// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "STGHUDManager.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BULLETHELLCPP_STGHUDManager_generated_h
#error "STGHUDManager.generated.h already included, missing '#pragma once' in STGHUDManager.h"
#endif
#define BULLETHELLCPP_STGHUDManager_generated_h

#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_RPC_WRAPPERS_NO_PURE_DECLS \
	DECLARE_FUNCTION(execShowGameOver); \
	DECLARE_FUNCTION(execShowVictory); \
	DECLARE_FUNCTION(execUpdateTimer); \
	DECLARE_FUNCTION(execUpdateLives); \
	DECLARE_FUNCTION(execUpdateScore);


#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesASTGHUDManager(); \
	friend struct Z_Construct_UClass_ASTGHUDManager_Statics; \
public: \
	DECLARE_CLASS(ASTGHUDManager, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/BulletHellCPP"), NO_API) \
	DECLARE_SERIALIZER(ASTGHUDManager)


#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_ENHANCED_CONSTRUCTORS \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	ASTGHUDManager(ASTGHUDManager&&); \
	ASTGHUDManager(const ASTGHUDManager&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ASTGHUDManager); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ASTGHUDManager); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(ASTGHUDManager) \
	NO_API virtual ~ASTGHUDManager();


#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_7_PROLOG
#define FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_RPC_WRAPPERS_NO_PURE_DECLS \
	FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_INCLASS_NO_PURE_DECLS \
	FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h_10_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> BULLETHELLCPP_API UClass* StaticClass<class ASTGHUDManager>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_praca_magisterska_games_unreal_BulletHellGame_BulletHellCPP_Source_BulletHellCPP_STGHUDManager_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
