mirror of
https://github.com/kuhyx/steam-backlog-enforcer.git
synced 2026-07-04 15:23:05 +02:00
196 lines
6.3 KiB
Python
196 lines
6.3 KiB
Python
"""Tests for enforcer module."""
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from __future__ import annotations
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from typing import TYPE_CHECKING
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from unittest.mock import patch
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from steam_backlog_enforcer.enforcer import (
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enforce_allowed_game,
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get_running_steam_game_pids,
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kill_process,
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send_notification,
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)
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if TYPE_CHECKING:
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from pathlib import Path
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class TestGetRunningPids:
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"""Tests for get_running_steam_game_pids."""
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def test_finds_steam_pid(self, tmp_path: Path) -> None:
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proc_dir = tmp_path / "proc"
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pid_dir = proc_dir / "12345"
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pid_dir.mkdir(parents=True)
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environ = b"HOME=/home/user\x00SteamAppId=440\x00PATH=/usr/bin"
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(pid_dir / "environ").write_bytes(environ)
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with patch(
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"steam_backlog_enforcer.enforcer.Path",
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return_value=proc_dir,
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):
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result = get_running_steam_game_pids()
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assert result == {12345: 440}
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def test_skips_non_digit_entries(self, tmp_path: Path) -> None:
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proc_dir = tmp_path / "proc"
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proc_dir.mkdir(parents=True)
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(proc_dir / "self").mkdir()
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(proc_dir / "cpuinfo").touch()
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with patch(
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"steam_backlog_enforcer.enforcer.Path",
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return_value=proc_dir,
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):
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result = get_running_steam_game_pids()
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assert result == {}
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def test_handles_permission_error(self, tmp_path: Path) -> None:
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proc_dir = tmp_path / "proc"
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pid_dir = proc_dir / "99"
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pid_dir.mkdir(parents=True)
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# No environ file -> OSError when reading
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with patch(
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"steam_backlog_enforcer.enforcer.Path",
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return_value=proc_dir,
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):
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result = get_running_steam_game_pids()
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assert result == {}
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def test_skips_non_digit_steam_app_id(self, tmp_path: Path) -> None:
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proc_dir = tmp_path / "proc"
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pid_dir = proc_dir / "100"
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pid_dir.mkdir(parents=True)
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environ = b"SteamAppId=notanumber\x00"
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(pid_dir / "environ").write_bytes(environ)
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with patch(
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"steam_backlog_enforcer.enforcer.Path",
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return_value=proc_dir,
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):
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result = get_running_steam_game_pids()
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assert result == {}
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def test_no_steam_env(self, tmp_path: Path) -> None:
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proc_dir = tmp_path / "proc"
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pid_dir = proc_dir / "200"
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pid_dir.mkdir(parents=True)
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environ = b"HOME=/home/user\x00PATH=/usr/bin\x00"
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(pid_dir / "environ").write_bytes(environ)
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with patch(
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"steam_backlog_enforcer.enforcer.Path",
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return_value=proc_dir,
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):
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result = get_running_steam_game_pids()
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assert result == {}
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class TestEnforceAllowedGame:
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"""Tests for enforce_allowed_game."""
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def test_no_violations(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.get_running_steam_game_pids",
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return_value={100: 440},
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):
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result = enforce_allowed_game(440)
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assert result == []
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def test_kills_unauthorized(self) -> None:
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with (
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patch(
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"steam_backlog_enforcer.enforcer.get_running_steam_game_pids",
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return_value={100: 570, 200: 440},
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),
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patch("steam_backlog_enforcer.enforcer.kill_process") as mock_kill,
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):
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result = enforce_allowed_game(440, kill_unauthorized=True)
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assert result == [(100, 570)]
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mock_kill.assert_called_once_with(100, 570)
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def test_skips_app_id_zero(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.get_running_steam_game_pids",
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return_value={100: 0},
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):
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result = enforce_allowed_game(440)
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assert result == []
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def test_detects_without_killing(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.get_running_steam_game_pids",
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return_value={100: 570},
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):
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result = enforce_allowed_game(440, kill_unauthorized=False)
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assert result == [(100, 570)]
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def test_allowed_none(self) -> None:
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result = enforce_allowed_game(None, kill_unauthorized=True)
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assert result == []
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def test_skips_protected_app_id(self) -> None:
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"""Protected IDs must never be killed even if not the assigned game."""
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with (
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patch(
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"steam_backlog_enforcer.enforcer.get_running_steam_game_pids",
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return_value={100: 1331550, 200: 440},
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),
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patch(
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"steam_backlog_enforcer.enforcer.is_protected_app",
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side_effect=lambda aid: aid == 1331550,
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),
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patch("steam_backlog_enforcer.enforcer.kill_process") as mock_kill,
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):
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result = enforce_allowed_game(440, kill_unauthorized=True)
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assert result == []
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mock_kill.assert_not_called()
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class TestKillProcess:
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"""Tests for kill_process."""
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def test_kill_success(self) -> None:
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with patch("steam_backlog_enforcer.enforcer.os.kill") as mock_kill:
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kill_process(123, 440)
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mock_kill.assert_called_once()
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def test_process_already_gone(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.os.kill",
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side_effect=ProcessLookupError,
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):
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kill_process(123, 440) # Should not raise
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def test_permission_error(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.os.kill",
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side_effect=PermissionError,
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):
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kill_process(123, 440) # Should not raise
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class TestSendNotification:
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"""Tests for send_notification."""
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def test_sends(self) -> None:
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with patch("steam_backlog_enforcer.enforcer.subprocess.run") as mock_run:
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send_notification("Title", "Body")
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mock_run.assert_called_once()
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def test_handles_missing_notify_send(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.subprocess.run",
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side_effect=FileNotFoundError,
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):
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send_notification("Title", "Body") # Should not raise
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def test_handles_os_error(self) -> None:
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with patch(
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"steam_backlog_enforcer.enforcer.subprocess.run",
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side_effect=OSError,
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):
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send_notification("Title", "Body") # Should not raise
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