engineer-thesis-WUT/Engine/engine/beforeRender.hpp

13 lines
388 B
C++

#ifndef BEFORE_RENDER_HPP
#define BEFORE_RENDER_HPP
#include <GLFW/glfw3.h>
void configureGLFW(const int GLFWMajorVersion, const int GLFWMinorVersion);
void instantiateGLFWwindow();
GLFWwindow* createWindowObject();
int initializeGLAD();
void framebuffer_size_callback(GLFWwindow* window, int width, int height);
void viewPort(GLFWwindow* window);
GLFWwindow* prepareForRender();
#endif