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https://github.com/kuhyx/steam-backlog-enforcer.git
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- Move slow hooks (mypy, pylint, bandit, pytest, prettier) to pre-push stage - Remove redundant autoflake (ruff covers F401/F841) - Fix shellcheck OOM by batching files with xargs -n 40 - Remove tracked .o, .wav, .pyc binaries from git - Move pomodoro wav files to ../testsAndMisc_binaries/ with symlinks - Add *.o, *.so, *.a to .gitignore - Refactor hltb._pick_best_hltb_entry to fix C901/PLR0911/SIM102 - Fix SC2034 warnings in gif_to_square.sh and upgrade.sh - Add disk_cleanup_check.sh script - Various test and code improvements across screen_locker, steam_backlog_enforcer, word_frequency, moviepy_showcase
515 lines
18 KiB
Python
515 lines
18 KiB
Python
"""Tests for game_install module."""
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from __future__ import annotations
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import os
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from typing import TYPE_CHECKING
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from unittest.mock import MagicMock, patch
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import pytest
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from python_pkg.steam_backlog_enforcer.game_install import (
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_assert_not_real_steam,
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_echo,
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_ensure_steam_running,
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_get_real_user,
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_get_uid_gid_for_user,
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_read_install_dir,
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_remove_manifest,
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_trigger_steam_install,
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get_installed_games,
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install_game,
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is_game_installed,
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)
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if TYPE_CHECKING:
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from pathlib import Path
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PKG = "python_pkg.steam_backlog_enforcer.game_install"
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class TestAssertNotRealSteam:
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"""Tests for the _assert_not_real_steam safety guard."""
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def test_allows_tmp_path(self, tmp_path: Path) -> None:
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"""Non-Steam paths pass through without raising."""
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_assert_not_real_steam(tmp_path / "appmanifest_440.acf")
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def test_raises_when_real_steam_not_redirected(self, tmp_path: Path) -> None:
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"""Raises when path is under real Steam and STEAMAPPS_PATH is real."""
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real = tmp_path / "real_steam"
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real.mkdir()
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fake_manifest = real / "appmanifest_440.acf"
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fake_manifest.touch()
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with (
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patch(f"{PKG}._REAL_STEAMAPPS", real),
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patch(f"{PKG}.STEAMAPPS_PATH", real),
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pytest.raises(RuntimeError, match="SAFETY"),
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):
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_assert_not_real_steam(fake_manifest)
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def test_allows_when_steamapps_redirected(self, tmp_path: Path) -> None:
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"""No raise when STEAMAPPS_PATH differs from _REAL_STEAMAPPS."""
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real = tmp_path / "real_steam"
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real.mkdir()
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fake_manifest = real / "appmanifest_440.acf"
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fake_manifest.touch()
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redirected = tmp_path / "fake_steam"
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redirected.mkdir()
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with (
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patch(f"{PKG}._REAL_STEAMAPPS", real),
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patch(f"{PKG}.STEAMAPPS_PATH", redirected),
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):
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_assert_not_real_steam(fake_manifest)
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class TestEcho:
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"""Tests for _echo."""
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def test_default(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo("hello")
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assert capsys.readouterr().out == "hello\n"
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def test_custom_end(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo("hi", end="")
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assert capsys.readouterr().out == "hi"
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def test_empty(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo()
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assert capsys.readouterr().out == "\n"
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def test_flush(self, capsys: pytest.CaptureFixture[str]) -> None:
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_echo("x", flush=True)
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assert capsys.readouterr().out == "x\n"
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class TestTriggerSteamInstall:
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"""Tests for _trigger_steam_install."""
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def test_success(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run"
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) as mock_run:
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result = _trigger_steam_install(440, "TF2")
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assert result is True
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mock_run.assert_called_once()
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def test_file_not_found(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=FileNotFoundError,
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):
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result = _trigger_steam_install(440, "TF2")
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assert result is False
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def test_os_error(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=OSError,
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):
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result = _trigger_steam_install(440, "TF2")
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assert result is False
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def test_timeout(self) -> None:
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import subprocess
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=subprocess.TimeoutExpired("cmd", 15),
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):
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result = _trigger_steam_install(440, "TF2")
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assert result is False
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class TestGetRealUser:
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"""Tests for _get_real_user."""
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def test_sudo_user(self) -> None:
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with patch.dict(os.environ, {"SUDO_USER": "alice", "USER": "root"}):
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assert _get_real_user() == "alice"
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def test_regular_user(self) -> None:
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with patch.dict(os.environ, {"USER": "bob"}, clear=False):
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env = os.environ.copy()
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env.pop("SUDO_USER", None)
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with patch.dict(os.environ, env, clear=True):
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assert _get_real_user() == "bob"
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class TestGetUidGid:
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"""Tests for _get_uid_gid_for_user."""
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def test_known_user(self) -> None:
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mock_pw = MagicMock()
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mock_pw.pw_uid = 1001
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mock_pw.pw_gid = 1001
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.pwd.getpwnam",
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return_value=mock_pw,
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):
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assert _get_uid_gid_for_user("alice") == (1001, 1001)
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def test_unknown_user(self) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.pwd.getpwnam",
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side_effect=KeyError,
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):
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assert _get_uid_gid_for_user("nobody") == (1000, 1000)
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class TestIsGameInstalled:
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"""Tests for is_game_installed."""
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def test_installed(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.touch()
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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assert is_game_installed(440) is True
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def test_not_installed(self, tmp_path: Path) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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assert is_game_installed(440) is False
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class TestEnsureSteamRunning:
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"""Tests for _ensure_steam_running."""
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def test_already_running(self) -> None:
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mock_result = MagicMock(returncode=0)
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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):
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_ensure_steam_running()
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def test_not_running_starts_as_non_root(self) -> None:
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mock_result = MagicMock(returncode=1)
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen"
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) as mock_popen,
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.time.sleep"),
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):
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_ensure_steam_running()
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mock_popen.assert_called_once()
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def test_not_running_starts_as_root(self) -> None:
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mock_result = MagicMock(returncode=1)
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mock_pw = MagicMock()
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mock_pw.pw_uid = 1000
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mock_pw.pw_gid = 1000
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen"
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) as mock_popen,
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=0,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
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return_value="alice",
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_uid_gid_for_user",
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return_value=(1000, 1000),
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.time.sleep"),
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):
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_ensure_steam_running()
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mock_popen.assert_called_once()
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def test_pgrep_not_found(self) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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side_effect=FileNotFoundError,
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen"),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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patch("python_pkg.steam_backlog_enforcer.game_install.time.sleep"),
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):
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_ensure_steam_running()
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def test_steam_executable_not_found(self) -> None:
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mock_result = MagicMock(returncode=1)
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.run",
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return_value=mock_result,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.subprocess.Popen",
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side_effect=FileNotFoundError,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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):
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_ensure_steam_running()
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class TestInstallGame:
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"""Tests for install_game."""
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def test_already_installed(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.touch()
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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assert install_game(440, "TF2", "steam123") is True
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def test_use_steam_protocol_success(self, tmp_path: Path) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._trigger_steam_install",
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return_value=True,
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),
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):
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assert install_game(440, "TF2", "s1", use_steam_protocol=True) is True
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def test_use_steam_protocol_fallback(self, tmp_path: Path) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._trigger_steam_install",
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return_value=False,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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):
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assert install_game(440, "TF2", "s1", use_steam_protocol=True) is True
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assert (tmp_path / "appmanifest_440.acf").exists()
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def test_manifest_write_as_root(self, tmp_path: Path) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=0,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
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return_value="alice",
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_uid_gid_for_user",
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return_value=(1001, 1001),
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.chown"
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) as mock_chown,
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):
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assert install_game(440, "TF2", "s1") is True
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mock_chown.assert_called_once()
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def test_manifest_write_failure(self, tmp_path: Path) -> None:
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# Make steamapps path not writable
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path / "nonexistent" / "deep",
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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):
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assert install_game(440, "TF2", "s1") is False
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def test_empty_game_name(self, tmp_path: Path) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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):
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assert install_game(440, "", "s1") is True
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def test_manifest_not_root_no_chown(self, tmp_path: Path) -> None:
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=1000,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.chown"
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) as mock_chown,
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):
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assert install_game(440, "TF2", "s1") is True
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mock_chown.assert_not_called()
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def test_root_user_is_root(self, tmp_path: Path) -> None:
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"""When real user IS root, don't chown."""
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with (
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH",
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tmp_path,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._ensure_steam_running"
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.geteuid",
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return_value=0,
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install._get_real_user",
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return_value="root",
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),
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patch(
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"python_pkg.steam_backlog_enforcer.game_install.os.chown"
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) as mock_chown,
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):
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assert install_game(440, "TF2", "s1") is True
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mock_chown.assert_not_called()
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class TestGetInstalledGames:
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"""Tests for get_installed_games."""
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def test_parses_manifests(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.write_text('"appid"\t\t"440"\n"name"\t\t"Team Fortress 2"\n')
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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result = get_installed_games()
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assert result == [(440, "Team Fortress 2")]
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def test_no_name(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.write_text('"appid"\t\t"440"\n')
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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result = get_installed_games()
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assert result == [(440, "Unknown (440)")]
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def test_empty_dir(self, tmp_path: Path) -> None:
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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result = get_installed_games()
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assert result == []
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def test_no_appid_match(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.write_text('"name"\t\t"NoAppId"\n')
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
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):
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result = get_installed_games()
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assert result == []
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class TestReadInstallDir:
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"""Tests for _read_install_dir."""
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def test_reads_dir(self, tmp_path: Path) -> None:
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manifest = tmp_path / "appmanifest_440.acf"
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manifest.write_text('"installdir"\t\t"Team Fortress 2"\n')
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with patch(
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"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
):
|
|
result = _read_install_dir(manifest)
|
|
assert result == tmp_path / "common" / "Team Fortress 2"
|
|
|
|
def test_no_match(self, tmp_path: Path) -> None:
|
|
manifest = tmp_path / "appmanifest_440.acf"
|
|
manifest.write_text('"appid"\t\t"440"\n')
|
|
with patch(
|
|
"python_pkg.steam_backlog_enforcer.game_install.STEAMAPPS_PATH", tmp_path
|
|
):
|
|
assert _read_install_dir(manifest) is None
|
|
|
|
def test_missing_file(self, tmp_path: Path) -> None:
|
|
manifest = tmp_path / "nonexistent.acf"
|
|
assert _read_install_dir(manifest) is None
|
|
|
|
def test_os_error(self, tmp_path: Path) -> None:
|
|
manifest = MagicMock()
|
|
manifest.exists.return_value = True
|
|
manifest.read_text.side_effect = OSError
|
|
assert _read_install_dir(manifest) is None
|
|
|
|
|
|
class TestRemoveManifest:
|
|
"""Tests for _remove_manifest."""
|
|
|
|
def test_removes(self, tmp_path: Path) -> None:
|
|
manifest = tmp_path / "appmanifest_440.acf"
|
|
manifest.touch()
|
|
assert _remove_manifest(manifest, "TF2", 440) is True
|
|
assert not manifest.exists()
|
|
|
|
def test_already_gone(self, tmp_path: Path) -> None:
|
|
manifest = tmp_path / "nonexistent.acf"
|
|
assert _remove_manifest(manifest, "TF2", 440) is True
|
|
|
|
def test_os_error(self) -> None:
|
|
manifest = MagicMock()
|
|
manifest.exists.return_value = True
|
|
manifest.unlink.side_effect = OSError
|
|
assert _remove_manifest(manifest, "TF2", 440) is False
|