mirror of
https://github.com/kuhyx/engineer-thesis-WUT.git
synced 2026-07-04 14:43:10 +02:00
9 lines
166 B
GLSL
9 lines
166 B
GLSL
#version 330 core
|
|
out vec4 FragColor;
|
|
in vec3 ourColor;
|
|
in vec2 TexCoord;
|
|
uniform sampler2D ourTexture;
|
|
void main()
|
|
{
|
|
FragColor = texture(ourTexture, TexCoord);
|
|
} |