feat: spawn enemies, shoot bullets and move the ship

This commit is contained in:
Krzysztof Rudnicki 2025-08-03 09:37:57 +02:00
parent 716db5463e
commit b77ca27831
7 changed files with 139 additions and 53 deletions

View File

@ -9,4 +9,13 @@ public class Bullet : MonoBehaviour
transform.Translate(Vector3.up * speed * Time.deltaTime);
if (transform.position.y > 10) Destroy(gameObject); // Out of bounds
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Enemy"))
{
Destroy(other.gameObject);
Destroy(gameObject);
}
}
}

View File

@ -9,4 +9,12 @@ public class Enemy : MonoBehaviour
transform.Translate(Vector3.down * speed * Time.deltaTime);
if (transform.position.y < -10) Destroy(gameObject); // Out of bounds
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
Destroy(other.gameObject);
}
}
}

View File

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View File

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