feat: print board and check if move legal

This commit is contained in:
Krzysztof Rudnicki 2023-03-31 10:41:46 +00:00
parent cfb8eb8136
commit c71b6c3aa7
6 changed files with 202 additions and 12 deletions

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{
"files": {
"report.tex": [
{
"id": "a2e5af68-47fa-4920-aea5-ea9002a21051",
"line": 1,
"version": 8,
"index": 0
}
]
}
}

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"""
Program that plays draughts (checkers) with user on 8x8 board using min-max with alpha-beta prunning
"""
class Game:
"""Game"""
def __init__(self, size):
self.board_size = size
self.white_positions = self.initialize_white()
self.black_positions = self.initialize_black()
print(self.white_positions)
print(self.black_positions)
self.check_move_piece_capable(1, 0, 1, 0, True)
def initialize_white(self):
white_positions = []
for y_coordinate in range(3):
for x_coordinate in range(self.board_size):
if y_coordinate % 2 == 0:
if x_coordinate % 2 == 1:
white_positions.append((x_coordinate, y_coordinate, False))
else:
if x_coordinate % 2 == 0:
white_positions.append((x_coordinate, y_coordinate, False))
return white_positions
def initialize_black(self):
black_positions = []
for y_coordinate in range(self.board_size - 3, self.board_size):
for x_coordinate in range(self.board_size):
if y_coordinate % 2 == 0:
if x_coordinate % 2 == 1:
black_positions.append((x_coordinate, y_coordinate, False))
else:
if x_coordinate % 2 == 0:
black_positions.append((x_coordinate, y_coordinate, False))
return black_positions
def print_move_info(self, piece_x_coord, piece_y_coord, x_final, y_final):
print("(piece_x_coordinate, piece_y_coordinate): " + (piece_x_coord, piece_y_coord))
print("(x_final_coordinate, y_final_coordinate): " + (x_final, y_final))
def check_move_out_of_bounds(self, piece_x_coord, piece_y_coord, x_final, y_final):
error = False
if x_final < 0:
print("Illegal move! final x coordinate can't be below 0!")
print_move_info(piece_x_coord, piece_y_coord, x_final, y_final)
error = True
if (x_final > self.board_size):
print(f"Illegal move! final x coordinate can't be above board size! board_size: ${self.board_size}")
print_move_info(piece_x_coord, piece_y_coord, x_final, y_final)
error = True
if y_final < 0:
print("Illegal move! final y coordinate can't be below 0!")
print_move_info(piece_x_coord, piece_y_coord, x_final, y_final)
error = True
if (y_final > self.board_size):
print(f"Illegal move! final y coordinate can't be above board size! board_size: ${self.size}")
print_move_info(piece_x_coord, piece_y_coord, x_final, y_final)
error = True
return error
def check_spot_taken(self, piece_x_coord, piece_y_coord, x_final, y_final, player_color):
error = False
if player_color:
if (x_final, y_final) in self.white_positions or (x_final, y_final) in self.white_positions:
print("Illegal move! can't move into position taken by any other piece")
print_move_info(piece_x_coord, piece_y_coord, x_final, y_final)
error = True
return error
def check_piece_exists(self, piece_x_coord, piece_y_coord, player_color):
error = False
if player_color:
if not (piece_x_coord, piece_y_coord) in self.white_positions:
print("Illegal move! There is no piece on those coordinates or piece does not belong to white player")
error = True
elif not (piece_x_coord, piece_y_coord) in self.black_positons:
print("Illegal move! There is no piece on those coordinates or piece does not belong to black player")
error = True
return error
def check_move_diagonally(self, from, to, player_color, king):
if not king:
if player_color:
if to[0] == from[0] - 1 or to[0] == from[0] + 1:
if to[1] == from[1] + 1:
return False
elif x_final == piece_x_coord - 1 or x_final == piece_x_coord + 1:
if y_final == piece_y_coord - 1:
return False
if king:
if player_color:
if x_final == piece_x_coord - 1 or x_final == piece_x_coord + 1:
return False
elif x_final == piece_x_coord - 1 or x_final == piece_x_coord + 1:
return False
return True
def check_piece_king(self, from, player_color):
if player_color == "white":
if (from[0], from[1], True) in self.white_positions:
return True
elif (from[0], from[1], True) in self.black_positions:
return True
return False
# https://stackoverflow.com/a/2191707
def check_move_piece_capable(self, from, to, player_color):
error = True
king = self.check_piece_king(from, player_color)
error = self.check_move_diagonally(from, to, player_color, king)
return error
def check_capture(self, from, to, player_color):
capture = False
if player_color == "white":
if (to[0] - 1, to[1] - 1) in self.black_positions or (t[0] + 1, to[1] - 1) in self.black_positions
capture = True
elif (to[0], to[1] - 1) in self.white_positions or (to[0] + 1, t0[1] - 1) in self.white_positions
capture = True
return capture
def check_move_legal(self, from, to, player_color):
if self.check_move_out_of_bounds(from, to):
return False
if self.check_piece_exists(from, to, player_color):
return False
if self.check_spot_taken(from, to, player_color):
return False
capture = self.check_capture(from, to, player_color)
if not capture:
return self.check_move_piece_capable(from, to, player_color):
return True
def make_move(self, from, to, color):
if(color == "white"):
self.white_pieces.remove(from)
self.white_pieces.append(to)
else:
self.black_pieces.remove(from)
self.black_pieces.append(to)
if not check_move_legal(piece_x_coord, piece_y_coord, x_final, y_final, player_color):
return False
return True
def print_board(self):
print(" ", end="")
for x in range(self.board_size):
print(" " + chr(97 + x), end=" ")
print(" ")
line = 0
for y in range(self.board_size*4):
for x in range(self.board_size):
bg = "#" if x%2==(y//4)%2 else " "
checker = bg
if((x, y//4, False) in self.white_positions):
checker = "w"
elif((x, y//4, True) in self.white_positions):
checker = "W"
elif((x, y//4, False) in self.black_positions):
checker = "b"
elif((x, y//4, True) in self.black_positions):
checker = "B"
if(x==0):
if(line%4==2):
print('{:3d}'.format(y//4), end="")
else:
print(" ", end="")
match line%4:
case 0:
print("+---", end="")
case 1 | 3:
print("|" + 3*bg, end="")
case 2:
print("|" + bg + checker + bg, end="")
if(line%4==0):
print("+")
else:
print("|", end=f"{y//4}\n" if line%4==2 else "\n")
line+=1
print(" ", end="")
for x in range(self.board_size):
print("+---", end="")
print("+\n ", end="")
for x in range(self.board_size):
print(" " + chr(97 + x), end=" ")
print()
# Ran first in the code
if __name__ == "__main__":
game = Game(8)
game.print_board()

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main.py Normal file
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print("I lost the game")

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