// Copyright [2023] Krzysztof Rudnicki #ifndef HOME_KUCHY_ENGINEER_THESIS_WUT_BREAKOUT_GAME_CPP #define HOME_KUCHY_ENGINEER_THESIS_WUT_BREAKOUT_GAME_CPP #include "../breakout/game.hpp" Game::Game(unsigned int width, unsigned int height) : State(GAME_ACTIVE), Keys(), Width(width), Height(height) {} void Game::Init() {} void Game::Update(double dt) {} void Game::ProcessInput(double dt) {} void Game::Render() {} #endif // GAME_CPP