diff --git a/fresh-install/main.sh b/fresh-install/main.sh index 84fc72d..a2f1724 100755 --- a/fresh-install/main.sh +++ b/fresh-install/main.sh @@ -3,11 +3,11 @@ set -e # Function to play a sound on error play_error_sound() { - pactl set-sink-volume @DEFAULT_SINK@ +50% + #pactl set-sink-volume @DEFAULT_SINK@ +50% for i in 1 2 3; do paplay /usr/share/sounds/freedesktop/stereo/dialog-error.oga done - pactl set-sink-volume @DEFAULT_SINK@ -50% + #pactl set-sink-volume @DEFAULT_SINK@ -50% } # Trap errors and call the play_error_sound function @@ -285,6 +285,8 @@ pacman_packages=( udftools dotnet-runtime dotnet-sdk + godot + joyutils ) for pkg in "${pacman_packages[@]}"; do @@ -595,10 +597,19 @@ aur_packages=( # https://wiki.archlinux.org/title/Microsoft_fonts "https://aur.archlinux.org/httpfs2-2gbplus.git httpfs2-2gbplus" "https://aur.archlinux.org/ttf-ms-win10-auto.git ttf-ms-win10-auto" - "https://aur.archlinux.org/httpdirfs-git.git httpdirfs-git" - "https://aur.archlinux.org/godot-git.git godot-git" + "https://aur.archlinux.org/httpdirfs-git. git httpdirfs-git" + # "https://aur.archlinux.org/godot-git.git godot-git" "https://aur.archlinux.org/icu63.git icu63" - "https://aur.archlinux.org/unreal-engine.git unreal-engine" + "https://aur.archlinux.org/github-cli-git.git github-cli-git" + "https://aur.archlinux.org/github-copilot-cli.git github-copilot-cli" + "https://aur.archlinux.org/tinycmmc-git.git tinycmmc" + "https://aur.archlinux.org/evtest-qt-git.git evtest-qt-git" + # https://wiki.archlinux.org/title/Gamepad# + "https://aur.archlinux.org/jstest-gtk-git.git jstest-gtk-git" + "https://aur.archlinux.org/xboxdrv-git.git xboxdrv-git" + "https://aur.archlinux.org/xpadneo-dkms-git.git xpadneo-dkms-git" + "https://aur.archlinux.org/xpadneo-dkms-git.git xpadneo-dkms-git" + "https://aur.archlinux.org/xone-dongle-firmware.git xone-dongle-firmware" ) @@ -618,4 +629,15 @@ fi cd ~/linux-configuration hosts/install.sh i3-configuration/install.sh -sudo pacman -Syuu \ No newline at end of file +sudo pacman -Syuu + +# Installing unreal engine +cd ~/aur +if [ ! -d "$(basename https://aur.archlinux.org/unreal-engine.git .git)" ]; then + git clone https://aur.archlinux.org/unreal-engine.git +fi + +cd unreal-engine +# gh auth login +gh repo clone EpicGames/UnrealEngine -- -b release --single-branch +makepkg -s --nocheck --skipchecksums --skipinteg --skippgpcheck --noconfirm --needed