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assets
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feat: add infinite amount of textures
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2023-03-19 16:59:13 +01:00 |
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gcm.cache/home/kuchy/engineer-thesis-WUT/Engine/engine
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feat: finish shader chapter
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2023-01-27 21:29:04 +01:00 |
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Shaders
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feat: set texture opacity randomly
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2023-03-29 14:46:58 +02:00 |
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.clang-format
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chore: ran clang-formatter on root folder
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2023-03-14 01:56:29 +01:00 |
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beforeRender.cpp
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feat: fix wrong glfw include
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2023-03-14 02:17:42 +01:00 |
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beforeRender.hpp
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feat: fix wrong glfw include
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2023-03-14 02:17:42 +01:00 |
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constants.hpp
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feat: pass uniforms names as vector
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2023-03-19 17:50:43 +01:00 |
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cppCheckIgnore.txt
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chore: add copyrigtht info
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2023-03-12 16:24:48 +01:00 |
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draw.cpp
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feat: changing tecture opacity based on input
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2023-03-29 15:36:08 +02:00 |
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draw.hpp
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feat: changing tecture opacity based on input
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2023-03-29 15:36:08 +02:00 |
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glad.c
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feat: get glad to work
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2022-08-29 19:53:36 +02:00 |
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match
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feat: changing tecture opacity based on input
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2023-03-29 15:36:08 +02:00 |
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match.cpp
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feat: fix wrong glfw include
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2023-03-14 02:17:42 +01:00 |
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misc.cpp
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chore: ran clang-formatter on root folder
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2023-03-14 01:56:29 +01:00 |
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misc.hpp
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feat: make code compliant with cpplint
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2023-03-12 17:32:42 +01:00 |
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renderLoop.cpp
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feat: changing tecture opacity based on input
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2023-03-29 15:36:08 +02:00 |
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renderLoop.hpp
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feat: changing tecture opacity based on input
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2023-03-29 15:36:08 +02:00 |
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shader.cpp
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feat: set texture opacity randomly
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2023-03-29 14:46:58 +02:00 |
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shader.hpp
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feat: set texture opacity randomly
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2023-03-29 14:46:58 +02:00 |
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shaders.cpp
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feat: fix wrong glfw include
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2023-03-14 02:17:42 +01:00 |
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shaders.hpp
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feat: fix wrong glfw include
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2023-03-14 02:17:42 +01:00 |
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stb_image.h
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chore: add stb library for image handling
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2023-03-05 18:14:10 +01:00 |
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stb_images_implementation.cpp
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chore: add stb library for image handling
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2023-03-05 18:14:10 +01:00 |
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textures.cpp
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feat: add infinite amount of textures
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2023-03-19 16:59:13 +01:00 |
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textures.hpp
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feat: pass uniforms names as vector
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2023-03-19 17:50:43 +01:00 |