mirror of
https://github.com/kuhyx/praca_magisterska.git
synced 2026-07-04 15:03:07 +02:00
57 lines
1.1 KiB
C#
57 lines
1.1 KiB
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Magisterka.BulletHell
|
|
{
|
|
/// <summary>
|
|
/// Handles score accumulation and HUD updates.
|
|
/// </summary>
|
|
public class ScoreManager : MonoBehaviour
|
|
{
|
|
public static ScoreManager Instance { get; private set; }
|
|
|
|
private Text _scoreText;
|
|
private int _score;
|
|
|
|
private void Awake()
|
|
{
|
|
if (Instance != null && Instance != this)
|
|
{
|
|
Destroy(gameObject);
|
|
return;
|
|
}
|
|
|
|
Instance = this;
|
|
DontDestroyOnLoad(gameObject);
|
|
}
|
|
|
|
public void Initialize(Text scoreText)
|
|
{
|
|
_scoreText = scoreText;
|
|
ResetScore();
|
|
}
|
|
|
|
public void AddScore(int value)
|
|
{
|
|
_score += value;
|
|
UpdateLabel();
|
|
}
|
|
|
|
public void ResetScore()
|
|
{
|
|
_score = 0;
|
|
UpdateLabel();
|
|
}
|
|
|
|
private void UpdateLabel()
|
|
{
|
|
if (_scoreText == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_scoreText.text = $"Score: {_score:N0}";
|
|
}
|
|
}
|
|
}
|