feat: fresh unreal project start

This commit is contained in:
Krzysztof kuhy Rudnicki 2025-11-22 18:56:59 +01:00
parent b5b3e0e6b5
commit 83251d52b1
154 changed files with 0 additions and 102716 deletions

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/Intermediate
/DerivedDataCache
/Saved
/Content
/.vscode
/Plugins/UnrealMCP/Intermediate
/Plugins/UnrealMCP/Content

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{
"BuildId": "37670630",
"Modules":
{
"magisterka": "libUnrealEditor-magisterka.so"
}
}

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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Engine/Maps/Templates/OpenWorld
[/Script/Engine.RendererSettings]
r.Mobile.ShadingPath=0
r.Mobile.AllowDeferredShadingOpenGL=False
r.Mobile.SupportGPUScene=True
r.Mobile.AntiAliasing=1
r.Mobile.FloatPrecisionMode=0
r.Mobile.AllowDitheredLODTransition=False
r.Mobile.VirtualTextures=False
r.DiscardUnusedQuality=False
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.VirtualTextures=False
r.VT.EnableAutoImport=True
r.VirtualTexturedLightmaps=False
r.VT.AnisotropicFiltering=False
bEnableVirtualTextureOpacityMask=False
bEnableVirtualTexturePostProcessing=False
r.VT.TileSize=128
r.VT.TileBorderSize=4
r.vt.FeedbackFactor=16
r.MeshPaintVirtualTexture.TileSize=32
r.MeshPaintVirtualTexture.TileBorderSize=2
r.MeshPaintVirtualTexture.UseCompression=True
r.StaticMesh.DefaultMeshPaintTextureSupport=True
r.MeshPaintVirtualTexture.DefaultTexelsPerVertex=4
r.MeshPaintVirtualTexture.MaxTextureSize=4096
r.vt.rvt.EnableBaseColor=True
r.vt.rvt.EnableBaseColorRoughness=True
r.vt.rvt.EnableBaseColorSpecular=True
r.vt.rvt.EnableMask4=True
r.vt.rvt.EnableWorldHeight=True
r.vt.rvt.EnableDisplacement=True
r.vt.rvt.HighQualityPerPixelHeight=True
WorkingColorSpaceChoice=sRGB
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
r.LegacyLuminanceFactors=False
r.ClearCoatNormal=False
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.Lumen.HardwareRayTracing=True
r.Lumen.HardwareRayTracing.LightingMode=0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
r.Lumen.TraceMeshSDFs=1
r.Lumen.ScreenTracingSource=0
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
r.MegaLights.EnableForProject=False
r.RayTracing.Shadows=False
r.Shadow.Virtual.Enable=1
r.RayTracing=True
r.RayTracing.UseTextureLod=False
r.PathTracing=True
r.GenerateMeshDistanceFields=True
r.DistanceFields.DefaultVoxelDensity=0.200000
r.Nanite.ProjectEnabled=True
r.AllowStaticLighting=False
r.NormalMapsForStaticLighting=False
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.SeparateTranslucency=True
r.TranslucentSortPolicy=0
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
r.LocalFogVolume.ApplyOnTranslucent=False
xr.VRS.FoveationLevel=0
xr.VRS.DynamicFoveation=False
r.CustomDepth=1
r.CustomDepthTemporalAAJitter=True
r.PostProcessing.PropagateAlpha=False
r.Deferred.SupportPrimitiveAlphaHoldout=False
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.AutoExposure.Bias=1.000000
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=True
r.AntiAliasingMethod=0
r.MSAACount=4
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
r.ScreenPercentage.Default=100.000000
r.ScreenPercentage.Default.Desktop.Mode=1
r.ScreenPercentage.Default.Mobile.Mode=0
r.ScreenPercentage.Default.VR.Mode=0
r.ScreenPercentage.Default.PathTracer.Mode=0
r.Shadow.UnbuiltPreviewInGame=True
r.StencilForLODDither=False
r.EarlyZPass=3
r.EarlyZPassOnlyMaterialMasking=False
r.Shadow.CSMCaching=False
r.DBuffer=True
r.ClearSceneMethod=1
r.VelocityOutputPass=0
r.Velocity.EnableVertexDeformation=2
r.SelectiveBasePassOutputs=False
bDefaultParticleCutouts=False
fx.GPUSimulationTextureSizeX=1024
fx.GPUSimulationTextureSizeY=1024
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=True
r.MorphTarget.MaxBlendWeight=5.000000
r.SupportSkyAtmosphere=True
r.SupportSkyAtmosphereAffectsHeightFog=True
r.SupportExpFogMatchesVolumetricFog=False
r.SupportLocalFogVolumes=True
r.SupportCloudShadowOnForwardLitTranslucent=False
r.LightFunctionAtlas.Format=0
r.VolumetricFog.LightFunction=True
r.Deferred.UsesLightFunctionAtlas=True
r.SingleLayerWater.UsesLightFunctionAtlas=False
r.Translucent.UsesLightFunctionAtlas=False
r.Translucent.UsesIESProfiles=False
r.Translucent.UsesRectLights=False
r.GPUCrashDebugging=False
vr.InstancedStereo=False
r.MobileHDR=True
vr.MobileMultiView=False
r.Mobile.UseHWsRGBEncoding=False
vr.RoundRobinOcclusion=False
r.MeshStreaming=False
r.HeterogeneousVolumes=True
r.HeterogeneousVolumes.Shadows=False
r.Translucency.HeterogeneousVolumes=False
r.WireframeCullThreshold=5.000000
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.Shadow.TranslucentPerObject.ProjectEnabled=False
r.Water.SingleLayerWater.SupportCloudShadow=False
r.Substrate=False
r.Substrate.OpaqueMaterialRoughRefraction=False
r.Refraction.Blur=True
r.Substrate.Debug.AdvancedVisualizationShaders=False
r.Material.RoughDiffuse=False
r.Material.EnergyConservation=False
r.Material.DefaultAutoMaterialUsage=True
r.OIT.SortedPixels=False
r.HairStrands.LODMode=True
r.SkinCache.CompileShaders=True
r.VRS.Support=True
r.SkinCache.SkipCompilingGPUSkinVF=False
r.SkinCache.DefaultBehavior=1
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.Mobile.EnableStaticAndCSMShadowReceivers=True
r.Mobile.EnableMovableLightCSMShaderCulling=True
r.Mobile.Forward.EnableLocalLights=1
r.Mobile.Forward.EnableClusteredReflections=False
r.Mobile.AllowDistanceFieldShadows=True
r.Mobile.EnableMovableSpotlightsShadow=False
r.GPUSkin.Support16BitBoneIndex=False
r.GPUSkin.Limit2BoneInfluences=False
r.SupportDepthOnlyIndexBuffers=False
r.SupportReversedIndexBuffers=False
r.Mobile.AmbientOcclusion=False
r.Mobile.DBuffer=False
r.GPUSkin.UnlimitedBoneInfluences=False
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
r.Mobile.PlanarReflectionMode=0
r.Mobile.ScreenSpaceReflections=False
r.Mobile.SupportsGen4TAA=True
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
VisualizeCalibrationCustomMaterialPath=None
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_SM6
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Scalable
AppliedDefaultGraphicsPerformance=Scalable
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/Engine.UserInterfaceSettings]
bAuthorizeAutomaticWidgetVariableCreation=False
FontDPIPreset=Standard
FontDPI=72
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/magisterka")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/magisterka")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=418BBF6A880E4EB4AE627F3F6F87190A
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/UnrealEd.CookerSettings]
bCookOnTheFlyForLaunchOn=True

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@ -1,8 +0,0 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=2C34EDE0F5BC4D6BB55E5DD6D81E3BB9
[/Script/Engine.GameMapsSettings]
GameDefaultMap=/Engine/Maps/Entry
EditorStartupMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Script/magisterka.ShootEmUpGameMode

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[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bShouldFlushPressedKeysOnViewportFocusLost=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ActionMappings=(ActionName="Fire",Key=Z,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Fire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="Special",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
+AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.000000)
+AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
+AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
+AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000)
+AxisMappings=(AxisName="MoveRight",Key=A,Scale=-1.000000)
+AxisMappings=(AxisName="MoveRight",Key=Right,Scale=1.000000)
+AxisMappings=(AxisName="MoveRight",Key=Left,Scale=-1.000000)
+AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
+AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)

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@ -1,9 +0,0 @@
{
"SourceFiles": [
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Source/magisterka/magisterka.Build.cs",
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Source/UnrealMCP/UnrealMCP.Build.cs",
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Source/magisterka.Target.cs",
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Source/magisterkaEditor.Target.cs"
],
"EngineVersion": "5.5.3"
}

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@ -1 +0,0 @@
/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/DotNET/UnrealBuildTool/EpicGames.UHT.dll

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@ -1,14 +0,0 @@
#!/bin/sh
# Automatically generated by UnrealBuildTool
# *DO NOT EDIT*
set -o errexit
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Intermediate/Build/Linux/x64/UnrealEditor/Development/UnrealMCP/libUnrealEditor-UnrealMCP.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-UnrealEd -lUnrealEditor-EditorScriptingUtilities -lUnrealEditor-EditorSubsystem -lUnrealEditor-Slate -lUnrealEditor-SlateCore -lUnrealEditor-UMG -lUnrealEditor-Kismet -lUnrealEditor-KismetCompiler -lUnrealEditor-BlueprintGraph -lUnrealEditor-Projects -lUnrealEditor-AssetRegistry -lUnrealEditor-PropertyEditor -lUnrealEditor-ToolMenus -lUnrealEditor-BlueprintEditorLibrary -lUnrealEditor-UMGEditor -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-Engine -lUnrealEditor-InputCore -lUnrealEditor-Networking -lUnrealEditor-Sockets -lUnrealEditor-HTTP -lUnrealEditor-Json -lUnrealEditor-JsonUtilities -lUnrealEditor-DeveloperSettings -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-UnrealMCP.so.psym" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so"
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-UnrealMCP.so.psym" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.sym"
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-UnrealMCP.so_nodebug"
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.debug"
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.debug" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-UnrealMCP.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so.temp"
mv "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so.temp" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.so"
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/magisterka/Plugins/UnrealMCP/Binaries/Linux/libUnrealEditor-UnrealMCP.debug"

View File

@ -1,14 +0,0 @@
#!/bin/sh
# Automatically generated by UnrealBuildTool
# *DO NOT EDIT*
set -o errexit
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++" --driver-mode=g++ -fuse-ld=lld -Wl,--compress-debug-sections=zlib -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}' -Wl,-rpath='${ORIGIN}'/.. -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Qualcomm/Linux -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/PhysX3/Unix/x86_64-unknown-linux-gnu -Wl,-rpath='${ORIGIN}'/../../../Engine/Binaries/ThirdParty/Intel/Embree/Embree2140/Linux/x86_64-unknown-linux-gnu/lib -Wl,--disable-new-dtags -Wl,--as-needed -Wl,--hash-style=gnu -Wl,--build-id -target x86_64-unknown-linux-gnu --sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -B"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib" -L"../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/usr/lib64" -o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so" -Wl,@"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/libUnrealEditor-magisterka.so.rsp" -Wl,--start-group -lpthread -ldl -lUnrealEditor-Core -lUnrealEditor-CoreUObject -lUnrealEditor-Engine -lUnrealEditor-InputCore -lUnrealEditor-EnhancedInput -Wl,--unresolved-symbols=ignore-in-shared-libs -Wl,--end-group -lrt -lm -nodefaultlibs -LThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/ ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lpthread -lgcc_s -lgcc
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/dump_syms" -c -o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-magisterka.so.psym" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so"
"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux/BreakpadSymbolEncoder" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-magisterka.so.psym" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.sym"
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --strip-all "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-magisterka.so_nodebug"
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --only-keep-debug "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.debug"
"/home/kuhy/aur/unreal-engine-bin/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-objcopy" --add-gnu-debuglink="/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.debug" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/libUnrealEditor-magisterka.so_nodebug" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so.temp"
mv "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so.temp" "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.so"
chmod 644 "/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux/libUnrealEditor-magisterka.debug"

View File

@ -1,608 +0,0 @@
MODULE Linux x86_64 161644960170D68C00000000000000000 libUnrealEditor-magisterka.so
INFO CODE_ID 9644161670018CD6
FILE 0 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h
FILE 1 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Editor/UnrealEd/Public/Viewports.h
FILE 2 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/AudioMixerCore/Public/AudioMixerTypes.h
FILE 3 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Compression/CompressedBuffer.h
FILE 4 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Containers/Array.h
FILE 5 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h
FILE 6 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Containers/StringView.h
FILE 7 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl
FILE 8 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/HAL/PerModuleInline.inl
FILE 9 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Math/IntPoint.h
FILE 10 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Math/IntVector.h
FILE 11 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Math/Rotator.h
FILE 12 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Math/Vector.h
FILE 13 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Math/Vector2D.h
FILE 14 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h
FILE 15 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Memory/SharedBuffer.h
FILE 16 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Misc/Guid.h
FILE 17 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Modules/ModuleInterface.h
FILE 18 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h
FILE 19 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Stats/Stats2.h
FILE 20 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Templates/Atomic.h
FILE 21 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h
FILE 22 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Core/Public/Templates/PimplPtr.h
FILE 23 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/CoreUObject/Public/Serialization/DerivedData.h
FILE 24 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h
FILE 25 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAssetCommon.h
FILE 26 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleIterator.h
FILE 27 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDMemWriterReader.h
FILE 28 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDSerializedNameTable.h
FILE 29 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h
FILE 30 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h
FILE 31 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/SlateCore/Public/Styling/CoreStyle.h
FILE 32 /home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/SlateCore/Public/Types/SlateVector2.h
FILE 33 /home/kuhy/aur/unreal-engine-bin/Engine/Source/ThirdParty/Unix/LibCxx/include/c++/v1/atomic
FILE 34 /home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp
FILE 35 /home/kuhy/praca_magisterska/games/unreal/magisterka/Source/magisterka/magisterka.cpp
FUNC 3ef0 1b 0 InitializemagisterkaModule()
3ef0 1 6 35
3ef1 a 6 35
3efb e 820 18
3f09 2 6 35
FUNC 3f10 1 0 IMPLEMENT_MODULE_magisterka
3f10 1 6 35
FUNC 3f20 18 0 FString::~FString()
3f20 1 54 7
3f21 6 685 5
3f27 2 685 5
3f29 5 690 5
3f2e 2 54 7
3f30 8 690 5
FUNC 3f40 5a 0 __cxx_global_var_init.7
3f40 c 0 35
3f4c 2 49 2
3f4e 10 0 35
3f5e 18 49 2
3f76 24 0 35
FUNC 3fa0 5a 0 __cxx_global_var_init.9
3fa0 c 0 35
3fac 2 48 2
3fae 10 0 35
3fbe 18 48 2
3fd6 24 0 35
FUNC 4000 5a 0 __cxx_global_var_init.11
4000 c 0 35
400c 2 55 2
400e 10 0 35
401e 18 55 2
4036 24 0 35
FUNC 4060 5a 0 __cxx_global_var_init.13
4060 c 0 35
406c 2 54 2
406e 10 0 35
407e 18 54 2
4096 24 0 35
FUNC 40c0 5a 0 __cxx_global_var_init.15
40c0 c 0 35
40cc 2 53 2
40ce 10 0 35
40de 18 53 2
40f6 24 0 35
FUNC 4120 5a 0 __cxx_global_var_init.17
4120 c 0 35
412c 2 52 2
412e 10 0 35
413e 18 52 2
4156 24 0 35
FUNC 4180 5a 0 __cxx_global_var_init.19
4180 c 0 35
418c 2 56 2
418e 10 0 35
419e 18 56 2
41b6 24 0 35
FUNC 41e0 3b 0 __cxx_global_var_init.21
41e0 c 0 35
41ec 2 85 31
41ee 10 0 35
41fe 10 830 13
420e d 0 35
FUNC 4220 3b 0 __cxx_global_var_init.22
4220 c 0 35
422c 2 86 31
422e 10 0 35
423e 10 830 13
424e d 0 35
FUNC 4260 3b 0 __cxx_global_var_init.23
4260 c 0 35
426c 2 87 31
426e 10 0 35
427e 10 830 13
428e d 0 35
FUNC 42a0 3b 0 __cxx_global_var_init.24
42a0 c 0 35
42ac 2 88 31
42ae 10 0 35
42be 10 830 13
42ce d 0 35
FUNC 42e0 3b 0 __cxx_global_var_init.25
42e0 c 0 35
42ec 2 89 31
42ee 10 0 35
42fe 10 830 13
430e d 0 35
FUNC 4320 3b 0 __cxx_global_var_init.26
4320 c 0 35
432c 2 90 31
432e 10 0 35
433e 10 830 13
434e d 0 35
FUNC 4360 3b 0 __cxx_global_var_init.27
4360 c 0 35
436c 2 91 31
436e 10 0 35
437e 10 830 13
438e d 0 35
FUNC 43a0 3b 0 __cxx_global_var_init.28
43a0 c 0 35
43ac 2 92 31
43ae 10 0 35
43be 10 830 13
43ce d 0 35
FUNC 43e0 3b 0 __cxx_global_var_init.29
43e0 c 0 35
43ec 2 93 31
43ee 10 0 35
43fe 10 830 13
440e d 0 35
FUNC 4420 3b 0 __cxx_global_var_init.30
4420 c 0 35
442c 2 94 31
442e 10 0 35
443e 10 830 13
444e d 0 35
FUNC 4460 3b 0 __cxx_global_var_init.31
4460 c 0 35
446c 2 95 31
446e 10 0 35
447e 10 830 13
448e d 0 35
FUNC 44a0 3b 0 __cxx_global_var_init.32
44a0 c 0 35
44ac 2 96 31
44ae 10 0 35
44be 10 830 13
44ce d 0 35
FUNC 44e0 3b 0 __cxx_global_var_init.33
44e0 c 0 35
44ec 2 97 31
44ee 10 0 35
44fe 10 830 13
450e d 0 35
FUNC 4520 3b 0 __cxx_global_var_init.34
4520 c 0 35
452c 2 98 31
452e 10 0 35
453e 10 830 13
454e d 0 35
FUNC 4560 3b 0 __cxx_global_var_init.35
4560 c 0 35
456c 2 99 31
456e 10 0 35
457e 10 830 13
458e d 0 35
FUNC 45a0 3b 0 __cxx_global_var_init.36
45a0 c 0 35
45ac 2 100 31
45ae 10 0 35
45be 10 830 13
45ce d 0 35
FUNC 45e0 3b 0 __cxx_global_var_init.37
45e0 c 0 35
45ec 2 101 31
45ee 10 0 35
45fe 10 830 13
460e d 0 35
FUNC 4620 3b 0 __cxx_global_var_init.38
4620 c 0 35
462c 2 102 31
462e 10 0 35
463e 10 830 13
464e d 0 35
FUNC 4660 3b 0 __cxx_global_var_init.39
4660 c 0 35
466c 2 103 31
466e 10 0 35
467e 10 830 13
468e d 0 35
FUNC 46a0 3b 0 __cxx_global_var_init.40
46a0 c 0 35
46ac 2 104 31
46ae 10 0 35
46be 10 830 13
46ce d 0 35
FUNC 46e0 3b 0 __cxx_global_var_init.41
46e0 c 0 35
46ec 2 105 31
46ee 10 0 35
46fe 10 830 13
470e d 0 35
FUNC 4720 39 0 __cxx_global_var_init.42
4720 c 0 35
472c 2 108 31
472e 10 0 35
473e e 60 30
474c d 0 35
FUNC 4760 39 0 __cxx_global_var_init.43
4760 c 0 35
476c 2 110 31
476e 10 0 35
477e e 84 30
478c d 0 35
FUNC 47a0 39 0 __cxx_global_var_init.44
47a0 c 0 35
47ac 2 112 31
47ae 10 0 35
47be e 84 30
47cc d 0 35
FUNC 47e0 39 0 __cxx_global_var_init.45
47e0 c 0 35
47ec 2 113 31
47ee 10 0 35
47fe e 60 30
480c d 0 35
FUNC 4820 39 0 __cxx_global_var_init.46
4820 c 0 35
482c 2 114 31
482e 10 0 35
483e e 84 30
484c d 0 35
FUNC 4860 39 0 __cxx_global_var_init.47
4860 c 0 35
486c 2 115 31
486e 10 0 35
487e e 84 30
488c d 0 35
FUNC 48a0 5a 0 __cxx_global_var_init.48
48a0 c 0 35
48ac 2 59 2
48ae 10 0 35
48be 18 59 2
48d6 24 0 35
FUNC 4900 4d 0 __cxx_global_var_init.54
4900 c 0 35
490c 2 14 1
490e 10 0 35
491e 1b 1459 12
4939 7 1459 12
4940 d 0 35
FUNC 4950 44 0 __cxx_global_var_init.55
4950 c 0 35
495c 2 17 1
495e 10 0 35
496e e 558 11
497c b 558 11
4987 d 0 35
FUNC 49a0 27 0 __cxx_global_var_init.56
49a0 9 0 35
49a9 1 630 10
49aa 7 0 35
49b1 b 62 10
49bc a 64 10
49c6 1 630 10
FUNC 49d0 1d 0 __cxx_global_var_init.57
49d0 9 0 35
49d9 1 506 9
49da 7 0 35
49e1 b 59 9
49ec 1 506 9
FUNC 49f0 46 0 __cxx_global_var_init.58
49f0 b 0 35
49fb 2 19 27
49fd 15 0 35
4a12 e 91 6
4a20 a 92 6
4a2a c 0 35
FUNC 4a40 46 0 __cxx_global_var_init.60
4a40 f 0 35
4a4f 2 20 28
4a51 10 0 35
4a61 11 91 6
4a72 7 92 6
4a79 d 0 35
FUNC 4a90 61 0 __cxx_global_var_init.65
4a90 c 0 35
4a9c 2 145 14
4a9e 10 0 35
4aae 12 643 5
4ac0 a 0 5
4aca 7 394 4
4ad1 20 0 35
FUNC 4b00 2f 0 FCompositeBuffer::~FCompositeBuffer()
4b00 4 26 14
4b04 4 698 5
4b08 7 902 5
4b0f 3 684 4
4b12 5 684 4
4b17 7 685 5
4b1e 2 685 5
4b20 5 690 5
4b25 2 26 14
4b27 8 690 5
FUNC 4b40 9e 0 DestructItems<FSharedBuffer, int>
4b40 9 102 21
4b49 2 103 21
4b4b 2 103 21
4b4d 3 0 21
4b50 3 103 21
4b53 1d 0 21
4b70 6 103 21
4b76 2 103 21
4b78 4 821 15
4b7c 3 142 15
4b7f 2 142 15
4b81 d 1031 33
4b8e 8 704 15
4b96 2 704 15
4b98 9 706 15
4ba1 8 708 15
4ba9 d 1031 33
4bb6 9 739 15
4bbf 2 739 15
4bc1 9 741 15
4bca 2 0 15
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@ -1,21 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for magisterka
#pragma once
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef MAGISTERKA_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_PROJECT_NAME magisterka
#define UE_TARGET_NAME magisterkaEditor
#define UE_MODULE_NAME "magisterka"
#define UE_PLUGIN_NAME ""
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define MAGISTERKA_API DLLEXPORT
#define ENHANCEDINPUT_API DLLIMPORT

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@ -1,21 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for magisterka
#pragma once
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef MAGISTERKA_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_PROJECT_NAME magisterka
#define UE_TARGET_NAME magisterkaEditor
#define UE_MODULE_NAME "magisterka"
#define UE_PLUGIN_NAME ""
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define MAGISTERKA_API DLLEXPORT
#define ENHANCEDINPUT_API DLLIMPORT

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@ -1,6 +0,0 @@
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif

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@ -1,77 +0,0 @@
-c
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-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
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-Wno-deprecated-volatile
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-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
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-O3
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-gdwarf-4
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--driver-mode=g++
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-isystem"ThirdParty/Unix/LibCxx/include"
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--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
@"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/magisterka.Shared.rsp"
-include-pch "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.gch"
-include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/Definitions.magisterka.h"
-x c++
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"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp.o"

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@ -1,77 +0,0 @@
-c
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--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
@"/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/magisterka.Shared.rsp"
-include-pch "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.gch"
-include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/Definitions.magisterka.h"
-x c++
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-fpch-validate-input-files-content
"/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp"
-MD -MF"/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp.d"
-o "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp.o"

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@ -1,9 +0,0 @@
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/magisterka.cpp.o"
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp.o"
-soname="libUnrealEditor-magisterka.so"
-rpath="${ORIGIN}/../../../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
-rpath-link="/home/kuhy/praca_magisterska/games/unreal/magisterka/Binaries/Linux"
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
--start-group
--end-group

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@ -1,9 +0,0 @@
"/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/magisterka.cpp.o"
"/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/UnrealEditor/Development/magisterka/PerModuleInline.gen.cpp.o"
-soname="libUnrealEditor-magisterka.so"
-rpath="${ORIGIN}/../../../../aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
-rpath-link="/home/kuhy/Unreal Projects/magisterka/Binaries/Linux"
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Binaries/Linux"
-L"/home/kuhy/aur/unreal-engine-bin/Engine/Plugins/EnhancedInput/Binaries/Linux"
--start-group
--end-group

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@ -1,363 +0,0 @@
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@ -1,77 +0,0 @@
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@ -1,91 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Core.Cpp20
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@ -1,91 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Core.RTTI.Cpp20
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@ -1,3 +0,0 @@
// PCH for Runtime/Core/Public/CoreSharedPCH.h
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#include "Runtime/Core/Public/CoreSharedPCH.h"

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@ -1,84 +0,0 @@
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@ -1,80 +0,0 @@
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@ -1,3 +0,0 @@
// PCH for Runtime/Core/Public/CoreSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Core/SharedDefinitions.Core.Cpp20.h"
#include "Runtime/Core/Public/CoreSharedPCH.h"

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@ -1,3 +0,0 @@
// PCH for Runtime/Core/Public/CoreSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Core/SharedDefinitions.Core.RTTI.Cpp20.h"
#include "Runtime/Core/Public/CoreSharedPCH.h"

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@ -1,84 +0,0 @@
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@ -1,80 +0,0 @@
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-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Core/SharedPCH.Core.RTTI.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Runtime/Core/Public/CoreSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Core/SharedDefinitions.Core.RTTI.Cpp20.h"
#include "Runtime/Core/Public/CoreSharedPCH.h"

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@ -1,94 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for CoreUObject.Cpp20
#pragma once
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#define UNICODE 1
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#define __UNREAL__ 1
#define IS_MONOLITHIC 0
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#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
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#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
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#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
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#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
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#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
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#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
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#define WITH_VERSE_COMPILER 1
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#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
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#define WITH_DIRECTXMATH 0
#define UE_WITH_IRIS 1
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#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT

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@ -1,94 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for CoreUObject.RTTI.Cpp20
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define IS_MERGEDMODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
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#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
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#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
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#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define UE_MEMORY_TRACE_AVAILABLE 1
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_DIRECTXMATH 0
#define UE_WITH_IRIS 1
#define WITH_MALLOC_STOMP 1
#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT

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@ -1,3 +0,0 @@
// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.Cpp20.h"
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"

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@ -1,93 +0,0 @@
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-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.Cpp20.h.gch"

View File

@ -1,86 +0,0 @@
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"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.Cpp20.h.gch"

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// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.Cpp20.h"
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"

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// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.RTTI.Cpp20.h"
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"

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@ -1,93 +0,0 @@
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-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.RTTI.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.RTTI.Cpp20.h.gch"

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@ -1,86 +0,0 @@
-c
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"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.RTTI.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.RTTI.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedPCH.CoreUObject.RTTI.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.RTTI.Cpp20.h"
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"

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@ -1,281 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Engine.Cpp20
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define IS_MERGEDMODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
#define WITH_CPP_MODULES 0
#define WITH_CPP_COROUTINES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
#define PLATFORM_LINUX 1
#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_CHAOS_VISUAL_DEBUGGER 1
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define UE_WITH_IRIS 1
#define ENGINE_API DLLIMPORT
#define UE_MEMORY_TRACE_AVAILABLE 1
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_DIRECTXMATH 0
#define WITH_MALLOC_STOMP 1
#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define FIELDNOTIFICATION_API DLLIMPORT
#define NETCORE_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define IMAGECORE_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define APPLICATIONCORE_API DLLIMPORT
#define RHI_NEW_GPU_PROFILER 0
#define WITH_MGPU 0
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define SLATE_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MESSAGING_API DLLIMPORT
#define MESSAGINGCOMMON_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define ANALYTICSET_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define ASSETREGISTRY_API DLLIMPORT
#define ENGINEMESSAGES_API DLLIMPORT
#define ENGINESETTINGS_API DLLIMPORT
#define SYNTHBENCHMARK_API DLLIMPORT
#define GAMEPLAYTAGS_API DLLIMPORT
#define PACKETHANDLER_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define MESHDESCRIPTION_API DLLIMPORT
#define STATICMESHDESCRIPTION_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
#define ANIMATIONCORE_API DLLIMPORT
#define PAKFILE_API DLLIMPORT
#define RSA_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
#define PHYSICSCORE_API DLLIMPORT
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
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#define INTEL_ISPC 1
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API DLLIMPORT
#define VORONOI_API DLLIMPORT
#define GEOMETRYCORE_API DLLIMPORT
#define CHAOSVDRUNTIME_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define AUDIOEXTENSIONS_API DLLIMPORT
#define AUDIOMIXERCORE_API DLLIMPORT
#define AUDIOMIXER_API DLLIMPORT
#define TARGETPLATFORM_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define AUDIOLINKENGINE_API DLLIMPORT
#define AUDIOLINKCORE_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
#define HORDE_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
#define IRISCORE_API DLLIMPORT
#define MOVIESCENECAPTURE_API DLLIMPORT
#define RENDERER_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
#define KISMET_API DLLIMPORT
#define PERSONA_API DLLIMPORT
#define SKELETONEDITOR_API DLLIMPORT
#define ANIMATIONWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define ANIMATIONEDITOR_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
#define PROPERTYEDITOR_API DLLIMPORT
#define EDITORCONFIG_API DLLIMPORT
#define EDITORFRAMEWORK_API DLLIMPORT
#define EDITORSUBSYSTEM_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define UNREALED_API DLLIMPORT
#define ASSETTAGSEDITOR_API DLLIMPORT
#define COLLECTIONMANAGER_API DLLIMPORT
#define UE_CONTENTBROWSER_NEW_STYLE 0
#define CONTENTBROWSER_API DLLIMPORT
#define ASSETTOOLS_API DLLIMPORT
#define ASSETDEFINITION_API DLLIMPORT
#define MERGE_API DLLIMPORT
#define CONTENTBROWSERDATA_API DLLIMPORT
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
#define PROJECTS_API DLLIMPORT
#define MESHUTILITIES_API DLLIMPORT
#define MESHMERGEUTILITIES_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
#define RAWMESH_API DLLIMPORT
#define MATERIALUTILITIES_API DLLIMPORT
#define KISMETCOMPILER_API DLLIMPORT
#define GAMEPLAYTASKS_API DLLIMPORT
#define CLASSVIEWER_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DOCUMENTATION_API DLLIMPORT
#define MAINFRAME_API DLLIMPORT
#define SANDBOXFILE_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
#define UNREALEDMESSAGES_API DLLIMPORT
#define BLUEPRINTGRAPH_API DLLIMPORT
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_WINHTTP 0
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
#define HTTP_API DLLIMPORT
#define FUNCTIONALTESTING_API DLLIMPORT
#define AUTOMATIONCONTROLLER_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define LOCALIZATION_API DLLIMPORT
#define WITH_SNDFILE_IO 1
#define AUDIOEDITOR_API DLLIMPORT
#define UELIBSAMPLERATE_API DLLIMPORT
#define LEVELEDITOR_API DLLIMPORT
#define COMMONMENUEXTENSIONS_API DLLIMPORT
#define SETTINGS_API DLLIMPORT
#define VREDITOR_API DLLIMPORT
#define VIEWPORTINTERACTION_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
#define LANDSCAPE_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
#define GRAPHEDITOR_API DLLIMPORT
#define STRUCTVIEWER_API DLLIMPORT
#define NETWORKFILESYSTEM_API DLLIMPORT
#define UMG_API DLLIMPORT
#define MOVIESCENE_API DLLIMPORT
#define TIMEMANAGEMENT_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
#define MOVIESCENETRACKS_API DLLIMPORT
#define CONSTRAINTS_API DLLIMPORT
#define PROPERTYPATH_API DLLIMPORT
#define NAVIGATIONSYSTEM_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
#define FIELDSYSTEMENGINE_API DLLIMPORT
#define CHAOSSOLVERENGINE_API DLLIMPORT
#define DATAFLOWCORE_API DLLIMPORT
#define DATAFLOWENGINE_API DLLIMPORT
#define DATAFLOWSIMULATION_API DLLIMPORT
#define MESHBUILDER_API DLLIMPORT
#define MESHUTILITIESCOMMON_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
#define TOOLMENUSEDITOR_API DLLIMPORT
#define STATUSBAR_API DLLIMPORT
#define INTERCHANGECORE_API DLLIMPORT
#define INTERCHANGEENGINE_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
#define SUBOBJECTEDITOR_API DLLIMPORT
#define PHYSICSUTILITIES_API DLLIMPORT
#define WIDGETREGISTRATION_API DLLIMPORT
#define ACTORPICKERMODE_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
#define ANIMATIONEDITMODE_API DLLIMPORT

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@ -1,283 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Engine.Project.ValApi.Cpp20
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define IS_MERGEDMODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
#define WITH_CPP_MODULES 0
#define WITH_CPP_COROUTINES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
#define PLATFORM_LINUX 1
#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_CHAOS_VISUAL_DEBUGGER 1
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define UE_WITH_IRIS 1
#define ENGINE_API DLLIMPORT
#define UE_MEMORY_TRACE_AVAILABLE 1
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_DIRECTXMATH 0
#define WITH_MALLOC_STOMP 1
#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define FIELDNOTIFICATION_API DLLIMPORT
#define NETCORE_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define IMAGECORE_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define APPLICATIONCORE_API DLLIMPORT
#define RHI_NEW_GPU_PROFILER 0
#define WITH_MGPU 0
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define SLATE_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MESSAGING_API DLLIMPORT
#define MESSAGINGCOMMON_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define ANALYTICSET_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define ASSETREGISTRY_API DLLIMPORT
#define ENGINEMESSAGES_API DLLIMPORT
#define ENGINESETTINGS_API DLLIMPORT
#define SYNTHBENCHMARK_API DLLIMPORT
#define GAMEPLAYTAGS_API DLLIMPORT
#define PACKETHANDLER_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define MESHDESCRIPTION_API DLLIMPORT
#define STATICMESHDESCRIPTION_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
#define ANIMATIONCORE_API DLLIMPORT
#define PAKFILE_API DLLIMPORT
#define RSA_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
#define PHYSICSCORE_API DLLIMPORT
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
#define CHAOSCORE_API DLLIMPORT
#define INTEL_ISPC 1
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API DLLIMPORT
#define VORONOI_API DLLIMPORT
#define GEOMETRYCORE_API DLLIMPORT
#define CHAOSVDRUNTIME_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define AUDIOEXTENSIONS_API DLLIMPORT
#define AUDIOMIXERCORE_API DLLIMPORT
#define AUDIOMIXER_API DLLIMPORT
#define TARGETPLATFORM_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define AUDIOLINKENGINE_API DLLIMPORT
#define AUDIOLINKCORE_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
#define HORDE_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
#define IRISCORE_API DLLIMPORT
#define MOVIESCENECAPTURE_API DLLIMPORT
#define RENDERER_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
#define KISMET_API DLLIMPORT
#define PERSONA_API DLLIMPORT
#define SKELETONEDITOR_API DLLIMPORT
#define ANIMATIONWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define ANIMATIONEDITOR_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
#define PROPERTYEDITOR_API DLLIMPORT
#define EDITORCONFIG_API DLLIMPORT
#define EDITORFRAMEWORK_API DLLIMPORT
#define EDITORSUBSYSTEM_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define UNREALED_API DLLIMPORT
#define ASSETTAGSEDITOR_API DLLIMPORT
#define COLLECTIONMANAGER_API DLLIMPORT
#define UE_CONTENTBROWSER_NEW_STYLE 0
#define CONTENTBROWSER_API DLLIMPORT
#define ASSETTOOLS_API DLLIMPORT
#define ASSETDEFINITION_API DLLIMPORT
#define MERGE_API DLLIMPORT
#define CONTENTBROWSERDATA_API DLLIMPORT
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
#define PROJECTS_API DLLIMPORT
#define MESHUTILITIES_API DLLIMPORT
#define MESHMERGEUTILITIES_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
#define RAWMESH_API DLLIMPORT
#define MATERIALUTILITIES_API DLLIMPORT
#define KISMETCOMPILER_API DLLIMPORT
#define GAMEPLAYTASKS_API DLLIMPORT
#define CLASSVIEWER_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DOCUMENTATION_API DLLIMPORT
#define MAINFRAME_API DLLIMPORT
#define SANDBOXFILE_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
#define UNREALEDMESSAGES_API DLLIMPORT
#define BLUEPRINTGRAPH_API DLLIMPORT
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_WINHTTP 0
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
#define HTTP_API DLLIMPORT
#define FUNCTIONALTESTING_API DLLIMPORT
#define AUTOMATIONCONTROLLER_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define LOCALIZATION_API DLLIMPORT
#define WITH_SNDFILE_IO 1
#define AUDIOEDITOR_API DLLIMPORT
#define UELIBSAMPLERATE_API DLLIMPORT
#define LEVELEDITOR_API DLLIMPORT
#define COMMONMENUEXTENSIONS_API DLLIMPORT
#define SETTINGS_API DLLIMPORT
#define VREDITOR_API DLLIMPORT
#define VIEWPORTINTERACTION_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
#define LANDSCAPE_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
#define GRAPHEDITOR_API DLLIMPORT
#define STRUCTVIEWER_API DLLIMPORT
#define NETWORKFILESYSTEM_API DLLIMPORT
#define UMG_API DLLIMPORT
#define MOVIESCENE_API DLLIMPORT
#define TIMEMANAGEMENT_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
#define MOVIESCENETRACKS_API DLLIMPORT
#define CONSTRAINTS_API DLLIMPORT
#define PROPERTYPATH_API DLLIMPORT
#define NAVIGATIONSYSTEM_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
#define FIELDSYSTEMENGINE_API DLLIMPORT
#define CHAOSSOLVERENGINE_API DLLIMPORT
#define DATAFLOWCORE_API DLLIMPORT
#define DATAFLOWENGINE_API DLLIMPORT
#define DATAFLOWSIMULATION_API DLLIMPORT
#define MESHBUILDER_API DLLIMPORT
#define MESHUTILITIESCOMMON_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
#define TOOLMENUSEDITOR_API DLLIMPORT
#define STATUSBAR_API DLLIMPORT
#define INTERCHANGECORE_API DLLIMPORT
#define INTERCHANGEENGINE_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
#define SUBOBJECTEDITOR_API DLLIMPORT
#define PHYSICSUTILITIES_API DLLIMPORT
#define WIDGETREGISTRATION_API DLLIMPORT
#define ACTORPICKERMODE_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
#define ANIMATIONEDITMODE_API DLLIMPORT
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_INTERNAL_API 1

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@ -1,3 +0,0 @@
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedDefinitions.Engine.Cpp20.h"
#include "Runtime/Engine/Public/EngineSharedPCH.h"

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@ -1,573 +0,0 @@
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-I"."
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-I"Runtime/Engine/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/UHT"
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"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedDefinitions.Engine.Cpp20.h"
#include "Runtime/Engine/Public/EngineSharedPCH.h"

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@ -1,3 +0,0 @@
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedDefinitions.Engine.Project.ValApi.Cpp20.h"
#include "Runtime/Engine/Public/EngineSharedPCH.h"

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@ -1,573 +0,0 @@
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-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Project.ValApi.Cpp20.h.gch"

View File

@ -1,366 +0,0 @@
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"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Project.ValApi.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Project.ValApi.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedPCH.Engine.Project.ValApi.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Engine/SharedDefinitions.Engine.Project.ValApi.Cpp20.h"
#include "Runtime/Engine/Public/EngineSharedPCH.h"

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@ -1,113 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Slate.Cpp20
#pragma once
#define IS_PROGRAM 0
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#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
#define PLATFORM_LINUX 1
#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
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#define SLATE_API DLLIMPORT
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#define UE_ENABLE_ICU 1
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#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define JSON_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define APPLICATIONCORE_API DLLIMPORT
#define RHI_NEW_GPU_PROFILER 0
#define WITH_MGPU 0
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
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#define IMAGEWRAPPER_API DLLIMPORT
#define WITH_LIBTIFF 1
#define IMAGECORE_API DLLIMPORT

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@ -1,3 +0,0 @@
// PCH for Runtime/Slate/Public/SlateSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedDefinitions.Slate.Cpp20.h"
#include "Runtime/Slate/Public/SlateSharedPCH.h"

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@ -1,124 +0,0 @@
-c
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Slate/VNI"
-I"Runtime/Slate/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/VNI"
-I"Runtime/Core/Public"
-I"Runtime/Core/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TraceLog/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TraceLog/VNI"
-I"Runtime/TraceLog/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VNI"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VerseVMBytecode"
-I"Runtime/CoreUObject/Public"
-I"Runtime/CoreUObject/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CorePreciseFP/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CorePreciseFP/VNI"
-I"Runtime/CorePreciseFP/Public"
-I"Runtime/CorePreciseFP/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InputCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InputCore/VNI"
-I"Runtime/InputCore/Classes"
-I"Runtime/InputCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Json/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Json/VNI"
-I"Runtime/Json/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SlateCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SlateCore/VNI"
-I"Runtime/SlateCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DeveloperSettings/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DeveloperSettings/VNI"
-I"Runtime/DeveloperSettings/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ApplicationCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ApplicationCore/VNI"
-I"Runtime/ApplicationCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/RHI/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/RHI/VNI"
-I"Runtime/RHI/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ImageWrapper/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ImageWrapper/VNI"
-I"Runtime/ImageWrapper/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ImageCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ImageCore/VNI"
-I"Runtime/ImageCore/Public"
-isystem"ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
-isystem"ThirdParty/RapidJSON/1.1.0"
-isystem"ThirdParty/LibTiff/Source/Unix/x86_64-unknown-linux-gnu"
-isystem"ThirdParty/LibTiff/Source"
-Wall
-Werror
-Wdelete-non-virtual-dtor
-Wenum-conversion
-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
-Wno-deprecated-anon-enum-enum-conversion
-Wno-deprecated-volatile
-Wno-unused-but-set-variable
-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
-Wno-bitwise-instead-of-logical
-Wno-deprecated-copy
-Wno-deprecated-copy-with-user-provided-copy
-Wno-invalid-unevaluated-string
-Wno-nan-infinity-disabled
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-Wno-inconsistent-missing-override
-Wno-invalid-offsetof
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-Wno-unused-function
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-Wno-undefined-var-template
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-Wno-implicit-float-conversion
-Wno-implicit-int-conversion
-Wno-c++11-narrowing
-Wno-dllexport-explicit-instantiation-decl
-fdiagnostics-absolute-paths
-fdiagnostics-color
-Wno-undefined-bool-conversion
-ffp-contract=off
-fno-delete-null-pointer-checks
-O3
-fexceptions
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-gdwarf-4
-ggnu-pubnames
-fvisibility-ms-compat
-fvisibility-inlines-hidden
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-DUSE_EVENT_LOGGING=0
--driver-mode=g++
-gz=zlib
-nostdinc++
-isystem"ThirdParty/Unix/LibCxx/include"
-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
-fbinutils-version=2.36
-fno-math-errno
-fno-rtti
-mssse3
-fPIC
-ftls-model=local-dynamic
-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
-x c++-header
-fpch-instantiate-templates
-std=c++20
-fpch-validate-input-files-content
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedPCH.Slate.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedPCH.Slate.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedPCH.Slate.Cpp20.h.gch"

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@ -1,104 +0,0 @@
-c
-pipe
-msse4.2
-I"."
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Slate/UHT"
-I"Runtime/Slate/Public"
-I"Runtime/Core/Public"
-I"Runtime/Core/Internal"
-I"Runtime/TraceLog/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VerseVMBytecode"
-I"Runtime/CoreUObject/Public"
-I"Runtime/CoreUObject/Internal"
-I"Runtime/CorePreciseFP/Public"
-I"Runtime/CorePreciseFP/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InputCore/UHT"
-I"Runtime/InputCore/Classes"
-I"Runtime/InputCore/Public"
-I"Runtime/Json/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SlateCore/UHT"
-I"Runtime/SlateCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DeveloperSettings/UHT"
-I"Runtime/DeveloperSettings/Public"
-I"Runtime/ApplicationCore/Public"
-I"Runtime/RHI/Public"
-I"Runtime/ImageWrapper/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ImageCore/UHT"
-I"Runtime/ImageCore/Public"
-isystem"ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
-isystem"ThirdParty/RapidJSON/1.1.0"
-isystem"ThirdParty/LibTiff/Source/Unix/x86_64-unknown-linux-gnu"
-isystem"ThirdParty/LibTiff/Source"
-Wall
-Werror
-Wdelete-non-virtual-dtor
-Wenum-conversion
-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
-Wno-deprecated-anon-enum-enum-conversion
-Wno-deprecated-volatile
-Wno-unused-but-set-variable
-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
-Wno-bitwise-instead-of-logical
-Wno-deprecated-copy
-Wno-deprecated-copy-with-user-provided-copy
-Wno-invalid-unevaluated-string
-Wno-nan-infinity-disabled
-Wno-gnu-string-literal-operator-template
-Wno-inconsistent-missing-override
-Wno-invalid-offsetof
-Wno-switch
-Wno-tautological-compare
-Wno-unknown-pragmas
-Wno-unused-function
-Wno-unused-lambda-capture
-Wno-unused-local-typedef
-Wno-unused-private-field
-Wno-unused-variable
-Wno-undefined-var-template
-Wno-shadow
-Wundef
-Wno-float-conversion
-Wno-implicit-float-conversion
-Wno-implicit-int-conversion
-Wno-c++11-narrowing
-Wno-dllexport-explicit-instantiation-decl
-fdiagnostics-absolute-paths
-fdiagnostics-color
-Wno-undefined-bool-conversion
-ffp-contract=off
-fno-delete-null-pointer-checks
-O3
-fexceptions
-DPLATFORM_EXCEPTIONS_DISABLED=0
-gdwarf-4
-ggnu-pubnames
-fvisibility-ms-compat
-fvisibility-inlines-hidden
-DUSE_DEBUG_LOGGING=0
-DUSE_EVENT_LOGGING=0
--driver-mode=g++
-gz=zlib
-nostdinc++
-isystem"ThirdParty/Unix/LibCxx/include"
-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
-fbinutils-version=2.36
-fno-math-errno
-fno-rtti
-mssse3
-fPIC
-ftls-model=local-dynamic
-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
-x c++-header
-fpch-instantiate-templates
-std=c++20
-fpch-validate-input-files-content
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedPCH.Slate.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedPCH.Slate.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedPCH.Slate.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Runtime/Slate/Public/SlateSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/Slate/SharedDefinitions.Slate.Cpp20.h"
#include "Runtime/Slate/Public/SlateSharedPCH.h"

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@ -1,281 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for UnrealEd.Cpp20
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define IS_MERGEDMODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
#define WITH_CPP_MODULES 0
#define WITH_CPP_COROUTINES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
#define PLATFORM_LINUX 1
#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_CHAOS_VISUAL_DEBUGGER 1
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define UNREALED_API DLLIMPORT
#define ASSETDEFINITION_API DLLIMPORT
#define UE_MEMORY_TRACE_AVAILABLE 1
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_DIRECTXMATH 0
#define UE_WITH_IRIS 1
#define WITH_MALLOC_STOMP 1
#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define ASSETREGISTRY_API DLLIMPORT
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define ENGINE_API DLLIMPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define FIELDNOTIFICATION_API DLLIMPORT
#define NETCORE_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define IMAGECORE_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define APPLICATIONCORE_API DLLIMPORT
#define RHI_NEW_GPU_PROFILER 0
#define WITH_MGPU 0
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define SLATE_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MESSAGING_API DLLIMPORT
#define MESSAGINGCOMMON_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define ANALYTICSET_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define ENGINEMESSAGES_API DLLIMPORT
#define ENGINESETTINGS_API DLLIMPORT
#define SYNTHBENCHMARK_API DLLIMPORT
#define GAMEPLAYTAGS_API DLLIMPORT
#define PACKETHANDLER_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define MESHDESCRIPTION_API DLLIMPORT
#define STATICMESHDESCRIPTION_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
#define ANIMATIONCORE_API DLLIMPORT
#define PAKFILE_API DLLIMPORT
#define RSA_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
#define PHYSICSCORE_API DLLIMPORT
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
#define CHAOSCORE_API DLLIMPORT
#define INTEL_ISPC 1
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API DLLIMPORT
#define VORONOI_API DLLIMPORT
#define GEOMETRYCORE_API DLLIMPORT
#define CHAOSVDRUNTIME_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define AUDIOEXTENSIONS_API DLLIMPORT
#define AUDIOMIXERCORE_API DLLIMPORT
#define AUDIOMIXER_API DLLIMPORT
#define TARGETPLATFORM_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define AUDIOLINKENGINE_API DLLIMPORT
#define AUDIOLINKCORE_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
#define HORDE_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
#define IRISCORE_API DLLIMPORT
#define MOVIESCENECAPTURE_API DLLIMPORT
#define RENDERER_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
#define KISMET_API DLLIMPORT
#define PERSONA_API DLLIMPORT
#define SKELETONEDITOR_API DLLIMPORT
#define ANIMATIONWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define ANIMATIONEDITOR_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
#define PROPERTYEDITOR_API DLLIMPORT
#define EDITORCONFIG_API DLLIMPORT
#define EDITORFRAMEWORK_API DLLIMPORT
#define EDITORSUBSYSTEM_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define ACTORPICKERMODE_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
#define ANIMATIONEDITMODE_API DLLIMPORT
#define INTERCHANGECORE_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DOCUMENTATION_API DLLIMPORT
#define MAINFRAME_API DLLIMPORT
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
#define PROJECTS_API DLLIMPORT
#define SANDBOXFILE_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
#define UNREALEDMESSAGES_API DLLIMPORT
#define BLUEPRINTGRAPH_API DLLIMPORT
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_WINHTTP 0
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
#define HTTP_API DLLIMPORT
#define FUNCTIONALTESTING_API DLLIMPORT
#define AUTOMATIONCONTROLLER_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define LOCALIZATION_API DLLIMPORT
#define WITH_SNDFILE_IO 1
#define AUDIOEDITOR_API DLLIMPORT
#define LEVELEDITOR_API DLLIMPORT
#define COMMONMENUEXTENSIONS_API DLLIMPORT
#define SETTINGS_API DLLIMPORT
#define VREDITOR_API DLLIMPORT
#define VIEWPORTINTERACTION_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
#define LANDSCAPE_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
#define CLASSVIEWER_API DLLIMPORT
#define GRAPHEDITOR_API DLLIMPORT
#define STRUCTVIEWER_API DLLIMPORT
#define UE_CONTENTBROWSER_NEW_STYLE 0
#define CONTENTBROWSER_API DLLIMPORT
#define ASSETTOOLS_API DLLIMPORT
#define MERGE_API DLLIMPORT
#define COLLECTIONMANAGER_API DLLIMPORT
#define CONTENTBROWSERDATA_API DLLIMPORT
#define UELIBSAMPLERATE_API DLLIMPORT
#define NETWORKFILESYSTEM_API DLLIMPORT
#define UMG_API DLLIMPORT
#define MOVIESCENE_API DLLIMPORT
#define TIMEMANAGEMENT_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
#define MOVIESCENETRACKS_API DLLIMPORT
#define CONSTRAINTS_API DLLIMPORT
#define PROPERTYPATH_API DLLIMPORT
#define NAVIGATIONSYSTEM_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
#define FIELDSYSTEMENGINE_API DLLIMPORT
#define CHAOSSOLVERENGINE_API DLLIMPORT
#define DATAFLOWCORE_API DLLIMPORT
#define DATAFLOWENGINE_API DLLIMPORT
#define DATAFLOWSIMULATION_API DLLIMPORT
#define MESHBUILDER_API DLLIMPORT
#define MESHUTILITIESCOMMON_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
#define TOOLMENUSEDITOR_API DLLIMPORT
#define STATUSBAR_API DLLIMPORT
#define INTERCHANGEENGINE_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
#define SUBOBJECTEDITOR_API DLLIMPORT
#define PHYSICSUTILITIES_API DLLIMPORT
#define WIDGETREGISTRATION_API DLLIMPORT
#define GAMEPLAYTASKS_API DLLIMPORT
#define ASSETTAGSEDITOR_API DLLIMPORT
#define MESHUTILITIES_API DLLIMPORT
#define MESHMERGEUTILITIES_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
#define RAWMESH_API DLLIMPORT
#define MATERIALUTILITIES_API DLLIMPORT
#define KISMETCOMPILER_API DLLIMPORT

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@ -1,283 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for UnrealEd.Project.ValApi.Cpp20
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define IS_MERGEDMODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
#define WITH_CPP_MODULES 0
#define WITH_CPP_COROUTINES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
#define PLATFORM_LINUX 1
#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_CHAOS_VISUAL_DEBUGGER 1
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define UNREALED_API DLLIMPORT
#define ASSETDEFINITION_API DLLIMPORT
#define UE_MEMORY_TRACE_AVAILABLE 1
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_DIRECTXMATH 0
#define UE_WITH_IRIS 1
#define WITH_MALLOC_STOMP 1
#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define ASSETREGISTRY_API DLLIMPORT
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define ENGINE_API DLLIMPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define FIELDNOTIFICATION_API DLLIMPORT
#define NETCORE_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define IMAGECORE_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define APPLICATIONCORE_API DLLIMPORT
#define RHI_NEW_GPU_PROFILER 0
#define WITH_MGPU 0
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define SLATE_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MESSAGING_API DLLIMPORT
#define MESSAGINGCOMMON_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define ANALYTICSET_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define ENGINEMESSAGES_API DLLIMPORT
#define ENGINESETTINGS_API DLLIMPORT
#define SYNTHBENCHMARK_API DLLIMPORT
#define GAMEPLAYTAGS_API DLLIMPORT
#define PACKETHANDLER_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define MESHDESCRIPTION_API DLLIMPORT
#define STATICMESHDESCRIPTION_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
#define ANIMATIONCORE_API DLLIMPORT
#define PAKFILE_API DLLIMPORT
#define RSA_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
#define PHYSICSCORE_API DLLIMPORT
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
#define CHAOSCORE_API DLLIMPORT
#define INTEL_ISPC 1
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API DLLIMPORT
#define VORONOI_API DLLIMPORT
#define GEOMETRYCORE_API DLLIMPORT
#define CHAOSVDRUNTIME_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define AUDIOEXTENSIONS_API DLLIMPORT
#define AUDIOMIXERCORE_API DLLIMPORT
#define AUDIOMIXER_API DLLIMPORT
#define TARGETPLATFORM_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define AUDIOLINKENGINE_API DLLIMPORT
#define AUDIOLINKCORE_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
#define HORDE_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
#define IRISCORE_API DLLIMPORT
#define MOVIESCENECAPTURE_API DLLIMPORT
#define RENDERER_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
#define KISMET_API DLLIMPORT
#define PERSONA_API DLLIMPORT
#define SKELETONEDITOR_API DLLIMPORT
#define ANIMATIONWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define ANIMATIONEDITOR_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
#define PROPERTYEDITOR_API DLLIMPORT
#define EDITORCONFIG_API DLLIMPORT
#define EDITORFRAMEWORK_API DLLIMPORT
#define EDITORSUBSYSTEM_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define ACTORPICKERMODE_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
#define ANIMATIONEDITMODE_API DLLIMPORT
#define INTERCHANGECORE_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DOCUMENTATION_API DLLIMPORT
#define MAINFRAME_API DLLIMPORT
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
#define PROJECTS_API DLLIMPORT
#define SANDBOXFILE_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
#define UNREALEDMESSAGES_API DLLIMPORT
#define BLUEPRINTGRAPH_API DLLIMPORT
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_WINHTTP 0
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
#define HTTP_API DLLIMPORT
#define FUNCTIONALTESTING_API DLLIMPORT
#define AUTOMATIONCONTROLLER_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define LOCALIZATION_API DLLIMPORT
#define WITH_SNDFILE_IO 1
#define AUDIOEDITOR_API DLLIMPORT
#define LEVELEDITOR_API DLLIMPORT
#define COMMONMENUEXTENSIONS_API DLLIMPORT
#define SETTINGS_API DLLIMPORT
#define VREDITOR_API DLLIMPORT
#define VIEWPORTINTERACTION_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
#define LANDSCAPE_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
#define CLASSVIEWER_API DLLIMPORT
#define GRAPHEDITOR_API DLLIMPORT
#define STRUCTVIEWER_API DLLIMPORT
#define UE_CONTENTBROWSER_NEW_STYLE 0
#define CONTENTBROWSER_API DLLIMPORT
#define ASSETTOOLS_API DLLIMPORT
#define MERGE_API DLLIMPORT
#define COLLECTIONMANAGER_API DLLIMPORT
#define CONTENTBROWSERDATA_API DLLIMPORT
#define UELIBSAMPLERATE_API DLLIMPORT
#define NETWORKFILESYSTEM_API DLLIMPORT
#define UMG_API DLLIMPORT
#define MOVIESCENE_API DLLIMPORT
#define TIMEMANAGEMENT_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
#define MOVIESCENETRACKS_API DLLIMPORT
#define CONSTRAINTS_API DLLIMPORT
#define PROPERTYPATH_API DLLIMPORT
#define NAVIGATIONSYSTEM_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
#define FIELDSYSTEMENGINE_API DLLIMPORT
#define CHAOSSOLVERENGINE_API DLLIMPORT
#define DATAFLOWCORE_API DLLIMPORT
#define DATAFLOWENGINE_API DLLIMPORT
#define DATAFLOWSIMULATION_API DLLIMPORT
#define MESHBUILDER_API DLLIMPORT
#define MESHUTILITIESCOMMON_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
#define TOOLMENUSEDITOR_API DLLIMPORT
#define STATUSBAR_API DLLIMPORT
#define INTERCHANGEENGINE_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
#define SUBOBJECTEDITOR_API DLLIMPORT
#define PHYSICSUTILITIES_API DLLIMPORT
#define WIDGETREGISTRATION_API DLLIMPORT
#define GAMEPLAYTASKS_API DLLIMPORT
#define ASSETTAGSEDITOR_API DLLIMPORT
#define MESHUTILITIES_API DLLIMPORT
#define MESHMERGEUTILITIES_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
#define RAWMESH_API DLLIMPORT
#define MATERIALUTILITIES_API DLLIMPORT
#define KISMETCOMPILER_API DLLIMPORT
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_INTERNAL_API 1

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@ -1,281 +0,0 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for UnrealEd.RTTI.Cpp20
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define IS_MERGEDMODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
#define WITH_CPP_MODULES 0
#define WITH_CPP_COROUTINES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Linux-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Linux
#define UBT_COMPILED_TARGET Editor
#define UE_APP_NAME "UnrealEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define INT64_T_TYPES_NOT_LONG_LONG 1
#define RHI_RAYTRACING 1
#define PLATFORM_LINUX 1
#define PLATFORM_UNIX 1
#define LINUX 1
#define PLATFORM_SUPPORTS_JEMALLOC 1
#define OVERRIDE_PLATFORM_HEADER_NAME Linux
#define PLATFORM_LINUXARM64 0
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_CHAOS_VISUAL_DEBUGGER 1
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define UNREALED_API DLLIMPORT
#define ASSETDEFINITION_API DLLIMPORT
#define UE_MEMORY_TRACE_AVAILABLE 1
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_CALLSTACK_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_DIRECTXMATH 0
#define UE_WITH_IRIS 1
#define WITH_MALLOC_STOMP 1
#define UE_MERGED_MODULES 0
#define CORE_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define ASSETREGISTRY_API DLLIMPORT
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define ENGINE_API DLLIMPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define FIELDNOTIFICATION_API DLLIMPORT
#define NETCORE_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define IMAGECORE_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define APPLICATIONCORE_API DLLIMPORT
#define RHI_NEW_GPU_PROFILER 0
#define WITH_MGPU 0
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define SLATE_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MESSAGING_API DLLIMPORT
#define MESSAGINGCOMMON_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define ANALYTICSET_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define ENGINEMESSAGES_API DLLIMPORT
#define ENGINESETTINGS_API DLLIMPORT
#define SYNTHBENCHMARK_API DLLIMPORT
#define GAMEPLAYTAGS_API DLLIMPORT
#define PACKETHANDLER_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define MESHDESCRIPTION_API DLLIMPORT
#define STATICMESHDESCRIPTION_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
#define ANIMATIONCORE_API DLLIMPORT
#define PAKFILE_API DLLIMPORT
#define RSA_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
#define PHYSICSCORE_API DLLIMPORT
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
#define CHAOSCORE_API DLLIMPORT
#define INTEL_ISPC 1
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API DLLIMPORT
#define VORONOI_API DLLIMPORT
#define GEOMETRYCORE_API DLLIMPORT
#define CHAOSVDRUNTIME_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define AUDIOEXTENSIONS_API DLLIMPORT
#define AUDIOMIXERCORE_API DLLIMPORT
#define AUDIOMIXER_API DLLIMPORT
#define TARGETPLATFORM_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define AUDIOLINKENGINE_API DLLIMPORT
#define AUDIOLINKCORE_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
#define HORDE_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
#define IRISCORE_API DLLIMPORT
#define MOVIESCENECAPTURE_API DLLIMPORT
#define RENDERER_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
#define KISMET_API DLLIMPORT
#define PERSONA_API DLLIMPORT
#define SKELETONEDITOR_API DLLIMPORT
#define ANIMATIONWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define ANIMATIONEDITOR_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
#define PROPERTYEDITOR_API DLLIMPORT
#define EDITORCONFIG_API DLLIMPORT
#define EDITORFRAMEWORK_API DLLIMPORT
#define EDITORSUBSYSTEM_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define ACTORPICKERMODE_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
#define ANIMATIONEDITMODE_API DLLIMPORT
#define INTERCHANGECORE_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DOCUMENTATION_API DLLIMPORT
#define MAINFRAME_API DLLIMPORT
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
#define PROJECTS_API DLLIMPORT
#define SANDBOXFILE_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
#define UNREALEDMESSAGES_API DLLIMPORT
#define BLUEPRINTGRAPH_API DLLIMPORT
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_WINHTTP 0
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
#define HTTP_API DLLIMPORT
#define FUNCTIONALTESTING_API DLLIMPORT
#define AUTOMATIONCONTROLLER_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define LOCALIZATION_API DLLIMPORT
#define WITH_SNDFILE_IO 1
#define AUDIOEDITOR_API DLLIMPORT
#define LEVELEDITOR_API DLLIMPORT
#define COMMONMENUEXTENSIONS_API DLLIMPORT
#define SETTINGS_API DLLIMPORT
#define VREDITOR_API DLLIMPORT
#define VIEWPORTINTERACTION_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
#define LANDSCAPE_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
#define CLASSVIEWER_API DLLIMPORT
#define GRAPHEDITOR_API DLLIMPORT
#define STRUCTVIEWER_API DLLIMPORT
#define UE_CONTENTBROWSER_NEW_STYLE 0
#define CONTENTBROWSER_API DLLIMPORT
#define ASSETTOOLS_API DLLIMPORT
#define MERGE_API DLLIMPORT
#define COLLECTIONMANAGER_API DLLIMPORT
#define CONTENTBROWSERDATA_API DLLIMPORT
#define UELIBSAMPLERATE_API DLLIMPORT
#define NETWORKFILESYSTEM_API DLLIMPORT
#define UMG_API DLLIMPORT
#define MOVIESCENE_API DLLIMPORT
#define TIMEMANAGEMENT_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
#define MOVIESCENETRACKS_API DLLIMPORT
#define CONSTRAINTS_API DLLIMPORT
#define PROPERTYPATH_API DLLIMPORT
#define NAVIGATIONSYSTEM_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
#define FIELDSYSTEMENGINE_API DLLIMPORT
#define CHAOSSOLVERENGINE_API DLLIMPORT
#define DATAFLOWCORE_API DLLIMPORT
#define DATAFLOWENGINE_API DLLIMPORT
#define DATAFLOWSIMULATION_API DLLIMPORT
#define MESHBUILDER_API DLLIMPORT
#define MESHUTILITIESCOMMON_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
#define TOOLMENUSEDITOR_API DLLIMPORT
#define STATUSBAR_API DLLIMPORT
#define INTERCHANGEENGINE_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
#define SUBOBJECTEDITOR_API DLLIMPORT
#define PHYSICSUTILITIES_API DLLIMPORT
#define WIDGETREGISTRATION_API DLLIMPORT
#define GAMEPLAYTASKS_API DLLIMPORT
#define ASSETTAGSEDITOR_API DLLIMPORT
#define MESHUTILITIES_API DLLIMPORT
#define MESHMERGEUTILITIES_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
#define RAWMESH_API DLLIMPORT
#define MATERIALUTILITIES_API DLLIMPORT
#define KISMETCOMPILER_API DLLIMPORT

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@ -1,3 +0,0 @@
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"

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@ -1,573 +0,0 @@
-c
-pipe
-msse4.2
-I"."
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UnrealEd/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UnrealEd/VNI"
-I"Programs/UnrealLightmass/Public"
-I"Editor/UnrealEd/Classes"
-I"Editor/UnrealEd/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetDefinition/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetDefinition/VNI"
-I"Editor/AssetDefinition/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/VNI"
-I"Runtime/Core/Public"
-I"Runtime/Core/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TraceLog/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TraceLog/VNI"
-I"Runtime/TraceLog/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VNI"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VerseVMBytecode"
-I"Runtime/CoreUObject/Public"
-I"Runtime/CoreUObject/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CorePreciseFP/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CorePreciseFP/VNI"
-I"Runtime/CorePreciseFP/Public"
-I"Runtime/CorePreciseFP/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetRegistry/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetRegistry/VNI"
-I"Runtime/AssetRegistry/Public"
-I"Runtime/AssetRegistry/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Engine/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Engine/VNI"
-I"Runtime/Engine/Classes"
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-Wno-c++11-narrowing
-Wno-dllexport-explicit-instantiation-decl
-fdiagnostics-absolute-paths
-fdiagnostics-color
-Wno-undefined-bool-conversion
-ffp-contract=off
-fno-delete-null-pointer-checks
-O3
-fexceptions
-DPLATFORM_EXCEPTIONS_DISABLED=0
-gdwarf-4
-ggnu-pubnames
-fvisibility-ms-compat
-fvisibility-inlines-hidden
-DUSE_DEBUG_LOGGING=0
-DUSE_EVENT_LOGGING=0
--driver-mode=g++
-gz=zlib
-nostdinc++
-isystem"ThirdParty/Unix/LibCxx/include"
-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
-fbinutils-version=2.36
-fno-math-errno
-fno-rtti
-mssse3
-fPIC
-ftls-model=local-dynamic
-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
-x c++-header
-fpch-instantiate-templates
-std=c++20
-fpch-validate-input-files-content
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"

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@ -1,3 +0,0 @@
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"

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@ -1,573 +0,0 @@
-c
-pipe
-msse4.2
-I"."
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-I"Programs/UnrealLightmass/Public"
-I"Editor/UnrealEd/Classes"
-I"Editor/UnrealEd/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetDefinition/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetDefinition/VNI"
-I"Editor/AssetDefinition/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Core/VNI"
-I"Runtime/Core/Public"
-I"Runtime/Core/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TraceLog/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TraceLog/VNI"
-I"Runtime/TraceLog/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VNI"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreUObject/VerseVMBytecode"
-I"Runtime/CoreUObject/Public"
-I"Runtime/CoreUObject/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CorePreciseFP/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CorePreciseFP/VNI"
-I"Runtime/CorePreciseFP/Public"
-I"Runtime/CorePreciseFP/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetRegistry/UHT"
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-I"Runtime/AssetRegistry/Public"
-I"Runtime/AssetRegistry/Internal"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Engine/VNI"
-I"Runtime/Engine/Classes"
-I"Runtime/Engine/Public"
-I"Runtime/Engine/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreOnline/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CoreOnline/VNI"
-I"Runtime/CoreOnline/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/FieldNotification/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/FieldNotification/VNI"
-I"Runtime/FieldNotification/Public"
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-I"Runtime/RHI/Public"
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-I"Runtime/Slate/Public"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ImageWrapper/VNI"
-I"Runtime/ImageWrapper/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Messaging/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Messaging/VNI"
-I"Runtime/Messaging/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MessagingCommon/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MessagingCommon/VNI"
-I"Runtime/MessagingCommon/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/RenderCore/UHT"
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-I"Runtime/RenderCore/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/OpenGLDrv/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/OpenGLDrv/VNI"
-I"Runtime/OpenGLDrv/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnalyticsET/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnalyticsET/VNI"
-I"Runtime/Analytics/AnalyticsET/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Analytics/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Analytics/VNI"
-I"Runtime/Analytics/Analytics/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Sockets/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Sockets/VNI"
-I"Runtime/Sockets/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EngineMessages/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EngineMessages/VNI"
-I"Runtime/EngineMessages/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EngineSettings/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EngineSettings/VNI"
-I"Runtime/EngineSettings/Classes"
-I"Runtime/EngineSettings/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SynthBenchmark/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SynthBenchmark/VNI"
-I"Runtime/SynthBenchmark/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GameplayTags/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GameplayTags/VNI"
-I"Runtime/GameplayTags/Classes"
-I"Runtime/GameplayTags/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PacketHandler/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PacketHandler/VNI"
-I"Runtime/PacketHandlers/PacketHandler/Classes"
-I"Runtime/PacketHandlers/PacketHandler/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ReliableHComp/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ReliableHComp/VNI"
-I"Runtime/PacketHandlers/ReliabilityHandlerComponent/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioPlatformConfiguration/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioPlatformConfiguration/VNI"
-I"Runtime/AudioPlatformConfiguration/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MeshDescription/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MeshDescription/VNI"
-I"Runtime/MeshDescription/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/StaticMeshDescription/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/StaticMeshDescription/VNI"
-I"Runtime/StaticMeshDescription/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SkeletalMeshDescription/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SkeletalMeshDescription/VNI"
-I"Runtime/SkeletalMeshDescription/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationCore/VNI"
-I"Runtime/AnimationCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PakFile/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PakFile/VNI"
-I"Runtime/PakFile/Public"
-I"Runtime/PakFile/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/RSA/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/RSA/VNI"
-I"Runtime/RSA/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/NetworkReplayStreaming/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/NetworkReplayStreaming/VNI"
-I"Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PhysicsCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PhysicsCore/VNI"
-I"Runtime/PhysicsCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ChaosCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ChaosCore/VNI"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Chaos/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Chaos/VNI"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Voronoi/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Voronoi/VNI"
-I"Runtime/Experimental/Voronoi/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GeometryCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GeometryCore/VNI"
-I"Runtime/GeometryCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ChaosVDRuntime/UHT"
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-I"Runtime/Experimental/ChaosVisualDebugger/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SignalProcessing/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SignalProcessing/VNI"
-I"Runtime/SignalProcessing/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioExtensions/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioExtensions/VNI"
-I"Runtime/AudioExtensions/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioMixerCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioMixerCore/VNI"
-I"Runtime/AudioMixerCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioMixer/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioMixer/VNI"
-I"Runtime/AudioMixer/Classes"
-I"Runtime/AudioMixer/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TargetPlatform/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TargetPlatform/VNI"
-I"Developer/TargetPlatform/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TextureFormat/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TextureFormat/VNI"
-I"Developer/TextureFormat/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DesktopPlatform/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DesktopPlatform/VNI"
-I"Developer/DesktopPlatform/Public"
-I"Developer/DesktopPlatform/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioLinkEngine/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioLinkEngine/VNI"
-I"Runtime/AudioLink/AudioLinkEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioLinkCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioLinkCore/VNI"
-I"Runtime/AudioLink/AudioLinkCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CookOnTheFly/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CookOnTheFly/VNI"
-I"Runtime/CookOnTheFly/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Networking/UHT"
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-I"Runtime/Networking/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TextureBuildUtilities/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TextureBuildUtilities/VNI"
-I"Developer/TextureBuildUtilities/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Horde/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Horde/VNI"
-I"Developer/Horde/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ClothSysRuntimeIntrfc/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ClothSysRuntimeIntrfc/VNI"
-I"Runtime/ClothingSystemRuntimeInterface/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/IrisCore/UHT"
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-I"Runtime/Experimental/Iris/Core/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MovieSceneCapture/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MovieSceneCapture/VNI"
-I"Runtime/MovieSceneCapture/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Renderer/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Renderer/VNI"
-I"Runtime/Renderer/Public"
-I"Runtime/Renderer/Internal"
-I"../Shaders/Public"
-I"../Shaders/Shared"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TypedElementFramework/UHT"
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-I"Runtime/TypedElementFramework/Tests"
-I"Runtime/TypedElementFramework/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TypedElementRuntime/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TypedElementRuntime/VNI"
-I"Runtime/TypedElementRuntime/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationDataController/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationDataController/VNI"
-I"Developer/AnimationDataController/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationBlueprintEditor/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationBlueprintEditor/VNI"
-I"Editor/AnimationBlueprintEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Kismet/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Kismet/VNI"
-I"Editor/Kismet/Classes"
-I"Editor/Kismet/Public"
-I"Editor/Kismet/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Persona/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Persona/VNI"
-I"Editor/Persona/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SkeletonEditor/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SkeletonEditor/VNI"
-I"Editor/SkeletonEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationWidgets/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationWidgets/VNI"
-I"Developer/AnimationWidgets/Public"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolWidgets/VNI"
-I"Developer/ToolWidgets/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolMenus/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolMenus/VNI"
-I"Developer/ToolMenus/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditor/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditor/VNI"
-I"Editor/AnimationEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AdvancedPreviewScene/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AdvancedPreviewScene/VNI"
-I"Editor/AdvancedPreviewScene/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PropertyEditor/UHT"
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-I"Editor/PropertyEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorConfig/UHT"
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-I"Editor/EditorConfig/Public"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorSubsystem/UHT"
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InteractiveToolsFramework/VNI"
-I"Runtime/InteractiveToolsFramework/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ActorPickerMode/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ActorPickerMode/VNI"
-I"Editor/ActorPickerMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SceneDepthPickerMode/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SceneDepthPickerMode/VNI"
-I"Editor/SceneDepthPickerMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditMode/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditMode/VNI"
-I"Editor/AnimationEditMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InterchangeCore/UHT"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InterchangeCore/VNI"
-I"Runtime/Interchange/Core/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DirectoryWatcher/UHT"
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"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"

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@ -1,3 +0,0 @@
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
#include "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.RTTI.Cpp20.h"
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"

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@ -1,573 +0,0 @@
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-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AdvancedPreviewScene/UHT"
-I"Editor/AdvancedPreviewScene/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PropertyEditor/UHT"
-I"Editor/PropertyEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorConfig/UHT"
-I"Editor/EditorConfig/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorFramework/UHT"
-I"Editor/EditorFramework/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorSubsystem/UHT"
-I"Editor/EditorSubsystem/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InteractiveToolsFramework/UHT"
-I"Runtime/InteractiveToolsFramework/Public"
-I"Editor/ActorPickerMode/Public"
-I"Editor/SceneDepthPickerMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditMode/UHT"
-I"Editor/AnimationEditMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InterchangeCore/UHT"
-I"Runtime/Interchange/Core/Public"
-I"Developer/DirectoryWatcher/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Documentation/UHT"
-I"Editor/Documentation/Public"
-I"Editor/MainFrame/Public"
-I"Runtime/Projects/Public"
-I"Runtime/Projects/Internal"
-I"Runtime/SandboxFile/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SourceControl/UHT"
-I"Developer/SourceControl/Public"
-I"Developer/UncontrolledChangelists/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UnrealEdMessages/UHT"
-I"Editor/UnrealEdMessages/Classes"
-I"Editor/UnrealEdMessages/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/BlueprintGraph/UHT"
-I"Editor/BlueprintGraph/Classes"
-I"Editor/BlueprintGraph/Public"
-I"Runtime/Online/HTTP/Public"
-I"Runtime/Online/HTTP/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/FunctionalTesting/UHT"
-I"Developer/FunctionalTesting/Classes"
-I"Developer/FunctionalTesting/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AutomationController/UHT"
-I"Developer/AutomationController/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AutomationTest/UHT"
-I"Runtime/AutomationTest/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Localization/UHT"
-I"Developer/Localization/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioEditor/UHT"
-I"Editor/AudioEditor/Classes"
-I"Editor/AudioEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/LevelEditor/UHT"
-I"Editor/LevelEditor/Public"
-I"Editor/CommonMenuExtensions/Public"
-I"Developer/Settings/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/VREditor/UHT"
-I"Editor/VREditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ViewportInteraction/UHT"
-I"Editor/ViewportInteraction/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/HeadMountedDisplay/UHT"
-I"Runtime/HeadMountedDisplay/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Landscape/UHT"
-I"Runtime/Landscape/Classes"
-I"Runtime/Landscape/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DetailCustomizations/UHT"
-I"Editor/DetailCustomizations/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ClassViewer/UHT"
-I"Editor/ClassViewer/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GraphEditor/UHT"
-I"Editor/GraphEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/StructViewer/UHT"
-I"Editor/StructViewer/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ContentBrowser/UHT"
-I"Editor/ContentBrowser/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetTools/UHT"
-I"Developer/AssetTools/Public"
-I"Developer/AssetTools/Internal"
-I"Developer/Merge/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CollectionManager/UHT"
-I"Developer/CollectionManager/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ContentBrowserData/UHT"
-I"Editor/ContentBrowserData/Public"
-I"Runtime/NetworkFileSystem/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UMG/UHT"
-I"Runtime/UMG/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MovieScene/UHT"
-I"Runtime/MovieScene/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TimeManagement/UHT"
-I"Runtime/TimeManagement/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UniversalObjectLocator/UHT"
-I"Runtime/UniversalObjectLocator/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MovieSceneTracks/UHT"
-I"Runtime/MovieSceneTracks/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Constraints/UHT"
-I"Runtime/Experimental/Animation/Constraints/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PropertyPath/UHT"
-I"Runtime/PropertyPath/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/NavigationSystem/UHT"
-I"Runtime/NavigationSystem/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GeometryCollectionEngine/UHT"
-I"Runtime/Experimental/GeometryCollectionEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/FieldSystemEngine/UHT"
-I"Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ChaosSolverEngine/UHT"
-I"Runtime/Experimental/ChaosSolverEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DataflowCore/UHT"
-I"Runtime/Experimental/Dataflow/Core/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DataflowEngine/UHT"
-I"Runtime/Experimental/Dataflow/Engine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DataflowSimulation/UHT"
-I"Runtime/Experimental/Dataflow/Simulation/Public"
-I"Developer/MeshBuilder/Public"
-I"Runtime/MeshUtilitiesCommon/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MSQS/UHT"
-I"Runtime/MaterialShaderQualitySettings/Classes"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolMenusEditor/UHT"
-I"Editor/ToolMenusEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/StatusBar/UHT"
-I"Editor/StatusBar/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InterchangeEngine/UHT"
-I"Runtime/Interchange/Engine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DeveloperToolSettings/UHT"
-I"Developer/DeveloperToolSettings/Classes"
-I"Developer/DeveloperToolSettings/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SubobjectDataInterface/UHT"
-I"Editor/SubobjectDataInterface/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SubobjectEditor/UHT"
-I"Editor/SubobjectEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PhysicsUtilities/UHT"
-I"Developer/PhysicsUtilities/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/WidgetRegistration/UHT"
-I"Developer/WidgetRegistration/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GameplayTasks/UHT"
-I"Runtime/GameplayTasks/Classes"
-I"Runtime/GameplayTasks/Public"
-I"Editor/AssetTagsEditor/Public"
-I"Developer/MeshUtilities/Public"
-I"Developer/MeshMergeUtilities/Public"
-I"Developer/MeshReductionInterface/Public"
-I"Runtime/RawMesh/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MaterialUtilities/UHT"
-I"Developer/MaterialUtilities/Public"
-I"Editor/KismetCompiler/Public"
-isystem"ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
-isystem"ThirdParty/RapidJSON/1.1.0"
-isystem"ThirdParty/LibTiff/Source/Unix/x86_64-unknown-linux-gnu"
-isystem"ThirdParty/LibTiff/Source"
-isystem"ThirdParty/OpenGL"
-Wall
-Werror
-Wdelete-non-virtual-dtor
-Wenum-conversion
-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
-Wno-deprecated-anon-enum-enum-conversion
-Wno-deprecated-volatile
-Wno-unused-but-set-variable
-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
-Wno-bitwise-instead-of-logical
-Wno-deprecated-copy
-Wno-deprecated-copy-with-user-provided-copy
-Wno-invalid-unevaluated-string
-Wno-nan-infinity-disabled
-Wno-gnu-string-literal-operator-template
-Wno-inconsistent-missing-override
-Wno-invalid-offsetof
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-Wno-unknown-pragmas
-Wno-unused-function
-Wno-unused-lambda-capture
-Wno-unused-local-typedef
-Wno-unused-private-field
-Wno-unused-variable
-Wno-undefined-var-template
-Wno-shadow
-Wundef
-Wno-float-conversion
-Wno-implicit-float-conversion
-Wno-implicit-int-conversion
-Wno-c++11-narrowing
-Wno-dllexport-explicit-instantiation-decl
-fdiagnostics-absolute-paths
-fdiagnostics-color
-Wno-undefined-bool-conversion
-ffp-contract=off
-fno-delete-null-pointer-checks
-O3
-fexceptions
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-gdwarf-4
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-fvisibility-ms-compat
-fvisibility-inlines-hidden
-DUSE_DEBUG_LOGGING=0
-DUSE_EVENT_LOGGING=0
--driver-mode=g++
-gz=zlib
-nostdinc++
-isystem"ThirdParty/Unix/LibCxx/include"
-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
-fbinutils-version=2.36
-fno-math-errno
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-mssse3
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-ftls-model=local-dynamic
-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
-x c++-header
-fpch-instantiate-templates
-std=c++20
-fpch-validate-input-files-content
"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.RTTI.Cpp20.h"
-MD -MF"/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.RTTI.Cpp20.h.d"
-o "/home/kuhy/praca_magisterska/games/unreal/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedPCH.UnrealEd.RTTI.Cpp20.h.gch"

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@ -1,3 +0,0 @@
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
#include "/home/kuhy/Unreal Projects/magisterka/Intermediate/Build/Linux/x64/magisterkaEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.RTTI.Cpp20.h"
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"

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@ -1,7 +0,0 @@
[SectionsToSave]
bCanSaveAllSections=false
Section=CurrentIniVersion
[Internationalization]
ShouldUseLocalizedNumericInput=True

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@ -1,253 +0,0 @@
[SectionsToSave]
bCanSaveAllSections=false
Section=CurrentIniVersion
[DevOptions.StaticLighting]
bAllowMultiThreadedStaticLighting=True
ViewSingleBounceNumber=-1
bUseBilinearFilterLightmaps=True
bCompressLightmaps=True
bUseConservativeTexelRasterization=True
bAccountForTexelSize=True
bUseMaxWeight=True
MaxTriangleLightingSamples=8
MaxTriangleIrradiancePhotonCacheSamples=4
bAllow64bitProcess=True
DefaultStaticMeshLightingRes=32
bAllowCropping=False
bGarbageCollectAfterExport=True
bRebuildDirtyGeometryForLighting=True
bUseEmbree=true
bVerifyEmbree=false
bUseEmbreePacketTracing=false
bUseFastVoxelization=false
bUseEmbreeInstancing=false
bUseFilteredCubemapForSkylight=true
MappingSurfaceCacheDownsampleFactor=2
[DevOptions.StaticLightingSceneConstants]
StaticLightingLevelScale=1
VisibilityRayOffsetDistance=.1
VisibilityNormalOffsetDistance=3
VisibilityNormalOffsetSampleRadiusScale=.5
VisibilityTangentOffsetSampleRadiusScale=.8
SmallestTexelRadius=.1
LightGridSize=100
AutomaticImportanceVolumeExpandBy=500
MinimumImportanceVolumeExtentWithoutWarning=10000.0
[DevOptions.StaticLightingMaterial]
bUseDebugMaterial=False
ShowMaterialAttribute=None
EmissiveSampleSize=128
DiffuseSampleSize=128
SpecularSampleSize=128
TransmissionSampleSize=256
NormalSampleSize=256
TerrainSampleScalar=4
DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000)
EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000)
[DevOptions.MeshAreaLights]
bVisualizeMeshAreaLightPrimitives=False
EmissiveIntensityThreshold=.01
MeshAreaLightGridSize=100
MeshAreaLightSimplifyNormalAngleThreshold=25
MeshAreaLightSimplifyCornerDistanceThreshold=.5
MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1
MeshAreaLightGeneratedDynamicLightSurfaceOffset=30
[DevOptions.PrecomputedDynamicObjectLighting]
bVisualizeVolumeLightSamples=False
bVisualizeVolumeLightInterpolation=False
NumHemisphereSamplesScale=2
SurfaceLightSampleSpacing=300
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SurfaceSampleLayerHeightSpacing=250
NumSurfaceSampleLayers=2
DetailVolumeSampleSpacing=300
VolumeLightSampleSpacing=3000
MaxVolumeSamples=250000
bUseMaxSurfaceSampleNum=True
MaxSurfaceLightSamples=500000
[DevOptions.VolumetricLightmaps]
BrickSize=4
MaxRefinementLevels=3
VoxelizationCellExpansionForSurfaceGeometry=.1
VoxelizationCellExpansionForVolumeGeometry=.25
VoxelizationCellExpansionForLights=.1
TargetNumVolumetricLightmapTasks=800
MinBrickError=.01
SurfaceLightmapMinTexelsPerVoxelAxis=1.0
bCullBricksBelowLandscape=true
LightBrightnessSubdivideThreshold=.3
[DevOptions.PrecomputedVisibility]
bVisualizePrecomputedVisibility=False
bCompressVisibilityData=True
bPlaceCellsOnOpaqueOnly=True
NumCellDistributionBuckets=800
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[DevOptions.PrecomputedVisibilityModeratelyAggressive]
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VisibilitySpreadingIterations=1
[DevOptions.PrecomputedVisibilityMostAggressive]
MeshBoundsScale=1
VisibilitySpreadingIterations=0
[DevOptions.VolumeDistanceField]
VoxelSize=75
VolumeMaxDistance=900
NumVoxelDistanceSamples=800
MaxVoxels=3992160
[DevOptions.StaticShadows]
bUseZeroAreaLightmapSpaceFilteredLights=False
NumShadowRays=8
NumPenumbraShadowRays=8
NumBounceShadowRays=1
bFilterShadowFactor=True
ShadowFactorGradientTolerance=0.5
bAllowSignedDistanceFieldShadows=True
MaxTransitionDistanceWorldSpace=50
ApproximateHighResTexelsPerMaxTransitionDistance=50
MinDistanceFieldUpsampleFactor=3
MinUnoccludedFraction=.0005
StaticShadowDepthMapTransitionSampleDistanceX=100
StaticShadowDepthMapTransitionSampleDistanceY=100
StaticShadowDepthMapSuperSampleFactor=2
StaticShadowDepthMapMaxSamples=4194304
[DevOptions.ImportanceTracing]
bUseStratifiedSampling=True
NumHemisphereSamples=16
MaxHemisphereRayAngle=89
NumAdaptiveRefinementLevels=2
AdaptiveBrightnessThreshold=1
AdaptiveFirstBouncePhotonConeAngle=4
AdaptiveSkyVarianceThreshold=.5
bUseRadiositySolverForSkylightMultibounce=True
bCacheFinalGatherHitPointsForRadiosity=False
bUseRadiositySolverForLightMultibounce=False
[DevOptions.PhotonMapping]
bUsePhotonMapping=True
bUseFinalGathering=True
bUsePhotonDirectLightingInFinalGather=False
bVisualizeCachedApproximateDirectLighting=False
bUseIrradiancePhotons=True
bCacheIrradiancePhotonsOnSurfaces=True
bVisualizePhotonPaths=False
bVisualizePhotonGathers=True
bVisualizePhotonImportanceSamples=False
bVisualizeIrradiancePhotonCalculation=False
bEmitPhotonsOutsideImportanceVolume=False
ConeFilterConstant=1
NumIrradianceCalculationPhotons=400
FinalGatherImportanceSampleFraction=.6
FinalGatherImportanceSampleConeAngle=10
IndirectPhotonEmitDiskRadius=200
IndirectPhotonEmitConeAngle=30
MaxImportancePhotonSearchDistance=2000
MinImportancePhotonSearchDistance=20
NumImportanceSearchPhotons=10
OutsideImportanceVolumeDensityScale=.0005
DirectPhotonDensity=350
DirectIrradiancePhotonDensity=350
DirectPhotonSearchDistance=200
IndirectPhotonPathDensity=5
IndirectPhotonDensity=600
IndirectIrradiancePhotonDensity=300
IndirectPhotonSearchDistance=200
PhotonSearchAngleThreshold=.5
IrradiancePhotonSearchConeAngle=10
bUsePhotonSegmentsForVolumeLighting=true
PhotonSegmentMaxLength=1000
GeneratePhotonSegmentChance=.01
[DevOptions.IrradianceCache]
bAllowIrradianceCaching=True
bUseIrradianceGradients=False
bShowGradientsOnly=False
bVisualizeIrradianceSamples=True
RecordRadiusScale=.8
InterpolationMaxAngle=20
PointBehindRecordMaxAngle=10
DistanceSmoothFactor=4
AngleSmoothFactor=4
SkyOcclusionSmoothnessReduction=.5
MaxRecordRadius=1024
CacheTaskSize=64
InterpolateTaskSize=64
[DevOptions.StaticLightingMediumQuality]
NumShadowRaysScale=2
NumPenumbraShadowRaysScale=4
ApproximateHighResTexelsPerMaxTransitionDistanceScale=3
MinDistanceFieldUpsampleFactor=3
NumHemisphereSamplesScale=2
NumImportanceSearchPhotonsScale=1
NumDirectPhotonsScale=2
DirectPhotonSearchDistanceScale=.5
NumIndirectPhotonPathsScale=1
NumIndirectPhotonsScale=2
NumIndirectIrradiancePhotonsScale=2
RecordRadiusScaleScale=.75
InterpolationMaxAngleScale=1
IrradianceCacheSmoothFactor=.75
NumAdaptiveRefinementLevels=3
AdaptiveBrightnessThresholdScale=.5
AdaptiveFirstBouncePhotonConeAngleScale=1
AdaptiveSkyVarianceThresholdScale=1
[DevOptions.StaticLightingHighQuality]
NumShadowRaysScale=4
NumPenumbraShadowRaysScale=8
ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
MinDistanceFieldUpsampleFactor=5
NumHemisphereSamplesScale=4
NumImportanceSearchPhotonsScale=2
NumDirectPhotonsScale=2
DirectPhotonSearchDistanceScale=.5
NumIndirectPhotonPathsScale=2
NumIndirectPhotonsScale=4
NumIndirectIrradiancePhotonsScale=2
RecordRadiusScaleScale=.75
InterpolationMaxAngleScale=.75
IrradianceCacheSmoothFactor=.75
NumAdaptiveRefinementLevels=3
AdaptiveBrightnessThresholdScale=.25
AdaptiveFirstBouncePhotonConeAngleScale=2
AdaptiveSkyVarianceThresholdScale=.5
[DevOptions.StaticLightingProductionQuality]
NumShadowRaysScale=8
NumPenumbraShadowRaysScale=32
ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
MinDistanceFieldUpsampleFactor=5
NumHemisphereSamplesScale=8
NumImportanceSearchPhotonsScale=3
NumDirectPhotonsScale=4
DirectPhotonSearchDistanceScale=.5
NumIndirectPhotonPathsScale=2
NumIndirectPhotonsScale=8
NumIndirectIrradiancePhotonsScale=2
RecordRadiusScaleScale=.5625
InterpolationMaxAngleScale=.75
IrradianceCacheSmoothFactor=.75
NumAdaptiveRefinementLevels=3
AdaptiveBrightnessThresholdScale=.25
AdaptiveFirstBouncePhotonConeAngleScale=2.5
AdaptiveSkyVarianceThresholdScale=.5

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@ -1,4 +0,0 @@
[SectionsToSave]
bCanSaveAllSections=false
Section=CurrentIniVersion

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@ -1,4 +0,0 @@
[SectionsToSave]
bCanSaveAllSections=false
Section=CurrentIniVersion

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