diff --git a/theProject/Assets/Scripts/Managers/SoldierSpawning.cs b/theProject/Assets/Scripts/Managers/SoldierSpawning.cs index f8e43754..4bdb55eb 100644 --- a/theProject/Assets/Scripts/Managers/SoldierSpawning.cs +++ b/theProject/Assets/Scripts/Managers/SoldierSpawning.cs @@ -6,7 +6,7 @@ using UnityEngine; //[RequireComponent] public class SoldierSpawning : MonoBehaviour { - [SerializeField] int spawnInterval = 1000; // ticks between spawning soldiers + [SerializeField] int spawnInterval = 20; // ticks between spawning soldiers [SerializeField] int lastSpawnTick = 0; [SerializeField] Squad squad; [SerializeField] TilemapManager tilemapManager;