Commit Graph

14 Commits

Author SHA1 Message Date
29143882f7 feat: Adding world::buildScene() method 2024-11-14 08:18:42 +01:00
49472ea32a feat: Reworking folder structures, adding world.hpp and world.cpp and world constructor 2024-11-14 08:18:42 +01:00
79b160dffc feat: Adding SpriteNode.hpp 2024-11-14 08:18:42 +01:00
d82d8eb981 feat: Combining resources and scenenodes, adding absolute position functionality to scenenode, adding updates to sceneNode 2024-11-14 08:18:42 +01:00
77c106aa00 fixme: adding public SceneNode to the entity class makes compilation impossible 2024-11-14 08:18:42 +01:00
416c9cf617 feat: adding entity, aircraft and scenenode classes 2024-11-14 08:18:42 +01:00
64e6c043df feat: Generalizing resource handling 2024-11-14 08:18:42 +01:00
f83141988f feat: Divided resource.cpp file into resource.hpp and resource.inl 2024-11-14 08:18:42 +01:00
87fa613263 feat: Added compilation flags 2024-11-14 08:18:41 +01:00
26f0b0c0ec feat: Adding resource handling Chapter 2, changed game.cpp so it comfors to the new way of handling textures 2024-11-14 08:18:41 +01:00
5ff5476304 feat: Adding readme and sprites/textures handling 2024-11-14 08:18:41 +01:00
295de5292a feat: Fixed time steps 2024-11-14 08:18:41 +01:00
9b291334f2 feat/bug: Fixed the initial values of mIsMoving* variables so that they are bool, added player movement 2024-11-14 08:18:41 +01:00
5fddef2c6c feat: spliting files into folders, adding minimalExample code and chapter 1 from SFML Game Development 2024-11-14 08:18:41 +01:00