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12 lines
339 B
C++
12 lines
339 B
C++
#include "STGGameMode.h"
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#include "STGPawn.h"
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ASTGGameMode::ASTGGameMode()
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{
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// Default to C++ pawn class
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// Override this in Project Settings or create a Blueprint child of STGGameMode
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// and set DefaultPawnClass to BP_Player there
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DefaultPawnClass = ASTGPawn::StaticClass();
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bStartPlayersAsSpectators = false;
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} |