engineer-thesis-WUT/breakout/game.cpp

37 lines
362 B
C++

#ifndef GAME_CPP
#define GAME_CPP
#include "./game.hpp"
Game::Game(unsigned int width, unsigned int height)
: State(GAME_ACTIVE), Keys(), Width(width), Height(height)
{
}
Game::~Game()
{
}
void Game::Init()
{
}
void Game::Update(float dt)
{
}
void Game::ProcessInput(float dt)
{
}
void Game::Render()
{
}
#endif // GAME_CPP