
||||||
|
)
|
||||||
|
assert picked is None
|
||||||
|
assert skipped_low_conf == 1
|
||||||
|
assert skipped_linux == 0
|
||||||
|
|
||||||
|
def test_pick_next_shortest_candidate_all_protondb_fail(self) -> None:
|
||||||
|
"""Covers lines 426-428: linux_skipped > 0 after loop, return None."""
|
||||||
|
g1 = _game(app_id=10, name="Borked", hours=1.0)
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning._pick_playable_candidate",
|
||||||
|
return_value=None,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo") as mock_echo,
|
||||||
|
):
|
||||||
|
picked, _skipped_low_conf, skipped_linux = _pick_next_shortest_candidate(
|
||||||
|
[g1],
|
||||||
|
)
|
||||||
|
assert picked is None
|
||||||
|
assert skipped_linux == 1
|
||||||
|
assert any(
|
||||||
|
"Skipped 1 game(s) with poor Linux compatibility" in str(call)
|
||||||
|
for call in mock_echo.call_args_list
|
||||||
|
)
|
||||||
|
|
||||||
|
game = _game(app_id=440, name="TF2", total=5, unlocked=5)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
snap = [game.to_snapshot()]
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
||||||
|
return_value=mock_client,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.send_notification",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.load_snapshot",
|
||||||
|
return_value=snap,
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.pick_next_game",
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
||||||
|
):
|
||||||
|
state = State(current_app_id=440, current_game_name="TF2")
|
||||||
|
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
assert 440 in state.finished_app_ids
|
||||||
|
|
||||||
|
def test_complete_no_snapshot(self) -> None:
|
||||||
|
game = _game(app_id=440, name="TF2", total=5, unlocked=5)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
||||||
|
return_value=mock_client,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.send_notification",
|
||||||
|
),
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.load_snapshot",
|
||||||
|
return_value=None,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
||||||
|
):
|
||||||
|
state = State(current_app_id=440, current_game_name="TF2")
|
||||||
|
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
|
|
||||||
|
def test_not_complete(self) -> None:
|
||||||
|
game = _game(app_id=440, name="TF2", total=10, unlocked=5)
|
||||||
|
mock_client = MagicMock()
|
||||||
|
mock_client.refresh_single_game.return_value = game
|
||||||
|
with (
|
||||||
|
patch(
|
||||||
|
"python_pkg.steam_backlog_enforcer.scanning.SteamAPIClient",
|
||||||
|
return_value=mock_client,
|
||||||
|
),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning._echo"),
|
||||||
|
patch("python_pkg.steam_backlog_enforcer.scanning.detect_tampering"),
|
||||||
|
):
|
||||||
|
state = State(current_app_id=440, current_game_name="TF2")
|
||||||
|
do_check(Config(steam_api_key="k", steam_id="i"), state)
|
||||||
Loading…
Reference in New Issue
Block a user