engineer-thesis-WUT/Engine/engine/match.cpp

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#ifndef MAIN_CPP
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#define MAIN_CPP
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <iostream>
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#include <random> // I am using standart library RNG because I am lazy and wanted to create quick code snippet
// upgrade to this: https://arvid.io/2018/06/30/on-cxx-random-number-generator-quality/ whenever, if ever I feel like it
#include <chrono> // for std::chrono
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#include "constants.hpp"
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#include "beforeRender.hpp"
#include "misc.hpp"
#include "renderLoop.hpp"
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int main()
{
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// changed in glfwWindowShouldClose
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GLFWwindow *window = prepareForRender();
if (window == NULL)
return -1;
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renderLoop(window);
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// clean GLFW resources
glfwTerminate();
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return 0;
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}
#endif