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* works for cornell now, will be extended to import others * works for all scenes * can load environments and blur them * minor cleanup * Example commands added to README.md
18 lines
815 B
Python
18 lines
815 B
Python
from ..geometry import Sphere_Collider, Primitive
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from ..materials import Material
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from ..utils.vector3 import vec3
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from ..utils.constants import SKYBOX_DISTANCE
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from ..utils.image_functions import load_image, load_image_as_linear_sRGB
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from .util.blur_background import blur_skybox
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from .skybox import SkyBox_Material
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class Panorama(Primitive):
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def __init__(self, panorama, center = vec3(0.,0.,0.), light_intensity = 0.0, blur = 0.0):
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super().__init__(center, SkyBox_Material(panorama, light_intensity, blur), shadow = False)
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l = SKYBOX_DISTANCE
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self.light_intensity = light_intensity
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self.collider_list += [Sphere_Collider(assigned_primitive = self, center = center , radius = SKYBOX_DISTANCE)]
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def get_uv(self, hit):
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return hit.collider.get_uv(hit) |