praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGGameMode.cpp

12 lines
339 B
C++

#include "STGGameMode.h"
#include "STGPawn.h"
ASTGGameMode::ASTGGameMode()
{
// Default to C++ pawn class
// Override this in Project Settings or create a Blueprint child of STGGameMode
// and set DefaultPawnClass to BP_Player there
DefaultPawnClass = ASTGPawn::StaticClass();
bStartPlayersAsSpectators = false;
}