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diff --git a/NotProgramming/SDM/presentations/my_thesis/main.tex b/NotProgramming/SDM/presentations/my_thesis/main.tex
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+\documentclass{beamer}
+\usepackage[fontsize=20pt]{fontsize}
+\usepackage{graphicx}
+\usepackage{tikz}
+\usepackage{svg}
+\usepackage[polish]{babel}
+\graphicspath{ {./images/} }
+\usetheme{Warsaw}
+
+%Information to be included in the title page:
+
+% Custom title page layout adjustments
+\title{\large Porównanie wydajności i możliwości współczesnych silników do gier komputerowych}
+\author{Krzysztof Rudnicki}
+\institute{
+ \textbf{Promotor} \\
+ dr inż. Michał Chwesiuk
+}
+\date{\scriptsize \today} % Adjust the font size here
+
+
+\setbeamertemplate{footline}[frame number]{}
+\beamertemplatenavigationsymbolsempty
+\setbeamertemplate{headline}{}
+
+
+
+
+
+
+\begin{document}
+
+\begin{frame}
+ \vspace{-0.5cm} % Adjust vertical space above title
+ \maketitle
+ % Alternatively, use a completely custom layout:
+ %\begin{center}
+ % {\Large\inserttitle\par}
+ % \vskip1em
+ % {\insertauthor\par}
+ % \vskip1em
+ % {\insertinstitute\par}
+ % \vskip1em
+ % {\insertdate\par}
+ %\end{center}
+\end{frame}
+
+\begin{frame}
+\frametitle{Plan prezentacji}
+\tableofcontents
+\end{frame}
+
+\section{Definicje}
+\begin{frame}
+ \frametitle{Gra komputerowa}
+ \large Aplikacja dostępna na platformie "Steam" oznaczona typem "Game"
+\end{frame}
+\begin{frame}
+\frametitle{Silnik do gier}
+\large Oprogramowanie zaprojektowane i stworzone do kreacji gier komputerowych
+\end{frame}
+
+\begin{frame}
+ \frametitle{Nowoczesne}
+ \large Ponad 1000 gier w tej dekadzie na platformie "Steam"
+\end{frame}
+
+
+{
+ \setbeamercolor{footline}{fg=white}
+\usebackgroundtemplate{\includegraphics[width=\paperwidth, height=\paperheight]{steamdb_main.png}}
+\begin{frame}
+\end{frame}
+}
+
+
+{
+\usebackgroundtemplate{\includegraphics[width=\paperwidth, height=\paperheight]{steamdb_filter.drawio.pdf}}
+\begin{frame}
+\end{frame}
+}
+
+\begin{frame}
+ \frametitle{Wybrane silniki}
+ \begin{center}
+ \includegraphics[width=0.8\paperwidth, height=0.8\paperheight]{usedEngines.pdf}
+\end{center}
+\end{frame}
+
+\begin{frame}
+ \frametitle{Wydajność silnika}
+ \begin{itemize}
+ \item Klatki na sekundę (FPS)
+ \item Zużycie CPU, GPU, RAM i VRAM
+ \item Liczba draw calls
+ \item Czas ładowania assetów
+ \item Czas odpowiedzi na interakcję gracza
+ \end{itemize}
+\end{frame}
+\begin{frame}
+ \frametitle{Możliwości Silnika}
+ \begin{itemize}
+ \item Renderowanie grafiki
+ % Ray tracing, HDR lighting, dynamic shadows, particle systems, animacja
+ \item Silnik Fizyczny
+ \item Multiplatformowość (VR)
+ % Linux, Windows, MacOS, Android, IOs, Xbox, PlayStation, Nintendo, VR
+ \item Skryptowanie logiki gier (AI)
+ \item Gry online
+ \item Sklepy z assetami
+ \end{itemize}
+ \end{frame}
+ \section{Narzędzia}
+ \frametitle{Unity Profiler}
+ {
+ \setbeamercolor{footline}{fg=white}
+ \usebackgroundtemplate{
+ \includegraphics[width=\paperwidth, height=\paperheight]
+ {unity_profiler.png}}
+ \begin{frame}
+ \end{frame}
+ }
+
+ \frametitle{Unreal Profiler}
+ {
+ \setbeamercolor{footline}{fg=white}
+ \usebackgroundtemplate{
+ \includegraphics[width=\paperwidth, height=\paperheight]
+ {unreal_profiler.jpg}}
+ \begin{frame}
+ \end{frame}
+ }
+
+ \frametitle{Nvida nsight}
+ {
+ \setbeamercolor{footline}{fg=white}
+ \usebackgroundtemplate{
+ \includegraphics[width=\paperwidth, height=\paperheight]
+ {nvida_nsighty.jpg}}
+ \begin{frame}
+ \end{frame}
+ }
+
+ \section{Podsumowanie}
+\begin{frame}
+ Thesis is about creating a game engine specialized in match-three multiplatform games using OpenGL
+ \frametitle{Summary}
+ \end{frame}
+
+ \section{Źródła}
+\begin{frame}
+ \begin{itemize}
+ \item \href{https://docs.gl/}{https://docs.gl/}
+ \item \href{https://learnopengl.com/}{https://learnopengl.com/}
+ \item \href{https://www.youtube.com/c/gameengineseries}{The Cherno}
+ \item Game Engine Architecture, Jason Gregory
+ \end{itemize}
+ \frametitle{References/sources}
+ \end{frame}
+
+\end{document}
\ No newline at end of file
diff --git a/NotProgramming/SDM/presentations/my_thesis/script.txt b/NotProgramming/SDM/presentations/my_thesis/script.txt
new file mode 100644
index 00000000..2ae14544
--- /dev/null
+++ b/NotProgramming/SDM/presentations/my_thesis/script.txt
@@ -0,0 +1,15 @@
+Dzień dobry państwu, nazywam się Krzysztof Rudnicki i chciałbym opowiedzieć o mojej pracy magisterskiej pod promotorstwem Pana doktora Michała Chwesiuka, o tytule Porównanie wydajnośći i możliwości współczesnych silników gier komputerowych
+
+Jeżeli pojawią się jakieś pytania to można je jak najbardziej zadawać w trakcie
+
+Plan prezentacji wygląda następująco, najpierw omówię krótko co
+rozumiem pod pojęciem silnika do gier,
+jakie są współczesne silniki do gier,
+które z nich będę porównywał,
+czym są możliwości i wydajności tych silników
+i jak zamierzam je porównywać
+
+Chciałbym aby po tej prezentacji wiedzieli Państwo więcej o tym jak można
+porównywać silniki graficzne niż przed nią
+
+