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https://github.com/kuhyx/steam-backlog-enforcer.git
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Adds a React/TypeScript frontend (web/) with a Python stdlib HTTP server backend. The UI mirrors the CLI `stats` command in the browser, with real-time sliders for ProtonDB rating, HLTB confidence thresholds, daily play time, per-game time cap, playtime mode, no-HLTB-data fallback, and a target-date planner. A parity badge confirms the client-side totals reproduce the CLI defaults exactly (786 / 67031.1h / 143017.2h / 238447.9h). Python side: - `_web_dataset.py`: offline projection of HLTB/ProtonDB/snapshot caches into a compact, secret-free JSON payload; 100% branch coverage - `_web_server.py`: zero-dependency stdlib HTTP server serving the built Vite bundle and the /api/dataset endpoint; 100% branch coverage - `main.py`: new `serve` command wiring Frontend (Vitest + RTL, 100% branch coverage enforced): - TypeScript port of ProtonDB compound rating rule with full parity - Pure client-side filtering via estimate.ts (no server round-trips) - SVG completion timeline chart, sortable/searchable game table - Steam dark theme; responsive layout Pre-commit: adds `vitest-coverage` hook at pre-push stage requiring 100% branch coverage on the React codebase. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| tests | ||
| __init__.py | ||
| _cmd_done.py | ||
| _enforce_loop.py | ||
| _hltb_detail.py | ||
| _hltb_search.py | ||
| _hltb_types.py | ||
| _scanning_confidence.py | ||
| _stats.py | ||
| _web_dataset.py | ||
| _web_server.py | ||
| _whitelist.py | ||
| config.py | ||
| enforcer.py | ||
| game_install.py | ||
| hltb.py | ||
| library_hider.py | ||
| main.py | ||
| protondb.py | ||
| scanning.py | ||
| steam_api.py | ||
| store_blocker.py | ||