""" Write a program that solves a maze using greedy best-first search algorithm. The maze is a 2D grid with empty space, walls, a start, and an end position. The objective is to find a path from start to end position. The maze should be loaded from file. A step-by-step visualization of the algorithm is required. It can be done in the console and an interface may be as simple as possible (but of course it does not have to). Example solution: https://angeluriot.com/maze_solver/. Test multiple heuristics (at least two) h(n) and discuss the differences be- tween the obtained results. Technical requirements: - implemented in Python. - adheres to basic standards of lean coding in accordance to PEP8 - comments in the crucial parts to help with readability and understanding. - The clear instruction how to run and test the code should be included. Thinks that do not work: Does not work if no Start (Should print out NO START FOUND) Does not work if no End (Should print out NO END FOUND) Does not work if no path (Should print out NO PATH FOUND) """ import heapq import sys import time import os class MazeSolver: '''Maze Solver''' # self corresponds to "this" in js, it refers to object of MazeSolver class def __init__(self, maze, test_mode): # assign read maze 2D array to parameter from class MazeSolver self.test = test_mode self.maze = maze self.start, self.end = self.find_start_and_end() # go through each character in 2D array and find one that corresponds to # Start/End character def find_start_and_end(self): '''Finds start and end points in the maze''' start = end = None for row_i, row in enumerate(self.maze): for col_i, cell in enumerate(row): if cell == 'S': start = (row_i, col_i) elif cell == 'E': end = (row_i, col_i) if start is not None and end is not None: return start, end print(f"DID NOT FOUND START OR END, Start: {start}, End: {end}") return start, end # Go through each neighbor # N # N * N # N # If it is not a "wall" (#) add its position to list of neighbors def get_neighbors(self, position): '''Finds point's neighbors''' row, col = position neighbors = [] if row > 0 and self.maze[row - 1][col] != '#': neighbors.append((row - 1, col)) if col > 0 and self.maze[row][col - 1] != '#': neighbors.append((row, col - 1)) if row < len(self.maze) - 1 and self.maze[row + 1][col] != '#': neighbors.append((row + 1, col)) if col < len(self.maze[row]) - 1 and self.maze[row][col + 1] != '#': neighbors.append((row, col + 1)) return neighbors # find path through maze def solve(self): '''Solves the maze''' queue = [] # set means that values inside can not repeat visited = set() # https://docs.python.org/3/library/heapq.html # push onto the queue (which becomes heapq), element containing values # we use heapq so the element with lowest heuristic value will always # be at the top of heap heapq.heappush( queue, (self.heuristic_manhattan( self.start), self.start, [ self.start])) # Go through queue until it's empty # Find neighbor (which is not wall) closest to the # END point (based on heuristic) # Go there and repeat # if cannot find path it starts over but skips the path that lead it to # dead end path = None while queue: # pop first element of heap # first value is skipped and we only save current position and path # on heap _, current, path = heapq.heappop(queue) # if we already visited current skip code and go to next iteration if current in visited: continue # if we found the end return path if current == self.end: break visited.add(current) for neighbor in self.get_neighbors(current): if neighbor not in visited: new_path = path + [neighbor] heapq.heappush( queue, (self.heuristic_manhattan(neighbor), neighbor, new_path)) if not self.test: print_maze(self.maze, new_path) print() return path # This heuristic returns the Manhattan distance between the given position # and the maze's end def heuristic_manhattan(self, position): '''Heuristic function that uses Manhattan distance''' return abs(position[0] - self.end[0]) + abs(position[1] - self.end[1]) # This heuristic returns the Euclidean distance between the given position # and the maze's end def heuristic_euclidean(self, position): '''Heuristic function that uses Euclidean distance''' return (abs(position[0] - self.end[0])**2 + abs(position[1] - self.end[1])**2)**0.5 # Open and load text file to array def load_maze(filename): '''Loads a maze from the specified file''' # Open for reading only and save to fileContents with open(filename, 'r', encoding='utf8') as file_contents: # strip() removes extra white spaces from the beginning and the end of # a string # list() changes string to array of chars # Inside of square brackets we will have an array of characters for # each line of file # After going through every line in a file we will have 2D array of arrays # of characters of every line maze = [list(line.strip()) for line in file_contents] return maze def print_maze(maze, path=None): '''Prints the maze''' if path is None: path = [] for row_i, row in enumerate(maze): for col_i, cell in enumerate(row): if (row_i, col_i) in path: print('*', end='') else: print(cell, end='') print() def save_maze(maze, path=None, file_name = 'Maze', iteration = 0): if not os.path.exists('solvedMazes'): os.mkdir('solvedMazes') f = open(f"solvedMazes/{iteration}solved{file_name}", "w") if path is None: path = [] for row_i, row in enumerate(maze): for col_i, cell in enumerate(row): if (row_i, col_i) in path: f.write('*') else: f.write(cell) f.write('\n') # Ran first in the code if __name__ == '__main__': start_time = time.perf_counter() # print(sys.argv) file_name = 'maze.txt' test_mode = False folder_name = '' if len(sys.argv) > 1: file_name = sys.argv[1] if sys.argv[1] == '-h' or sys.argv[1] == '--help': print('python main.py - run the script against default maze file (any file named maze.txt in the code directory) \n python main.py filename.txt - run the script against filename.txt file \n python main.py -h --help print this prompt \n python main.py -t --test non interactive (does not print steps) for testing different heuristics, goes through entire folder of mazes file and compares heuristic speed and path length') sys.exit() if sys.argv[1] == '-t' or sys.argv[1] == '--test': test_mode = True file_name = 'maze.txt' if len(sys.argv) > 2: folder_name = sys.argv[2] # Open and load text file to array loadedMaze = load_maze(file_name) # Initialize MazeSolver object with maze as parameter solver = MazeSolver(loadedMaze, test_mode) # Find path using MazeSolver solve method solvedPath = solver.solve() if not test_mode: print_maze(loadedMaze, solvedPath) save_maze(loadedMaze, solvedPath, file_name, 0) end_time = time.perf_counter() execution_time = end_time - start_time print(f"The execution time is: {execution_time}")