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FObjectFinders can&apos;t be used outside of constructors to find /Engine/BasicShapes/Cylinder
0x00007f8c96059bc4 libUnrealEditor-CoreUObject.so!ConstructorHelpers::CheckIfIsInConstructor(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:4654]
0x00007f8938050f99 libUnrealEditor-BulletHellCPP-6575.so!ConstructorHelpers::FObjectFinder&lt;UStaticMesh&gt;::FObjectFinder(char16_t const*, unsigned int) [/home/kuhy/aur/unreal-engine-bin/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h:86]
0x00007f8938054a6f libUnrealEditor-BulletHellCPP-6575.so!ASTGPawn::BeginPlay() [/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Source/BulletHellCPP/STGPawn.cpp:62]
0x00007f8c9211a21f libUnrealEditor-Engine.so!AActor::DispatchBeginPlay(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Actor.cpp:4282]
0x00007f8c9492edf1 libUnrealEditor-Engine.so!AWorldSettings::NotifyBeginPlay() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/WorldSettings.cpp:337]
0x00007f8c92ef04bc libUnrealEditor-Engine.so!AGameStateBase::HandleBeginPlay() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/GameStateBase.cpp:227]
0x00007f8c92ebd1f7 libUnrealEditor-Engine.so!AGameModeBase::StartPlay() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/GameModeBase.cpp:205]
0x00007f8c946be96e libUnrealEditor-Engine.so!UWorld::BeginPlay() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/World.cpp:5439]
0x00007f8c92eac185 libUnrealEditor-Engine.so!UGameInstance::StartPlayInEditorGameInstance(ULocalPlayer*, FGameInstancePIEParameters const&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/GameInstance.cpp:566]
0x00007f8c8c843b18 libUnrealEditor-UnrealEd.so!UEditorEngine::CreateInnerProcessPIEGameInstance(FRequestPlaySessionParams&amp;, FGameInstancePIEParameters const&amp;, int) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PlayLevel.cpp:3153]
0x00007f8c8c83740d libUnrealEditor-UnrealEd.so!UEditorEngine::OnLoginPIEComplete_Deferred(int, bool, FString, FPieLoginStruct) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PlayLevel.cpp:1598]
0x00007f8c8c83925d libUnrealEditor-UnrealEd.so!UEditorEngine::CreateNewPlayInEditorInstance(FRequestPlaySessionParams&amp;, bool, EPlayNetMode) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PlayLevel.cpp:1858]
0x00007f8c8c840786 libUnrealEditor-UnrealEd.so!UEditorEngine::StartPlayInEditorSession(FRequestPlaySessionParams&amp;) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PlayLevel.cpp:2880]
0x00007f8c8c834ee8 libUnrealEditor-UnrealEd.so!UEditorEngine::StartQueuedPlaySessionRequestImpl() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PlayLevel.cpp:1163]
0x00007f8c8c834806 libUnrealEditor-UnrealEd.so!UEditorEngine::StartQueuedPlaySessionRequest() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/PlayLevel.cpp:1073]
0x00007f8c8c03203e libUnrealEditor-UnrealEd.so!UEditorEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:2026]
0x00007f8c8cd129d2 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Tick(float, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:547]
0x000000000023cdd8 UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5871]
0x000000000024221a UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:69]
0x00007f8c978d0bca libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323]
0x00007f8c8a027635 libc.so.6!UnknownFunction(0x27634)
0x00007f8c8a0276e9 libc.so.6!__libc_start_main(+0x88)
0x0000000000237b2a UnrealEditor!_start(+0x29)



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&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;XInput Device&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;0.1&quot;,
&quot;FriendlyName&quot;: &quot;BaseCharacterFXEditor&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;Skeletal Mesh Editing Tools&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;SQLite&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;1.0&quot;,
&quot;FriendlyName&quot;: &quot;HoldoutComposite&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;0.2&quot;,
&quot;FriendlyName&quot;: &quot;Concert - Main&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;0.2&quot;,
&quot;FriendlyName&quot;: &quot;Concert Sync Core&quot;
}</Plugin>
		<Plugin>{
&quot;Version&quot;: 1,
&quot;VersionName&quot;: &quot;0.2&quot;,
&quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot;
}</Plugin>
	</EnabledPlugins>
</FGenericCrashContext>
