#ifndef BEFORE_RENDER_HPP #define BEFORE_RENDER_HPP #include void configureGLFW(const int GLFWMajorVersion, const int GLFWMinorVersion); void instantiateGLFWwindow(); GLFWwindow* createWindowObject(); int initializeGLAD(); void framebuffer_size_callback(GLFWwindow* window, int width, int height); void viewPort(GLFWwindow* window); GLFWwindow* prepareForRender(); #endif