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@ -109,7 +109,7 @@ void renderLoop(GLFWwindow* window)
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const float SECOND_COLOR = padaczkaSimulator();
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const float THIRD_COLOR = padaczkaSimulator();
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const float FOUR_COLOR = padaczkaSimulator();
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std::cout << FIRST_COLOR << std::endl;
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glClearColor( FIRST_COLOR, SECOND_COLOR, THIRD_COLOR, FOUR_COLOR);
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glClear(GL_COLOR_BUFFER_BIT);
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