#ifndef BEFORE_RENDER_HPP #define BEFORE_RENDER_HPP #include void configureGLFW(const int GLFWMajorVersion, const int GLFWMinorVersion); void instantiateGLFWwindow(); GLFWwindow *createWindowObject(); int initializeGLAD(); void framebuffer_size_callback(GLFWwindow *window, const int width, const int height); void viewPort(GLFWwindow *window); GLFWwindow *prepareForRender(); #endif