// "Copyright [2023] " #ifndef ENGINE_ENGINE_BEFORERENDER_HPP_ #define ENGINE_ENGINE_BEFORERENDER_HPP_ #include void configureGLFW(const int GLFWMajorVersion, const int GLFWMinorVersion); void instantiateGLFWwindow(); GLFWwindow *createWindowObject(); int initializeGLAD(); void framebuffer_size_callback(GLFWwindow *window, const int width, const int height); void viewPort(GLFWwindow *window); GLFWwindow *prepareForRender(); #endif // ENGINE_ENGINE_BEFORERENDER_HPP_