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https://github.com/kuhyx/steam-backlog-enforcer.git
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Adds a React/TypeScript frontend (web/) with a Python stdlib HTTP server backend. The UI mirrors the CLI `stats` command in the browser, with real-time sliders for ProtonDB rating, HLTB confidence thresholds, daily play time, per-game time cap, playtime mode, no-HLTB-data fallback, and a target-date planner. A parity badge confirms the client-side totals reproduce the CLI defaults exactly (786 / 67031.1h / 143017.2h / 238447.9h). Python side: - `_web_dataset.py`: offline projection of HLTB/ProtonDB/snapshot caches into a compact, secret-free JSON payload; 100% branch coverage - `_web_server.py`: zero-dependency stdlib HTTP server serving the built Vite bundle and the /api/dataset endpoint; 100% branch coverage - `main.py`: new `serve` command wiring Frontend (Vitest + RTL, 100% branch coverage enforced): - TypeScript port of ProtonDB compound rating rule with full parity - Pure client-side filtering via estimate.ts (no server round-trips) - SVG completion timeline chart, sortable/searchable game table - Steam dark theme; responsive layout Pre-commit: adds `vitest-coverage` hook at pre-push stage requiring 100% branch coverage on the React codebase. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
23 lines
603 B
JavaScript
23 lines
603 B
JavaScript
import js from '@eslint/js'
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import globals from 'globals'
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import reactHooks from 'eslint-plugin-react-hooks'
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import reactRefresh from 'eslint-plugin-react-refresh'
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import tseslint from 'typescript-eslint'
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import { defineConfig, globalIgnores } from 'eslint/config'
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export default defineConfig([
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globalIgnores(['dist', 'coverage']),
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{
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files: ['**/*.{ts,tsx}'],
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extends: [
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js.configs.recommended,
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tseslint.configs.recommended,
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reactHooks.configs.flat.recommended,
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reactRefresh.configs.vite,
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],
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languageOptions: {
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globals: globals.browser,
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},
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},
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])
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