{
  "intent": "Remove unreachable dead code in unplayable_reason and add coverage for the is_playable=True path.",
  "scope": [
    "python_pkg/steam_backlog_enforcer/protondb.py",
    "python_pkg/steam_backlog_enforcer/tests/test_protondb.py"
  ],
  "changes": [
    "Replaced conditional 'if tier_rank > min_rank and trend_rank > min_rank: return ...' + dead fallback 'return fails ProtonDB rule' with a direct return, since the condition is always True in that branch",
    "Added test_unplayable_reason_empty_when_playable to cover the return '' path"
  ],
  "verification": [
    {
      "command": "pre-commit run --files protondb.py tests/test_protondb.py",
      "result": "pass",
      "evidence": "All hooks passed on second run (ruff auto-fixed unused variable on first run)"
    },
    {
      "command": "pytest python_pkg/steam_backlog_enforcer/tests/test_protondb.py",
      "result": "pass",
      "evidence": "31 passed, 0 failed"
    }
  ],
  "risks": ["None — dead code removal only, no logic change"],
  "rollback": [
    "Revert protondb.py to restore the if-condition and fallback return",
    "Remove the new test"
  ]
}
