engineer-thesis-WUT/Engine/engine/beforeRender.hpp

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539 B
C++

// "Copyright [2023] <Krzysztof Rudnicki>"
#ifndef ENGINE_ENGINE_BEFORERENDER_HPP_
#define ENGINE_ENGINE_BEFORERENDER_HPP_
#include <GLFW/glfw3.h>
void configureGLFW(const int GLFWMajorVersion, const int GLFWMinorVersion);
void instantiateGLFWwindow();
GLFWwindow *createWindowObject();
int initializeGLAD();
void framebuffer_size_callback(GLFWwindow *window, const int width,
const int height);
void viewPort(GLFWwindow *window);
GLFWwindow *prepareForRender();
#endif // ENGINE_ENGINE_BEFORERENDER_HPP_