From 5c5e4d47eb9d250d89daa1664c60ab3beb4e7919 Mon Sep 17 00:00:00 2001 From: Maciekxdabu <40292375+Maciekxdabu@users.noreply.github.com> Date: Mon, 23 May 2022 19:14:57 +0200 Subject: [PATCH] made soldiers spawn every 4/5 seconds --- theProject/Assets/Scripts/Managers/SoldierSpawning.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/theProject/Assets/Scripts/Managers/SoldierSpawning.cs b/theProject/Assets/Scripts/Managers/SoldierSpawning.cs index f8e43754..4bdb55eb 100644 --- a/theProject/Assets/Scripts/Managers/SoldierSpawning.cs +++ b/theProject/Assets/Scripts/Managers/SoldierSpawning.cs @@ -6,7 +6,7 @@ using UnityEngine; //[RequireComponent] public class SoldierSpawning : MonoBehaviour { - [SerializeField] int spawnInterval = 1000; // ticks between spawning soldiers + [SerializeField] int spawnInterval = 20; // ticks between spawning soldiers [SerializeField] int lastSpawnTick = 0; [SerializeField] Squad squad; [SerializeField] TilemapManager tilemapManager;