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https://github.com/kuhyx/WUT_Computer_Science.git
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+ PlayerClickSytem ++ now pass position of raycast hit not position of object iht + TilemapManager ++ added world space offset to place soldiers within the tile they stand at |
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|---|---|---|
| .. | ||
| Player | ||
| TickSystem | ||
| DummySoldier.cs | ||
| DummySoldier.cs.meta | ||
| Player.meta | ||
| Soldier.cs | ||
| Soldier.cs.meta | ||
| Squad.cs | ||
| Squad.cs.meta | ||
| TickSystem.meta | ||
| TilemapManager.cs | ||
| TilemapManager.cs.meta | ||