# Simple OpenGL FPS (C + FreeGLUT) A tiny first-person demo using legacy OpenGL (compat) and FreeGLUT: - Move with WASD, hold Tab or Q to sprint - Aim with mouse (captured by default). Press M to toggle capture - Shoot with Left Mouse or Space. Hit the red cube to score; it respawns - Press Esc to quit ## Build Requires development packages for OpenGL, GLU, FreeGLUT, and SDL2 (for audio). On Debian/Ubuntu: ```sh sudo apt-get update sudo apt-get install -y build-essential freeglut3-dev libsdl2-dev pkg-config ``` Then build and run: ```sh make -C C/fps make -C C/fps run ``` If your distro uses different package names, install the equivalents of: - libgl1, libglu1, freeglut (dev headers) ## Notes - This uses old-school fixed-function OpenGL for simplicity and broad compatibility. - Mouse is confined via glutWarpPointer; press M if you need to release it. - SDL2 is used only for simple procedurally generated sound effects (shoot, hit, game over).