mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
synced 2026-07-04 13:23:18 +02:00
- steam_backlog_enforcer: extract _hltb_search.py and _scanning_confidence.py;
split oversized test files into *_part2/3/4.py
- screen_locker: extract _early_bird.py and _window_setup.py from screen_lock.py;
fix patch targets in tests (screen_lock.* -> _window_setup.*)
- wake_alarm: use shutil.which('xset') to avoid S607; add TestDisplayHelpers tests
- linux_configuration/usage_report: split into _parsing.py and _types.py;
add bin/__init__.py (INP001); fix RUF002 (× -> x)
- pre-commit: add require_serial: true to pytest-coverage hook to prevent
file batching across 24 CPU cores (was causing 12 parallel partial-coverage runs)
281 lines
9.3 KiB
Python
281 lines
9.3 KiB
Python
"""Tests for game_install module."""
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from __future__ import annotations
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import os
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from typing import TYPE_CHECKING
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from unittest.mock import MagicMock, patch
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import pytest
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from python_pkg.steam_backlog_enforcer.game_install import (
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_assert_not_real_steam,
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_echo,
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_ensure_steam_running,
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_get_real_user,
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_get_uid_gid_for_user,
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_trigger_steam_install,
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is_game_installed,
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)
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if TYPE_CHECKING:
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from pathlib import Path
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PKG = "python_pkg.steam_backlog_enforcer.game_install"
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class TestAssertNotRealSteam:
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"""Tests for the _assert_not_real_steam safety guard."""
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def test_allows_tmp_path(self, tmp_path: Path) -> None:
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"""Non-Steam paths pass through without raising."""
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_assert_not_real_steam(tmp_path / "appmanifest_440.acf")
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def test_raises_when_real_steam_not_redirected(self, tmp_path: Path) -> None:
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"""Raises when path is under real Steam and STEAMAPPS_PATH is real."""
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real = tmp_path / "real_steam"
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real.mkdir()
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fake_manifest = real / "appmanifest_440.acf"
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fake_manifest.touch()
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with (
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patch(f"{PKG}._REAL_STEAMAPPS", real),
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patch(f"{PKG}.STEAMAPPS_PATH", real),
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pytest.raises(RuntimeError, match="SAFETY"),
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):
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_assert_not_real_steam(fake_manifest)
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def test_allows_when_steamapps_redirected(self, tmp_path: Path) -> None:
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"""No raise when STEAMAPPS_PATH differs from _REAL_STEAMAPPS."""
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real = tmp_path / "real_steam"
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real.mkdir()
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fake_manifest = real / "appmanifest_440.acf"
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fake_manifest.touch()
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redirected = tmp_path / "fake_steam"
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redirected.mkdir()
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with (
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patch(f"{PKG}._REAL_STEAMAPPS", real),
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patch(f"{PKG}.STEAMAPPS_PATH", redirected),
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):
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_assert_not_real_steam(fake_manifest)
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def test_noop_outside_pytest(self, tmp_path: Path) -> None:
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"""In production (no PYTEST_CURRENT_TEST) the guard is a no-op."""
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real = tmp_path / "real_steam"
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real.mkdir()
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fake_manifest = real / "appmanifest_440.acf"
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fake_manifest.touch()
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env = {k: v for k, v in os.environ.items() if k != "PYTEST_CURRENT_TEST"}
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with (
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patch.dict(os.environ, env, clear=True),
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patch(f"{PKG}._REAL_STEAMAPPS", real),
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patch(f"{PKG}.STEAMAPPS_PATH", real),
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):
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_assert_not_real_steam(fake_manifest)
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class TestEcho:
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"""Tests for _echo."""
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def test_default(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo("hello")
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assert capsys.readouterr().out == "hello\n"
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def test_custom_end(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo("hi", end="")
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assert capsys.readouterr().out == "hi"
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def test_empty(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo()
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assert capsys.readouterr().out == "\n"
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def test_flush(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo("x", flush=True)
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assert capsys.readouterr().out == "x\n"
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class TestTriggerSteamInstall:
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"""Tests for _trigger_steam_install."""
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def test_success(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run"
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) as mock_run:
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result = _trigger_steam_install(440, "TF2")
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assert result is True
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mock_run.assert_called_once()
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def test_file_not_found(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=FileNotFoundError,
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):
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result = _trigger_steam_install(440, "TF2")
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assert result is False
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def test_os_error(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=OSError,
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):
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result = _trigger_steam_install(440, "TF2")
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assert result is False
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def test_timeout(self) -> None:
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import subprocess
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=subprocess.TimeoutExpired("cmd", 15),
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):
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result = _trigger_steam_install(440, "TF2")
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assert result is False
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class TestGetRealUser:
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"""Tests for _get_real_user."""
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def test_sudo_user(self) -> None:
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with patch.dict(os.environ, {"SUDO_USER": "alice", "USER": "root"}):
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assert _get_real_user() == "alice"
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def test_regular_user(self) -> None:
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with patch.dict(os.environ, {"USER": "bob"}, clear=False):
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env = os.environ.copy()
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env.pop("SUDO_USER", None)
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with patch.dict(os.environ, env, clear=True):
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assert _get_real_user() == "bob"
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class TestGetUidGid:
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"""Tests for _get_uid_gid_for_user."""
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def test_known_user(self) -> None:
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mock_pw = MagicMock()
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mock_pw.pw_uid = 1001
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mock_pw.pw_gid = 1001
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.pwd.getpwnam",
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return_value=mock_pw,
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):
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assert _get_uid_gid_for_user("alice") == (1001, 1001)
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def test_unknown_user(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.pwd.getpwnam",
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side_effect=KeyError,
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):
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assert _get_uid_gid_for_user("nobody") == (1000, 1000)
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class TestIsGameInstalled:
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"""Tests for is_game_installed."""
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def test_installed(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.touch()
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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assert is_game_installed(440) is True
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def test_not_installed(self, tmp_path: Path) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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assert is_game_installed(440) is False
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class TestEnsureSteamRunning:
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"""Tests for _ensure_steam_running."""
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def test_already_running(self) -> None:
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mock_result = MagicMock(returncode=0)
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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):
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_ensure_steam_running()
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def test_not_running_starts_as_non_root(self) -> None:
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mock_result = MagicMock(returncode=1)
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen"
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) as mock_popen,
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.time.sleep"),
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):
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_ensure_steam_running()
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mock_popen.assert_called_once()
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def test_not_running_starts_as_root(self) -> None:
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mock_result = MagicMock(returncode=1)
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mock_pw = MagicMock()
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mock_pw.pw_uid = 1000
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mock_pw.pw_gid = 1000
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen"
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) as mock_popen,
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=0,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
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return_value="alice",
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_uid_gid_for_user",
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return_value=(1000, 1000),
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.time.sleep"),
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):
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_ensure_steam_running()
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mock_popen.assert_called_once()
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def test_pgrep_not_found(self) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=FileNotFoundError,
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen"),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.time.sleep"),
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):
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_ensure_steam_running()
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def test_steam_executable_not_found(self) -> None:
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mock_result = MagicMock(returncode=1)
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen",
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side_effect=FileNotFoundError,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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):
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_ensure_steam_running()
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