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37 lines
362 B
C++
37 lines
362 B
C++
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#ifndef GAME_CPP
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#define GAME_CPP
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#include "./game.hpp"
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Game::Game(unsigned int width, unsigned int height)
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: State(GAME_ACTIVE), Keys(), Width(width), Height(height)
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{
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}
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Game::~Game()
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{
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}
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void Game::Init()
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{
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}
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void Game::Update(float dt)
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{
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}
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void Game::ProcessInput(float dt)
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{
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}
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void Game::Render()
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{
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}
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#endif // GAME_CPP
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