mirror of
https://github.com/kuhyx/praca_magisterska.git
synced 2026-07-04 13:43:05 +02:00
feat: finihed part 8 cpp approach
This commit is contained in:
parent
ca7a9f6d78
commit
b019246d28
@ -2,6 +2,6 @@
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"BuildId": "37670630",
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"Modules":
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{
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"BulletHellCPP": "libUnrealEditor-BulletHellCPP-5827.so"
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"BulletHellCPP": "libUnrealEditor-BulletHellCPP-2780.so"
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}
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}
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@ -2,6 +2,7 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld
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GlobalDefaultGameMode=/Game/Blueprints/BP_STGGameMode.BP_STGGameMode_C
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[/Script/Engine.RendererSettings]
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r.Mobile.ShadingPath=0
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@ -82,3 +82,16 @@ DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.Defaul
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-ConsoleKeys=Tilde
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+ConsoleKeys=Tilde
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[/Script/EnhancedInput.EnhancedInputDeveloperSettings]
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+DefaultMappingContexts=(InputMappingContext=None,Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
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UserSettingsClass=/Script/EnhancedInput.EnhancedInputUserSettings
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DefaultPlayerMappableKeyProfileClass=/Script/EnhancedInput.EnhancedPlayerMappableKeyProfile
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DefaultWorldInputClass=/Script/EnhancedInput.EnhancedPlayerInput
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bSendTriggeredEventsWhenInputIsFlushed=True
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bEnableUserSettings=False
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EnhancedInput.EnableDefaultMappingContexts=True
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EnhancedInput.OnlyTriggerLastActionInChord=True
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bLogOnDeprecatedConfigUsed=True
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bEnableWorldSubsystem=False
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EnhancedInput.bShouldLogAllWorldSubsystemInputs=False
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@ -17,13 +17,13 @@ void EmptyLinkFunctionForGeneratedCodeBulletHellCPP_init() {}
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nullptr,
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0,
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PKG_CompiledIn | 0x00000000,
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0xE8D8518A,
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0xDA26B14E,
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0x82936A84,
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0x588D3ED4,
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METADATA_PARAMS(0, nullptr)
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};
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UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_BulletHellCPP.OuterSingleton, PackageParams);
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}
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return Z_Registration_Info_UPackage__Script_BulletHellCPP.OuterSingleton;
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}
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static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_BulletHellCPP(Z_Construct_UPackage__Script_BulletHellCPP, TEXT("/Script/BulletHellCPP"), Z_Registration_Info_UPackage__Script_BulletHellCPP, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE8D8518A, 0xDA26B14E));
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static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_BulletHellCPP(Z_Construct_UPackage__Script_BulletHellCPP, TEXT("/Script/BulletHellCPP"), Z_Registration_Info_UPackage__Script_BulletHellCPP, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x82936A84, 0x588D3ED4));
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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@ -0,0 +1,92 @@
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "BulletHellCPP/STGGameMode.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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void EmptyLinkFunctionForGeneratedCodeSTGGameMode() {}
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// Begin Cross Module References
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BULLETHELLCPP_API UClass* Z_Construct_UClass_ASTGGameMode();
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BULLETHELLCPP_API UClass* Z_Construct_UClass_ASTGGameMode_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_AGameModeBase();
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UPackage* Z_Construct_UPackage__Script_BulletHellCPP();
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// End Cross Module References
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// Begin Class ASTGGameMode
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void ASTGGameMode::StaticRegisterNativesASTGGameMode()
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{
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}
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IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ASTGGameMode);
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UClass* Z_Construct_UClass_ASTGGameMode_NoRegister()
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{
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return ASTGGameMode::StaticClass();
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}
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struct Z_Construct_UClass_ASTGGameMode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
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{ "IncludePath", "STGGameMode.h" },
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{ "ModuleRelativePath", "STGGameMode.h" },
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{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
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};
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#endif // WITH_METADATA
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ASTGGameMode>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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};
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UObject* (*const Z_Construct_UClass_ASTGGameMode_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_AGameModeBase,
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(UObject* (*)())Z_Construct_UPackage__Script_BulletHellCPP,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASTGGameMode_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ASTGGameMode_Statics::ClassParams = {
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&ASTGGameMode::StaticClass,
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"Game",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x009002ACu,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ASTGGameMode_Statics::Class_MetaDataParams), Z_Construct_UClass_ASTGGameMode_Statics::Class_MetaDataParams)
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};
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UClass* Z_Construct_UClass_ASTGGameMode()
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{
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if (!Z_Registration_Info_UClass_ASTGGameMode.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ASTGGameMode.OuterSingleton, Z_Construct_UClass_ASTGGameMode_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ASTGGameMode.OuterSingleton;
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}
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template<> BULLETHELLCPP_API UClass* StaticClass<ASTGGameMode>()
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{
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return ASTGGameMode::StaticClass();
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR(ASTGGameMode);
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ASTGGameMode::~ASTGGameMode() {}
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// End Class ASTGGameMode
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// Begin Registration
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struct Z_CompiledInDeferFile_FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ASTGGameMode, ASTGGameMode::StaticClass, TEXT("ASTGGameMode"), &Z_Registration_Info_UClass_ASTGGameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ASTGGameMode), 3083596696U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_1207468865(TEXT("/Script/BulletHellCPP"),
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Z_CompiledInDeferFile_FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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// End Registration
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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@ -0,0 +1,54 @@
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "STGGameMode.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#ifdef BULLETHELLCPP_STGGameMode_generated_h
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#error "STGGameMode.generated.h already included, missing '#pragma once' in STGGameMode.h"
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#endif
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#define BULLETHELLCPP_STGGameMode_generated_h
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#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_10_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesASTGGameMode(); \
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friend struct Z_Construct_UClass_ASTGGameMode_Statics; \
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public: \
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DECLARE_CLASS(ASTGGameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/BulletHellCPP"), NO_API) \
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DECLARE_SERIALIZER(ASTGGameMode)
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#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_10_ENHANCED_CONSTRUCTORS \
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private: \
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/** Private move- and copy-constructors, should never be used */ \
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ASTGGameMode(ASTGGameMode&&); \
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ASTGGameMode(const ASTGGameMode&); \
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public: \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ASTGGameMode); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ASTGGameMode); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(ASTGGameMode) \
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NO_API virtual ~ASTGGameMode();
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#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_7_PROLOG
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#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_10_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_10_INCLASS_NO_PURE_DECLS \
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FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h_10_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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template<> BULLETHELLCPP_API UClass* StaticClass<class ASTGGameMode>();
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGGameMode_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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@ -1,6 +1,7 @@
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGGameDirector.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGProjectile.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGPawn.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGEnemy.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGHUDManager.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGEnemy.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGProjectile.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGEnemySpawner.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGGameDirector.h
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/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGGameMode.h
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@ -0,0 +1,77 @@
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-c
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-pipe
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-msse4.2
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-Wall
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-Werror
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-Wdelete-non-virtual-dtor
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-Wenum-conversion
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-Wbitfield-enum-conversion
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-Wno-enum-enum-conversion
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-Wno-enum-float-conversion
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-Wno-ambiguous-reversed-operator
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-Wno-deprecated-anon-enum-enum-conversion
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-Wno-deprecated-volatile
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-Wno-unused-but-set-variable
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-Wno-unused-but-set-parameter
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-Wno-ordered-compare-function-pointers
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-Wno-bitwise-instead-of-logical
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-Wno-deprecated-copy
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-Wno-deprecated-copy-with-user-provided-copy
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-Wno-invalid-unevaluated-string
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-Wno-nan-infinity-disabled
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-Wno-gnu-string-literal-operator-template
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-Wno-inconsistent-missing-override
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-Wno-invalid-offsetof
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-Wno-switch
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-Wno-tautological-compare
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-Wno-unknown-pragmas
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-Wno-unused-function
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-Wno-unused-lambda-capture
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-Wno-unused-local-typedef
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-Wno-unused-private-field
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-Wno-unused-variable
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-Wno-undefined-var-template
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-Wno-shadow
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-Wundef
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-Wno-float-conversion
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-Wno-implicit-float-conversion
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-Wno-implicit-int-conversion
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-Wno-c++11-narrowing
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-Wno-dllexport-explicit-instantiation-decl
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-fdiagnostics-absolute-paths
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-fdiagnostics-color
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-Wno-undefined-bool-conversion
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-ffp-contract=off
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-fno-delete-null-pointer-checks
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-O3
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-fexceptions
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-DPLATFORM_EXCEPTIONS_DISABLED=0
|
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-gdwarf-4
|
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-ggnu-pubnames
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||||
-fvisibility-ms-compat
|
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-fvisibility-inlines-hidden
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-DUSE_DEBUG_LOGGING=0
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-DUSE_EVENT_LOGGING=0
|
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--driver-mode=g++
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-gz=zlib
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-nostdinc++
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-isystem"ThirdParty/Unix/LibCxx/include"
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-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
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-fbinutils-version=2.36
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-fno-math-errno
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-fno-rtti
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-mssse3
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-fPIC
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-ftls-model=local-dynamic
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-target x86_64-unknown-linux-gnu
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--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
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@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.Shared.rsp"
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-include-pch "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/BulletHellCPPEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.gch"
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-include "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/Definitions.BulletHellCPP.h"
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-x c++
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-std=c++20
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-fpch-validate-input-files-content
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"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGGameMode.cpp"
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-MD -MF"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.d"
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-o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
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@ -0,0 +1,77 @@
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-c
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-pipe
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||||
-msse4.2
|
||||
-Wall
|
||||
-Werror
|
||||
-Wdelete-non-virtual-dtor
|
||||
-Wenum-conversion
|
||||
-Wbitfield-enum-conversion
|
||||
-Wno-enum-enum-conversion
|
||||
-Wno-enum-float-conversion
|
||||
-Wno-ambiguous-reversed-operator
|
||||
-Wno-deprecated-anon-enum-enum-conversion
|
||||
-Wno-deprecated-volatile
|
||||
-Wno-unused-but-set-variable
|
||||
-Wno-unused-but-set-parameter
|
||||
-Wno-ordered-compare-function-pointers
|
||||
-Wno-bitwise-instead-of-logical
|
||||
-Wno-deprecated-copy
|
||||
-Wno-deprecated-copy-with-user-provided-copy
|
||||
-Wno-invalid-unevaluated-string
|
||||
-Wno-nan-infinity-disabled
|
||||
-Wno-gnu-string-literal-operator-template
|
||||
-Wno-inconsistent-missing-override
|
||||
-Wno-invalid-offsetof
|
||||
-Wno-switch
|
||||
-Wno-tautological-compare
|
||||
-Wno-unknown-pragmas
|
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-Wno-unused-function
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||||
-Wno-unused-lambda-capture
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-Wno-unused-local-typedef
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-Wno-unused-private-field
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-Wno-unused-variable
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-Wno-undefined-var-template
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||||
-Wno-shadow
|
||||
-Wundef
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||||
-Wno-float-conversion
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||||
-Wno-implicit-float-conversion
|
||||
-Wno-implicit-int-conversion
|
||||
-Wno-c++11-narrowing
|
||||
-Wno-dllexport-explicit-instantiation-decl
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-fdiagnostics-absolute-paths
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||||
-fdiagnostics-color
|
||||
-Wno-undefined-bool-conversion
|
||||
-ffp-contract=off
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||||
-fno-delete-null-pointer-checks
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||||
-O3
|
||||
-fexceptions
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-DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||
-gdwarf-4
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-ggnu-pubnames
|
||||
-fvisibility-ms-compat
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-fvisibility-inlines-hidden
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-DUSE_DEBUG_LOGGING=0
|
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-DUSE_EVENT_LOGGING=0
|
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--driver-mode=g++
|
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-gz=zlib
|
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-nostdinc++
|
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-isystem"ThirdParty/Unix/LibCxx/include"
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-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
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-fbinutils-version=2.36
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-fno-math-errno
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||||
-fno-rtti
|
||||
-mssse3
|
||||
-fPIC
|
||||
-ftls-model=local-dynamic
|
||||
-target x86_64-unknown-linux-gnu
|
||||
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
|
||||
@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.Shared.rsp"
|
||||
-include-pch "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/BulletHellCPPEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.gch"
|
||||
-include "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/Definitions.BulletHellCPP.h"
|
||||
-x c++
|
||||
-std=c++20
|
||||
-fpch-validate-input-files-content
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/UnrealEditor/Inc/BulletHellCPP/UHT/STGGameMode.gen.cpp"
|
||||
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.d"
|
||||
-o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
@ -0,0 +1,24 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-2780.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
--start-group
|
||||
--end-group
|
||||
@ -4,6 +4,7 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
@ -12,6 +13,7 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-5827.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
|
||||
@ -0,0 +1,24 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-6893.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
--start-group
|
||||
--end-group
|
||||
@ -0,0 +1,24 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-7063.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
--start-group
|
||||
--end-group
|
||||
@ -0,0 +1,24 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-7515.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
--start-group
|
||||
--end-group
|
||||
@ -0,0 +1,24 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-7535.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
--start-group
|
||||
--end-group
|
||||
@ -0,0 +1,24 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP-8274.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
|
||||
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
--start-group
|
||||
--end-group
|
||||
@ -4,6 +4,7 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
@ -12,6 +13,7 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameMode.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/PerModuleInline.gen.cpp.o"
|
||||
-soname="libUnrealEditor-BulletHellCPP.so"
|
||||
-rpath="${ORIGIN}/../../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
|
||||
|
||||
@ -1,10 +1,12 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemy.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGGameDirector.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.init.gen.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/BulletHellCPP.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGHUDManager.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGProjectile.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGEnemySpawner.cpp.o"
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/STGPawn.cpp.o"
|
||||
|
||||
@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Automatically generated by UnrealBuildTool
|
||||
# *DO NOT EDIT*
|
||||
|
||||
set -o errexit
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/libUnrealEditor-BulletHellCPP-2780.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-Engine -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -lUnrealEditor-UMG -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-2780.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-2780.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.sym"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-2780.so_nodebug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.debug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.debug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-2780.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so.temp"
|
||||
mv "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so.temp" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.so"
|
||||
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-2780.debug"
|
||||
|
||||
@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Automatically generated by UnrealBuildTool
|
||||
# *DO NOT EDIT*
|
||||
|
||||
set -o errexit
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/libUnrealEditor-BulletHellCPP-6893.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-Engine -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -lUnrealEditor-UMG -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-6893.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-6893.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.sym"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-6893.so_nodebug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.debug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.debug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-6893.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so.temp"
|
||||
mv "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so.temp" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.so"
|
||||
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-6893.debug"
|
||||
|
||||
@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Automatically generated by UnrealBuildTool
|
||||
# *DO NOT EDIT*
|
||||
|
||||
set -o errexit
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/libUnrealEditor-BulletHellCPP-7063.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-Engine -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -lUnrealEditor-UMG -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7063.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7063.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.sym"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7063.so_nodebug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.debug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.debug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7063.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so.temp"
|
||||
mv "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so.temp" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.so"
|
||||
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7063.debug"
|
||||
|
||||
@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Automatically generated by UnrealBuildTool
|
||||
# *DO NOT EDIT*
|
||||
|
||||
set -o errexit
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/libUnrealEditor-BulletHellCPP-7515.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-Engine -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -lUnrealEditor-UMG -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7515.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7515.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.sym"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7515.so_nodebug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.debug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.debug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7515.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so.temp"
|
||||
mv "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so.temp" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.so"
|
||||
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7515.debug"
|
||||
|
||||
@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Automatically generated by UnrealBuildTool
|
||||
# *DO NOT EDIT*
|
||||
|
||||
set -o errexit
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/libUnrealEditor-BulletHellCPP-7535.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-Engine -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -lUnrealEditor-UMG -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7535.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7535.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.sym"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7535.so_nodebug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.debug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.debug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-7535.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so.temp"
|
||||
mv "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so.temp" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.so"
|
||||
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-7535.debug"
|
||||
|
||||
@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Automatically generated by UnrealBuildTool
|
||||
# *DO NOT EDIT*
|
||||
|
||||
set -o errexit
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/BulletHellCPP/libUnrealEditor-BulletHellCPP-8274.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-Engine -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -lUnrealEditor-UMG -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-8274.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-8274.so.psym" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.sym"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-8274.so_nodebug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.debug"
|
||||
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.debug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-BulletHellCPP-8274.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so.temp"
|
||||
mv "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so.temp" "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.so"
|
||||
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Binaries/Linux/libUnrealEditor-BulletHellCPP-8274.debug"
|
||||
|
||||
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@ -167,6 +167,8 @@
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/__ExternalActors__/NewMap/8/8U/EHI4RP0PLS9ZFHQFR5I0BU.uasset",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/__ExternalActors__/NewMap/A/LQ/ZEH6K0VOX8NPFBWSS23SGX.uasset",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/TestLevel.umap",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/BulletHellLevel.umap",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/Blueprints/BP_STGGameMode.uasset",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/__ExternalActors__/NewMap/D/2C/D49DSVCL2YTR7PCC188PW7.uasset",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/__ExternalActors__/NewMap/1/TL/CO04SBGBJROXZ89L1UWLOS.uasset",
|
||||
"/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Content/__ExternalActors__/NewMap/0/1J/3F8OUTKF225WSNVT9WRM0T.uasset",
|
||||
|
||||
@ -0,0 +1,12 @@
|
||||
#include "STGGameMode.h"
|
||||
#include "STGPawn.h"
|
||||
|
||||
ASTGGameMode::ASTGGameMode()
|
||||
{
|
||||
// Default to C++ pawn class
|
||||
// Override this in Project Settings or create a Blueprint child of STGGameMode
|
||||
// and set DefaultPawnClass to BP_Player there
|
||||
DefaultPawnClass = ASTGPawn::StaticClass();
|
||||
|
||||
bStartPlayersAsSpectators = false;
|
||||
}
|
||||
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "GameFramework/GameModeBase.h"
|
||||
#include "STGGameMode.generated.h"
|
||||
|
||||
UCLASS()
|
||||
class BULLETHELLCPP_API ASTGGameMode : public AGameModeBase
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
ASTGGameMode();
|
||||
};
|
||||
@ -71,20 +71,37 @@ void ASTGPawn::BeginPlay()
|
||||
Super::BeginPlay();
|
||||
CurrentLives = MaxLives;
|
||||
|
||||
// Add Input Mapping Context
|
||||
if (APlayerController* PlayerController = Cast<APlayerController>(Controller))
|
||||
{
|
||||
if (UEnhancedInputLocalPlayerSubsystem* Subsystem = ULocalPlayer::GetSubsystem<UEnhancedInputLocalPlayerSubsystem>(PlayerController->GetLocalPlayer()))
|
||||
{
|
||||
Subsystem->AddMappingContext(DefaultMappingContext, 0);
|
||||
}
|
||||
}
|
||||
// Try to add Input Mapping Context (works when placed in level with Auto Possess)
|
||||
SetupInputMappingContext();
|
||||
|
||||
// Initialize HUD with starting values (delayed to ensure HUD is ready)
|
||||
FTimerHandle TimerHandle;
|
||||
GetWorldTimerManager().SetTimer(TimerHandle, this, &ASTGPawn::UpdateHUD, 0.1f, false);
|
||||
}
|
||||
|
||||
void ASTGPawn::PossessedBy(AController* NewController)
|
||||
{
|
||||
Super::PossessedBy(NewController);
|
||||
|
||||
// Add Input Mapping Context when possessed (works when spawned by GameMode)
|
||||
SetupInputMappingContext();
|
||||
}
|
||||
|
||||
void ASTGPawn::SetupInputMappingContext()
|
||||
{
|
||||
if (APlayerController* PlayerController = Cast<APlayerController>(Controller))
|
||||
{
|
||||
if (UEnhancedInputLocalPlayerSubsystem* Subsystem = ULocalPlayer::GetSubsystem<UEnhancedInputLocalPlayerSubsystem>(PlayerController->GetLocalPlayer()))
|
||||
{
|
||||
// Only add if not already added
|
||||
if (!Subsystem->HasMappingContext(DefaultMappingContext))
|
||||
{
|
||||
Subsystem->AddMappingContext(DefaultMappingContext, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ASTGPawn::Tick(float DeltaTime)
|
||||
{
|
||||
Super::Tick(DeltaTime);
|
||||
|
||||
@ -113,6 +113,9 @@ public:
|
||||
void HandleDeath();
|
||||
void AddScore(int32 Points);
|
||||
|
||||
protected:
|
||||
virtual void PossessedBy(AController* NewController) override;
|
||||
|
||||
private:
|
||||
FTimerHandle TimerHandle_Fire;
|
||||
bool bIsFiring = false;
|
||||
@ -121,4 +124,5 @@ private:
|
||||
float FireTimer = 0.0f;
|
||||
|
||||
void UpdateHUD();
|
||||
void SetupInputMappingContext();
|
||||
};
|
||||
|
||||
@ -25,17 +25,11 @@ For UI, we use **Widget Blueprints** for visual layout (drag-and-drop is better
|
||||
|
||||
In Widget Designer:
|
||||
|
||||
1. **First, make the root widget transparent:**
|
||||
- Select the **root widget** at the very top of Hierarchy (named `WBP_HUD` or similar)
|
||||
- In Details panel → **Appearance** → **Color and Opacity**
|
||||
- Click the color box and set **Alpha (A) to 0** (fully transparent)
|
||||
- This ensures the game is visible behind the HUD
|
||||
|
||||
2. **Add a Canvas Panel** (if not already present):
|
||||
1. **Add a Canvas Panel** (if not already present):
|
||||
- Drag **Canvas Panel** from Palette → Panel onto the root
|
||||
- This is your container for all UI elements
|
||||
|
||||
3. **Add Text blocks** (drag each from Palette → Common onto the Canvas Panel):
|
||||
2. **Add Text blocks** (drag each from Palette → Common onto the Canvas Panel):
|
||||
- Drag a **Text** widget → rename to `txt_Score` (click on it in Hierarchy, press F2)
|
||||
- Drag another **Text** widget → rename to `txt_Lives`
|
||||
- Drag another **Text** widget → rename to `txt_Timer`
|
||||
|
||||
@ -49,17 +49,28 @@ public:
|
||||
```cpp
|
||||
#include "STGGameMode.h"
|
||||
#include "STGPawn.h"
|
||||
#include "UObject/ConstructorHelpers.h"
|
||||
|
||||
ASTGGameMode::ASTGGameMode()
|
||||
{
|
||||
// Set default pawn class to our player
|
||||
DefaultPawnClass = ASTGPawn::StaticClass();
|
||||
// Find and use the BP_Player Blueprint class
|
||||
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/BP_Player"));
|
||||
if (PlayerPawnBPClass.Succeeded())
|
||||
{
|
||||
DefaultPawnClass = PlayerPawnBPClass.Class;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback to C++ class if Blueprint not found
|
||||
DefaultPawnClass = ASTGPawn::StaticClass();
|
||||
}
|
||||
|
||||
// Disable auto-possess (we'll handle spawning ourselves)
|
||||
bStartPlayersAsSpectators = false;
|
||||
}
|
||||
```
|
||||
|
||||
> **Note:** The path `/Game/BP_Player` assumes BP_Player is in your Content root folder. If you placed it elsewhere (e.g., Content/Blueprints/), adjust the path accordingly (e.g., `/Game/Blueprints/BP_Player`).
|
||||
|
||||
---
|
||||
|
||||
## Step 8.3: Set Game Mode in Project Settings
|
||||
|
||||
Loading…
Reference in New Issue
Block a user