Commit Graph

11 Commits

Author SHA1 Message Date
06c61f08bc fix: add websockets dependency and apply ruff formatting to tests
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 21:00:49 +02:00
551b8a4f95 chore: set up as standalone repo
Extracted from testsAndMisc monorepo. Changes:
- Rewrote imports from python_pkg.steam_backlog_enforcer.* → steam_backlog_enforcer.*
- Moved run.sh, install.sh, README.md, service file to repo root
- Added standalone pyproject.toml, requirements.txt, .pre-commit-config.yaml, .gitignore
- Added GitHub Actions CI workflows (tests + pre-commit)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 07:21:29 +02:00
d30c7cfb79 Split modules, fix tests, fix pre-commit batching
- steam_backlog_enforcer: extract _hltb_search.py and _scanning_confidence.py;
  split oversized test files into *_part2/3/4.py
- screen_locker: extract _early_bird.py and _window_setup.py from screen_lock.py;
  fix patch targets in tests (screen_lock.* -> _window_setup.*)
- wake_alarm: use shutil.which('xset') to avoid S607; add TestDisplayHelpers tests
- linux_configuration/usage_report: split into _parsing.py and _types.py;
  add bin/__init__.py (INP001); fix RUF002 (× -> x)
- pre-commit: add require_serial: true to pytest-coverage hook to prevent
  file batching across 24 CPU cores (was causing 12 parallel partial-coverage runs)
2026-05-22 22:48:28 +02:00
d0d1037e1b feat(steam_backlog_enforcer): harden whitelist against circumvention
- Remove skip_app_ids from user-editable Config; callers updated
- Split PROTECTED_APP_IDS: only Steam infra/Proton IDs remain; game
  IDs moved to a new time-locked exception system
- Add _whitelist.py: 24-hour cooldown on new exceptions, entropy-
  checked justification (>= 5 words), append-only audit log,
  chattr +i immutability on enforcement-critical config files
- Add is_protected_app() in game_install.py; used everywhere
  instead of direct PROTECTED_APP_IDS membership checks
- Add 'add-exception' CLI command (cmd_add_exception in main.py)
- Call promote_pending_exceptions() and lock_enforcement_files()
  in each _enforce_loop_iteration
- 590 tests, 100% branch coverage on all steam_backlog_enforcer modules
- Add .worktrees to .gitignore
2026-05-17 20:44:05 +02:00
c8eb20b118 fix: sync test paths, drop stale assertions, fix coverage gap
- linux_configuration/tests: update script paths after periodic_background/
  reorganisation (hosts_file_monitor, makepkg_capped, music_parallelism,
  shutdown_timer_monitor, usage_monitoring_installer_efficiency)

- test_i3blocks_efficiency.sh: remove checks for HEARTBEAT_INTERVAL_S and
  WARP_POLL_INTERVAL_S constants that no longer exist

- test_pacman_wrapper_security.sh: remove tests 20-21 (builtin time helpers /
  external date calls) that are no longer applicable; update path

- generate_hosts_file.sh: add sed unblock rules for delio.com.pl and
  loverslab.com to stay consistent with install.sh whitelist

- steam_backlog_enforcer/scanning.py: remove unplayable_reason arg from
  logger.info call (too many format args); drop matching test assertion

- steam_backlog_enforcer/tests/test_protondb.py: add
  test_unplayable_reason_no_trending_tier to restore 100% branch coverage
  on protondb.py line 97 (was previously covered indirectly)
2026-05-16 15:46:02 +02:00
7f7a5b68fb fix: accept ProtonDB gold+silver combinations; add explicit skip reasons 2026-05-08 20:31:16 +02:00
b9f31a159c steam_backlog_enforcer: reduce repeated cache refetches 2026-05-08 15:13:25 +02:00
14d706ee16 Apply focus-mode, screen-locker, and steam backlog updates 2026-05-03 22:41:53 +02:00
093c5afd3b fix: prevent tests from touching real Steam files
Tests for pick_next_game were calling uninstall_other_games and
state.save against real filesystem paths, deleting installed games
and overwriting the user's state.json whenever tests or pre-commit
ran.

- Add conftest.py safety net that redirects STEAMAPPS_PATH,
  CONFIG_DIR, STATE_FILE, SNAPSHOT_FILE, CONFIG_FILE, and
  HOSTS_FILE to tmp_path in all steam_backlog_enforcer tests
- Add missing uninstall_other_games mock to 4 tests in
  test_scanning.py (test_picks_shortest, test_skips_finished,
  test_unknown_hours, test_picks_game_no_hours)
2026-03-25 21:15:40 +01:00
2ed98ce4db Reduce per-file-ignores by fixing lint violations across codebase
Fix ruff violations in ~15 source files and ~60+ test files to minimize
per-file-ignores in pyproject.toml. Remaining ignores are justified with
comments explaining why each suppression is necessary.

Source fixes: FBT003 (keyword args), S310 (URL validation), SLF001
(private access), T201 (print→logging), C901 (complexity), E501 (line
length), E402 (import order).

Test fixes: SIM117 (combined with), FBT (boolean args), PERF203 (try in
loop), S310/S607 (URLs/executables), E402/E501 (imports/lines), S108
(tmp paths), PLR0913 (too many args), ARG (unused args), ANN (type
annotations), RUF059 (unused unpacked vars), PT019 (fixture naming).

Remaining per-file-ignores (with justifications):
- Tests: ARG, D, PLC0415, PLR2004, S101, SLF001
- music_gen sources: PLC0415 (heavy ML lazy imports)
- moviepy_showcase: PLC0415 (circular dependency)
- generate_images: PLR0913 (matplotlib helpers need many params)
- praca_magisterska_video: E501, E402 (long paths, mpl.use)
2026-03-25 18:58:05 +01:00
1f02540eb5 test: achieve 100% branch coverage across all python_pkg packages
- Add comprehensive tests for all packages (3572 tests, 100% branch coverage)
- Split oversized test files to stay under 500-line limit
- Add per-file ruff ignores for test-appropriate suppressions
- Fix _cache_decks.py to properly convert JSON lists to tuples
- Add session-scoped conftest fixture for logging handler cleanup (Python 3.14)
- Update ruff pre-commit hook to v0.15.2
- Add codespell ignore words for test data
- Add generated output files to .gitignore
2026-03-21 17:51:36 +01:00