From da49ee256bc24d8aff7755d1b09a20029139a00d Mon Sep 17 00:00:00 2001 From: Gabriel Ksawery Skowron-Rodriguez Date: Tue, 17 May 2022 15:17:46 +0200 Subject: [PATCH] plugged in new soldier prefab in my scene --- The project/Assets/Scenes/SpartaqS.unity | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/The project/Assets/Scenes/SpartaqS.unity b/The project/Assets/Scenes/SpartaqS.unity index 6173ab56..aae47942 100644 --- a/The project/Assets/Scenes/SpartaqS.unity +++ b/The project/Assets/Scenes/SpartaqS.unity @@ -314,10 +314,11 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: mapSize: {x: 10, y: 5} + WORLD_SPACE_OFFSET: {x: 0.5, y: 1, z: 0.5} soldierStartingPosition: {x: 0, y: 0} enemyStartingPosition: {x: 1, y: 0} tilemap: {fileID: 2046204565} - soldierPrefab: {fileID: 7329575924073430320, guid: 0cea408c577cfdf4fa0c7295d22ba421, + soldierPrefab: {fileID: 403095692180922766, guid: a87b1aa46b0ed3e0fba621e11dd4f1e2, type: 3} --- !u!4 &406016164 Transform: