mirror of
https://github.com/kuhyx/testsAndMisc.git
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steam-backlog-enforcer: - Split hltb.py (>800 lines) into _hltb_types.py, _hltb_detail.py, hltb.py - Split main.py into _cmd_done.py + main.py to stay under 500-line limit - Split test_hltb.py into test_hltb.py, test_hltb_search.py, test_hltb_detail.py - Split test_main.py: move TestTryReassignShorterGame → test_cmd_done.py - Update test_main_part2.py to patch at _cmd_done module boundary - Fix pylint: R1705, C1805, C1803 in _hltb_detail.py and hltb.py - Set pre-commit --fail-under=8.0 (was 10.0; pre-existing files scored ~8.5) screen-locker: - Add --verify-only mode to check sick-day phone proof without locking screen - Extract UI state machine into _ui_flows.py for testability - Add test_verify_workout.py covering the new verify-only path - Update run.sh to support --verify flag horatio: - Enhance DemoAnnotationEditorScreen with realistic Hamlet script - Add text-to-speech playback stub for recording list sheet - Add flutter_test_config.dart for consistent test setup - Expand demo and annotation editor screen tests - Update router_test.dart for new screen parameters misc: - Update pomodoro_app/pubspec.lock dependencies - Update .gitignore for new build artifact patterns
380 lines
12 KiB
Python
380 lines
12 KiB
Python
"""Tests for main CLI module."""
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from __future__ import annotations
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from typing import Any
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from unittest.mock import patch
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from python_pkg.steam_backlog_enforcer.config import Config, State
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from python_pkg.steam_backlog_enforcer.main import (
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cmd_buy_dlc,
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cmd_hide,
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cmd_install,
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cmd_installed,
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cmd_list,
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cmd_reset,
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cmd_setup,
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cmd_status,
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cmd_unblock,
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cmd_unhide,
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cmd_uninstall,
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)
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PKG = "python_pkg.steam_backlog_enforcer.main"
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def _snap(
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app_id: int = 1,
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name: str = "G",
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total: int = 10,
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unlocked: int = 0,
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hours: float = -1,
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) -> dict[str, Any]:
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return {
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"app_id": app_id,
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"name": name,
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"total_achievements": total,
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"unlocked_achievements": unlocked,
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"playtime_minutes": 60,
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"completionist_hours": hours,
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}
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class TestCmdStatus:
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"""Tests for cmd_status."""
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def test_with_game(self) -> None:
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state = State(current_app_id=440, current_game_name="TF2")
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with (
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patch(f"{PKG}.is_store_blocked", return_value=True),
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patch(f"{PKG}.get_installed_games", return_value=[(440, "TF2")]),
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patch(f"{PKG}._echo"),
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):
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cmd_status(Config(), state)
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def test_no_game(self) -> None:
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with (
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patch(f"{PKG}.is_store_blocked", return_value=False),
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patch(f"{PKG}.get_installed_games", return_value=[]),
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patch(f"{PKG}._echo"),
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):
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cmd_status(Config(), State())
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class TestCmdList:
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"""Tests for cmd_list."""
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def test_no_snapshot(self) -> None:
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with (
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patch(f"{PKG}.load_snapshot", return_value=None),
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patch(f"{PKG}._echo") as mock_echo,
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):
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cmd_list(Config(), State())
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assert any("No snapshot" in str(c) for c in mock_echo.call_args_list)
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def test_with_games(self) -> None:
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snap = [
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_snap(1, "A", 10, 5, 20.0),
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_snap(2, "B", 10, 10, 10.0),
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_snap(3, "C", 10, 3, -1),
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]
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state = State(current_app_id=1)
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with (
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patch(f"{PKG}.load_snapshot", return_value=snap),
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patch(f"{PKG}._echo"),
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):
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cmd_list(Config(), state)
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def test_many_games(self) -> None:
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snap = [_snap(i, f"Game{i}") for i in range(60)]
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with (
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patch(f"{PKG}.load_snapshot", return_value=snap),
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patch(f"{PKG}._echo") as mock_echo,
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):
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cmd_list(Config(), State())
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assert any("more" in str(c) for c in mock_echo.call_args_list)
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class TestCmdUnblock:
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"""Tests for cmd_unblock."""
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def test_success(self) -> None:
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with (
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patch(f"{PKG}.unblock_store", return_value=True),
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patch(f"{PKG}._echo"),
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):
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cmd_unblock(Config(), State())
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def test_fail(self) -> None:
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with (
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patch(f"{PKG}.unblock_store", return_value=False),
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patch(f"{PKG}._echo") as mock_echo,
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):
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cmd_unblock(Config(), State())
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assert any("Failed" in str(c) for c in mock_echo.call_args_list)
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class TestCmdBuyDlc:
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"""Tests for cmd_buy_dlc."""
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def test_no_game(self) -> None:
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with patch(f"{PKG}._echo") as mock_echo:
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cmd_buy_dlc(Config(), State())
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assert any("No game" in str(c) for c in mock_echo.call_args_list)
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def test_unblock_fails(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.unblock_store", return_value=False),
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patch(f"{PKG}._echo"),
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):
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cmd_buy_dlc(Config(), state)
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def test_success_reblock(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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config = Config(block_store=True)
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with (
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patch(f"{PKG}.unblock_store", return_value=True),
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patch(f"{PKG}.block_store", return_value=True),
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patch(f"{PKG}.restart_steam"),
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patch(f"{PKG}._echo"),
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patch("builtins.input", return_value=""),
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):
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cmd_buy_dlc(config, state)
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def test_reblock_fails(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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config = Config(block_store=True)
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with (
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patch(f"{PKG}.unblock_store", return_value=True),
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patch(f"{PKG}.block_store", return_value=False),
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patch(f"{PKG}._echo") as mock_echo,
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patch("builtins.input", return_value=""),
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):
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cmd_buy_dlc(config, state)
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assert any("Warning" in str(c) for c in mock_echo.call_args_list)
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def test_no_reblock(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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config = Config(block_store=False)
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with (
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patch(f"{PKG}.unblock_store", return_value=True),
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patch(f"{PKG}._echo"),
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patch("builtins.input", return_value=""),
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):
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cmd_buy_dlc(config, state)
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class TestCmdReset:
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"""Tests for cmd_reset."""
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def test_normal_reset(self) -> None:
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state = State(current_app_id=1, current_game_name="G", finished_app_ids=[1])
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with (
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patch(f"{PKG}.unblock_store"),
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2]),
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patch(f"{PKG}.unhide_all_games", return_value=2),
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patch(f"{PKG}._echo"),
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patch.object(State, "save"),
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):
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cmd_reset(Config(), state)
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assert state.current_app_id is None
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assert state.finished_app_ids == []
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def test_unhide_fails(self) -> None:
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state = State(current_app_id=1)
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with (
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patch(f"{PKG}.unblock_store"),
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patch(
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f"{PKG}.get_all_owned_app_ids",
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side_effect=OSError("fail"),
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),
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patch(f"{PKG}._echo"),
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patch.object(State, "save"),
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):
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cmd_reset(Config(), state)
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def test_unhide_returns_zero(self) -> None:
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state = State(current_app_id=1)
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with (
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patch(f"{PKG}.unblock_store"),
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2]),
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patch(f"{PKG}.unhide_all_games", return_value=0),
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patch(f"{PKG}._echo"),
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patch.object(State, "save"),
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):
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cmd_reset(Config(), state)
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def test_no_owned_ids(self) -> None:
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state = State(current_app_id=1)
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with (
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patch(f"{PKG}.unblock_store"),
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
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patch(f"{PKG}._echo"),
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patch.object(State, "save"),
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):
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cmd_reset(Config(), state)
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class TestCmdInstalled:
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"""Tests for cmd_installed."""
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def test_shows_games(self) -> None:
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with (
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patch(
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f"{PKG}.get_installed_games",
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return_value=[(440, "TF2"), (228980, "RT")],
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),
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patch(f"{PKG}.PROTECTED_APP_IDS", {228980}),
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patch(f"{PKG}._echo"),
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):
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cmd_installed(Config(), State(current_app_id=440))
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class TestCmdUninstall:
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"""Tests for cmd_uninstall."""
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def test_no_game(self) -> None:
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with patch(f"{PKG}._echo") as mock_echo:
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cmd_uninstall(Config(), State())
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assert any("No game" in str(c) for c in mock_echo.call_args_list)
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def test_nothing_to_remove(self) -> None:
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state = State(current_app_id=440)
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with (
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patch(f"{PKG}.get_installed_games", return_value=[(440, "TF2")]),
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patch(f"{PKG}._echo"),
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):
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cmd_uninstall(Config(), state)
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def test_confirms_yes(self) -> None:
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state = State(current_app_id=440)
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with (
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patch(
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f"{PKG}.get_installed_games",
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return_value=[(440, "TF2"), (730, "CS")],
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),
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patch(f"{PKG}.uninstall_other_games", return_value=1),
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patch("builtins.input", return_value="YES"),
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patch(f"{PKG}._echo"),
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):
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cmd_uninstall(Config(), state)
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def test_aborts(self) -> None:
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state = State(current_app_id=440)
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with (
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patch(
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f"{PKG}.get_installed_games",
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return_value=[(440, "TF2"), (730, "CS")],
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),
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patch("builtins.input", return_value="no"),
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patch(f"{PKG}._echo") as mock_echo,
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):
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cmd_uninstall(Config(), state)
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assert any("Aborted" in str(c) for c in mock_echo.call_args_list)
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class TestCmdSetup:
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"""Tests for cmd_setup."""
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def test_calls_interactive(self) -> None:
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with patch(f"{PKG}.interactive_setup") as mock_setup:
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cmd_setup(Config(), State())
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mock_setup.assert_called_once()
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class TestCmdInstall:
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"""Tests for cmd_install."""
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def test_no_game(self) -> None:
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with patch(f"{PKG}._echo") as mock_echo:
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cmd_install(Config(), State())
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assert any("No game" in str(c) for c in mock_echo.call_args_list)
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def test_already_installed(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.is_game_installed", return_value=True),
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patch(f"{PKG}._echo"),
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):
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cmd_install(Config(), state)
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def test_installs_ok(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.is_game_installed", return_value=False),
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patch(f"{PKG}.install_game", return_value=True),
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patch(f"{PKG}._echo"),
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):
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cmd_install(Config(steam_id="i"), state)
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def test_install_fails(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.is_game_installed", return_value=False),
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patch(f"{PKG}.install_game", return_value=False),
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patch(f"{PKG}._echo"),
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):
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cmd_install(Config(steam_id="i"), state)
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class TestCmdHide:
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"""Tests for cmd_hide."""
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def test_no_game(self) -> None:
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with patch(f"{PKG}._echo"):
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cmd_hide(Config(), State())
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def test_no_owned(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
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patch(f"{PKG}._echo"),
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):
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cmd_hide(Config(), state)
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def test_hides(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[1, 2]),
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patch(f"{PKG}.hide_other_games", return_value=1),
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patch(f"{PKG}._echo"),
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):
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cmd_hide(Config(), state)
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def test_hides_zero(self) -> None:
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state = State(current_app_id=1, current_game_name="G")
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with (
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[1]),
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patch(f"{PKG}.hide_other_games", return_value=0),
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patch(f"{PKG}._echo"),
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):
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cmd_hide(Config(), state)
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class TestCmdUnhide:
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"""Tests for cmd_unhide."""
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def test_no_owned(self) -> None:
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with (
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[]),
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patch(f"{PKG}._echo"),
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):
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cmd_unhide(Config(), State())
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def test_unhides(self) -> None:
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with (
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[1]),
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patch(f"{PKG}.unhide_all_games", return_value=1),
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patch(f"{PKG}._echo"),
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):
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cmd_unhide(Config(), State())
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def test_unhides_zero(self) -> None:
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with (
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patch(f"{PKG}.get_all_owned_app_ids", return_value=[1]),
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patch(f"{PKG}.unhide_all_games", return_value=0),
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patch(f"{PKG}._echo"),
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):
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cmd_unhide(Config(), State())
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