engineer-thesis-WUT/breakout/game.cpp

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// Copyright [2023] Krzysztof Rudnicki
2023-04-02 17:59:15 +02:00
#ifndef GAME_CPP
#define GAME_CPP
#include "./game.hpp"
Game::Game(unsigned int width, unsigned int height)
: State(GAME_ACTIVE), Keys(), Width(width), Height(height)
{
}
Game::~Game()
{
}
void Game::Init()
{
}
void Game::Update(float dt)
{
}
void Game::ProcessInput(float dt)
{
}
void Game::Render()
{
}
#endif // GAME_CPP