diff --git a/README.md b/README.md index 0811439..626d8a6 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,15 @@ # Danger Field Game -A browser-based danger field game where players navigate through an open area filled with hidden and visible dangers. The game provides multiple types of feedback to enhance the gaming experience. +A challenging browser-based danger field game where players must navigate through a deadly minefield using visual and audio cues. One wrong step ends the game! ## Features ### Core Gameplay - **Player Movement**: Navigate using WASD keys or arrow keys -- **Open Field**: No internal walls - only outer boundary is impassable -- **Mixed Dangers**: Scattered visual and audio danger squares throughout the field -- **Goal**: Reach the exit (🏁) while avoiding various types of dangers +- **Open Minefield**: No internal walls - only outer boundary is impassable +- **Deadly Dangers**: Both visual and hidden dangers end the game instantly +- **High Stakes**: Navigate carefully - there are no second chances! +- **Goal**: Reach the exit (🏁) without touching any dangerous squares ### Feedback Systems - **Visual Feedback**: @@ -28,9 +29,8 @@ A browser-based danger field game where players navigate through an open area fi - Built with Web Audio API with stereo panning and pitch modulation - **Haptic Feedback**: - - **Visual danger**: Quick double vibration (no audio) - - **Audio danger**: Long vibration pattern with audio - - **Victory**: Celebration vibration pattern + - **Game Over**: Strong vibration pattern when touching dangerous squares + - **Victory**: Celebration vibration pattern when reaching the exit - Toggle on/off functionality ### Technical Features @@ -68,15 +68,16 @@ npm run build ## How to Play 1. **Movement**: Use WASD keys or arrow keys to move your character (green circle) -2. **Visual Dangers**: Red animated squares are dangerous - avoid them for safety -3. **Hidden Audio Dangers**: Some white squares look safe but are dangerous +2. **Avoid All Dangers**: Both red squares and hidden audio dangers are **deadly**! +3. **Game Over**: Stepping on any dangerous square ends the game immediately 4. **Directional Audio Cues**: - **Left/Right panning**: Sound comes from the side where hidden dangers are located - **Pitch variation**: Higher pitch for dangers above, lower pitch for dangers below - - **Rhythmic patterns**: Different timing patterns indicate direction + - **Proximity warnings**: Listen carefully to avoid hidden dangers 5. **Open Navigation**: Move freely through the field - only the outer boundary blocks you 6. **Find the Exit**: Navigate to the green flag (🏁) to complete the level -7. **Headphone Recommended**: Use headphones or good speakers for optimal directional audio experience +7. **Challenge**: Complete the field without touching any dangerous squares! +8. **Headphone Recommended**: Use headphones or good speakers for optimal directional audio experience ## Game Controls diff --git a/index.html b/index.html index 3611287..7a3d0b0 100644 --- a/index.html +++ b/index.html @@ -12,8 +12,8 @@
Use WASD or Arrow Keys to move
-⚠️ Red squares are visually dangerous!
-🔊 Listen carefully - directional audio warns of hidden dangers!
+⚠️ Red squares are deadly - avoid them!
+🔊 Hidden dangers end the game - listen carefully!
🎧 Use headphones for best directional audio experience