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12 lines
535 B
C++
12 lines
535 B
C++
#ifndef DRAW_HPP
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#define DRAW_HPP
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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int drawFigure(const bool whatToDraw);
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int drawSquare();
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void doDrawElements(const unsigned int shaderProgram, const unsigned int vertexArrayObject, const GLenum drawArrayMode, const GLenum drawType, const int numberOfElementsToDraw);
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int drawTriangle();
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void doDrawArrays(const unsigned int shaderProgram, const unsigned int vertexArrayObject, const GLenum drawArrayMode, const int firstIndex, const unsigned int numberOfIndicesToBeRendered );
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#endif |