// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for BulletHellCPP
#pragma once
#include "/home/kuhy/praca_magisterska/games/unreal/BulletHellGame/BulletHellCPP/Intermediate/Build/Linux/x64/BulletHellCPPEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef BULLETHELLCPP_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_PROJECT_NAME BulletHellCPP
#define UE_TARGET_NAME BulletHellCPPEditor
#define UE_MODULE_NAME "BulletHellCPP"
#define UE_PLUGIN_NAME ""
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define BULLETHELLCPP_API DLLEXPORT
#define ENHANCEDINPUT_API DLLIMPORT
#define VECTORVM_SUPPORTS_EXPERIMENTAL 1
#define VECTORVM_SUPPORTS_LEGACY 1
#define NIAGARA_API DLLIMPORT
#define NIAGARACORE_API DLLIMPORT
#define VECTORVM_SUPPORTS_SERIALIZATION 0
#define VECTORVM_DEBUG_PRINTF 0
#define VECTORVM_API DLLIMPORT
#define NIAGARASHADER_API DLLIMPORT
#define NIAGARAVERTEXFACTORIES_API DLLIMPORT
