testsAndMisc/SFMLEngine/makingAGameTick/Classes/Other/world.cpp

28 lines
527 B
C++

#ifndef WORLD_CPP // ZA WARUDO
#define WORLD_CPP
World::World(sf::RenderWindow& window)
: mWindow(window)
, mWorldView(window.getDefaultView())
, mWorldBounds
(
WORLD_LEFT_X_POSITION,
WORLD_TOP_Y_POSITION,
mWorldView.getSize().x,
WORLD_HEIGHT
)
, mSpawnPosition
(
mWorldView.getSize().x / 2.f,
mWorldBounds.height - mWorldView.getSize().y
)
, mScrollSpeed ( WORLD_SCROLL_SPEED )
, mPlayerAircraft(nullptr)
{
// loadTextures();
// buildScene();
// mWorldView.setCenter(mSpawnPosition);
}
#endif // WORLD_CPP